Fix indent in built-in sources

This commit is contained in:
Alexander Udalov
2014-10-22 17:09:14 +04:00
parent fb8918bbe6
commit 685a1c38e2
4 changed files with 506 additions and 506 deletions
+54 -54
View File
@@ -17,66 +17,66 @@
package kotlin package kotlin
public class Char private () : Comparable<Char> { public class Char private () : Comparable<Char> {
public fun compareTo(other : Double) : Int public fun compareTo(other: Double): Int
public fun compareTo(other : Float) : Int public fun compareTo(other: Float) : Int
public fun compareTo(other : Long) : Int public fun compareTo(other: Long) : Int
public fun compareTo(other : Int) : Int public fun compareTo(other: Int) : Int
public fun compareTo(other : Short) : Int public fun compareTo(other: Short) : Int
public override fun compareTo(other : Char) : Int public override fun compareTo(other: Char): Int
public fun compareTo(other : Byte) : Int public fun compareTo(other: Byte) : Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Float public fun plus(other: Float) : Float
public fun plus(other : Long) : Long public fun plus(other: Long) : Long
public fun plus(other : Int) : Int public fun plus(other: Int) : Int
public fun plus(other : Short) : Int public fun plus(other: Short) : Int
public fun plus(other : Byte) : Int public fun plus(other: Byte) : Int
// public fun plus(other : Char) : Int // public fun plus(other: Char) : Int
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Float public fun minus(other: Float) : Float
public fun minus(other : Long) : Long public fun minus(other: Long) : Long
public fun minus(other : Int) : Int public fun minus(other: Int) : Int
public fun minus(other : Short) : Int public fun minus(other: Short) : Int
public fun minus(other : Byte) : Int public fun minus(other: Byte) : Int
public fun minus(other : Char) : Int public fun minus(other: Char) : Int
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Float public fun times(other: Float) : Float
public fun times(other : Long) : Long public fun times(other: Long) : Long
public fun times(other : Int) : Int public fun times(other: Int) : Int
public fun times(other : Short) : Int public fun times(other: Short) : Int
public fun times(other : Byte) : Int public fun times(other: Byte) : Int
// public fun times(other : Char) : Int // public fun times(other: Char) : Int
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Float public fun div(other: Float) : Float
public fun div(other : Long) : Long public fun div(other: Long) : Long
public fun div(other : Int) : Int public fun div(other: Int) : Int
public fun div(other : Short) : Int public fun div(other: Short) : Int
public fun div(other : Byte) : Int public fun div(other: Byte) : Int
// public fun div(other : Char) : Int // public fun div(other: Char) : Int
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Float public fun mod(other: Float) : Float
public fun mod(other : Long) : Long public fun mod(other: Long) : Long
public fun mod(other : Int) : Int public fun mod(other: Int) : Int
public fun mod(other : Short) : Int public fun mod(other: Short) : Int
public fun mod(other : Byte) : Int public fun mod(other: Byte) : Int
// public fun mod(other : Char) : Int // public fun mod(other: Char) : Int
public fun rangeTo(other : Char) : CharRange public fun rangeTo(other: Char): CharRange
public fun inc() : Char public fun inc(): Char
public fun dec() : Char public fun dec(): Char
public fun plus() : Int public fun plus(): Int
public fun minus() : Int public fun minus(): Int
public fun toDouble() : Double public fun toDouble(): Double
public fun toFloat() : Float public fun toFloat(): Float
public fun toLong() : Long public fun toLong(): Long
public fun toInt() : Int public fun toInt(): Int
public fun toChar() : Char public fun toChar(): Char
public fun toShort() : Short public fun toShort(): Short
public fun toByte() : Byte public fun toByte(): Byte
} }
+69 -69
View File
@@ -17,149 +17,149 @@
package kotlin package kotlin
public trait Iterable<out T> { public trait Iterable<out T> {
public fun iterator() : Iterator<T> public fun iterator(): Iterator<T>
} }
public trait MutableIterable<out T> : Iterable<T> { public trait MutableIterable<out T> : Iterable<T> {
override fun iterator() : MutableIterator<T> override fun iterator(): MutableIterator<T>
} }
public trait Collection<out E> : Iterable<E> { public trait Collection<out E> : Iterable<E> {
// Query Operations // Query Operations
public fun size() : Int public fun size(): Int
public fun isEmpty() : Boolean public fun isEmpty(): Boolean
public fun contains(o : Any?) : Boolean public fun contains(o: Any?): Boolean
override fun iterator() : Iterator<E> override fun iterator(): Iterator<E>
// Bulk Operations // Bulk Operations
public fun containsAll(c : Collection<Any?>) : Boolean public fun containsAll(c: Collection<Any?>): Boolean
} }
public trait MutableCollection<E> : Collection<E>, MutableIterable<E> { public trait MutableCollection<E> : Collection<E>, MutableIterable<E> {
// Query Operations // Query Operations
override fun iterator() : MutableIterator<E> override fun iterator(): MutableIterator<E>
// Modification Operations // Modification Operations
public fun add(e : E) : Boolean public fun add(e: E): Boolean
