Fix indent in built-in sources
This commit is contained in:
@@ -17,66 +17,66 @@
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package kotlin
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public class Char private () : Comparable<Char> {
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public fun compareTo(other : Double) : Int
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public fun compareTo(other : Float) : Int
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public fun compareTo(other : Long) : Int
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public fun compareTo(other : Int) : Int
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public fun compareTo(other : Short) : Int
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public override fun compareTo(other : Char) : Int
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public fun compareTo(other : Byte) : Int
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public fun compareTo(other: Double): Int
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public fun compareTo(other: Float) : Int
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public fun compareTo(other: Long) : Int
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public fun compareTo(other: Int) : Int
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public fun compareTo(other: Short) : Int
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public override fun compareTo(other: Char): Int
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public fun compareTo(other: Byte) : Int
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public fun plus(other : Double) : Double
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public fun plus(other : Float) : Float
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public fun plus(other : Long) : Long
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public fun plus(other : Int) : Int
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public fun plus(other : Short) : Int
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public fun plus(other : Byte) : Int
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// public fun plus(other : Char) : Int
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public fun plus(other: Double): Double
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public fun plus(other: Float) : Float
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public fun plus(other: Long) : Long
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public fun plus(other: Int) : Int
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public fun plus(other: Short) : Int
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public fun plus(other: Byte) : Int
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// public fun plus(other: Char) : Int
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public fun minus(other : Double) : Double
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public fun minus(other : Float) : Float
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public fun minus(other : Long) : Long
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public fun minus(other : Int) : Int
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public fun minus(other : Short) : Int
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public fun minus(other : Byte) : Int
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public fun minus(other : Char) : Int
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public fun minus(other: Double): Double
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public fun minus(other: Float) : Float
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public fun minus(other: Long) : Long
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public fun minus(other: Int) : Int
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public fun minus(other: Short) : Int
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public fun minus(other: Byte) : Int
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public fun minus(other: Char) : Int
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public fun times(other : Double) : Double
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public fun times(other : Float) : Float
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public fun times(other : Long) : Long
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public fun times(other : Int) : Int
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public fun times(other : Short) : Int
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public fun times(other : Byte) : Int
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// public fun times(other : Char) : Int
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public fun times(other: Double): Double
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public fun times(other: Float) : Float
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public fun times(other: Long) : Long
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public fun times(other: Int) : Int
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public fun times(other: Short) : Int
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public fun times(other: Byte) : Int
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// public fun times(other: Char) : Int
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public fun div(other : Double) : Double
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public fun div(other : Float) : Float
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public fun div(other : Long) : Long
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public fun div(other : Int) : Int
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public fun div(other : Short) : Int
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public fun div(other : Byte) : Int
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// public fun div(other : Char) : Int
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public fun div(other: Double): Double
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public fun div(other: Float) : Float
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public fun div(other: Long) : Long
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public fun div(other: Int) : Int
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public fun div(other: Short) : Int
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public fun div(other: Byte) : Int
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// public fun div(other: Char) : Int
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public fun mod(other : Double) : Double
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public fun mod(other : Float) : Float
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public fun mod(other : Long) : Long
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public fun mod(other : Int) : Int
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public fun mod(other : Short) : Int
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public fun mod(other : Byte) : Int
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// public fun mod(other : Char) : Int
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public fun mod(other: Double): Double
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public fun mod(other: Float) : Float
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public fun mod(other: Long) : Long
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public fun mod(other: Int) : Int
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public fun mod(other: Short) : Int
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public fun mod(other: Byte) : Int
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// public fun mod(other: Char) : Int
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public fun rangeTo(other : Char) : CharRange
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public fun rangeTo(other: Char): CharRange
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public fun inc() : Char
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public fun dec() : Char
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public fun plus() : Int
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public fun minus() : Int
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public fun inc(): Char
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public fun dec(): Char
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public fun plus(): Int
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public fun minus(): Int
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public fun toDouble() : Double
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public fun toFloat() : Float
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public fun toLong() : Long
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public fun toInt() : Int
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public fun toChar() : Char
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public fun toShort() : Short
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public fun toByte() : Byte
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public fun toDouble(): Double
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public fun toFloat(): Float
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public fun toLong(): Long
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public fun toInt(): Int
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public fun toChar(): Char
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public fun toShort(): Short
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public fun toByte(): Byte
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}
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@@ -17,149 +17,149 @@
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package kotlin
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public trait Iterable<out T> {
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public fun iterator() : Iterator<T>
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public fun iterator(): Iterator<T>
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}
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public trait MutableIterable<out T> : Iterable<T> {
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override fun iterator() : MutableIterator<T>
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override fun iterator(): MutableIterator<T>
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}
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public trait Collection<out E> : Iterable<E> {
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// Query Operations
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public fun size() : Int
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public fun isEmpty() : Boolean
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public fun contains(o : Any?) : Boolean
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override fun iterator() : Iterator<E>
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public fun size(): Int
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public fun isEmpty(): Boolean
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public fun contains(o: Any?): Boolean
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override fun iterator(): Iterator<E>
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// Bulk Operations
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public fun containsAll(c : Collection<Any?>) : Boolean
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public fun containsAll(c: Collection<Any?>): Boolean
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}
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public trait MutableCollection<E> : Collection<E>, MutableIterable<E> {
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// Query Operations
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override fun iterator() : MutableIterator<E>
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override fun iterator(): MutableIterator<E>
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// Modification Operations
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public fun add(e : E) : Boolean
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public fun remove(o : Any?) : Boolean
