Pseudocode: Add debug information to magic instructions
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@@ -18,19 +18,19 @@ fun get(_this: Any, p: PropertyMetadata): Int = 0
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L0:
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1 <START>
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v(_this: Any)
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magic(_this: Any) -> <v0>
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magic[FAKE_INITIALIZER](_this: Any) -> <v0>
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w(_this|<v0>)
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v(p: PropertyMetadata)
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magic(p: PropertyMetadata) -> <v1>
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magic[FAKE_INITIALIZER](p: PropertyMetadata) -> <v1>
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w(p|<v1>)
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r(0) -> <v2>
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ret(*|<v2>) L1
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L1:
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<END> NEXT:[<SINK>]
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<END> NEXT:[<SINK>]
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error:
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<ERROR> PREV:[]
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<ERROR> PREV:[]
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sink:
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<SINK> PREV:[<ERROR>, <END>]
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<SINK> PREV:[<ERROR>, <END>]
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=====================
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== a ==
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val a = Delegate()
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