Add more details about bit shift operations #KT-41112

This commit is contained in:
Abduqodiri Qurbonzoda
2020-09-14 00:06:57 +03:00
committed by Abduqodiri Qurbonzoda
parent 1c0ac850e8
commit 36e6247125
9 changed files with 219 additions and 26 deletions
@@ -844,17 +844,32 @@ public class Int private constructor() : Number(), Comparable<Int> {
/** Returns the negative of this value. */
public inline operator fun unaryMinus(): Int = 0 - this
/** Shifts this value left by the [bitCount] number of bits. */
/**
* Shifts this value left by the [bitCount] number of bits.
*
* Note that only the five lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..31`.
*/
@WasmInstruction(WasmInstruction.I32_SHL)
public infix fun shl(bitCount: Int): Int =
implementedAsIntrinsic
/** Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with copies of the sign bit. */
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with copies of the sign bit.
*
* Note that only the five lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..31`.
*/
@WasmInstruction(WasmInstruction.I32_SHR_S)
public infix fun shr(bitCount: Int): Int =
implementedAsIntrinsic
/** Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with zeros. */
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with zeros.
*
* Note that only the five lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..31`.
*/
@WasmInstruction(WasmInstruction.I32_SHR_U)
public infix fun ushr(bitCount: Int): Int =
implementedAsIntrinsic
@@ -1233,15 +1248,30 @@ public class Long private constructor() : Number(), Comparable<Long> {
// return LongRange(this, other.toLong())
// }
/** Shifts this value left by the [bitCount] number of bits. */
/**
* Shifts this value left by the [bitCount] number of bits.
*
* Note that only the six lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..63`.
*/
public inline infix fun shl(bitCount: Int): Long =
wasm_i64_shl(this, bitCount.toLong())
/** Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with copies of the sign bit. */
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with copies of the sign bit.
*
* Note that only the six lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..63`.
*/
public inline infix fun shr(bitCount: Int): Long =
wasm_i64_shr_s(this, bitCount.toLong())
/** Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with zeros. */
/**
* Shifts this value right by the [bitCount] number of bits, filling the leftmost bits with zeros.
*
* Note that only the six lowest-order bits of the [bitCount] are used as the shift distance.
* The shift distance actually used is therefore always in the range `0..63`.
*/
public inline infix fun ushr(bitCount: Int): Long =
wasm_i64_shr_u(this, bitCount.toLong())