[NI] Turn off KnownTypeParameterSubstitutor for NI
The main consequence of it is that TYPE_MISMATCH range for control structures became wider. Also, for extra safety, don't change behaviour of OI.
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+3
-3
@@ -142,10 +142,10 @@ fun getStringLength(obj : Any) : Char? {
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}
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fun toInt(i: Int?): Int = if (i != null) <!DEBUG_INFO_SMARTCAST!>i<!> else 0
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fun illegalWhenBody(a: Any): Int = <!NO_ELSE_IN_WHEN!>when<!>(a) {
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fun illegalWhenBody(a: Any): Int = <!NI;TYPE_MISMATCH!><!NO_ELSE_IN_WHEN!>when<!>(a) {
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is Int -> <!DEBUG_INFO_SMARTCAST!>a<!>
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is String -> <!TYPE_MISMATCH!>a<!>
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}
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is String -> <!OI;TYPE_MISMATCH!>a<!>
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}<!>
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fun illegalWhenBlock(a: Any): Int {
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when(a) {
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is Int -> return <!DEBUG_INFO_SMARTCAST!>a<!>
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