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public fun add(e: E): Boolean
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public fun remove(o: Any?): Boolean
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// Bulk Modification Operations
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public fun addAll(c : Collection<E>) : Boolean
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public fun removeAll(c : Collection<Any?>) : Boolean
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public fun retainAll(c : Collection<Any?>) : Boolean
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public fun clear() : Unit
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public fun addAll(c: Collection<E>): Boolean
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public fun removeAll(c: Collection<Any?>): Boolean
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public fun retainAll(c: Collection<Any?>): Boolean
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public fun clear(): Unit
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}
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public trait List<out E> : Collection<E> {
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// Query Operations
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override fun size() : Int
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override fun isEmpty() : Boolean
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override fun contains(o : Any?) : Boolean
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override fun iterator() : Iterator<E>
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override fun size(): Int
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override fun isEmpty(): Boolean
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override fun contains(o: Any?): Boolean
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override fun iterator(): Iterator<E>
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// Bulk Operations
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override fun containsAll(c : Collection<Any?>) : Boolean
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override fun containsAll(c: Collection<Any?>): Boolean
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// Positional Access Operations
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public fun get(index : Int) : E
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public fun get(index: Int): E
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// Search Operations
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public fun indexOf(o : Any?) : Int
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public fun lastIndexOf(o : Any?) : Int
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public fun indexOf(o: Any?): Int
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public fun lastIndexOf(o: Any?): Int
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// List Iterators
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public fun listIterator() : ListIterator<E>
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public fun listIterator(index : Int) : ListIterator<E>
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public fun listIterator(): ListIterator<E>
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public fun listIterator(index: Int): ListIterator<E>
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// View
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public fun subList(fromIndex : Int, toIndex : Int) : List<E>
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public fun subList(fromIndex: Int, toIndex: Int): List<E>
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}
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public trait MutableList<E> : List<E>, MutableCollection<E> {
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// Modification Operations
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override fun add(e: E) : Boolean
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override fun remove(o : Any?) : Boolean
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override fun add(e: E): Boolean
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override fun remove(o: Any?): Boolean
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// Bulk Modification Operations
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override fun addAll(c : Collection<E>) : Boolean
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public fun addAll(index : Int, c : Collection<E>) : Boolean
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override fun removeAll(c : Collection<Any?>) : Boolean
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override fun retainAll(c : Collection<Any?>) : Boolean
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override fun clear() : Unit
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override fun addAll(c: Collection<E>): Boolean
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public fun addAll(index: Int, c: Collection<E>): Boolean
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override fun removeAll(c: Collection<Any?>): Boolean
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override fun retainAll(c: Collection<Any?>): Boolean
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override fun clear(): Unit
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// Positional Access Operations
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public fun set(index : Int, element : E) : E
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public fun add(index : Int, element : E) : Unit
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public fun remove(index : Int) : E
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public fun set(index: Int, element: E): E
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public fun add(index: Int, element: E): Unit
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public fun remove(index: Int): E
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// List Iterators
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override fun listIterator() : MutableListIterator<E>
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override fun listIterator(index : Int) : MutableListIterator<E>
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override fun listIterator(): MutableListIterator<E>
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override fun listIterator(index: Int): MutableListIterator<E>
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// View
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override fun subList(fromIndex : Int, toIndex : Int) : MutableList<E>
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override fun subList(fromIndex: Int, toIndex: Int): MutableList<E>
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}
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public trait Set<out E> : Collection<E> {
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// Query Operations
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override fun size() : Int
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override fun isEmpty() : Boolean
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override fun contains(o : Any?) : Boolean
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override fun iterator() : Iterator<E>
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override fun size(): Int
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override fun isEmpty(): Boolean
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override fun contains(o: Any?): Boolean
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override fun iterator(): Iterator<E>
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// Bulk Operations
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override fun containsAll(c : Collection<Any?>) : Boolean
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override fun containsAll(c: Collection<Any?>): Boolean
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}
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public trait MutableSet<E> : Set<E>, MutableCollection<E> {
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// Query Operations
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override fun iterator() : MutableIterator<E>
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override fun iterator(): MutableIterator<E>
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// Modification Operations
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override fun add(e: E) : Boolean
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override fun remove(o : Any?) : Boolean
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override fun add(e: E): Boolean
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override fun remove(o: Any?): Boolean
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// Bulk Modification Operations
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override fun addAll(c : Collection<E>) : Boolean
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override fun removeAll(c : Collection<Any?>) : Boolean
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override fun retainAll(c : Collection<Any?>) : Boolean
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override fun clear() : Unit
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override fun addAll(c: Collection<E>): Boolean
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override fun removeAll(c: Collection<Any?>): Boolean
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override fun retainAll(c: Collection<Any?>): Boolean
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override fun clear(): Unit
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}
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public trait Map<K, out V> {
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// Query Operations
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public fun size() : Int
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public fun isEmpty() : Boolean
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public fun containsKey(key : Any?) : Boolean
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public fun containsValue(value : Any?) : Boolean
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public fun get(key : Any?) : V?
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public fun size(): Int
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public fun isEmpty(): Boolean
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public fun containsKey(key: Any?): Boolean
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public fun containsValue(value: Any?): Boolean
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public fun get(key: Any?): V?
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// Views
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public fun keySet() : Set<K>
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public fun values() : Collection<V>
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public fun entrySet() : Set<Map.Entry<K, V>>
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public fun keySet(): Set<K>
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public fun values(): Collection<V>
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public fun entrySet(): Set<Map.Entry<K, V>>
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public trait Entry<out K, out V> {
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public fun getKey() : K
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public fun getValue() : V
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public fun getKey(): K
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public fun getValue(): V
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}
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}
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public trait MutableMap<K, V> : Map<K, V> {
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// Modification Operations
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public fun put(key : K, value : V) : V?
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public fun remove(key : Any?) : V?
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public fun put(key: K, value: V): V?
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public fun remove(key: Any?): V?