public fun remove(o : Any?) : Boolean public fun remove(o: Any?): Boolean
// Bulk Modification Operations // Bulk Modification Operations
public fun addAll(c : Collection<E>) : Boolean public fun addAll(c: Collection<E>): Boolean
public fun removeAll(c : Collection<Any?>) : Boolean public fun removeAll(c: Collection<Any?>): Boolean
public fun retainAll(c : Collection<Any?>) : Boolean public fun retainAll(c: Collection<Any?>): Boolean
public fun clear() : Unit public fun clear(): Unit
} }
public trait List<out E> : Collection<E> { public trait List<out E> : Collection<E> {
// Query Operations // Query Operations
override fun size() : Int override fun size(): Int
override fun isEmpty() : Boolean override fun isEmpty(): Boolean
override fun contains(o : Any?) : Boolean override fun contains(o: Any?): Boolean
override fun iterator() : Iterator<E> override fun iterator(): Iterator<E>
// Bulk Operations // Bulk Operations
override fun containsAll(c : Collection<Any?>) : Boolean override fun containsAll(c: Collection<Any?>): Boolean
// Positional Access Operations // Positional Access Operations
public fun get(index : Int) : E public fun get(index: Int): E
// Search Operations // Search Operations
public fun indexOf(o : Any?) : Int public fun indexOf(o: Any?): Int
public fun lastIndexOf(o : Any?) : Int public fun lastIndexOf(o: Any?): Int
// List Iterators // List Iterators
public fun listIterator() : ListIterator<E> public fun listIterator(): ListIterator<E>
public fun listIterator(index : Int) : ListIterator<E> public fun listIterator(index: Int): ListIterator<E>
// View // View
public fun subList(fromIndex : Int, toIndex : Int) : List<E> public fun subList(fromIndex: Int, toIndex: Int): List<E>
} }
public trait MutableList<E> : List<E>, MutableCollection<E> { public trait MutableList<E> : List<E>, MutableCollection<E> {
// Modification Operations // Modification Operations
override fun add(e: E) : Boolean override fun add(e: E): Boolean
override fun remove(o : Any?) : Boolean override fun remove(o: Any?): Boolean
// Bulk Modification Operations // Bulk Modification Operations
override fun addAll(c : Collection<E>) : Boolean override fun addAll(c: Collection<E>): Boolean
public fun addAll(index : Int, c : Collection<E>) : Boolean public fun addAll(index: Int, c: Collection<E>): Boolean
override fun removeAll(c : Collection<Any?>) : Boolean override fun removeAll(c: Collection<Any?>): Boolean
override fun retainAll(c : Collection<Any?>) : Boolean override fun retainAll(c: Collection<Any?>): Boolean
override fun clear() : Unit override fun clear(): Unit
// Positional Access Operations // Positional Access Operations
public fun set(index : Int, element : E) : E public fun set(index: Int, element: E): E
public fun add(index : Int, element : E) : Unit public fun add(index: Int, element: E): Unit
public fun remove(index : Int) : E public fun remove(index: Int): E
// List Iterators // List Iterators
override fun listIterator() : MutableListIterator<E> override fun listIterator(): MutableListIterator<E>
override fun listIterator(index : Int) : MutableListIterator<E> override fun listIterator(index: Int): MutableListIterator<E>
// View // View
override fun subList(fromIndex : Int, toIndex : Int) : MutableList<E> override fun subList(fromIndex: Int, toIndex: Int): MutableList<E>
} }
public trait Set<out E> : Collection<E> { public trait Set<out E> : Collection<E> {
// Query Operations // Query Operations
override fun size() : Int override fun size(): Int
override fun isEmpty() : Boolean override fun isEmpty(): Boolean
override fun contains(o : Any?) : Boolean override fun contains(o: Any?): Boolean
override fun iterator() : Iterator<E> override fun iterator(): Iterator<E>
// Bulk Operations // Bulk Operations
override fun containsAll(c : Collection<Any?>) : Boolean override fun containsAll(c: Collection<Any?>): Boolean
} }
public trait MutableSet<E> : Set<E>, MutableCollection<E> { public trait MutableSet<E> : Set<E>, MutableCollection<E> {
// Query Operations // Query Operations
override fun iterator() : MutableIterator<E> override fun iterator(): MutableIterator<E>
// Modification Operations // Modification Operations
override fun add(e: E) : Boolean override fun add(e: E): Boolean
override fun remove(o : Any?) : Boolean override fun remove(o: Any?): Boolean
// Bulk Modification Operations // Bulk Modification Operations
override fun addAll(c : Collection<E>) : Boolean override fun addAll(c: Collection<E>): Boolean
override fun removeAll(c : Collection<Any?>) : Boolean override fun removeAll(c: Collection<Any?>): Boolean
override fun retainAll(c : Collection<Any?>) : Boolean override fun retainAll(c: Collection<Any?>): Boolean
override fun clear() : Unit override fun clear(): Unit
} }
public trait Map<K, out V> { public trait Map<K, out V> {
// Query Operations // Query Operations
public fun size() : Int public fun size(): Int
public fun isEmpty() : Boolean public fun isEmpty(): Boolean
public fun containsKey(key : Any?) : Boolean public fun containsKey(key: Any?): Boolean
public fun containsValue(value : Any?) : Boolean public fun containsValue(value: Any?): Boolean
public fun get(key : Any?) : V? public fun get(key: Any?): V?
