Frame-local allocations. (#193)
This commit is contained in:
+192
-82
@@ -21,11 +21,16 @@
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#define TRACE_GC_PHASES 0
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ContainerHeader ObjHeader::theStaticObjectsContainer = {
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CONTAINER_TAG_NOCOUNT | CONTAINER_TAG_INCREMENT
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CONTAINER_TAG_PERMANENT | CONTAINER_TAG_INCREMENT
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};
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namespace {
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// Granularity of arena container chunks.
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constexpr container_size_t kContainerAlignment = 1024;
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// Single object alignment.
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constexpr container_size_t kObjectAlignment = 8;
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#if USE_GC
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// Collection threshold default (collect after having so many elements in the
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// release candidates set).
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@@ -63,11 +68,30 @@ struct MemoryState {
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MemoryState* memoryState = nullptr;
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#if USE_GC
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bool isPermanent(const ContainerHeader* header) {
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return (header->ref_count_ & CONTAINER_TAG_MASK) == CONTAINER_TAG_NOCOUNT;
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// TODO: use those allocators for STL containers as well.
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template <typename T>
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inline T* allocMemory(container_size_t size) {
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return reinterpret_cast<T*>(calloc(1, size));
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}
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inline void freeMemory(void* memory) {
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free(memory);
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}
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inline bool isFreeable(const ContainerHeader* header) {
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return (header->refCount_ & CONTAINER_TAG_MASK) < CONTAINER_TAG_PERMANENT;
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}
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inline bool isPermanent(const ContainerHeader* header) {
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return (header->refCount_ & CONTAINER_TAG_MASK) == CONTAINER_TAG_PERMANENT;
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}
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inline container_size_t alignUp(container_size_t size, int alignment) {
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return (size + alignment - 1) & ~(alignment - 1);
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}
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#if USE_GC
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// Must be vector or map 'container -> number', to keep reference counters correct.
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ContainerHeaderList collectMutableReferred(ContainerHeader* header) {
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ContainerHeaderList result;
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@@ -98,8 +122,8 @@ ContainerHeaderList collectMutableReferred(ContainerHeader* header) {
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void dumpWorker(const char* prefix, ContainerHeader* header, ContainerHeaderSet* seen) {
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fprintf(stderr, "%s: %p (%08x): %d refs %s\n",
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prefix,
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header, header->ref_count_, header->ref_count_ >> CONTAINER_TAG_SHIFT,
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(header->ref_count_ & CONTAINER_TAG_SEEN) != 0 ? "X" : "-");
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header, header->refCount_, header->refCount_ >> CONTAINER_TAG_SHIFT,
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(header->refCount_ & CONTAINER_TAG_SEEN) != 0 ? "X" : "-");
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seen->insert(header);
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auto children = collectMutableReferred(header);
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for (auto child : children) {
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@@ -117,22 +141,22 @@ void dumpReachable(const char* prefix, const ContainerHeaderSet* roots) {
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}
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void phase1(ContainerHeader* header) {
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if ((header->ref_count_ & CONTAINER_TAG_SEEN) != 0)
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if ((header->refCount_ & CONTAINER_TAG_SEEN) != 0)
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return;
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header->ref_count_ |= CONTAINER_TAG_SEEN;
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header->refCount_ |= CONTAINER_TAG_SEEN;
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auto containers = collectMutableReferred(header);
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for (auto container : containers) {
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container->ref_count_ -= CONTAINER_TAG_INCREMENT;
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container->refCount_ -= CONTAINER_TAG_INCREMENT;
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phase1(container);
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}
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}
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void phase2(ContainerHeader* header, ContainerHeaderSet* rootset) {
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if ((header->ref_count_ & CONTAINER_TAG_SEEN) == 0)
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if ((header->refCount_ & CONTAINER_TAG_SEEN) == 0)
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return;
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if ((header->ref_count_ >> CONTAINER_TAG_SHIFT) != 0)
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if ((header->refCount_ >> CONTAINER_TAG_SHIFT) != 0)
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rootset->insert(header);
