Unbox inline class parameter of lambda if underlying type is Any or Any?
The inline class is boxed when we pass it as lambda argument, now we unbox it. If the underlying type is not Any or Any?, bridge method does the unboxing. #KT-32450 Fixed #KT-39923 Fixed #KT-32228 Fixed #KT-40282 Fixed
This commit is contained in:
+49
@@ -0,0 +1,49 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
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it.value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun <T> IC.extensionValue(): T = value as T
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fun <T> normalValue(ic: IC): T = ic.value as T
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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inline class IC(val value: Any) {
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fun <T> dispatchValue(): T = value as T
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}
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fun box(): String {
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var res = underlying<Int>(IC(40)) + 2
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if (res != 42) return "FAIL 1: $res"
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res = extension<Int>(IC(40)) + 3
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if (res != 43) return "FAIL 2: $res"
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res = dispatch<Int>(IC(40)) + 4
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if (res != 44) return "FAIL 3: $res"
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res = normal<Int>(IC(40)) + 5
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if (res != 45) return "FAIL 4: $res"
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return "OK"
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}
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+49
@@ -0,0 +1,49 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
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it.value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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fun <T> IC.extensionValue(): T = value as T
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fun <T> normalValue(ic: IC): T = ic.value as T
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inline class IC(val value: Any?) {
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fun <T> dispatchValue(): T = value as T
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}
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fun box(): String {
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var res = underlying<Int>(IC(40)) + 2
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if (res != 42) "FAIL 1 $res"
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res = extension<Int>(IC(40)) + 3
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if (res != 43) return "FAIL 2: $res"
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res = dispatch<Int>(IC(40)) + 4
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if (res != 44) return "FAIL 3: $res"
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res = normal<Int>(IC(40)) + 5
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if (res != 45) return "FAIL 4: $res"
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return "OK"
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}
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+53
@@ -0,0 +1,53 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
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(it.value as FooHolder).value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun <T> IC.extensionValue(): T = (value as FooHolder).value as T
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fun <T> normalValue(ic: IC): T = (ic.value as FooHolder).value as T
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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interface Foo
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class FooHolder(val value: Any): Foo
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inline class IC(val value: Foo): Foo {
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fun <T> dispatchValue(): T = (value as FooHolder).value as T
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}
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fun box(): String {
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var res = underlying<Int>(IC(FooHolder(40))) + 2
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if (res != 42) return "FAIL 1: $res"
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res = extension<Int>(IC(FooHolder(40))) + 3
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if (res != 43) return "FAIL 2: $res"
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res = dispatch<Int>(IC(FooHolder(40))) + 4
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if (res != 44) return "FAIL 3: $res"
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res = normal<Int>(IC(FooHolder(40))) + 5
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if (res != 45) return "FAIL 4: $res"
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return "OK"
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}
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Vendored
+53
@@ -0,0 +1,53 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
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(it.value as FooHolder).value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun <T> IC.extensionValue(): T = (value as FooHolder).value as T
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fun <T> normalValue(ic: IC): T = (ic.value as FooHolder).value as T
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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interface Foo
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class FooHolder(val value: Any): Foo
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inline class IC(val value: FooHolder): Foo {
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fun <T> dispatchValue(): T = (value as FooHolder).value as T
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}
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fun box(): String {
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var res = underlying<Int>(IC(FooHolder(40))) + 2
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if (res != 42) return "FAIL 1: $res"
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res = extension<Int>(IC(FooHolder(40))) + 3
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if (res != 43) return "FAIL 2: $res"
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res = dispatch<Int>(IC(FooHolder(40))) + 4
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if (res != 44) return "FAIL 3: $res"
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res = normal<Int>(IC(FooHolder(40))) + 5
