Removed inline annotation from downTo functions

This commit is contained in:
Mikhael Bogdanov
2013-11-20 14:05:36 +04:00
parent 0e0f950140
commit 16f554b6bf
2 changed files with 50 additions and 50 deletions
+49 -49
View File
@@ -6,198 +6,198 @@ package kotlin
//
public inline fun Byte.downTo(to: Byte): ByteProgression {
public fun Byte.downTo(to: Byte): ByteProgression {
return ByteProgression(this, to, -1)
}
public inline fun Byte.downTo(to: Char): CharProgression {
public fun Byte.downTo(to: Char): CharProgression {
return CharProgression(this.toChar(), to, -1)
}
public inline fun Byte.downTo(to: Short): ShortProgression {
public fun Byte.downTo(to: Short): ShortProgression {
return ShortProgression(this.toShort(), to, -1)
}
public inline fun Byte.downTo(to: Int): IntProgression {
public fun Byte.downTo(to: Int): IntProgression {
return IntProgression(this.toInt(), to, -1)
}
public inline fun Byte.downTo(to: Long): LongProgression {
public fun Byte.downTo(to: Long): LongProgression {
return LongProgression(this.toLong(), to, -1.toLong())
}
public inline fun Byte.downTo(to: Float): FloatProgression {
public fun Byte.downTo(to: Float): FloatProgression {
return FloatProgression(this.toFloat(), to, -1.toFloat())
}
public inline fun Byte.downTo(to: Double): DoubleProgression {
public fun Byte.downTo(to: Double): DoubleProgression {
return DoubleProgression(this.toDouble(), to, -1.0)
}
public inline fun Char.downTo(to: Byte): CharProgression {
public fun Char.downTo(to: Byte): CharProgression {
return CharProgression(this, to.toChar(), -1)
}
public inline fun Char.downTo(to: Char): CharProgression {
public fun Char.downTo(to: Char): CharProgression {
return CharProgression(this, to, -1)
}
public inline fun Char.downTo(to: Short): ShortProgression {
public fun Char.downTo(to: Short): ShortProgression {
return ShortProgression(this.toShort(), to, -1)
}
public inline fun Char.downTo(to: Int): IntProgression {
public fun Char.downTo(to: Int): IntProgression {
return IntProgression(this.toInt(), to, -1)
}
public inline fun Char.downTo(to: Long): LongProgression {
public fun Char.downTo(to: Long): LongProgression {
return LongProgression(this.toLong(), to, -1.toLong())
}
public inline fun Char.downTo(to: Float): FloatProgression {
public fun Char.downTo(to: Float): FloatProgression {
return FloatProgression(this.toFloat(), to, -1.toFloat())
}
public inline fun Char.downTo(to: Double): DoubleProgression {
public fun Char.downTo(to: Double): DoubleProgression {
return DoubleProgression(this.toDouble(), to, -1.0)
}
public inline fun Short.downTo(to: Byte): ShortProgression {
public fun Short.downTo(to: Byte): ShortProgression {
return ShortProgression(this, to.toShort(), -1)
}
public inline fun Short.downTo(to: Char): ShortProgression {
public fun Short.downTo(to: Char): ShortProgression {
return ShortProgression(this, to.toShort(), -1)
}
public inline fun Short.downTo(to: Short): ShortProgression {
public fun Short.downTo(to: Short): ShortProgression {
return ShortProgression(this, to, -1)
}
public inline fun Short.downTo(to: Int): IntProgression {
public fun Short.downTo(to: Int): IntProgression {
return IntProgression(this.toInt(), to, -1)
}
public inline fun Short.downTo(to: Long): LongProgression {
public fun Short.downTo(to: Long): LongProgression {
return LongProgression(this.toLong(), to, -1.toLong())
}
public inline fun Short.downTo(to: Float): FloatProgression {
public fun Short.downTo(to: Float): FloatProgression {
return FloatProgression(this.toFloat(), to, -1.toFloat())
}
public inline fun Short.downTo(to: Double): DoubleProgression {
public fun Short.downTo(to: Double): DoubleProgression {
return DoubleProgression(this.toDouble(), to, -1.0)
}
public inline fun Int.downTo(to: Byte): IntProgression {
public fun Int.downTo(to: Byte): IntProgression {
return IntProgression(this, to.toInt(), -1)
}
public inline fun Int.downTo(to: Char): IntProgression {
public fun Int.downTo(to: Char): IntProgression {
return IntProgression(this, to.toInt(), -1)
}
public inline fun Int.downTo(to: Short): IntProgression {
public fun Int.downTo(to: Short): IntProgression {
return IntProgression(this, to.toInt(), -1)
}
public inline fun Int.downTo(to: Int): IntProgression {