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// Bulk Modification Operations
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public fun putAll(m : Map<out K, V>) : Unit
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public fun clear() : Unit
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public fun putAll(m: Map<out K, V>): Unit
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public fun clear(): Unit
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// Views
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override fun keySet() : MutableSet<K>
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override fun values() : MutableCollection<V>
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override fun entrySet() : MutableSet<MutableMap.MutableEntry<K, V>>
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override fun keySet(): MutableSet<K>
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override fun values(): MutableCollection<V>
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override fun entrySet(): MutableSet<MutableMap.MutableEntry<K, V>>
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public trait MutableEntry<K,V> : Map.Entry<K, V> {
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public fun setValue(value : V) : V
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public trait MutableEntry<K,V>: Map.Entry<K, V> {
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public fun setValue(value: V): V
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}
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}
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@@ -17,452 +17,452 @@
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package kotlin
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public abstract class Number {
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public abstract fun toDouble() : Double
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public abstract fun toFloat() : Float
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public abstract fun toLong() : Long
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public abstract fun toInt() : Int
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public abstract fun toChar() : Char
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public abstract fun toShort() : Short
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public abstract fun toByte() : Byte
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public abstract fun toDouble(): Double
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public abstract fun toFloat(): Float
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public abstract fun toLong(): Long
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public abstract fun toInt(): Int
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public abstract fun toChar(): Char
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public abstract fun toShort(): Short
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public abstract fun toByte(): Byte
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}
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public class Double private () : Number, Comparable<Double> {
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public override fun compareTo(other : Double) : Int
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public fun compareTo(other : Float) : Int
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public fun compareTo(other : Long) : Int
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public fun compareTo(other : Int) : Int
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public fun compareTo(other : Short) : Int
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public fun compareTo(other : Byte) : Int
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public fun compareTo(other : Char) : Int
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public class Double private () : Number, Comparable<Double> {
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public override fun compareTo(other: Double): Int
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public fun compareTo(other: Float): Int
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public fun compareTo(other: Long) : Int
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public fun compareTo(other: Int) : Int
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public fun compareTo(other: Short): Int
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public fun compareTo(other: Byte) : Int
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public fun compareTo(other: Char) : Int
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public fun plus(other : Double) : Double
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public fun plus(other : Float) : Double
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public fun plus(other : Long) : Double
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public fun plus(other : Int) : Double
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public fun plus(other : Short) : Double
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public fun plus(other : Byte) : Double
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public fun plus(other : Char) : Double
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public fun plus(other: Double): Double
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public fun plus(other: Float) : Double
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public fun plus(other: Long) : Double
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public fun plus(other: Int) : Double
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public fun plus(other: Short) : Double
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public fun plus(other: Byte) : Double
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public fun plus(other: Char) : Double
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public fun minus(other : Double) : Double
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public fun minus(other : Float) : Double
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public fun minus(other : Long) : Double
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public fun minus(other : Int) : Double
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public fun minus(other : Short) : Double
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public fun minus(other : Byte) : Double
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public fun minus(other : Char) : Double
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public fun minus(other: Double): Double
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public fun minus(other: Float) : Double
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public fun minus(other: Long) : Double
