corrected creatures example

This commit is contained in:
Pavel Talanov
2012-02-10 15:43:54 +04:00
parent 1bc6111f04
commit 41db715424
@@ -187,7 +187,6 @@ class CanvasState(val canvas : Canvas) {
var dragOff = Vector() var dragOff = Vector()
val interval = 1000 / 30 val interval = 1000 / 30
{ {
jq(canvas).mousedown { jq(canvas).mousedown {
valid = false valid = false
@@ -224,20 +223,11 @@ class CanvasState(val canvas : Canvas) {
valid = false valid = false
} }
jq(canvas).resize {
updateSize()
}
setInterval({ setInterval({
draw() draw()
}, interval) }, interval)
} }
fun updateSize() {
width = canvas.width
height = canvas.height
}
fun mousePos(e : MouseEvent) : Vector { fun mousePos(e : MouseEvent) : Vector {
var offset = Vector() var offset = Vector()
var element : DomElement? = canvas var element : DomElement? = canvas