public fun Int.downTo(to: Int): IntProgression {
return IntProgression(this, to, -1)
}
public inline fun Int.downTo(to: Long): LongProgression {
public fun Int.downTo(to: Long): LongProgression {
return LongProgression(this.toLong(), to, -1.toLong())
}
public inline fun Int.downTo(to: Float): FloatProgression {
public fun Int.downTo(to: Float): FloatProgression {
return FloatProgression(this.toFloat(), to, -1.toFloat())
}
public inline fun Int.downTo(to: Double): DoubleProgression {
public fun Int.downTo(to: Double): DoubleProgression {
return DoubleProgression(this.toDouble(), to, -1.0)
}
public inline fun Long.downTo(to: Byte): LongProgression {
public fun Long.downTo(to: Byte): LongProgression {
return LongProgression(this, to.toLong(), -1.toLong())
}
public inline fun Long.downTo(to: Char): LongProgression {
public fun Long.downTo(to: Char): LongProgression {
return LongProgression(this, to.toLong(), -1.toLong())
}
public inline fun Long.downTo(to: Short): LongProgression {
public fun Long.downTo(to: Short): LongProgression {
return LongProgression(this, to.toLong(), -1.toLong())
}
public inline fun Long.downTo(to: Int): LongProgression {
public fun Long.downTo(to: Int): LongProgression {
return LongProgression(this, to.toLong(), -1.toLong())
}
public inline fun Long.downTo(to: Long): LongProgression {
public fun Long.downTo(to: Long): LongProgression {
return LongProgression(this, to, -1.toLong())
}
public inline fun Long.downTo(to: Float): FloatProgression {
public fun Long.downTo(to: Float): FloatProgression {
return FloatProgression(this.toFloat(), to, -1.toFloat())
}
public inline fun Long.downTo(to: Double): DoubleProgression {
public fun Long.downTo(to: Double): DoubleProgression {
return DoubleProgression(this.toDouble(), to, -1.0)
}
public inline fun Float.downTo(to: Byte): FloatProgression {
public fun Float.downTo(to: Byte): FloatProgression {
return FloatProgression(this, to.toFloat(), -1.toFloat())
}
public inline fun Float.downTo(to: Char): FloatProgression {
public fun Float.downTo(to: Char): FloatProgression {
return FloatProgression(this, to.toFloat(), -1.toFloat())
}
public inline fun Float.downTo(to: Short): FloatProgression {
public fun Float.downTo(to: Short): FloatProgression {
return FloatProgression(this, to.toFloat(), -1.toFloat())
}
public inline fun Float.downTo(to: Int): FloatProgression {
public fun Float.downTo(to: Int): FloatProgression {
return FloatProgression(this, to.toFloat(), -1.toFloat())
}
public inline fun Float.downTo(to: Long): FloatProgression {
public fun Float.downTo(to: Long): FloatProgression {
return FloatProgression(this, to.toFloat(), -1.toFloat())
}
public inline fun Float.downTo(to: Float): FloatProgression {
public fun Float.downTo(to: Float): FloatProgression {
return FloatProgression(this, to, -1.toFloat())
}
public inline fun Float.downTo(to: Double): DoubleProgression {
public fun Float.downTo(to: Double): DoubleProgression {
return DoubleProgression(this.toDouble(), to, -1.0)
}
public inline fun Double.downTo(to: Byte): DoubleProgression {
public fun Double.downTo(to: Byte): DoubleProgression {
return DoubleProgression(this, to.toDouble(), -1.0)
}
public inline fun Double.downTo(to: Char): DoubleProgression {
public fun Double.downTo(to: Char): DoubleProgression {
return DoubleProgression(this, to.toDouble(), -1.0)
}
public inline fun Double.downTo(to: Short): DoubleProgression {
public fun Double.downTo(to: Short): DoubleProgression {
return DoubleProgression(this, to.toDouble(), -1.0)
}
public inline fun Double.downTo(to: Int): DoubleProgression {
public fun Double.downTo(to: Int): DoubleProgression {
return DoubleProgression(this, to.toDouble(), -1.0)
}
public inline fun Double.downTo(to: Long): DoubleProgression {
public fun Double.downTo(to: Long): DoubleProgression {
return DoubleProgression(this, to.toDouble(), -1.0)
}
public inline fun Double.downTo(to: Float): DoubleProgression {
public fun Double.downTo(to: Float): DoubleProgression {
return DoubleProgression(this, to.toDouble(), -1.0)
}
public inline fun Double.downTo(to: Double): DoubleProgression {
public fun Double.downTo(to: Double): DoubleProgression {
return DoubleProgression(this, to, -1.0)
}