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if (res != 45) return "FAIL 4: $res"
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return "OK"
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}
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Vendored
+49
@@ -0,0 +1,49 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
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it.value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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fun <T> IC.extensionValue(): T = value as T
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fun <T> normalValue(ic: IC): T = ic.value as T
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inline class IC(val value: Int) {
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fun <T> dispatchValue(): T = value as T
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}
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fun box(): String {
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var res = underlying<Int>(IC(40)) + 2
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if (res != 42) "FAIL 1: $res"
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res = extension<Int>(IC(40)) + 3
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if (res != 43) "FAIL 2: $res"
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res = dispatch<Int>(IC(40)) + 4
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if (res != 44) "FAIL 3: $res"
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res = normal<Int>(IC(40)) + 5
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if (res != 45) return "FAIL 4: $res"
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return "OK"
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}
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+21
@@ -0,0 +1,21 @@
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// !LANGUAGE: +InlineClasses
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// WITH_RUNTIME
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// IGNORE_BACKEND: JVM_IR
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// IGNORE_BACKEND_FIR: JVM_IR
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fun <T> foo(a: Result<T>): T = bar(a) {
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it.getOrThrow()
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}
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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fun box(): String {
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val res = foo<Int>(Result.success(40)) + 2
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return if (res != 42) "FAIL $res" else "OK"
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}
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+51
@@ -0,0 +1,51 @@
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// !LANGUAGE: +InlineClasses
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// IGNORE_BACKEND: JVM_IR
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// IGNORE_BACKEND_FIR: JVM_IR
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fun <T> underlying(a: IC): T = bar(a) {
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it.value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun interface FunIFace<T, R> {
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fun call(ic: T): R
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}
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fun <T, R> bar(value: T, f: FunIFace<T, R>): R {
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return f.call(value)
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}
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fun <T> IC.extensionValue(): T = value as T
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fun <T> normalValue(ic: IC): T = ic.value as T
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inline class IC(val value: String) {
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fun <T> dispatchValue(): T = value as T
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}
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fun box(): String {
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var res = underlying<String>(IC("O")) + "K"
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if (res != "OK") return "FAIL 1: $res"
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res = extension<String>(IC("O")) + "K"
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if (res != "OK") return "FAIL 2: $res"
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res = dispatch<String>(IC("O")) + "K"
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if (res != "OK") return "FAIL 3: $res"
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res = normal<String>(IC("O")) + "K"
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if (res != "OK") return "FAIL 3: $res"
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return "OK"
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}
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+45
@@ -0,0 +1,45 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
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it.value as T
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}
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fun <T> extension(a: IC): T = bar(a) {
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it.extensionValue()
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}
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fun <T> dispatch(a: IC): T = bar(a) {
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it.dispatchValue()
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}
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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fun <T> IC.extensionValue(): T = value as T
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fun <T> normalValue(ic: IC): T = ic.value as T
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fun <T, R> bar(value: T, f: (T) -> R): R {
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return f(value)
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}
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inline class IC(val value: Any) {
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fun <T> dispatchValue(): T = value as T
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}
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fun box(): String {
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var res = underlying<Int>(IC(40)) + 2
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if (res != 42) return "FAIL 1: $res"
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res = extension<Int>(IC(40)) + 3
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if (res != 43) return "FAIL 2: $res"
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res = dispatch<Int>(IC(40)) + 4
