[FE] Implement temporary resolution algorithm
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TeamCityServer
parent
d923c95671
commit
c34fe8d547
@@ -233,6 +233,7 @@ private fun resolveAccessorCall(
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override fun getResultingDescriptor() = suspendPropertyDescriptor
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override fun getExtensionReceiver() = null
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override fun getDispatchReceiver() = null
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override fun getContextReceivers(): List<ReceiverValue> = emptyList()
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override fun getExplicitReceiverKind() = ExplicitReceiverKind.NO_EXPLICIT_RECEIVER
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override fun getValueArguments(): MutableMap<ValueParameterDescriptor, ResolvedValueArgument> = mutableMapOf()
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override fun getValueArgumentsByIndex(): MutableList<ResolvedValueArgument> = mutableListOf()
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