// Views // Views
public fun keySet() : Set<K> public fun keySet(): Set<K>
public fun values() : Collection<V> public fun values(): Collection<V>
public fun entrySet() : Set<Map.Entry<K, V>> public fun entrySet(): Set<Map.Entry<K, V>>
public trait Entry<out K, out V> { public trait Entry<out K, out V> {
public fun getKey() : K public fun getKey(): K
public fun getValue() : V public fun getValue(): V
} }
} }
public trait MutableMap<K, V> : Map<K, V> { public trait MutableMap<K, V> : Map<K, V> {
// Modification Operations // Modification Operations
public fun put(key : K, value : V) : V? public fun put(key: K, value: V): V?
public fun remove(key : Any?) : V? public fun remove(key: Any?): V?
// Bulk Modification Operations // Bulk Modification Operations
public fun putAll(m : Map<out K, V>) : Unit public fun putAll(m: Map<out K, V>): Unit
public fun clear() : Unit public fun clear(): Unit
// Views // Views
override fun keySet() : MutableSet<K> override fun keySet(): MutableSet<K>
override fun values() : MutableCollection<V> override fun values(): MutableCollection<V>
override fun entrySet() : MutableSet<MutableMap.MutableEntry<K, V>> override fun entrySet(): MutableSet<MutableMap.MutableEntry<K, V>>
public trait MutableEntry<K,V> : Map.Entry<K, V> { public trait MutableEntry<K,V>: Map.Entry<K, V> {
public fun setValue(value : V) : V public fun setValue(value: V): V
} }
} }
+382 -382
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@@ -17,452 +17,452 @@
package kotlin package kotlin
public abstract class Number { public abstract class Number {
public abstract fun toDouble() : Double public abstract fun toDouble(): Double
public abstract fun toFloat() : Float public abstract fun toFloat(): Float
public abstract fun toLong() : Long public abstract fun toLong(): Long
public abstract fun toInt() : Int public abstract fun toInt(): Int
public abstract fun toChar() : Char public abstract fun toChar(): Char
public abstract fun toShort() : Short public abstract fun toShort(): Short
public abstract fun toByte() : Byte public abstract fun toByte(): Byte
} }
public class Double private () : Number, Comparable<Double> { public class Double private () : Number, Comparable<Double> {
public override fun compareTo(other : Double) : Int public override fun compareTo(other: Double): Int
public fun compareTo(other : Float) : Int public fun compareTo(other: Float): Int
public fun compareTo(other : Long) : Int public fun compareTo(other: Long) : Int
public fun compareTo(other : Int) : Int public fun compareTo(other: Int) : Int
public fun compareTo(other : Short) : Int public fun compareTo(other: Short): Int
public fun compareTo(other : Byte) : Int public fun compareTo(other: Byte) : Int
public fun compareTo(other : Char) : Int public fun compareTo(other: Char) : Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Double public fun plus(other: Float) : Double
public fun plus(other : Long) : Double public fun plus(other: Long) : Double
public fun plus(other : Int) : Double public fun plus(other: Int) : Double
public fun plus(other : Short) : Double public fun plus(other: Short) : Double
public fun plus(other : Byte) : Double public fun plus(other: Byte) : Double
public fun plus(other : Char) : Double public fun plus(other: Char) : Double
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Double public fun minus(other: Float) : Double
public fun minus(other : Long) : Double public fun minus(other: Long) : Double
public fun minus(other : Int) : Double public fun minus(other: Int) : Double
public fun minus(other : Short) : Double public fun minus(other: Short) : Double
public fun minus(other : Byte) : Double public fun minus(other: Byte) : Double
public fun minus(other : Char) : Double public fun minus(other: Char) : Double
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Double public fun times(other: Float) : Double
public fun times(other : Long) : Double public fun times(other: Long) : Double
public fun times(other : Int) : Double public fun times(other: Int) : Double
public fun times(other : Short) : Double public fun times(other: Short) : Double
public fun times(other : Byte) : Double public fun times(other: Byte) : Double
public fun times(other : Char) : Double public fun times(other: Char) : Double
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Double public fun div(other: Float) : Double
public fun div(other : Long) : Double public fun div(other: Long) : Double
public fun div(other : Int) : Double public fun div(other: Int) : Double
public fun div(other : Short) : Double public fun div(other: Short) : Double
public fun div(other : Byte) : Double public fun div(other: Byte) : Double
public fun div(other : Char) : Double public fun div(other: Char) : Double
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Double public fun mod(other: Float) : Double
public fun mod(other : Long) : Double public fun mod(other: Long) : Double