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if (res != 44) return "FAIL 3: $res"
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res = normal<Int>(IC(40)) + 5
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if (res != 45) return "FAIL 4: $res"
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return "OK"
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}
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+45
@@ -0,0 +1,45 @@
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// !LANGUAGE: +InlineClasses
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fun <T> underlying(a: IC): T = bar(a) {
|
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it.value as T
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}
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|
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fun <T> extension(a: IC): T = bar(a) {
|
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it.extensionValue()
|
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}
|
||||
|
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fun <T> dispatch(a: IC): T = bar(a) {
|
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it.dispatchValue()
|
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}
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|
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fun <T> normal(a: IC): T = bar(a) {
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normalValue(it)
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}
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|
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fun <T, R> bar(value: T, f: (T) -> R): R {
|
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return f(value)
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}
|
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|
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fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
inline class IC(val value: Any?) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(40)) + 2
|
||||
if (res != 42) "FAIL 1 $res"
|
||||
|
||||
res = extension<Int>(IC(40)) + 3
|
||||
if (res != 43) return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(40)) + 4
|
||||
if (res != 44) return "FAIL 3: $res"
|
||||
|
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res = normal<Int>(IC(40)) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a) {
|
||||
(it.value as FooHolder).value as T
|
||||
}
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a) {
|
||||
it.extensionValue()
|
||||
}
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a) {
|
||||
it.dispatchValue()
|
||||
}
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a) {
|
||||
normalValue(it)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = (value as FooHolder).value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = (ic.value as FooHolder).value as T
|
||||
|
||||
fun <T, R> bar(value: T, f: (T) -> R): R {
|
||||
return f(value)
|
||||
}
|
||||
|
||||
interface Foo
|
||||
|
||||
class FooHolder(val value: Any): Foo
|
||||
|
||||
inline class IC(val value: Foo): Foo {
|
||||
fun <T> dispatchValue(): T = (value as FooHolder).value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(FooHolder(40))) + 2
|
||||
if (res != 42) return "FAIL 1: $res"
|
||||
|
||||
res = extension<Int>(IC(FooHolder(40))) + 3
|
||||
if (res != 43) return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(FooHolder(40))) + 4
|
||||
if (res != 44) return "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(FooHolder(40))) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a) {
|
||||
(it.value as FooHolder).value as T
|
||||
}
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a) {
|
||||
it.extensionValue()
|
||||
}
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a) {
|
||||
it.dispatchValue()
|
||||
}
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a) {
|
||||
normalValue(it)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = (value as FooHolder).value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = (ic.value as FooHolder).value as T
|
||||
|
||||
fun <T, R> bar(value: T, f: (T) -> R): R {
|
||||
return f(value)
|
||||
}
|
||||
|
||||
interface Foo
|
||||
|
||||
class FooHolder(val value: Any): Foo
|
||||
|
||||
inline class IC(val value: FooHolder): Foo {
|
||||
fun <T> dispatchValue(): T = (value as FooHolder).value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(FooHolder(40))) + 2
|
||||
if (res != 42) return "FAIL 1: $res"
|
||||
|
||||
res = extension<Int>(IC(FooHolder(40))) + 3
|
||||
if (res != 43) return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(FooHolder(40))) + 4
|
||||
if (res != 44) return "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(FooHolder(40))) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a) {
|
||||
it.value as T
|
||||
}
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a) {
|
||||
it.extensionValue()
|
||||
}
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a) {
|
||||
it.dispatchValue()
|
||||
}
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a) {
|
||||
normalValue(it)
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: (T) -> R): R {
|
||||
return f(value)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
inline class IC(val value: Int) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(40)) + 2
|
||||
if (res != 42) "FAIL 1: $res"
|
||||
|
||||
res = extension<Int>(IC(40)) + 3
|
||||
if (res != 43) "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(40)) + 4
|
||||
if (res != 44) "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(40)) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+17
@@ -0,0 +1,17 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
// WITH_RUNTIME
|
||||
// IGNORE_BACKEND: JVM_IR
|
||||
// IGNORE_BACKEND_FIR: JVM_IR
|
||||
|
||||
fun <T> foo(a: Result<T>): T = bar(a) {
|
||||
it.getOrThrow()
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: (T) -> R): R {
|
||||
return f(value)
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
val res = foo<Int>(Result.success(40)) + 2
|
||||
return if (res != 42) "FAIL $res" else "OK"
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
// IGNORE_BACKEND: JVM_IR
|
||||
// IGNORE_BACKEND_FIR: JVM_IR
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a) {
|
||||
it.value as T
|
||||
}
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a) {
|
||||
it.extensionValue()
|
||||
}
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a) {
|
||||
it.dispatchValue()
|
||||
}
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a) {
|
||||
normalValue(it)
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: (T) -> R): R {
|
||||
return f(value)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
inline class IC(val value: String) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 1: $res"
|
||||
|
||||
res = extension<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 3: $res"
