More accurate handling of "always null" for receivers
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@@ -6,7 +6,7 @@ fun foo(x: String?, y: String?, z: String?, w: String?) {
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if (x != null || y != null || (<!DEBUG_INFO_CONSTANT!>x<!> != z && <!DEBUG_INFO_CONSTANT!>y<!> != z))
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z<!UNSAFE_CALL!>.<!>length
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else
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<!ALWAYS_NULL!>z<!><!UNSAFE_CALL!>.<!>length
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<!DEBUG_INFO_CONSTANT!>z<!><!UNSAFE_CALL!>.<!>length
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if (x == null || y == null || (x != z && y != z))
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z<!UNSAFE_CALL!>.<!>length
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else
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