Pseudocode: Add debug information to magic instructions

This commit is contained in:
Alexey Sedunov
2014-06-26 13:06:28 +04:00
parent d636d362b7
commit 4707f4a5e9
125 changed files with 1204 additions and 1157 deletions
@@ -6,13 +6,13 @@ fun foo() {
use(a)
}
---------------------
1 <v0>: Int NEW: r(1) -> <v0>
a <v1>: Int NEW: r(a) -> <v1>
1 <v0>: Int NEW: r(1) -> <v0>
a <v1>: Int NEW: r(a) -> <v1>
use(a) <v2>: * NEW: call(use(a), use|<v1>) -> <v2>
2 <v3>: Int NEW: r(2) -> <v3>
a <v4>: Int NEW: r(a) -> <v4>
2 <v3>: Int NEW: r(2) -> <v3>
a <v4>: Int NEW: r(a) -> <v4>
use(a) <v5>: * NEW: call(use(a), use|<v4>) -> <v5>
{ var a = 1 use(a) a = 2 use(a) } <v5>: * COPY
{ var a = 1 use(a) a = 2 use(a) } <v5>: * COPY
=====================
== bar ==
fun bar() {
@@ -25,6 +25,6 @@ fun bar() {
== use ==
fun use(a: Int) = a
---------------------
<v0>: Int NEW: magic(a: Int) -> <v0>
a <v1>: Int NEW: r(a) -> <v1>
=====================
<v0>: Int NEW: magic[FAKE_INITIALIZER](a: Int) -> <v0>
a <v1>: Int NEW: r(a) -> <v1>
=====================