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public fun minus(other: Int) : Double
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public fun minus(other: Short) : Double
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public fun minus(other: Byte) : Double
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public fun minus(other: Char) : Double
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public fun times(other : Double) : Double
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public fun times(other : Float) : Double
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public fun times(other : Long) : Double
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public fun times(other : Int) : Double
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public fun times(other : Short) : Double
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public fun times(other : Byte) : Double
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public fun times(other : Char) : Double
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public fun times(other: Double): Double
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public fun times(other: Float) : Double
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public fun times(other: Long) : Double
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public fun times(other: Int) : Double
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public fun times(other: Short) : Double
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public fun times(other: Byte) : Double
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public fun times(other: Char) : Double
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public fun div(other : Double) : Double
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public fun div(other : Float) : Double
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public fun div(other : Long) : Double
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public fun div(other : Int) : Double
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public fun div(other : Short) : Double
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public fun div(other : Byte) : Double
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public fun div(other : Char) : Double
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public fun div(other: Double): Double
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public fun div(other: Float) : Double
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public fun div(other: Long) : Double
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public fun div(other: Int) : Double
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public fun div(other: Short) : Double
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public fun div(other: Byte) : Double
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public fun div(other: Char) : Double
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public fun mod(other : Double) : Double
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public fun mod(other : Float) : Double
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public fun mod(other : Long) : Double
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public fun mod(other : Int) : Double
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public fun mod(other : Short) : Double
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public fun mod(other : Byte) : Double
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public fun mod(other: Double): Double
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public fun mod(other: Float) : Double
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public fun mod(other: Long) : Double
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public fun mod(other: Int) : Double
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public fun mod(other: Short) : Double
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public fun mod(other: Byte) : Double
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|
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public fun rangeTo(other : Double) : DoubleRange
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public fun rangeTo(other : Float) : DoubleRange
|
||||
public fun rangeTo(other : Long) : DoubleRange
|
||||
public fun rangeTo(other : Int) : DoubleRange
|
||||
public fun rangeTo(other : Short) : DoubleRange
|
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public fun rangeTo(other : Byte) : DoubleRange
|
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public fun rangeTo(other : Char) : DoubleRange
|
||||
public fun rangeTo(other: Double): DoubleRange
|
||||
public fun rangeTo(other: Float) : DoubleRange
|
||||
public fun rangeTo(other: Long) : DoubleRange
|
||||
public fun rangeTo(other: Int) : DoubleRange
|
||||
public fun rangeTo(other: Short) : DoubleRange
|
||||
public fun rangeTo(other: Byte) : DoubleRange
|
||||
public fun rangeTo(other: Char) : DoubleRange
|
||||
|
||||
public fun inc() : Double
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||||
public fun dec() : Double
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||||
public fun plus() : Double
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public fun minus() : Double
|
||||
public fun inc(): Double
|
||||
public fun dec(): Double
|
||||
public fun plus(): Double
|
||||
public fun minus(): Double
|
||||
|
||||
public override fun toDouble() : Double
|
||||
public override fun toFloat() : Float
|
||||
public override fun toLong() : Long
|
||||
public override fun toInt() : Int
|
||||
public override fun toChar() : Char
|
||||
public override fun toShort() : Short
|
||||
public override fun toByte() : Byte
|
||||
public override fun toDouble(): Double
|
||||
public override fun toFloat(): Float
|
||||
public override fun toLong(): Long
|
||||
public override fun toInt(): Int
|
||||
public override fun toChar(): Char
|
||||
public override fun toShort(): Short
|
||||
public override fun toByte(): Byte
|
||||
}
|
||||
|
||||
public class Float private () : Number, Comparable<Float> {
|
||||
public fun compareTo(other : Double) : Int
|
||||
public override fun compareTo(other : Float) : Int
|
||||
public fun compareTo(other : Long) : Int
|
||||
public fun compareTo(other : Int) : Int
|
||||
public fun compareTo(other : Short) : Int
|
||||
public fun compareTo(other : Byte) : Int
|
||||
public fun compareTo(other : Char) : Int
|
||||
public class Float private () : Number, Comparable<Float> {
|
||||
public fun compareTo(other: Double): Int
|
||||
public override fun compareTo(other: Float): Int
|
||||
public fun compareTo(other: Long) : Int
|
||||
public fun compareTo(other: Int) : Int
|
||||
public fun compareTo(other: Short) : Int
|
||||
public fun compareTo(other: Byte) : Int
|
||||
public fun compareTo(other: Char) : Int
|
||||
|
||||
public fun plus(other : Double) : Double
|
||||
public fun plus(other : Float) : Float
