samples: Fix tetris readme

This commit is contained in:
Ilya Matveev
2017-04-03 20:52:56 +07:00
committed by ilmat192
parent 9a07fd322d
commit a553768067
+2 -8
View File
@@ -15,22 +15,16 @@ To build Tetris application for your host platform use
./build.sh ./build.sh
You also may use gradle to build this sample: `../gradlew build`. You also may use gradle to build this sample: `../gradlew build`. This task builds the sample for all platforms
Note that SDL2 must be installed on the host. supported by the host. Note that SDL2 must be installed on the host.
For cross-compilation to iOS (on Mac host) use For cross-compilation to iOS (on Mac host) use
TARGET=iphone ./build.sh TARGET=iphone ./build.sh
or
../gradlew buildIphone
For cross-compilation to Raspberry Pi (on Linux host) use For cross-compilation to Raspberry Pi (on Linux host) use
TARGET=raspberrypi ./build.sh TARGET=raspberrypi ./build.sh
or
../gradlew buildRaspberry
During build process compilation script creates interoperability bindings to SDL2, using SDL C headers, During build process compilation script creates interoperability bindings to SDL2, using SDL C headers,
and then compiles an application with the produced bindings. and then compiles an application with the produced bindings.