public fun mod(other : Int) : Double public fun mod(other: Int) : Double
public fun mod(other : Short) : Double public fun mod(other: Short) : Double
public fun mod(other : Byte) : Double public fun mod(other: Byte) : Double
public fun rangeTo(other : Double) : DoubleRange public fun rangeTo(other: Double): DoubleRange
public fun rangeTo(other : Float) : DoubleRange public fun rangeTo(other: Float) : DoubleRange
public fun rangeTo(other : Long) : DoubleRange public fun rangeTo(other: Long) : DoubleRange
public fun rangeTo(other : Int) : DoubleRange public fun rangeTo(other: Int) : DoubleRange
public fun rangeTo(other : Short) : DoubleRange public fun rangeTo(other: Short) : DoubleRange
public fun rangeTo(other : Byte) : DoubleRange public fun rangeTo(other: Byte) : DoubleRange
public fun rangeTo(other : Char) : DoubleRange public fun rangeTo(other: Char) : DoubleRange
public fun inc() : Double public fun inc(): Double
public fun dec() : Double public fun dec(): Double
public fun plus() : Double public fun plus(): Double
public fun minus() : Double public fun minus(): Double
public override fun toDouble() : Double public override fun toDouble(): Double
public override fun toFloat() : Float public override fun toFloat(): Float
public override fun toLong() : Long public override fun toLong(): Long
public override fun toInt() : Int public override fun toInt(): Int
public override fun toChar() : Char public override fun toChar(): Char
public override fun toShort() : Short public override fun toShort(): Short
public override fun toByte() : Byte public override fun toByte(): Byte
} }
public class Float private () : Number, Comparable<Float> { public class Float private () : Number, Comparable<Float> {
public fun compareTo(other : Double) : Int public fun compareTo(other: Double): Int
public override fun compareTo(other : Float) : Int public override fun compareTo(other: Float): Int
public fun compareTo(other : Long) : Int public fun compareTo(other: Long) : Int
public fun compareTo(other : Int) : Int public fun compareTo(other: Int) : Int
public fun compareTo(other : Short) : Int public fun compareTo(other: Short) : Int
public fun compareTo(other : Byte) : Int public fun compareTo(other: Byte) : Int
public fun compareTo(other : Char) : Int public fun compareTo(other: Char) : Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Float public fun plus(other: Float) : Float
public fun plus(other : Long) : Float public fun plus(other: Long) : Float
public fun plus(other : Int) : Float public fun plus(other: Int) : Float
public fun plus(other : Short) : Float public fun plus(other: Short) : Float
public fun plus(other : Byte) : Float public fun plus(other: Byte) : Float
public fun plus(other : Char) : Float public fun plus(other: Char) : Float
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Float public fun minus(other: Float) : Float
public fun minus(other : Long) : Float public fun minus(other: Long) : Float
public fun minus(other : Int) : Float public fun minus(other: Int) : Float
public fun minus(other : Short) : Float public fun minus(other: Short) : Float
public fun minus(other : Byte) : Float public fun minus(other: Byte) : Float
public fun minus(other : Char) : Float public fun minus(other: Char) : Float
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Float public fun times(other: Float) : Float
public fun times(other : Long) : Float public fun times(other: Long) : Float
public fun times(other : Int) : Float public fun times(other: Int) : Float
public fun times(other : Short) : Float public fun times(other: Short) : Float
public fun times(other : Byte) : Float public fun times(other: Byte) : Float
public fun times(other : Char) : Float public fun times(other: Char) : Float
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Float public fun div(other: Float) : Float
public fun div(other : Long) : Float public fun div(other: Long) : Float
public fun div(other : Int) : Float public fun div(other: Int) : Float
public fun div(other : Short) : Float public fun div(other: Short) : Float
public fun div(other : Byte) : Float public fun div(other: Byte) : Float
public fun div(other : Char) : Float public fun div(other: Char) : Float
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Float public fun mod(other: Float) : Float
public fun mod(other : Long) : Float public fun mod(other: Long) : Float
public fun mod(other : Int) : Float public fun mod(other: Int) : Float
public fun mod(other : Short) : Float public fun mod(other: Short) : Float
public fun mod(other : Byte) : Float public fun mod(other: Byte) : Float
public fun mod(other : Char) : Float public fun mod(other: Char) : Float
public fun rangeTo(other : Double) : DoubleRange public fun rangeTo(other: Double): DoubleRange
public fun rangeTo(other : Float) : FloatRange public fun rangeTo(other: Float) : FloatRange
public fun rangeTo(other : Long) : FloatRange public fun rangeTo(other: Long) : FloatRange