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header->ref_count_ &= ~CONTAINER_TAG_SEEN;
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header->refCount_ &= ~CONTAINER_TAG_SEEN;
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auto containers = collectMutableReferred(header);
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for (auto container : containers) {
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phase2(container, rootset);
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@@ -140,32 +164,32 @@ void phase2(ContainerHeader* header, ContainerHeaderSet* rootset) {
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}
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void phase3(ContainerHeader* header) {
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if ((header->ref_count_ & CONTAINER_TAG_SEEN) != 0) {
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if ((header->refCount_ & CONTAINER_TAG_SEEN) != 0) {
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return;
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}
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header->ref_count_ |= CONTAINER_TAG_SEEN;
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header->refCount_ |= CONTAINER_TAG_SEEN;
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auto containers = collectMutableReferred(header);
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for (auto container : containers) {
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container->ref_count_ += CONTAINER_TAG_INCREMENT;
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container->refCount_ += CONTAINER_TAG_INCREMENT;
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phase3(container);
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}
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}
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void phase4(ContainerHeader* header, ContainerHeaderSet* toRemove) {
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auto ref_count = header->ref_count_ >> CONTAINER_TAG_SHIFT;
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bool seen = (ref_count > 0 && (header->ref_count_ & CONTAINER_TAG_SEEN) == 0) ||
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(ref_count == 0 && (header->ref_count_ & CONTAINER_TAG_SEEN) != 0);
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auto refCount = header->refCount_ >> CONTAINER_TAG_SHIFT;
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bool seen = (refCount > 0 && (header->refCount_ & CONTAINER_TAG_SEEN) == 0) ||
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(refCount == 0 && (header->refCount_ & CONTAINER_TAG_SEEN) != 0);
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if (seen) return;
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// Add to toRemove set.
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if (ref_count == 0)
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if (refCount == 0)
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toRemove->insert(header);
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// Update seen bit.
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if (ref_count == 0)
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header->ref_count_ |= CONTAINER_TAG_SEEN;
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if (refCount == 0)
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header->refCount_ |= CONTAINER_TAG_SEEN;
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else
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header->ref_count_ &= ~CONTAINER_TAG_SEEN;
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header->refCount_ &= ~CONTAINER_TAG_SEEN;
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auto containers = collectMutableReferred(header);
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for (auto container : containers) {
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phase4(container, toRemove);
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@@ -174,91 +198,109 @@ void phase4(ContainerHeader* header, ContainerHeaderSet* toRemove) {
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#endif // USE_GC
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// We use first slot as place to store frame-local arena container.
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ArenaContainer* initedArena(ObjHeader** auxSlot) {
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ObjHeader* slotValue = *auxSlot;
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if (slotValue) return reinterpret_cast<ArenaContainer*>(slotValue);
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ArenaContainer* arena = allocMemory<ArenaContainer>(sizeof(ArenaContainer));
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arena->Init();
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*auxSlot = reinterpret_cast<ObjHeader*>(arena);
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return arena;
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}
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} // namespace
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ContainerHeader* AllocContainer(size_t size) {
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ContainerHeader* result = reinterpret_cast<ContainerHeader*>(calloc(1, size));
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ContainerHeader* result = allocMemory<ContainerHeader>(size);
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#if TRACE_MEMORY
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fprintf(stderr, ">>> alloc %d -> %p\n", (int)size, result);
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memoryState->containers->insert(result);
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fprintf(stderr, ">>> alloc %d -> %p\n", static_cast<int>(size), result);
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memoryState->containers->insert(result);
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#endif
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// TODO: atomic increment in concurrent case.
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memoryState->allocCount++;
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return result;
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}
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// TODO: shall we do padding for alignment?
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uint32_t ObjectSize(const ObjHeader* obj) {
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const TypeInfo* type_info = obj->type_info();
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if (type_info->instanceSize_ < 0) {
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// An array.