|
||||
public fun plus(other : Long) : Float
|
||||
public fun plus(other : Int) : Float
|
||||
public fun plus(other : Short) : Float
|
||||
public fun plus(other : Byte) : Float
|
||||
public fun plus(other : Char) : Float
|
||||
public fun plus(other: Double): Double
|
||||
public fun plus(other: Float) : Float
|
||||
public fun plus(other: Long) : Float
|
||||
public fun plus(other: Int) : Float
|
||||
public fun plus(other: Short) : Float
|
||||
public fun plus(other: Byte) : Float
|
||||
public fun plus(other: Char) : Float
|
||||
|
||||
public fun minus(other : Double) : Double
|
||||
public fun minus(other : Float) : Float
|
||||
public fun minus(other : Long) : Float
|
||||
public fun minus(other : Int) : Float
|
||||
public fun minus(other : Short) : Float
|
||||
public fun minus(other : Byte) : Float
|
||||
public fun minus(other : Char) : Float
|
||||
public fun minus(other: Double): Double
|
||||
public fun minus(other: Float) : Float
|
||||
public fun minus(other: Long) : Float
|
||||
public fun minus(other: Int) : Float
|
||||
public fun minus(other: Short) : Float
|
||||
public fun minus(other: Byte) : Float
|
||||
public fun minus(other: Char) : Float
|
||||
|
||||
public fun times(other : Double) : Double
|
||||
public fun times(other : Float) : Float
|
||||
public fun times(other : Long) : Float
|
||||
public fun times(other : Int) : Float
|
||||
public fun times(other : Short) : Float
|
||||
public fun times(other : Byte) : Float
|
||||
public fun times(other : Char) : Float
|
||||
public fun times(other: Double): Double
|
||||
public fun times(other: Float) : Float
|
||||
public fun times(other: Long) : Float
|
||||
public fun times(other: Int) : Float
|
||||
public fun times(other: Short) : Float
|
||||
public fun times(other: Byte) : Float
|
||||
public fun times(other: Char) : Float
|
||||
|
||||
public fun div(other : Double) : Double
|
||||
public fun div(other : Float) : Float
|
||||
public fun div(other : Long) : Float
|
||||
public fun div(other : Int) : Float
|
||||
public fun div(other : Short) : Float
|
||||
public fun div(other : Byte) : Float
|
||||
public fun div(other : Char) : Float
|
||||
public fun div(other: Double): Double
|
||||
public fun div(other: Float) : Float
|
||||
public fun div(other: Long) : Float
|
||||
public fun div(other: Int) : Float
|
||||
public fun div(other: Short) : Float
|
||||
public fun div(other: Byte) : Float
|
||||
public fun div(other: Char) : Float
|
||||
|
||||
public fun mod(other : Double) : Double
|
||||
public fun mod(other : Float) : Float
|
||||
public fun mod(other : Long) : Float
|
||||
public fun mod(other : Int) : Float
|
||||
public fun mod(other : Short) : Float
|
||||
public fun mod(other : Byte) : Float
|
||||
public fun mod(other : Char) : Float
|
||||
public fun mod(other: Double): Double
|
||||
public fun mod(other: Float) : Float
|
||||
public fun mod(other: Long) : Float
|
||||
public fun mod(other: Int) : Float
|
||||
public fun mod(other: Short) : Float
|
||||
public fun mod(other: Byte) : Float
|
||||
public fun mod(other: Char) : Float
|
||||
|
||||
public fun rangeTo(other : Double) : DoubleRange
|
||||
public fun rangeTo(other : Float) : FloatRange
|
||||
public fun rangeTo(other : Long) : FloatRange
|
||||
public fun rangeTo(other : Int) : FloatRange
|
||||
public fun rangeTo(other : Short) : FloatRange
|
||||
public fun rangeTo(other : Byte) : FloatRange
|
||||
public fun rangeTo(other : Char) : FloatRange
|
||||
public fun rangeTo(other: Double): DoubleRange
|
||||
public fun rangeTo(other: Float) : FloatRange
|
||||
public fun rangeTo(other: Long) : FloatRange
|
||||
public fun rangeTo(other: Int) : FloatRange
|
||||
public fun rangeTo(other: Short) : FloatRange
|
||||
public fun rangeTo(other: Byte) : FloatRange
|
||||
public fun rangeTo(other: Char) : FloatRange
|
||||
|
||||
public fun inc() : Float
|
||||
public fun dec() : Float
|
||||
public fun plus() : Float
|
||||
public fun minus() : Float
|
||||
public fun inc(): Float
|
||||
public fun dec(): Float
|
||||
public fun plus(): Float
|
||||
public fun minus(): Float
|
||||
|
||||
public override fun toDouble() : Double
|
||||
public override fun toFloat() : Float
|
||||
public override fun toLong() : Long
|
||||
public override fun toInt() : Int
|
||||
public override fun toChar() : Char
|
||||
public override fun toShort() : Short
|
||||
public override fun toByte() : Byte
|
||||
public override fun toDouble(): Double
|
||||
public override fun toFloat(): Float
|
||||
public override fun toLong(): Long
|
||||
public override fun toInt(): Int
|
||||
public override fun toChar(): Char
|
||||
public override fun toShort(): Short
|
||||
public override fun toByte(): Byte
|
||||
}
|
||||
|
||||
public class Long private () : Number, Comparable<Long> {
|
||||
public fun compareTo(other : Double) : Int
|
||||
public fun compareTo(other : Float) : Int
|
||||
public override fun compareTo(other : Long) : Int
|
||||
public fun compareTo(other : Int) : Int
|
||||
public fun compareTo(other : Short) : Int
|
||||
public fun compareTo(other : Byte) : Int
|
||||
public fun compareTo(other : Char) : Int
|
||||
public fun compareTo(other: Double): Int
|
||||
public fun compareTo(other: Float) : Int
|
||||
public override fun compareTo(other: Long): Int
|
||||
public fun compareTo(other: Int) : Int
|
||||
public fun compareTo(other: Short) : Int
|
||||
public fun compareTo(other: Byte) : Int
|
||||
public fun compareTo(other: Char) : Int
|
||||
|
||||
public fun plus(other : Double) : Double
|
||||
public fun plus(other : Float) : Float
|
||||
public fun plus(other : Long) : Long
|
||||
public fun plus(other : Int) : Long
|
||||
public fun plus(other : Short) : Long
|
||||
public fun plus(other : Byte) : Long
|
||||
public fun plus(other : Char) : Long
|
||||
public fun plus(other: Double): Double
|
||||
public fun plus(other: Float) : Float
|
||||
public fun plus(other: Long) : Long
|
||||
public fun plus(other: Int) : Long
|
||||
public fun plus(other: Short) : Long
|
||||
public fun plus(other: Byte) : Long
|
||||
public fun plus(other: Char) : Long
|
||||
|
||||
public fun minus(other : Double) : Double
|
||||
public fun minus(other : Float) : Float
|
||||
public fun minus(other : Long) : Long
|
||||
public fun minus(other : Int) : Long
|
||||
public fun minus(other : Short) : Long
|
||||
public fun minus(other : Byte) : Long
|
||||
public fun minus(other : Char) : Long
|
||||
public fun minus(other: Double): Double
|
||||
public fun minus(other: Float) : Float
|
||||
public fun minus(other: Long) : Long
|
||||
public fun minus(other: Int) : Long
|
||||
public fun minus(other: Short) : Long
|
||||
public fun minus(other: Byte) : Long
|
||||
public fun minus(other: Char) : Long
|
||||
|
||||
public fun times(other : Double) : Double
|
||||
public fun times(other : Float) : Float
|
||||
public fun times(other : Long) : Long
|
||||
public fun times(other : Int) : Long
