Merge AbstractIterator and SequenceBuilder, remove hasNext call from next.

This commit is contained in:
Ilya Gorbunov
2017-01-13 05:58:48 +03:00
parent 141ad43039
commit 560c184fd4
@@ -47,7 +47,7 @@ public abstract class SequenceBuilder<in T> internal constructor() {
internal fun <T> buildIteratorImpl(builderAction: suspend SequenceBuilder<T>.() -> Unit): Iterator<T> {
val iterator = YieldingIterator<T>()
iterator.nextStep = builderAction.createCoroutine(receiver = iterator.builder, completion = iterator)
iterator.nextStep = builderAction.createCoroutine(receiver = iterator, completion = iterator)
return iterator
}
@@ -55,49 +55,51 @@ internal fun <T> buildIteratorImpl(builderAction: suspend SequenceBuilder<T>.()
private typealias State = Int
private const val State_Failed: State = 0
private const val State_Done: State = 1
private const val State_NotReady: State = 0
private const val State_ManyReady: State = 1
private const val State_Ready: State = 2
private const val State_ManyReady: State = 3
private const val State_NotReady: State = 4
private const val State_Done: State = 3
private const val State_Failed: State = 4
/**
* A base class to simplify implementing iterators so that implementations only have to implement [computeNext]
* to implement the iterator, calling [done] when the iteration is complete.
*/
// TODO: Merge to kotlin.collections.AbstractIterator
private abstract class AbstractIterator<T>: Iterator<T> {
private class YieldingIterator<T> : SequenceBuilder<T>(), Iterator<T>, Continuation<Unit> {
private var state = State_NotReady
private var nextValue: Any? = null
private var nextValue: T? = null
private var nextIterator: Iterator<T>? = null
var nextStep: Continuation<Unit>? = null
override fun hasNext(): Boolean {
require(state != State_Failed)
while (true) {
when (state) {
State_Failed,
State_NotReady -> {}
State_ManyReady ->
if (nextIterator!!.hasNext()) return true else nextIterator = null
State_Done -> return false
State_Ready -> return true
State_ManyReady -> if ((nextValue as Iterator<*>).hasNext()) return true
State_NotReady -> {}
else -> throw unexpectedState()
}
state = State_Failed
computeNext()
val step = nextStep!!
nextStep = null
step.resume(Unit)
}
}
override fun next(): T {
if (!hasNext()) throw NoSuchElementException()
override tailrec fun next(): T {
when (state) {
State_Ready -> {
state = State_NotReady
return nextValue as T
}
State_NotReady -> if (!hasNext()) throw NoSuchElementException() else return next()
State_ManyReady -> {
val iterator = nextValue as Iterator<T>
val iterator = nextIterator!!
return iterator.next()
}
State_Ready -> {
state = State_NotReady
val result = nextValue as T
nextValue = null
return result
}
State_Done -> throw NoSuchElementException()
else -> throw unexpectedState()
}
}
@@ -105,80 +107,31 @@ private abstract class AbstractIterator<T>: Iterator<T> {
private fun unexpectedState(): Throwable = IllegalStateException("Unexpected state of the iterator: $state")
/**
* Computes the next item in the iterator.
*
* This callback method should call one of these two methods:
*
* * [setNext] with the next value of the iteration
* * [done] to indicate there are no more elements
*
* Failure to call either method will result in the iteration terminating with a failed state
*/
abstract protected fun computeNext(): Unit
/**
* Sets the next value in the iteration, called from the [computeNext] function
*/
protected fun setNext(value: T): Unit {
suspend override fun yield(value: T) {
nextValue = value
state = State_Ready
}
/**
* Sets the iterator to retrieve the next values from, called from the [computeNext] function
*/
protected fun setNextMultiple(iterator: Iterator<T>): Unit {
nextValue = iterator
state = State_ManyReady
}
/**
* Sets the state to done so that the iteration terminates.
*/
protected fun done() {
state = State_Done
}
}
private class YieldingIterator<T> : AbstractIterator<T>(), Continuation<Unit> {
var nextStep: Continuation<Unit>? = null
override fun computeNext() {
val step = nextStep!!
nextStep = null
step.resume(Unit)
}
val builder: SequenceBuilder<T> = object : SequenceBuilder<T>() {
suspend override fun yield(value: T) {
setNext(value)
return CoroutineIntrinsics.suspendCoroutineOrReturn { c ->
nextStep = c
CoroutineIntrinsics.SUSPENDED
}
return CoroutineIntrinsics.suspendCoroutineOrReturn { c ->
nextStep = c
CoroutineIntrinsics.SUSPENDED
}
}
suspend override fun yieldAll(iterator: Iterator<T>) {
if (!iterator.hasNext()) return
setNextMultiple(iterator)
return CoroutineIntrinsics.suspendCoroutineOrReturn { c ->
nextStep = c
CoroutineIntrinsics.SUSPENDED
}
suspend override fun yieldAll(iterator: Iterator<T>) {
if (!iterator.hasNext()) return
nextIterator = iterator
state = State_ManyReady
return CoroutineIntrinsics.suspendCoroutineOrReturn { c ->
nextStep = c
CoroutineIntrinsics.SUSPENDED
}
}
// Completion continuation implementation
override fun resume(value: Unit) {
done()
state = State_Done
}
override fun resumeWithException(exception: Throwable) {
throw exception // just rethrow
}
}