Minor fixes
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Kotlin/Native #
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_Kotlin/Native_ is a LLVM backend for the Kotlin compiler, runtime
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implementation and native code generation facility using LLVM toolchain.
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_Kotlin/Native_ is primarily designed to allow compilation for platforms where
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virtual machines are not desirable or possible (such as iOS, embedded targets),
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or where developer is willing to produce reasonably-sized self-contained program
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without need to ship an additional execution runtime.
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To get started with _Kotlin/Native_ take a look at the attached samples.
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* `csvparser` - simple CSV file parser and analyzer
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* `gitchurn` - program interoperating with `libgit2` for GIT repository analysis
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* `libcurl` - using of FTP/HTTP/HTTPS client library `libcurl`
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* `opengl` - OpenGL/GLUT teapot example
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* `socket` - TCP/IP echo server
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* `tetris` - Tetris game implementation (using SDL2 for rendering)
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See `README.md` in each sample directory for more information and build instructions.
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_Kotlin/Native_ could be used either as standalone compiler toolchain or as Gradle
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plugin. See `GRADLE_PLUGIN.md` for more details on how to use this plugin.
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Compile your programs like that:
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export PATH=kotlin-native-<platform>-<version>/bin:$PATH
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kotlinc hello.kt -o hello
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For an optimized compilation use -opt:
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kotlinc hello.kt -o hello -opt
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To generate interoperability stubs create library definition file
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(take a look on `samples/tetris/tetris.sdl`) and run `cinterop` tool like this:
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cinterop -def lib.def
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See `INTEROP.md` for more information on how to use C libraries from _Kotlin/Native_.
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See `RELEASE_NOTES.md` for information on supported platforms and current limitations.
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