|
||||
public fun times(other : Short) : Long
|
||||
public fun times(other : Byte) : Long
|
||||
public fun times(other : Char) : Long
|
||||
public fun times(other: Double): Double
|
||||
public fun times(other: Float) : Float
|
||||
public fun times(other: Long) : Long
|
||||
public fun times(other: Int) : Long
|
||||
public fun times(other: Short) : Long
|
||||
public fun times(other: Byte) : Long
|
||||
public fun times(other: Char) : Long
|
||||
|
||||
public fun div(other : Double) : Double
|
||||
public fun div(other : Float) : Float
|
||||
public fun div(other : Long) : Long
|
||||
public fun div(other : Int) : Long
|
||||
public fun div(other : Short) : Long
|
||||
public fun div(other : Byte) : Long
|
||||
public fun div(other : Char) : Long
|
||||
public fun div(other: Double): Double
|
||||
public fun div(other: Float) : Float
|
||||
public fun div(other: Long) : Long
|
||||
public fun div(other: Int) : Long
|
||||
public fun div(other: Short) : Long
|
||||
public fun div(other: Byte) : Long
|
||||
public fun div(other: Char) : Long
|
||||
|
||||
public fun mod(other : Double) : Double
|
||||
public fun mod(other : Float) : Float
|
||||
public fun mod(other : Long) : Long
|
||||
public fun mod(other : Int) : Long
|
||||
public fun mod(other : Short) : Long
|
||||
public fun mod(other : Byte) : Long
|
||||
public fun mod(other : Char) : Long
|
||||
public fun mod(other: Double): Double
|
||||
public fun mod(other: Float) : Float
|
||||
public fun mod(other: Long) : Long
|
||||
public fun mod(other: Int) : Long
|
||||
public fun mod(other: Short) : Long
|
||||
public fun mod(other: Byte) : Long
|
||||
public fun mod(other: Char) : Long
|
||||
|
||||
public fun rangeTo(other : Double) : DoubleRange
|
||||
public fun rangeTo(other : Float) : FloatRange
|
||||
public fun rangeTo(other : Long) : LongRange
|
||||
public fun rangeTo(other : Int) : LongRange
|
||||
public fun rangeTo(other : Short) : LongRange
|
||||
public fun rangeTo(other : Byte) : LongRange
|
||||
public fun rangeTo(other : Char) : LongRange
|
||||
public fun rangeTo(other: Double): DoubleRange
|
||||
public fun rangeTo(other: Float) : FloatRange
|
||||
public fun rangeTo(other: Long) : LongRange
|
||||
public fun rangeTo(other: Int) : LongRange
|
||||
public fun rangeTo(other: Short) : LongRange
|
||||
public fun rangeTo(other: Byte) : LongRange
|
||||
public fun rangeTo(other: Char) : LongRange
|
||||
|
||||
public fun inc() : Long
|
||||
public fun dec() : Long
|
||||
public fun plus() : Long
|
||||
public fun minus() : Long
|
||||
public fun inc(): Long
|
||||
public fun dec(): Long
|
||||
public fun plus(): Long
|
||||
public fun minus(): Long
|
||||
|
||||
public fun shl(bits : Int) : Long
|
||||
public fun shr(bits : Int) : Long
|
||||
public fun ushr(bits : Int) : Long
|
||||
public fun and(other : Long) : Long
|
||||
public fun or(other : Long) : Long
|
||||
public fun xor(other : Long) : Long
|
||||
public fun inv() : Long
|
||||
public fun shl(bits: Int): Long
|
||||
public fun shr(bits: Int): Long
|
||||
public fun ushr(bits: Int): Long
|
||||
public fun and(other: Long): Long
|
||||
public fun or(other: Long): Long
|
||||
public fun xor(other: Long): Long
|
||||
public fun inv(): Long
|
||||
|
||||
public override fun toDouble() : Double
|
||||
public override fun toFloat() : Float
|
||||
public override fun toLong() : Long
|
||||
public override fun toInt() : Int
|
||||
public override fun toChar() : Char
|
||||
public override fun toShort() : Short
|
||||
public override fun toByte() : Byte
|
||||
public override fun toDouble(): Double
|
||||
public override fun toFloat(): Float
|
||||
public override fun toLong(): Long
|
||||
public override fun toInt(): Int
|
||||
public override fun toChar(): Char
|
||||
public override fun toShort(): Short
|
||||
public override fun toByte(): Byte
|
||||
}
|
||||
|
||||
public class Int private () : Number, Comparable<Int> {
|
||||
public fun compareTo(other : Double) : Int
|
||||
public fun compareTo(other : Float) : Int
|
||||
public fun compareTo(other : Long) : Int
|
||||
public override fun compareTo(other : Int) : Int
|
||||
public fun compareTo(other : Short) : Int
|
||||
public fun compareTo(other : Byte) : Int
|
||||
public fun compareTo(other : Char) : Int
|
||||
public fun compareTo(other: Double): Int
|
||||
public fun compareTo(other: Float) : Int
|
||||
public fun compareTo(other: Long) : Int
|
||||
public override fun compareTo(other: Int): Int
|
||||
public fun compareTo(other: Short) : Int
|
||||
public fun compareTo(other: Byte) : Int
|
||||
public fun compareTo(other: Char) : Int
|
||||
|
||||
public fun plus(other : Double) : Double
|
||||
public fun plus(other : Float) : Float
|
||||
public fun plus(other : Long) : Long
|
||||
public fun plus(other : Int) : Int
|
||||
public fun plus(other : Short) : Int
|
||||
public fun plus(other : Byte) : Int
|
||||
public fun plus(other : Char) : Int
|
||||
public fun plus(other: Double): Double
|
||||
public fun plus(other: Float) : Float
|
||||
public fun plus(other: Long) : Long
|
||||
public fun plus(other: Int) : Int
|
||||
public fun plus(other: Short) : Int
|
||||
public fun plus(other: Byte) : Int
|
||||
public fun plus(other: Char) : Int
|
||||
|
||||
public fun minus(other : Double) : Double
|
||||
public fun minus(other : Float) : Float
|
||||
public fun minus(other : Long) : Long
|
||||
public fun minus(other : Int) : Int
|
||||
public fun minus(other : Short) : Int
|
||||
public fun minus(other : Byte) : Int
|
||||
public fun minus(other : Char) : Int
|
||||
public fun minus(other: Double): Double
|
||||
public fun minus(other: Float) : Float
|
||||
public fun minus(other: Long) : Long
|
||||
public fun minus(other: Int) : Int
|
||||
public fun minus(other: Short) : Int
|
||||
public fun minus(other: Byte) : Int
|
||||
public fun minus(other: Char) : Int
|
||||
|
||||
public fun times(other : Double) : Double
|
||||
public fun times(other : Float) : Float
|
||||
public fun times(other : Long) : Long
|
||||
public fun times(other : Int) : Int
|
||||
public fun times(other : Short) : Int
|
||||
public fun times(other : Byte) : Int
|
||||
public fun times(other : Char) : Int
|
||||
public fun times(other: Double): Double
|
||||
public fun times(other: Float) : Float
|
||||
public fun times(other: Long) : Long
|
||||
public fun times(other: Int) : Int
|
||||
public fun times(other: Short) : Int
|
||||
public fun times(other: Byte) : Int
|
||||
public fun times(other: Char) : Int
|
||||
|
||||
public fun div(other : Double) : Double
|
||||
public fun div(other : Float) : Float
|
||||
public fun div(other : Long) : Long
|
||||
public fun div(other : Int) : Int
|
||||
public fun div(other : Short) : Int
|
||||
public fun div(other : Byte) : Int
|
||||
public fun div(other : Char) : Int
|
||||
public fun div(other: Double): Double
|
||||
public fun div(other: Float) : Float
|
||||
public fun div(other: Long) : Long
|
||||