public fun rangeTo(other : Int) : FloatRange public fun rangeTo(other: Int) : FloatRange
public fun rangeTo(other : Short) : FloatRange public fun rangeTo(other: Short) : FloatRange
public fun rangeTo(other : Byte) : FloatRange public fun rangeTo(other: Byte) : FloatRange
public fun rangeTo(other : Char) : FloatRange public fun rangeTo(other: Char) : FloatRange
public fun inc() : Float public fun inc(): Float
public fun dec() : Float public fun dec(): Float
public fun plus() : Float public fun plus(): Float
public fun minus() : Float public fun minus(): Float
public override fun toDouble() : Double public override fun toDouble(): Double
public override fun toFloat() : Float public override fun toFloat(): Float
public override fun toLong() : Long public override fun toLong(): Long
public override fun toInt() : Int public override fun toInt(): Int
public override fun toChar() : Char public override fun toChar(): Char
public override fun toShort() : Short public override fun toShort(): Short
public override fun toByte() : Byte public override fun toByte(): Byte
} }
public class Long private () : Number, Comparable<Long> { public class Long private () : Number, Comparable<Long> {
public fun compareTo(other : Double) : Int public fun compareTo(other: Double): Int
public fun compareTo(other : Float) : Int public fun compareTo(other: Float) : Int
public override fun compareTo(other : Long) : Int public override fun compareTo(other: Long): Int
public fun compareTo(other : Int) : Int public fun compareTo(other: Int) : Int
public fun compareTo(other : Short) : Int public fun compareTo(other: Short) : Int
public fun compareTo(other : Byte) : Int public fun compareTo(other: Byte) : Int
public fun compareTo(other : Char) : Int public fun compareTo(other: Char) : Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Float public fun plus(other: Float) : Float
public fun plus(other : Long) : Long public fun plus(other: Long) : Long
public fun plus(other : Int) : Long public fun plus(other: Int) : Long
public fun plus(other : Short) : Long public fun plus(other: Short) : Long
public fun plus(other : Byte) : Long public fun plus(other: Byte) : Long
public fun plus(other : Char) : Long public fun plus(other: Char) : Long
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Float public fun minus(other: Float) : Float
public fun minus(other : Long) : Long public fun minus(other: Long) : Long
public fun minus(other : Int) : Long public fun minus(other: Int) : Long
public fun minus(other : Short) : Long public fun minus(other: Short) : Long
public fun minus(other : Byte) : Long public fun minus(other: Byte) : Long
public fun minus(other : Char) : Long public fun minus(other: Char) : Long
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Float public fun times(other: Float) : Float
public fun times(other : Long) : Long public fun times(other: Long) : Long
public fun times(other : Int) : Long public fun times(other: Int) : Long
public fun times(other : Short) : Long public fun times(other: Short) : Long
public fun times(other : Byte) : Long public fun times(other: Byte) : Long
public fun times(other : Char) : Long public fun times(other: Char) : Long
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Float public fun div(other: Float) : Float
public fun div(other : Long) : Long public fun div(other: Long) : Long
public fun div(other : Int) : Long public fun div(other: Int) : Long
public fun div(other : Short) : Long public fun div(other: Short) : Long
public fun div(other : Byte) : Long public fun div(other: Byte) : Long
public fun div(other : Char) : Long public fun div(other: Char) : Long
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Float public fun mod(other: Float) : Float
public fun mod(other : Long) : Long public fun mod(other: Long) : Long
public fun mod(other : Int) : Long public fun mod(other: Int) : Long
public fun mod(other : Short) : Long public fun mod(other: Short) : Long
public fun mod(other : Byte) : Long public fun mod(other: Byte) : Long
public fun mod(other : Char) : Long public fun mod(other: Char) : Long
public fun rangeTo(other : Double) : DoubleRange public fun rangeTo(other: Double): DoubleRange
public fun rangeTo(other : Float) : FloatRange public fun rangeTo(other: Float) : FloatRange
public fun rangeTo(other : Long) : LongRange public fun rangeTo(other: Long) : LongRange
public fun rangeTo(other : Int) : LongRange public fun rangeTo(other: Int) : LongRange
public fun rangeTo(other : Short) : LongRange public fun rangeTo(other: Short) : LongRange
public fun rangeTo(other : Byte) : LongRange public fun rangeTo(other: Byte) : LongRange
public fun rangeTo(other : Char) : LongRange public fun rangeTo(other: Char) : LongRange
public fun inc() : Long public fun inc(): Long
public fun dec() : Long public fun dec(): Long
public fun plus() : Long public fun plus(): Long
public fun minus() : Long public fun minus(): Long
public fun shl(bits : Int) : Long public fun shl(bits: Int): Long