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return ArrayDataSizeBytes(obj->array()) + sizeof(ArrayHeader);
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} else {
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return type_info->instanceSize_ + sizeof(ObjHeader);
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}
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}
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void FreeContainer(ContainerHeader* header) {
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RuntimeAssert(!isPermanent(header), "this kind of container shalln't be freed");
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#if TRACE_MEMORY
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fprintf(stderr, "<<< free %p\n", header);
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memoryState->containers->erase(header);
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if (isFreeable(header)) {
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fprintf(stderr, "<<< free %p\n", header);
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memoryState->containers->erase(header);
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}
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#endif
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header->ref_count_ = CONTAINER_TAG_INVALID;
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#if USE_GC
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if (memoryState->toFree)
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if (memoryState->toFree && isFreeable(header))
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memoryState->toFree->erase(header);
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#endif
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// Now let's clean all object's fields in this container.
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// TODO: this is gross hack, relying on the fact that we now only alloc
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// ArenaContainer and ObjectContainer, which both have single element.
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ObjHeader* obj = reinterpret_cast<ObjHeader*>(header + 1);
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const TypeInfo* typeInfo = obj->type_info();
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// We use *local* versions as no other threads could see dead objects.
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for (int index = 0; index < typeInfo->objOffsetsCount_; index++) {
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ObjHeader** location = reinterpret_cast<ObjHeader**>(
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reinterpret_cast<uintptr_t>(obj + 1) + typeInfo->objOffsets_[index]);
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UpdateLocalRef(location, nullptr);
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}
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// Object arrays are *special*.
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if (typeInfo == theArrayTypeInfo) {
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ArrayHeader* array = obj->array();
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ReleaseLocalRefs(ArrayAddressOfElementAt(array, 0), array->count_);
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for (int index = 0; index < header->objectCount_; index++) {
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const TypeInfo* typeInfo = obj->type_info();
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// We use *local* versions as no other threads could see dead objects.
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for (int index = 0; index < typeInfo->objOffsetsCount_; index++) {
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ObjHeader** location = reinterpret_cast<ObjHeader**>(
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reinterpret_cast<uintptr_t>(obj + 1) + typeInfo->objOffsets_[index]);
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UpdateLocalRef(location, nullptr);
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}
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// Object arrays are *special*.
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if (typeInfo == theArrayTypeInfo) {
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ArrayHeader* array = obj->array();
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ReleaseLocalRefs(ArrayAddressOfElementAt(array, 0), array->count_);
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}
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obj = reinterpret_cast<ObjHeader*>(reinterpret_cast<uintptr_t>(obj) + ObjectSize(obj));
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}
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// And release underlying memory.
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// TODO: atomic decrement in concurrent case.
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if (isFreeable(header)) {
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// TODO: atomic decrement in concurrent case.
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#if CONCURRENT
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#error "Atomic update of allocCount"
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#error "Atomic update of allocCount"
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#endif
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memoryState->allocCount--;
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free(header);
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memoryState->allocCount--;
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freeMemory(header);
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}
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}
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#if USE_GC
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void FreeContainerNoRef(ContainerHeader* header) {
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RuntimeAssert(!isPermanent(header), "this kind of container shalln't be freed");
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RuntimeAssert(isFreeable(header), "this kind of container shalln't be freed");
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#if TRACE_MEMORY
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fprintf(stderr, "<<< free %p\n", header);
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memoryState->containers->erase(header);
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#endif
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header->ref_count_ = CONTAINER_TAG_INVALID;
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#if USE_GC
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if (memoryState->toFree)
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memoryState->toFree->erase(header);
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#endif
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memoryState->allocCount--;
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free(header);
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freeMemory(header);
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}
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#endif
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ArenaContainer::ArenaContainer(uint32_t size) {
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ArenaContainerHeader* header =
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static_cast<ArenaContainerHeader*>(AllocContainer(size + sizeof(ArenaContainerHeader)));
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header_ = header;
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// header->ref_count_ is zero initialized by AllocContainer().
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header->current_ =
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reinterpret_cast<uint8_t*>(header_) + sizeof(ArenaContainerHeader);
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header->end_ = header->current_ + size;
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}
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void ObjectContainer::Init(const TypeInfo* type_info) {
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RuntimeAssert(type_info->instanceSize_ >= 0, "Must be an object");
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uint32_t alloc_size =
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sizeof(ContainerHeader) + sizeof(ObjHeader) + type_info->instanceSize_;
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header_ = AllocContainer(alloc_size);
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if (header_) {
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// header->ref_count_ is zero initialized by AllocContainer().