public fun div(other: Int) : Int
|
||||
public fun div(other: Short) : Int
|
||||
public fun div(other: Byte) : Int
|
||||
public fun div(other: Char) : Int
|
||||
|
||||
public fun mod(other : Double) : Double
|
||||
public fun mod(other : Float) : Float
|
||||
public fun mod(other : Long) : Long
|
||||
public fun mod(other : Int) : Int
|
||||
public fun mod(other : Short) : Int
|
||||
public fun mod(other : Byte) : Int
|
||||
public fun mod(other : Char) : Int
|
||||
public fun mod(other: Double): Double
|
||||
public fun mod(other: Float) : Float
|
||||
public fun mod(other: Long) : Long
|
||||
public fun mod(other: Int) : Int
|
||||
public fun mod(other: Short) : Int
|
||||
public fun mod(other: Byte) : Int
|
||||
public fun mod(other: Char) : Int
|
||||
|
||||
public fun rangeTo(other : Double) : DoubleRange
|
||||
public fun rangeTo(other : Float) : FloatRange
|
||||
public fun rangeTo(other : Long) : LongRange
|
||||
public fun rangeTo(other : Int) : IntRange
|
||||
public fun rangeTo(other : Short) : IntRange
|
||||
public fun rangeTo(other : Byte) : IntRange
|
||||
public fun rangeTo(other : Char) : IntRange
|
||||
public fun rangeTo(other: Double): DoubleRange
|
||||
public fun rangeTo(other: Float) : FloatRange
|
||||
public fun rangeTo(other: Long) : LongRange
|
||||
public fun rangeTo(other: Int) : IntRange
|
||||
public fun rangeTo(other: Short) : IntRange
|
||||
public fun rangeTo(other: Byte) : IntRange
|
||||
public fun rangeTo(other: Char) : IntRange
|
||||
|
||||
public fun inc() : Int
|
||||
public fun dec() : Int
|
||||
public fun plus() : Int
|
||||
public fun minus() : Int
|
||||
public fun inc(): Int
|
||||
public fun dec(): Int
|
||||
public fun plus(): Int
|
||||
public fun minus(): Int
|
||||
|
||||
public fun shl(bits : Int) : Int
|
||||
public fun shr(bits : Int) : Int
|
||||
public fun ushr(bits : Int) : Int
|
||||
public fun and(other : Int) : Int
|
||||
public fun or(other : Int) : Int
|
||||
public fun xor(other : Int) : Int
|
||||
public fun inv() : Int
|
||||
public fun shl(bits: Int): Int
|
||||
public fun shr(bits: Int): Int
|
||||
public fun ushr(bits: Int): Int
|
||||
public fun and(other: Int): Int
|
||||
public fun or(other: Int): Int
|
||||
public fun xor(other: Int): Int
|
||||
public fun inv(): Int
|
||||
|
||||
public override fun toDouble() : Double
|
||||
public override fun toFloat() : Float
|
||||
public override fun toLong() : Long
|
||||
public override fun toInt() : Int
|
||||
public override fun toChar() : Char
|
||||
public override fun toShort() : Short
|
||||
public override fun toByte() : Byte
|
||||
public override fun toDouble(): Double
|
||||
public override fun toFloat(): Float
|
||||
public override fun toLong(): Long
|
||||
public override fun toInt(): Int
|
||||
public override fun toChar(): Char
|
||||
public override fun toShort(): Short
|
||||
public override fun toByte(): Byte
|
||||
}
|
||||
|
||||
public class Short private () : Number, Comparable<Short> {
|
||||
public fun compareTo(other : Double) : Int
|
||||
public fun compareTo(other : Float) : Int
|
||||
public fun compareTo(other : Long) : Int
|
||||
public fun compareTo(other : Int) : Int
|
||||
public override fun compareTo(other : Short) : Int
|
||||
public fun compareTo(other : Byte) : Int
|
||||
public fun compareTo(other : Char) : Int
|
||||
public fun compareTo(other: Double): Int
|
||||
public fun compareTo(other: Float) : Int
|
||||
public fun compareTo(other: Long) : Int
|
||||
public fun compareTo(other: Int) : Int
|
||||
public override fun compareTo(other: Short): Int
|
||||
public fun compareTo(other: Byte) : Int
|
||||
public fun compareTo(other: Char) : Int
|
||||
|
||||
public fun plus(other : Double) : Double
|
||||
public fun plus(other : Float) : Float
|
||||
public fun plus(other : Long) : Long
|
||||
public fun plus(other : Int) : Int
|
||||
public fun plus(other : Short) : Int
|
||||
public fun plus(other : Byte) : Int
|
||||
public fun plus(other : Char) : Int
|
||||
public fun plus(other: Double): Double
|
||||
public fun plus(other: Float) : Float
|
||||
public fun plus(other: Long) : Long
|
||||
public fun plus(other: Int) : Int
|
||||
public fun plus(other: Short) : Int
|
||||
public fun plus(other: Byte) : Int
|
||||
public fun plus(other: Char) : Int
|
||||
|
||||
public fun minus(other : Double) : Double
|
||||
public fun minus(other : Float) : Float
|
||||
public fun minus(other : Long) : Long
|
||||
public fun minus(other : Int) : Int
|
||||
public fun minus(other : Short) : Int
|
||||
public fun minus(other : Byte) : Int
|
||||
public fun minus(other : Char) : Int
|
||||
public fun minus(other: Double): Double
|
||||
public fun minus(other: Float) : Float
|
||||
public fun minus(other: Long) : Long
|
||||
public fun minus(other: Int) : Int
|
||||
public fun minus(other: Short) : Int
|
||||
public fun minus(other: Byte) : Int
|
||||
public fun minus(other: Char) : Int
|
||||
|
||||
public fun times(other : Double) : Double
|
||||
public fun times(other : Float) : Float
|
||||
public fun times(other : Long) : Long
|
||||
public fun times(other : Int) : Int
|
||||
public fun times(other : Short) : Int
|
||||
public fun times(other : Byte) : Int
|
||||
public fun times(other : Char) : Int
|
||||
public fun times(other: Double): Double
|
||||
public fun times(other: Float) : Float
|
||||
public fun times(other: Long) : Long
|
||||
public fun times(other: Int) : Int
|
||||
public fun times(other: Short) : Int
|
||||
public fun times(other: Byte) : Int
|
||||
public fun times(other: Char) : Int
|
||||
|
||||
public fun div(other : Double) : Double
|
||||
public fun div(other : Float) : Float
|
||||
public fun div(other : Long) : Long
|
||||
public fun div(other : Int) : Int
|
||||
public fun div(other : Short) : Int
|
||||
public fun div(other : Byte) : Int
|
||||
public fun div(other : Char) : Int
|
||||
public fun div(other: Double): Double
|
||||
public fun div(other: Float) : Float
|
||||
public fun div(other: Long) : Long
|
||||
public fun div(other: Int) : Int
|
||||
public fun div(other: Short) : Int
|
||||
public fun div(other: Byte) : Int
|
||||
public fun div(other: Char) : Int
|
||||
|
||||
public fun mod(other : Double) : Double
|
||||
public fun mod(other : Float) : Float
|
||||
public fun mod(other : Long) : Long
|
||||
public fun mod(other : Int) : Int
|
||||
public fun mod(other : Short) : Int
|
||||
public fun mod(other : Byte) : Int
|
||||
public fun mod(other : Char) : Int
|
||||
public fun mod(other: Double): Double
|
||||
public fun mod(other: Float) : Float
|
||||
public fun mod(other: Long) : Long
|
||||
public fun mod(other: Int) : Int
|
||||
public fun mod(other: Short) : Int
|
||||
public fun mod(other: Byte) : Int
|
||||
public fun mod(other: Char) : Int
|
||||
|
||||
public fun rangeTo(other : Double) : DoubleRange
|
||||
public fun rangeTo(other : Float) : FloatRange
|
||||
public fun rangeTo(other : Long) : LongRange
|
||||
