Replace 'class object' with 'default object' in renderers and test data

Includes changes to decompiled text
Old syntax is used in builtins and project code for now
This commit is contained in:
Pavel V. Talanov
2015-03-06 12:51:59 +03:00
parent 28ed30bcb3
commit 59f192ef90
794 changed files with 1120 additions and 1109 deletions
@@ -2,7 +2,7 @@
import kotlin.platform.platformStatic
class A {
class object {
default object {
platformStatic fun a1() {
}
@@ -28,7 +28,7 @@ class A {
}
trait B {
class object {
default object {
<!PLATFORM_STATIC_NOT_IN_OBJECT!>platformStatic fun a1()<!> {
}
@@ -16,7 +16,7 @@ internal final class A {
public open override /*1*/ /*fake_override*/ fun toString(): kotlin.String
}
internal class object Default {
internal default object Default {
private constructor Default()
kotlin.platform.platformStatic() internal final fun a1(): kotlin.Unit
public open override /*1*/ /*fake_override*/ fun equals(/*0*/ other: kotlin.Any?): kotlin.Boolean
@@ -40,7 +40,7 @@ internal trait B {
public open override /*1*/ /*fake_override*/ fun toString(): kotlin.String
}
internal class object Default {
internal default object Default {
private constructor Default()
kotlin.platform.platformStatic() internal final fun a1(): kotlin.Unit
public open override /*1*/ /*fake_override*/ fun equals(/*0*/ other: kotlin.Any?): kotlin.Boolean
@@ -7,7 +7,7 @@ open class B {
}
class A {
class object : B() {
default object : B() {
var p1:Int = 1
[platformStatic] set(p: Int) {
p1 = 1
@@ -20,7 +20,7 @@ internal final class A {
public open override /*1*/ /*fake_override*/ fun toString(): kotlin.String
}
internal class object Default : B {
internal default object Default : B {
private constructor Default()
kotlin.platform.platformStatic() public open override /*1*/ val base1: kotlin.Int = 0
public open override /*1*/ val base2: kotlin.Int = 0