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Omit Unit return type Refactor handling of Unit type: extract separate object UnitType
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@@ -1,8 +1,8 @@
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open class A() {
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open fun a() : Unit {
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open fun a() {
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}
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}
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class B() : A() {
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override fun a() : Unit {
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override fun a() {
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}
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}
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