public fun shr(bits : Int) : Long public fun shr(bits: Int): Long
public fun ushr(bits : Int) : Long public fun ushr(bits: Int): Long
public fun and(other : Long) : Long public fun and(other: Long): Long
public fun or(other : Long) : Long public fun or(other: Long): Long
public fun xor(other : Long) : Long public fun xor(other: Long): Long
public fun inv() : Long public fun inv(): Long
public override fun toDouble() : Double public override fun toDouble(): Double
public override fun toFloat() : Float public override fun toFloat(): Float
public override fun toLong() : Long public override fun toLong(): Long
public override fun toInt() : Int public override fun toInt(): Int
public override fun toChar() : Char public override fun toChar(): Char
public override fun toShort() : Short public override fun toShort(): Short
public override fun toByte() : Byte public override fun toByte(): Byte
} }
public class Int private () : Number, Comparable<Int> { public class Int private () : Number, Comparable<Int> {
public fun compareTo(other : Double) : Int public fun compareTo(other: Double): Int
public fun compareTo(other : Float) : Int public fun compareTo(other: Float) : Int
public fun compareTo(other : Long) : Int public fun compareTo(other: Long) : Int
public override fun compareTo(other : Int) : Int public override fun compareTo(other: Int): Int
public fun compareTo(other : Short) : Int public fun compareTo(other: Short) : Int
public fun compareTo(other : Byte) : Int public fun compareTo(other: Byte) : Int
public fun compareTo(other : Char) : Int public fun compareTo(other: Char) : Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Float public fun plus(other: Float) : Float
public fun plus(other : Long) : Long public fun plus(other: Long) : Long
public fun plus(other : Int) : Int public fun plus(other: Int) : Int
public fun plus(other : Short) : Int public fun plus(other: Short) : Int
public fun plus(other : Byte) : Int public fun plus(other: Byte) : Int
public fun plus(other : Char) : Int public fun plus(other: Char) : Int
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Float public fun minus(other: Float) : Float
public fun minus(other : Long) : Long public fun minus(other: Long) : Long
public fun minus(other : Int) : Int public fun minus(other: Int) : Int
public fun minus(other : Short) : Int public fun minus(other: Short) : Int
public fun minus(other : Byte) : Int public fun minus(other: Byte) : Int
public fun minus(other : Char) : Int public fun minus(other: Char) : Int
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Float public fun times(other: Float) : Float
public fun times(other : Long) : Long public fun times(other: Long) : Long
public fun times(other : Int) : Int public fun times(other: Int) : Int
public fun times(other : Short) : Int public fun times(other: Short) : Int
public fun times(other : Byte) : Int public fun times(other: Byte) : Int
public fun times(other : Char) : Int public fun times(other: Char) : Int
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Float public fun div(other: Float) : Float
public fun div(other : Long) : Long public fun div(other: Long) : Long
public fun div(other : Int) : Int public fun div(other: Int) : Int
public fun div(other : Short) : Int public fun div(other: Short) : Int
public fun div(other : Byte) : Int public fun div(other: Byte) : Int
public fun div(other : Char) : Int public fun div(other: Char) : Int
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Float public fun mod(other: Float) : Float
public fun mod(other : Long) : Long public fun mod(other: Long) : Long
public fun mod(other : Int) : Int public fun mod(other: Int) : Int
public fun mod(other : Short) : Int public fun mod(other: Short) : Int
public fun mod(other : Byte) : Int public fun mod(other: Byte) : Int
public fun mod(other : Char) : Int public fun mod(other: Char) : Int
public fun rangeTo(other : Double) : DoubleRange public fun rangeTo(other: Double): DoubleRange
public fun rangeTo(other : Float) : FloatRange public fun rangeTo(other: Float) : FloatRange
public fun rangeTo(other : Long) : LongRange public fun rangeTo(other: Long) : LongRange
public fun rangeTo(other : Int) : IntRange public fun rangeTo(other: Int) : IntRange
public fun rangeTo(other : Short) : IntRange public fun rangeTo(other: Short) : IntRange
public fun rangeTo(other : Byte) : IntRange public fun rangeTo(other: Byte) : IntRange
public fun rangeTo(other : Char) : IntRange public fun rangeTo(other: Char) : IntRange
public fun inc() : Int public fun inc(): Int
public fun dec() : Int public fun dec(): Int
public fun plus() : Int public fun plus(): Int
public fun minus() : Int public fun minus(): Int
public fun shl(bits : Int) : Int public fun shl(bits: Int): Int
public fun shr(bits : Int) : Int public fun shr(bits: Int): Int
public fun ushr(bits : Int) : Int public fun ushr(bits: Int): Int
public fun and(other : Int) : Int public fun and(other: Int): Int