|
||||
|
||||
res = normal<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 3: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.value as T
|
||||
})
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.extensionValue()
|
||||
})
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.dispatchValue()
|
||||
})
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = normalValue(ic)
|
||||
})
|
||||
|
||||
fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
inline class IC(val value: Any) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(40)) + 2
|
||||
if (res != 42) return "FAIL 1: $res"
|
||||
|
||||
res = extension<Int>(IC(40)) + 3
|
||||
if (res != 43) return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(40)) + 4
|
||||
if (res != 44) return "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(40)) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.value as T
|
||||
})
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.extensionValue()
|
||||
})
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.dispatchValue()
|
||||
})
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = normalValue(ic)
|
||||
})
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
inline class IC(val value: Any?) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(40)) + 2
|
||||
if (res != 42) "FAIL 1 $res"
|
||||
|
||||
res = extension<Int>(IC(40)) + 3
|
||||
if (res != 43) return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(40)) + 4
|
||||
if (res != 44) return "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(40)) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = (ic.value as FooHolder).value as T
|
||||
})
|
||||
|
||||
//fun <T> extension(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
// override fun call(ic: IC): T = ic.extensionValue()
|
||||
//})
|
||||
//
|
||||
//fun <T> dispatch(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
// override fun call(ic: IC): T = ic.dispatchValue()
|
||||
//})
|
||||
//
|
||||
//fun <T> normal(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
// override fun call(ic: IC): T = normalValue(ic)
|
||||
//})
|
||||
//
|
||||
//fun <T> IC.extensionValue(): T = (value as FooHolder).value as T
|
||||
//
|
||||
//fun <T> normalValue(ic: IC): T = (ic.value as FooHolder).value as T
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
interface Foo
|
||||
|
||||
class FooHolder(val value: Any): Foo
|
||||
|
||||
inline class IC(val value: Foo): Foo {
|
||||
// fun <T> dispatchValue(): T = (value as FooHolder).value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(FooHolder(40))) + 2
|
||||
if (res != 42) return "FAIL 1: $res"
|
||||
|
||||
// res = extension<Int>(IC(FooHolder(40))) + 3
|
||||
// if (res != 43) return "FAIL 2: $res"
|
||||
//
|
||||
// res = dispatch<Int>(IC(FooHolder(40))) + 4
|
||||
// if (res != 44) return "FAIL 3: $res"
|
||||
//
|
||||
// res = normal<Int>(IC(FooHolder(40))) + 5
|
||||
// if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
Vendored
+53
@@ -0,0 +1,53 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = (ic.value as FooHolder).value as T
|
||||
})
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.extensionValue()
|
||||
})
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.dispatchValue()
|
||||
})
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = normalValue(ic)
|
||||
})
|
||||
|
||||
fun <T> IC.extensionValue(): T = (value as FooHolder).value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = (ic.value as FooHolder).value as T
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
interface Foo
|
||||
|
||||
class FooHolder(val value: Any): Foo
|
||||
|
||||
inline class IC(val value: FooHolder): Foo {
|
||||
fun <T> dispatchValue(): T = (value as FooHolder).value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(FooHolder(40))) + 2
|
||||
if (res != 42) return "FAIL 1: $res"
|
||||
|
||||
res = extension<Int>(IC(FooHolder(40))) + 3
|
||||
if (res != 43) return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(FooHolder(40))) + 4
|
||||
if (res != 44) return "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(FooHolder(40))) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
Vendored
+49
@@ -0,0 +1,49 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.value as T
|
||||
})
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.extensionValue()
|
||||
})
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.dispatchValue()
|
||||
})
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = normalValue(ic)
|
||||
})
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
inline class IC(val value: Int) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<Int>(IC(40)) + 2
|
||||
if (res != 42) "FAIL 1: $res"
|
||||
|
||||
res = extension<Int>(IC(40)) + 3
|
||||
if (res != 43) "FAIL 2: $res"
|
||||
|
||||
res = dispatch<Int>(IC(40)) + 4
|
||||
if (res != 44) "FAIL 3: $res"
|
||||
|
||||
res = normal<Int>(IC(40)) + 5
|
||||
if (res != 45) return "FAIL 4: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
// WITH_RUNTIME
|
||||
// IGNORE_BACKEND: JVM_IR
|
||||
// IGNORE_BACKEND_FIR: JVM_IR
|
||||
|
||||
fun <T> foo(a: Result<T>): T = bar(a, object : IFace<Result<T>, T> {
|
||||
override fun call(ic: Result<T>): T = ic.getOrThrow()
|
||||
})
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
val res = foo<Int>(Result.success(40)) + 2
|
||||
return if (res != 42) "FAIL $res" else "OK"
|
||||
}
|
||||
+51
@@ -0,0 +1,51 @@
|
||||
// !LANGUAGE: +InlineClasses
|
||||
// IGNORE_BACKEND: JVM_IR
|
||||
// IGNORE_BACKEND_FIR: JVM_IR
|
||||
|
||||
fun <T> underlying(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.value as T
|
||||
})
|
||||
|
||||
fun <T> extension(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.extensionValue()
|
||||
})
|
||||
|
||||
fun <T> dispatch(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = ic.dispatchValue()
|
||||
})
|
||||
|
||||
fun <T> normal(a: IC): T = bar(a, object : IFace<IC, T> {
|
||||
override fun call(ic: IC): T = normalValue(ic)
|
||||
})
|
||||
|
||||
interface IFace<T, R> {
|
||||
fun call(ic: T): R
|
||||
}
|
||||
|
||||
fun <T, R> bar(value: T, f: IFace<T, R>): R {
|
||||
return f.call(value)
|
||||
}
|
||||
|
||||
fun <T> IC.extensionValue(): T = value as T
|
||||
|
||||
fun <T> normalValue(ic: IC): T = ic.value as T
|
||||
|
||||
inline class IC(val value: String) {
|
||||
fun <T> dispatchValue(): T = value as T
|
||||
}
|
||||
|
||||
fun box(): String {
|
||||
var res = underlying<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 1: $res"
|
||||
|
||||
res = extension<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 2: $res"
|
||||
|
||||
res = dispatch<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 3: $res"
|
||||
|
||||
res = normal<String>(IC("O")) + "K"
|
||||
if (res != "OK") return "FAIL 3: $res"
|
||||
|
||||
return "OK"
|
||||
}
|
||||
Reference in New Issue
Block a user