CYCLIC_INHERITANCE_HIERARCHY reworked

We do not try to recover too gracefully from a cyclic hierarchy any more:
we simply remove all the edges that belong to a cycle instead of intelligently finding one most convenient edge to cut.
This is done in both lazy and eager resolve to keep tests passing.
This commit is contained in:
Andrey Breslav
2014-02-28 20:02:38 +04:00
parent ed81102b2f
commit 8be40c29cf
8 changed files with 167 additions and 105 deletions
@@ -3,4 +3,4 @@ open class RecB<T>: <!CYCLIC_INHERITANCE_HIERARCHY!>RecA<T><!>()
open class SelfR<T>: <!CYCLIC_INHERITANCE_HIERARCHY!>SelfR<T><!>()
fun test(f: SelfR<String>) = f is <!CANNOT_CHECK_FOR_ERASED!>RecA<String><!>
fun test(f: RecB<String>) = f is RecA<String>
fun test(f: RecB<String>) = f is <!CANNOT_CHECK_FOR_ERASED!>RecA<String><!>