public fun or(other : Int) : Int public fun or(other: Int): Int
public fun xor(other : Int) : Int public fun xor(other: Int): Int
public fun inv() : Int public fun inv(): Int
public override fun toDouble() : Double public override fun toDouble(): Double
public override fun toFloat() : Float public override fun toFloat(): Float
public override fun toLong() : Long public override fun toLong(): Long
public override fun toInt() : Int public override fun toInt(): Int
public override fun toChar() : Char public override fun toChar(): Char
public override fun toShort() : Short public override fun toShort(): Short
public override fun toByte() : Byte public override fun toByte(): Byte
} }
public class Short private () : Number, Comparable<Short> { public class Short private () : Number, Comparable<Short> {
public fun compareTo(other : Double) : Int public fun compareTo(other: Double): Int
public fun compareTo(other : Float) : Int public fun compareTo(other: Float) : Int
public fun compareTo(other : Long) : Int public fun compareTo(other: Long) : Int
public fun compareTo(other : Int) : Int public fun compareTo(other: Int) : Int
public override fun compareTo(other : Short) : Int public override fun compareTo(other: Short): Int
public fun compareTo(other : Byte) : Int public fun compareTo(other: Byte) : Int
public fun compareTo(other : Char) : Int public fun compareTo(other: Char) : Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Float public fun plus(other: Float) : Float
public fun plus(other : Long) : Long public fun plus(other: Long) : Long
public fun plus(other : Int) : Int public fun plus(other: Int) : Int
public fun plus(other : Short) : Int public fun plus(other: Short) : Int
public fun plus(other : Byte) : Int public fun plus(other: Byte) : Int
public fun plus(other : Char) : Int public fun plus(other: Char) : Int
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Float public fun minus(other: Float) : Float
public fun minus(other : Long) : Long public fun minus(other: Long) : Long
public fun minus(other : Int) : Int public fun minus(other: Int) : Int
public fun minus(other : Short) : Int public fun minus(other: Short) : Int
public fun minus(other : Byte) : Int public fun minus(other: Byte) : Int
public fun minus(other : Char) : Int public fun minus(other: Char) : Int
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Float public fun times(other: Float) : Float
public fun times(other : Long) : Long public fun times(other: Long) : Long
public fun times(other : Int) : Int public fun times(other: Int) : Int
public fun times(other : Short) : Int public fun times(other: Short) : Int
public fun times(other : Byte) : Int public fun times(other: Byte) : Int
public fun times(other : Char) : Int public fun times(other: Char) : Int
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Float public fun div(other: Float) : Float
public fun div(other : Long) : Long public fun div(other: Long) : Long
public fun div(other : Int) : Int public fun div(other: Int) : Int
public fun div(other : Short) : Int public fun div(other: Short) : Int
public fun div(other : Byte) : Int public fun div(other: Byte) : Int
public fun div(other : Char) : Int public fun div(other: Char) : Int
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Float public fun mod(other: Float) : Float
public fun mod(other : Long) : Long public fun mod(other: Long) : Long
public fun mod(other : Int) : Int public fun mod(other: Int) : Int
public fun mod(other : Short) : Int public fun mod(other: Short) : Int
public fun mod(other : Byte) : Int public fun mod(other: Byte) : Int
public fun mod(other : Char) : Int public fun mod(other: Char) : Int
public fun rangeTo(other : Double) : DoubleRange public fun rangeTo(other: Double): DoubleRange
public fun rangeTo(other : Float) : FloatRange public fun rangeTo(other: Float) : FloatRange
public fun rangeTo(other : Long) : LongRange public fun rangeTo(other: Long) : LongRange
public fun rangeTo(other : Int) : IntRange public fun rangeTo(other: Int) : IntRange
public fun rangeTo(other : Short) : ShortRange public fun rangeTo(other: Short) : ShortRange
public fun rangeTo(other : Byte) : ShortRange public fun rangeTo(other: Byte) : ShortRange
public fun rangeTo(other : Char) : ShortRange public fun rangeTo(other: Char) : ShortRange
public fun inc() : Short public fun inc(): Short
public fun dec() : Short public fun dec(): Short
public fun plus() : Int public fun plus(): Int
public fun minus() : Int public fun minus(): Int
public override fun toDouble() : Double public override fun toDouble(): Double
public override fun toFloat() : Float public override fun toFloat(): Float
public override fun toLong() : Long public override fun toLong(): Long
public override fun toInt() : Int public override fun toInt(): Int
public override fun toChar() : Char public override fun toChar(): Char
public override fun toShort() : Short public override fun toShort(): Short
