Simplify working with values in interop

* Access primitive interop array elements and struct fields without `.value`
* Simplify C*Var* interop types names
This commit is contained in:
Svyatoslav Scherbina
2017-03-30 17:19:28 +03:00
committed by SvyatoslavScherbina
parent f94a47518a
commit 50c3be3fc2
29 changed files with 1070 additions and 627 deletions
+10 -10
View File
@@ -4,17 +4,17 @@ fun main(args: Array<String>) {
memScoped {
val count = 5
val values = allocArray<CInt32Var>(count)
values[0].value = 14
values[1].value = 12
values[2].value = 9
values[3].value = 13
values[4].value = 8
val values = allocArray<IntVar>(count)
values[0] = 14
values[1] = 12
values[2] = 9
values[3] = 13
values[4] = 8
cstdlib.qsort(values, count.toLong(), CInt32Var.size, staticCFunction(::comparator))
cstdlib.qsort(values, count.toLong(), IntVar.size, staticCFunction(::comparator))
for (i in 0 .. count - 1) {
print(values[i].value)
print(values[i])
print(" ")
}
println()
@@ -22,8 +22,8 @@ fun main(args: Array<String>) {
}
private fun comparator(a: COpaquePointer?, b: COpaquePointer?): Int {
val aValue = a!!.reinterpret<CInt32Var>().pointed.value
val bValue = b!!.reinterpret<CInt32Var>().pointed.value
val aValue = a!!.reinterpret<IntVar>()[0]
val bValue = b!!.reinterpret<IntVar>()[0]
return (aValue - bValue)
}