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// One object in this container.
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header_->objectCount_ = 1;
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// header->refCount_ is zero initialized by AllocContainer().
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SetMeta(GetPlace(), type_info);
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#if TRACE_MEMORY
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fprintf(stderr, "object at %p\n", GetPlace());
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@@ -274,7 +316,9 @@ void ArrayContainer::Init(const TypeInfo* type_info, uint32_t elements) {
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header_ = AllocContainer(alloc_size);
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RuntimeAssert(header_ != nullptr, "Cannot alloc memory");
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if (header_) {
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// header->ref_count_ is zero initialized by AllocContainer().
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// One object in this container.
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header_->objectCount_ = 1;
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// header->refCount_ is zero initialized by AllocContainer().
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GetPlace()->count_ = elements;
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SetMeta(GetPlace()->obj(), type_info);
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#if TRACE_MEMORY
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@@ -283,25 +327,73 @@ void ArrayContainer::Init(const TypeInfo* type_info, uint32_t elements) {
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}
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}
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ObjHeader* ArenaContainer::PlaceObject(const TypeInfo* type_info) {
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RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
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uint32_t size = type_info->instanceSize_ + sizeof(ObjHeader);
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ObjHeader* result = reinterpret_cast<ObjHeader*>(Place(size));
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if (!result) {
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return nullptr;
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void ArenaContainer::Init() {
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allocContainer(1024);
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}
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void ArenaContainer::Deinit() {
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auto chunk = currentChunk_;
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while (chunk != nullptr) {
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auto toRemove = chunk;
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// FreeContainer() doesn't release memory when CONTAINER_TAG_STACK is set.
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FreeContainer(chunk->asHeader());
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chunk = chunk->next;
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freeMemory(toRemove);
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}
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SetMeta(result, type_info);
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}
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bool ArenaContainer::allocContainer(container_size_t minSize) {
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auto size = minSize + sizeof(ContainerHeader) + sizeof(ContainerChunk);
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size = alignUp(size, kContainerAlignment);
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ContainerChunk* result = allocMemory<ContainerChunk>(size);
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RuntimeAssert(result != nullptr, "Cannot alloc memory");
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if (result == nullptr) return false;
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result->next = currentChunk_;
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result->asHeader()->refCount_ = (CONTAINER_TAG_STACK | CONTAINER_TAG_INCREMENT);
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currentChunk_ = result;
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current_ = reinterpret_cast<uint8_t*>(result->asHeader() + 1);
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end_ = reinterpret_cast<uint8_t*>(result) + size;
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return true;
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}
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void* ArenaContainer::place(container_size_t size) {
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size = alignUp(size, kObjectAlignment);
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// Fast path.
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if (current_ + size < end_) {
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void* result = current_;
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current_ += size;
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return result;
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}
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if (!allocContainer(size)) {
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return nullptr;
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}
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void* result = current_;
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current_ += size;
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RuntimeAssert(current_ <= end_, "Must not overflow");
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return result;
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}
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ArrayHeader* ArenaContainer::PlaceArray(const TypeInfo* type_info, int count) {
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ObjHeader* ArenaContainer::PlaceObject(const TypeInfo* type_info) {
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RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
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uint32_t size = type_info->instanceSize_ + sizeof(ObjHeader);
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ObjHeader* result = reinterpret_cast<ObjHeader*>(place(size));
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if (!result) {
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return nullptr;
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}
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currentChunk_->asHeader()->objectCount_++;
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setMeta(result, type_info);
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return result;
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}
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ArrayHeader* ArenaContainer::PlaceArray(const TypeInfo* type_info, uint32_t count) {
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RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
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uint32_t size = sizeof(ArrayHeader) - type_info->instanceSize_ * count;
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ArrayHeader* result = reinterpret_cast<ArrayHeader*>(Place(size));
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container_size_t size = sizeof(ArrayHeader) - type_info->instanceSize_ * count;
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ArrayHeader* result = reinterpret_cast<ArrayHeader*>(place(size));
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if (!result) {
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return nullptr;
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}
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SetMeta(result->obj(), type_info);
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currentChunk_->asHeader()->objectCount_++;
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setMeta(result->obj(), type_info);
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result->count_ = count;
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return result;
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}
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@@ -384,6 +476,8 @@ void DeinitMemory() {
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#if USE_GC
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GarbageCollect();
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delete memoryState->toFree;
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memoryState->toFree = nullptr;
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#endif // USE_GC
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if (memoryState->allocCount > 0) {
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@@ -399,20 +493,28 @@ void DeinitMemory() {
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memoryState = nullptr;
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}
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// Now we ignore all placement hints and always allocate heap space for new object.