public override fun toByte() : Byte public override fun toByte(): Byte
} }
public class Byte private () : Number, Comparable<Byte> { public class Byte private () : Number, Comparable<Byte> {
public fun compareTo(other : Double) : Int public fun compareTo(other: Double): Int
public fun compareTo(other : Float) : Int public fun compareTo(other: Float) : Int
public fun compareTo(other : Long) : Int public fun compareTo(other: Long) : Int
public fun compareTo(other : Int) : Int public fun compareTo(other: Int) : Int
public fun compareTo(other : Short) : Int public fun compareTo(other: Short) : Int
public fun compareTo(other : Char) : Int public fun compareTo(other: Char) : Int
public override fun compareTo(other : Byte) : Int public override fun compareTo(other: Byte): Int
public fun plus(other : Double) : Double public fun plus(other: Double): Double
public fun plus(other : Float) : Float public fun plus(other: Float) : Float
public fun plus(other : Long) : Long public fun plus(other: Long) : Long
public fun plus(other : Int) : Int public fun plus(other: Int) : Int
public fun plus(other : Short) : Int public fun plus(other: Short) : Int
public fun plus(other : Byte) : Int public fun plus(other: Byte) : Int
public fun plus(other : Char) : Int public fun plus(other: Char) : Int
public fun minus(other : Double) : Double public fun minus(other: Double): Double
public fun minus(other : Float) : Float public fun minus(other: Float) : Float
public fun minus(other : Long) : Long public fun minus(other: Long) : Long
public fun minus(other : Int) : Int public fun minus(other: Int) : Int
public fun minus(other : Short) : Int public fun minus(other: Short) : Int
public fun minus(other : Byte) : Int public fun minus(other: Byte) : Int
public fun minus(other : Char) : Int public fun minus(other: Char) : Int
public fun times(other : Double) : Double public fun times(other: Double): Double
public fun times(other : Float) : Float public fun times(other: Float) : Float
public fun times(other : Long) : Long public fun times(other: Long) : Long
public fun times(other : Int) : Int public fun times(other: Int) : Int
public fun times(other : Short) : Int public fun times(other: Short) : Int
public fun times(other : Byte) : Int public fun times(other: Byte) : Int
public fun times(other : Char) : Int public fun times(other: Char) : Int
public fun div(other : Double) : Double public fun div(other: Double): Double
public fun div(other : Float) : Float public fun div(other: Float) : Float
public fun div(other : Long) : Long public fun div(other: Long) : Long
public fun div(other : Int) : Int public fun div(other: Int) : Int
public fun div(other : Short) : Int public fun div(other: Short) : Int
public fun div(other : Byte) : Int public fun div(other: Byte) : Int
public fun div(other : Char) : Int public fun div(other: Char) : Int
public fun mod(other : Double) : Double public fun mod(other: Double): Double
public fun mod(other : Float) : Float public fun mod(other: Float) : Float
public fun mod(other : Long) : Long public fun mod(other: Long) : Long
public fun mod(other : Int) : Int public fun mod(other: Int) : Int
public fun mod(other : Short) : Int public fun mod(other: Short) : Int
public fun mod(other : Byte) : Int public fun mod(other: Byte) : Int
public fun mod(other : Char) : Int public fun mod(other: Char) : Int
public fun rangeTo(other : Double) : DoubleRange public fun rangeTo(other: Double): DoubleRange
public fun rangeTo(other : Float) : FloatRange public fun rangeTo(other: Float) : FloatRange
public fun rangeTo(other : Long) : LongRange public fun rangeTo(other: Long) : LongRange
public fun rangeTo(other : Int) : IntRange public fun rangeTo(other: Int) : IntRange
public fun rangeTo(other : Short) : ShortRange public fun rangeTo(other: Short) : ShortRange
public fun rangeTo(other : Byte) : ByteRange public fun rangeTo(other: Byte) : ByteRange
public fun rangeTo(other : Char) : CharRange public fun rangeTo(other: Char) : CharRange
public fun inc() : Byte public fun inc(): Byte
public fun dec() : Byte public fun dec(): Byte
public fun plus() : Int public fun plus(): Int
public fun minus() : Int public fun minus(): Int
public override fun toDouble() : Double public override fun toDouble(): Double
public override fun toFloat() : Float public override fun toFloat(): Float
public override fun toLong() : Long public override fun toLong(): Long
public override fun toInt() : Int public override fun toInt(): Int
public override fun toChar() : Char public override fun toChar(): Char
public override fun toShort() : Short public override fun toShort(): Short
public override fun toByte() : Byte public override fun toByte(): Byte
} }
@@ -1,6 +1,6 @@
val a: <caret>Number? = null val a: <caret>Number? = null
// CONTEXT: public abstract fun toDouble() : <ref-caret>Double // CONTEXT: public abstract fun toDouble(): <ref-caret>Double
// RUNTIME // RUNTIME
// REF: (kotlin).Double // REF: (kotlin).Double