[stdlib-js-ir] Remove BitUtils object and make all members toplevel
It works slightly better with IR DCE -- we get about 6% less code on box tests.
This commit is contained in:
@@ -1,65 +1,62 @@
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/*
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* Copyright 2010-2019 JetBrains s.r.o. and Kotlin Programming Language contributors.
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* Copyright 2010-2020 JetBrains s.r.o. and Kotlin Programming Language contributors.
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* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
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*/
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package kotlin.js.internal
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package kotlin.js
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// TODO use declarations from stdlib
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private external class ArrayBuffer(size: Int)
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private external class Float64Array(buffer: ArrayBuffer)
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private external class Float32Array(buffer: ArrayBuffer)
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private external class Int32Array(buffer: ArrayBuffer)
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@PublishedApi
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internal object BitUtils {
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private val buf = ArrayBuffer(8)
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private val bufFloat64 = Float64Array(buf).unsafeCast<DoubleArray>()
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private val bufFloat32 = Float32Array(buf).unsafeCast<FloatArray>()
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private val bufInt32 = Int32Array(buf).unsafeCast<IntArray>()
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private var lowIndex = 0
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private var highIndex = 1
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private val buf = ArrayBuffer(8)
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// TODO use one DataView instead of bunch of typed views.
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private val bufFloat64 = Float64Array(buf).unsafeCast<DoubleArray>()
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private val bufFloat32 = Float32Array(buf).unsafeCast<FloatArray>()
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private val bufInt32 = Int32Array(buf).unsafeCast<IntArray>()
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init {
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bufFloat64[0] = -1.0 // bff00000_00000000
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if (bufInt32[lowIndex] != 0) {
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lowIndex = 1
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highIndex = 0
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}
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}
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fun doubleToRawBits(value: Double): Long {
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bufFloat64[0] = value
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return Long(bufInt32[lowIndex], bufInt32[highIndex])
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}
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fun doubleFromBits(value: Long): Double {
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bufInt32[lowIndex] = value.low
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bufInt32[highIndex] = value.high
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return bufFloat64[0]
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}
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fun floatToRawBits(value: Float): Int {
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bufFloat32[0] = value
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return bufInt32[0]
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}
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fun floatFromBits(value: Int): Float {
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bufInt32[0] = value
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return bufFloat32[0]
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}
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// returns zero value for number with positive sign bit and non-zero value for number with negative sign bit.
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fun doubleSignBit(value: Double): Int {
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bufFloat64[0] = value
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return bufInt32[highIndex] and Int.MIN_VALUE
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}
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fun getNumberHashCode(obj: Double): Int {
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if (jsBitwiseOr(obj, 0).unsafeCast<Double>() === obj) {
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return obj.toInt()
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}
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bufFloat64[0] = obj
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return bufInt32[highIndex] * 31 + bufInt32[lowIndex]
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}
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private val lowIndex = run {
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bufFloat64[0] = -1.0 // bff00000_00000000
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if (bufInt32[0] != 0) 1 else 0
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}
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private val highIndex = 1 - lowIndex
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internal fun doubleToRawBits(value: Double): Long {
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bufFloat64[0] = value
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return Long(bufInt32[lowIndex], bufInt32[highIndex])
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}
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@PublishedApi
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internal fun doubleFromBits(value: Long): Double {
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bufInt32[lowIndex] = value.low
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bufInt32[highIndex] = value.high
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return bufFloat64[0]
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}
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internal fun floatToRawBits(value: Float): Int {
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bufFloat32[0] = value
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return bufInt32[0]
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}
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@PublishedApi
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internal fun floatFromBits(value: Int): Float {
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bufInt32[0] = value
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return bufFloat32[0]
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}
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// returns zero value for number with positive sign bit and non-zero value for number with negative sign bit.
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internal fun doubleSignBit(value: Double): Int {
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bufFloat64[0] = value
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return bufInt32[highIndex] and Int.MIN_VALUE
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}
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internal fun getNumberHashCode(obj: Double): Int {
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if (jsBitwiseOr(obj, 0).unsafeCast<Double>() === obj) {
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return obj.toInt()
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}
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bufFloat64[0] = obj
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return bufInt32[highIndex] * 31 + bufInt32[lowIndex]
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}
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@@ -1,12 +1,10 @@
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/*
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* Copyright 2010-2018 JetBrains s.r.o. and Kotlin Programming Language contributors.
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* Copyright 2010-2020 JetBrains s.r.o. and Kotlin Programming Language contributors.
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* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
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*/
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package kotlin.js
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import kotlin.js.internal.BitUtils
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fun equals(obj1: dynamic, obj2: dynamic): Boolean {
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if (obj1 == null) {
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return obj2 == null
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@@ -49,7 +47,7 @@ fun hashCode(obj: dynamic): Int {
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return when (jsTypeOf(obj)) {
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"object" -> if ("function" === jsTypeOf(obj.hashCode)) (obj.hashCode)() else getObjectHashCode(obj)
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"function" -> getObjectHashCode(obj)
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"number" -> BitUtils.getNumberHashCode(obj)
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"number" -> getNumberHashCode(obj)
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"boolean" -> if(obj.unsafeCast<Boolean>()) 1 else 0
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else -> getStringHashCode(js("String(obj)"))
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}
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