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OBJ_GETTER(AllocInstance, const TypeInfo* type_info, PlacementHint hint) {
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ObjHeader* ArenaAllocInstance(const TypeInfo* type_info, ObjHeader** auxSlot) {
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RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
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return initedArena(auxSlot)->PlaceObject(type_info);
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}
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OBJ_GETTER(AllocInstance, const TypeInfo* type_info) {
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RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
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RETURN_OBJ(ObjectContainer(type_info).GetPlace());
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}
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OBJ_GETTER(AllocArrayInstance,
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const TypeInfo* type_info, PlacementHint hint, uint32_t elements) {
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ObjHeader* ArenaAllocArrayInstance(
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const TypeInfo* type_info, uint32_t elements, ObjHeader** auxSlot) {
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RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
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return initedArena(auxSlot)->PlaceArray(type_info, elements)->obj();
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}
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OBJ_GETTER(AllocArrayInstance, const TypeInfo* type_info, uint32_t elements) {
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RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
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RETURN_OBJ(ArrayContainer(type_info, elements).GetPlace()->obj());
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}
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OBJ_GETTER(AllocStringInstance,
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PlacementHint hint, const char* data, uint32_t length) {
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OBJ_GETTER(AllocStringInstance, const char* data, uint32_t length) {
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ArrayHeader* array = ArrayContainer(theStringTypeInfo, length).GetPlace();
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memcpy(
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ByteArrayAddressOfElementAt(array, 0),
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@@ -422,8 +524,7 @@ OBJ_GETTER(AllocStringInstance,
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}
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||||
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OBJ_GETTER(InitInstance,
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ObjHeader** location, const TypeInfo* type_info, PlacementHint hint,
|
||||
void (*ctor)(ObjHeader*)) {
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||||
ObjHeader** location, const TypeInfo* type_info, void (*ctor)(ObjHeader*)) {
|
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ObjHeader* sentinel = reinterpret_cast<ObjHeader*>(1);
|
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ObjHeader* value;
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// Wait until other initializers.
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||||
@@ -438,7 +539,7 @@ OBJ_GETTER(InitInstance,
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RETURN_OBJ(value);
|
||||
}
|
||||
|
||||
AllocInstance(type_info, hint, OBJ_RESULT);
|
||||
AllocInstance(type_info, OBJ_RESULT);
|
||||
ObjHeader* object = *OBJ_RESULT;
|
||||
UpdateGlobalRef(location, object);
|
||||
try {
|
||||
@@ -523,6 +624,15 @@ void UpdateGlobalRef(ObjHeader** location, const ObjHeader* object) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void LeaveFrame(ObjHeader** start, int count) {
|
||||
ReleaseLocalRefs(start + 1, count - 1);
|
||||
if (*start != nullptr) {
|
||||
auto arena = initedArena(start);
|
||||
arena->Deinit();
|
||||
freeMemory(arena);
|
||||
}
|
||||
}
|
||||
|
||||
void ReleaseLocalRefs(ObjHeader** start, int count) {
|
||||
#if TRACE_MEMORY
|
||||
fprintf(stderr, "ReleaseLocalRefs %p .. %p\n", start, start + count);
|
||||
@@ -623,7 +733,7 @@ void GarbageCollect() {
|
||||
memoryState->toFree->clear();
|
||||
|
||||
for (auto header : toRemove) {
|
||||
RuntimeAssert((header->ref_count_ & CONTAINER_TAG_SEEN) != 0, "Must be not seen");
|
||||
RuntimeAssert((header->refCount_ & CONTAINER_TAG_SEEN) != 0, "Must be not seen");
|
||||
FreeContainerNoRef(header);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user