[LC] rename ultraLightClasses to lightClassByPsi
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public final class UInt /* UInt*/ {
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private final int value;
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}
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public enum Foo /* Foo*/ {
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;
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private final int x;
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public final int getX();// getX()
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}
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public final class InlinedDelegate /* InlinedDelegate*/<T> {
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private T node;
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public final T getNode();// getNode()
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}
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public final class InlineInheritance /* InlineInheritance*/ {
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private final int v;
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public final int getV();// getV()
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public int getX();// getX()
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public int y();// y()
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}
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