Support data parsing operations (#380)
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@@ -2,10 +2,16 @@ Start with building compiler by using `dist` and `cross_dist` for cross-targets.
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To build Tetris application for your host platform use
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./build
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note that SDL2 must be installed on the host.
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For cross-compilation to iOS use
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TARGET=iphone ./build
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For cross-compilation to iOS (on Mac host) use
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TARGET=iphone ./build
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For cross-compilation to Raspberry Pi (on Linux host) use
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TARGET=raspberrypi ./build
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During build process compilation script creates interoperability bindings to SDL2, using SDL C headers,
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and then compiles an application with the produced bindings.
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To deploy executable to iPhone device take Info.plist, then use XCode and your own private signing identity.
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To run on Raspberry Pi one need to install SDL package with `apt-get install libsdl2-2.0.0` on the Pi.
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Also GLES2 renderer is recommended (use `SDL_RENDER_DRIVER=opengles2 ./tetris.kexe`).
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