public fun rangeTo(other : Int) : IntRange
|
||||
public fun rangeTo(other : Short) : ShortRange
|
||||
public fun rangeTo(other : Byte) : ShortRange
|
||||
public fun rangeTo(other : Char) : ShortRange
|
||||
public fun rangeTo(other: Double): DoubleRange
|
||||
public fun rangeTo(other: Float) : FloatRange
|
||||
public fun rangeTo(other: Long) : LongRange
|
||||
public fun rangeTo(other: Int) : IntRange
|
||||
public fun rangeTo(other: Short) : ShortRange
|
||||
public fun rangeTo(other: Byte) : ShortRange
|
||||
public fun rangeTo(other: Char) : ShortRange
|
||||
|
||||
public fun inc() : Short
|
||||
public fun dec() : Short
|
||||
public fun plus() : Int
|
||||
public fun minus() : Int
|
||||
public fun inc(): Short
|
||||
public fun dec(): Short
|
||||
public fun plus(): Int
|
||||
public fun minus(): Int
|
||||
|
||||
public override fun toDouble() : Double
|
||||
public override fun toFloat() : Float
|
||||
public override fun toLong() : Long
|
||||
public override fun toInt() : Int
|
||||
public override fun toChar() : Char
|
||||
public override fun toShort() : Short
|
||||
public override fun toByte() : Byte
|
||||
public override fun toDouble(): Double
|
||||
public override fun toFloat(): Float
|
||||
public override fun toLong(): Long
|
||||
public override fun toInt(): Int
|
||||
public override fun toChar(): Char
|
||||
public override fun toShort(): Short
|
||||
public override fun toByte(): Byte
|
||||
}
|
||||
|
||||
public class Byte private () : Number, Comparable<Byte> {
|
||||
public fun compareTo(other : Double) : Int
|
||||
public fun compareTo(other : Float) : Int
|
||||
public fun compareTo(other : Long) : Int
|
||||
public fun compareTo(other : Int) : Int
|
||||
public fun compareTo(other : Short) : Int
|
||||
public fun compareTo(other : Char) : Int
|
||||
public override fun compareTo(other : Byte) : Int
|
||||
public fun compareTo(other: Double): Int
|
||||
public fun compareTo(other: Float) : Int
|
||||
public fun compareTo(other: Long) : Int
|
||||
public fun compareTo(other: Int) : Int
|
||||
public fun compareTo(other: Short) : Int
|
||||
public fun compareTo(other: Char) : Int
|
||||
public override fun compareTo(other: Byte): Int
|
||||
|
||||
public fun plus(other : Double) : Double
|
||||
public fun plus(other : Float) : Float
|
||||
public fun plus(other : Long) : Long
|
||||
public fun plus(other : Int) : Int
|
||||
public fun plus(other : Short) : Int
|
||||
public fun plus(other : Byte) : Int
|
||||
public fun plus(other : Char) : Int
|
||||
public fun plus(other: Double): Double
|
||||
public fun plus(other: Float) : Float
|
||||
public fun plus(other: Long) : Long
|
||||
public fun plus(other: Int) : Int
|
||||
public fun plus(other: Short) : Int
|
||||
public fun plus(other: Byte) : Int
|
||||
public fun plus(other: Char) : Int
|
||||
|
||||
public fun minus(other : Double) : Double
|
||||
public fun minus(other : Float) : Float
|
||||
public fun minus(other : Long) : Long
|
||||
public fun minus(other : Int) : Int
|
||||
public fun minus(other : Short) : Int
|
||||
public fun minus(other : Byte) : Int
|
||||
public fun minus(other : Char) : Int
|
||||
public fun minus(other: Double): Double
|
||||
public fun minus(other: Float) : Float
|
||||
public fun minus(other: Long) : Long
|
||||
public fun minus(other: Int) : Int
|
||||
public fun minus(other: Short) : Int
|
||||
public fun minus(other: Byte) : Int
|
||||
public fun minus(other: Char) : Int
|
||||
|
||||
public fun times(other : Double) : Double
|
||||
public fun times(other : Float) : Float
|
||||
public fun times(other : Long) : Long
|
||||
public fun times(other : Int) : Int
|
||||
public fun times(other : Short) : Int
|
||||
public fun times(other : Byte) : Int
|
||||
public fun times(other : Char) : Int
|
||||
public fun times(other: Double): Double
|
||||
public fun times(other: Float) : Float
|
||||
public fun times(other: Long) : Long
|
||||
public fun times(other: Int) : Int
|
||||
public fun times(other: Short) : Int
|
||||
public fun times(other: Byte) : Int
|
||||
public fun times(other: Char) : Int
|
||||
|
||||
public fun div(other : Double) : Double
|
||||
public fun div(other : Float) : Float
|
||||
public fun div(other : Long) : Long
|
||||
public fun div(other : Int) : Int
|
||||
public fun div(other : Short) : Int
|
||||
public fun div(other : Byte) : Int
|
||||
public fun div(other : Char) : Int
|
||||
public fun div(other: Double): Double
|
||||
public fun div(other: Float) : Float
|
||||
public fun div(other: Long) : Long
|
||||
public fun div(other: Int) : Int
|
||||
public fun div(other: Short) : Int
|
||||
public fun div(other: Byte) : Int
|
||||
public fun div(other: Char) : Int
|
||||
|
||||
public fun mod(other : Double) : Double
|
||||
public fun mod(other : Float) : Float
|
||||
public fun mod(other : Long) : Long
|
||||
public fun mod(other : Int) : Int
|
||||
public fun mod(other : Short) : Int
|
||||
public fun mod(other : Byte) : Int
|
||||
public fun mod(other : Char) : Int
|
||||
public fun mod(other: Double): Double
|
||||
public fun mod(other: Float) : Float
|
||||
public fun mod(other: Long) : Long
|
||||
public fun mod(other: Int) : Int
|
||||
public fun mod(other: Short) : Int
|
||||
public fun mod(other: Byte) : Int
|
||||
public fun mod(other: Char) : Int
|
||||
|
||||
public fun rangeTo(other : Double) : DoubleRange
|
||||
public fun rangeTo(other : Float) : FloatRange
|
||||
public fun rangeTo(other : Long) : LongRange
|
||||
public fun rangeTo(other : Int) : IntRange
|
||||
public fun rangeTo(other : Short) : ShortRange
|
||||
public fun rangeTo(other : Byte) : ByteRange
|
||||
public fun rangeTo(other : Char) : CharRange
|
||||
public fun rangeTo(other: Double): DoubleRange
|
||||
public fun rangeTo(other: Float) : FloatRange
|
||||
public fun rangeTo(other: Long) : LongRange
|
||||
public fun rangeTo(other: Int) : IntRange
|
||||
public fun rangeTo(other: Short) : ShortRange
|
||||
public fun rangeTo(other: Byte) : ByteRange
|
||||
public fun rangeTo(other: Char) : CharRange
|
||||
|
||||
public fun inc() : Byte
|
||||
public fun dec() : Byte
|
||||
public fun plus() : Int
|
||||
public fun minus() : Int
|
||||
public fun inc(): Byte
|
||||
public fun dec(): Byte
|
||||
public fun plus(): Int
|
||||
public fun minus(): Int
|
||||
|
||||
public override fun toDouble() : Double
|
||||
public override fun toFloat() : Float
|
||||
public override fun toLong() : Long
|
||||
public override fun toInt() : Int
|
||||
public override fun toChar() : Char
|
||||
public override fun toShort() : Short
|
||||
public override fun toByte() : Byte
|
||||
public override fun toDouble(): Double
|
||||
public override fun toFloat(): Float
|
||||
public override fun toLong(): Long
|
||||
public override fun toInt(): Int
|
||||
public override fun toChar(): Char
|
||||
public override fun toShort(): Short
|
||||
public override fun toByte(): Byte
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user