Pseudocode: Implement computation of expected type predicates

This commit is contained in:
Alexey Sedunov
2014-06-23 14:02:22 +04:00
parent 50228fa085
commit 5e2c2b4eca
87 changed files with 1154 additions and 803 deletions
@@ -0,0 +1,65 @@
== Bar ==
class Bar {
}
---------------------
L0:
1 <START>
L1:
<END> NEXT:[<SINK>]
error:
<ERROR> PREV:[]
sink:
<SINK> PREV:[<ERROR>, <END>]
=====================
== Foo ==
class Foo() {
fun Bar.invoke() {}
}
---------------------
L0:
1 <START>
L1:
<END> NEXT:[<SINK>]
error:
<ERROR> PREV:[]
sink:
<SINK> PREV:[<ERROR>, <END>]
=====================
== invoke ==
fun Bar.invoke() {}
---------------------
L0:
1 <START>
2 mark({})
read (Unit)
L1:
1 <END> NEXT:[<SINK>]
error:
<ERROR> PREV:[]
sink:
<SINK> PREV:[<ERROR>, <END>]
=====================
== foobar ==
fun foobar(f: Foo) {
Bar().f()
}
---------------------
L0:
1 <START>
v(f: Foo)
magic(f: Foo) -> <v0>
w(f|<v0>)
2 mark({ Bar().f() })
mark(Bar().f())
r(f) -> <v1>
mark(Bar())
call(Bar, <init>) -> <v2>
mark(f())
call(f, invoke|<v1>, <v2>) -> <v3>
L1:
1 <END> NEXT:[<SINK>]
error:
<ERROR> PREV:[]
sink:
<SINK> PREV:[<ERROR>, <END>]
=====================
@@ -0,0 +1,10 @@
class Bar {
}
class Foo() {
fun Bar.invoke() {}
}
fun foobar(f: Foo) {
Bar().f()
}
@@ -0,0 +1,26 @@
== Bar ==
class Bar {
}
---------------------
=====================
== Foo ==
class Foo() {
fun Bar.invoke() {}
}
---------------------
=====================
== invoke ==
fun Bar.invoke() {}
---------------------
=====================
== foobar ==
fun foobar(f: Foo) {
Bar().f()
}
---------------------
Bar() <v2>: Bar NEW()
f <v1>: Foo NEW()
f() <v3>: * NEW(<v1>, <v2>)
Bar().f() <v3>: * COPY
{ Bar().f() } <v3>: * COPY
=====================
@@ -4,7 +4,7 @@ fun foo(a: Int, b: Int) {
}
}
---------------------
a <v2> NEW()
b <v3> NEW()
a == b <v4> NEW(<v2>, <v3>)
a <v2>: OR{{<: Any}, {<: Any}} NEW()
b <v3>: {<: Any?} NEW()
a == b <v4>: Boolean NEW(<v2>, <v3>)
=====================
@@ -4,8 +4,8 @@ fun foo() {
i++
}
---------------------
1 <v0> NEW()
i <v1> NEW()
i++ <v1> COPY
{ var i = 1 i++ } <v1> COPY
1 <v0>: Int NEW()
i <v1>: Int NEW()
i++ <v1>: Int COPY
{ var i = 1 i++ } <v1>: Int COPY
=====================
@@ -3,7 +3,7 @@ fun foo(f: () -> Unit) {
f()
}
---------------------
f <v1> NEW()
f() <v2> NEW(<v1>)
{ f() } <v2> COPY
f <v1>: {<: () -> Unit} NEW()
f() <v2>: * NEW(<v1>)
{ f() } <v2>: * COPY
=====================
@@ -3,7 +3,7 @@ fun neq(a: Int, b: Int) {
if (a != b) {}
}
---------------------
a <v2> NEW()
b <v3> NEW()
a != b <v4> NEW(<v2>, <v3>)
a <v2>: OR{{<: Any}, {<: Any}} NEW()
b <v3>: {<: Any?} NEW()
a != b <v4>: Boolean NEW(<v2>, <v3>)
=====================