[VISUALIZER] Change result of psi render according to new test data
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TeamCityServer
parent
3e66d12bef
commit
4259ad2d84
@@ -2,8 +2,10 @@
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//constructor annotation/Target(vararg annotation/AnnotationTarget)
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//│ enum class annotation/AnnotationTarget: Enum<annotation/AnnotationTarget>
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//│ │ enum entry annotation/AnnotationTarget.EXPRESSION
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//│ │ │
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@Target(AnnotationTarget.EXPRESSION)
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//│ │ │ enum class annotation/AnnotationTarget: Enum<annotation/AnnotationTarget>
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//│ │ │ │ enum entry annotation/AnnotationTarget.LOCAL_VARIABLE
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//│ │ │ │ │
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@Target(AnnotationTarget.EXPRESSION, AnnotationTarget.LOCAL_VARIABLE)
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//constructor annotation/Retention(annotation/AnnotationRetention = ...)
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//│ enum class annotation/AnnotationRetention: Enum<annotation/AnnotationRetention>
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//│ │ enum entry annotation/AnnotationRetention.SOURCE
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@@ -40,14 +42,12 @@ fun foo(arg: Int): Int {
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return 42
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}
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data class Two(x: Int, y: Int)
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data class Two(val x: Int, val y: Int)
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fun bar(two: Two) {
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// constructor Ann()
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// │ [ERROR : component1() return type]
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// │ │ constructor Ann()
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// │ │ │ [ERROR : component2() return type]
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// │ │ │ │ bar.two: Two
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// │ constructor Ann()
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// │ Int │ Int bar.two: Two
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// │ │ │ │ │
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val (@Ann x, @Ann y) = two
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}
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+11
-13
@@ -1,25 +1,23 @@
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// FIR_IGNORE
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// WITH_RUNTIME
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// Int
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// │ distance.x: Int
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// │ │ fun (Int).plus(Int): Int
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// │ │ │ distance.y: Int
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// │ │ │ │
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infix fun distance(x: Int, y: Int) = x + y
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// fun (Int).plus(Int): Int
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// Int │ distance.y: Int
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// │ │ │
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infix fun Int.distance(y: Int) = this + y
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// [ERROR: unknown type]
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// Int
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// │ Int
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// │ │ [ERROR: not resolved]
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// │ │ fun Int.distance(Int): Int
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// │ │ │ Int
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// │ │ │ │
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fun test(): Int = 3 distance 4
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// Int
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// │ fun distance(Int, Int): Int
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// │ │ Int
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// │ │ │ Int
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// │ │ │ │
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fun testRegular(): Int = distance(3, 4)
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// │ Int
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// │ │ fun Int.distance(Int): Int
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// │ │ │ Int
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// │ │ │ │
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fun testRegular(): Int = 3.distance(4)
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class My(var x: Int) {
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// Int
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@@ -19,10 +19,9 @@ fun withLocals(p: Int): Int {
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// │ fun (Int).plus(Int): Int
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// │ │ fun ((Int, Int) -> Int).invoke(Int, Int): Int
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// │ │ │ withLocals.sum.y: Int
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// │ │ │ │ fun (Int).plus(Int): Int
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// │ │ │ │ │ withLocals.sum.z: Int
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// │ │ │ │ │ │
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return x + f(y + z)
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// │ │ │ │ withLocals.sum.z: Int
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// │ │ │ │ │
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return x + f(y, z)
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}
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// Int constructor Any()
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