FIR CFA: rewrite handling of try-catch-finally

The result is the same, but it should now be much clearer what the
shortcomings of the current implementation are.
This commit is contained in:
pyos
2022-11-27 21:27:37 +01:00
committed by Dmitriy Novozhilov
parent a079010fad
commit 069d99c5ea
10 changed files with 390 additions and 466 deletions
@@ -75,12 +75,10 @@ class ControlFlowGraphBuilder {
private val binaryLogicExpressionExitNodes: Stack<AbstractBinaryExitNode<FirBinaryLogicExpression>> = stackOf()
private val tryExitNodes: NodeStorage<FirTryExpression, TryExpressionExitNode> = NodeStorage()
private val tryMainExitNodes: NodeStorage<FirTryExpression, TryMainBlockExitNode> = NodeStorage()
private val catchNodeStorages: Stack<NodeStorage<FirCatch, CatchClauseEnterNode>> = stackOf()
private val catchNodeStorage: NodeStorage<FirCatch, CatchClauseEnterNode> get() = catchNodeStorages.top()
private val catchExitNodeStorages: Stack<NodeStorage<FirCatch, CatchClauseExitNode>> = stackOf()
private val catchNodes: Stack<List<CatchClauseEnterNode>> = stackOf()
private val catchBlocksInProgress: Stack<CatchClauseEnterNode> = stackOf()
private val finallyEnterNodes: Stack<FinallyBlockEnterNode> = stackOf()
private val finallyExitNodes: NodeStorage<FirTryExpression, FinallyBlockExitNode> = NodeStorage()
private val finallyBlocksInProgress: Stack<FinallyBlockEnterNode> = stackOf()
private val initBlockExitNodes: Stack<InitBlockExitNode> = stackOf()
@@ -684,12 +682,7 @@ class ControlFlowGraphBuilder {
fun exitJump(jump: FirJump<*>): JumpNode {
val node = createJumpNode(jump)
val nextNode = when (jump) {
is FirReturnExpression -> exitTargetsForReturn[jump.target.labeledElement.symbol]
is FirContinueExpression -> loopConditionEnterNodes[jump.target.labeledElement.condition]
is FirBreakExpression -> loopExitNodes[jump.target.labeledElement]
else -> throw IllegalArgumentException("Unknown jump type: ${jump.render()}")
}
addNonTerminatingNode(node)
if (jump is FirReturnExpression && jump.target.labeledElement is FirAnonymousFunction) {
// TODO: these should be DFA-only edges; they should be pointed into the postponed function exit node?
@@ -698,33 +691,41 @@ class ControlFlowGraphBuilder {
postponedLambdaExits.pop()
}
val labelForFinallyBlock = when (jump) {
is FirReturnExpression -> ReturnPath(jump.target.labeledElement.symbol)
is FirLoopJump -> LoopPath(jump)
else -> NormalPath
val nextNode = when (jump) {
is FirReturnExpression -> exitTargetsForReturn[jump.target.labeledElement.symbol]
is FirContinueExpression -> loopConditionEnterNodes[jump.target.labeledElement.condition]
is FirBreakExpression -> loopExitNodes[jump.target.labeledElement]
else -> throw IllegalArgumentException("Unknown jump type: ${jump.render()}")
} ?: return node
val nextFinally = finallyEnterNodes.topOrNull()?.takeIf { it.level > nextNode.level }
if (nextFinally != null) {
addEdge(node, nextFinally, propagateDeadness = false, label = nextNode.returnPathLabel)
nonDirectJumps.put(nextNode, node)
} else if (nextNode.returnPathIsBackwards) {
addBackEdge(node, nextNode)
} else {
addEdge(node, nextNode, propagateDeadness = false)
}
// while (...) continue // <- jump back
// do continue while (...) // <- jump forward (block exit node not created yet)
// do ... while (continue) // <- jump back (to itself), believe it or not
val isBack = nextNode is LoopConditionEnterNode &&
(nextNode.loop !is FirDoWhileLoop || nextNode.previousNodes.any { it is LoopBlockExitNode })
popAndAddEdge(node)
if (nextNode != null) {
if (isBack) {
addBackEdge(node, nextNode) // TODO: shouldn't this go through finally too?
} else {
val hadFinally = addEdgeThroughFinally(node, nextNode, labelForFinallyBlock = labelForFinallyBlock)
if (hadFinally && jump is FirReturnExpression) {
//actually we can store all returns like this, but not sure if it makes anything better
nonDirectJumps.put(nextNode, node)
}
}
}
addWithStub(node)
return node
}
private val CFGNode<*>.returnPathLabel: EdgeLabel
get() = when (this) {
is FunctionExitNode -> ReturnPath(fir.symbol)
is LoopConditionEnterNode -> LoopContinuePath(loop)
is LoopExitNode -> LoopBreakPath(fir)
else -> throw IllegalStateException("not a labeled jump target: $this")
}
// while (x) { continue }
// ^------------/ back
// do { continue } while (x)
// \---------^ forward
// do { x } while (continue)
// ^-------/ back
private val CFGNode<*>.returnPathIsBackwards: Boolean
get() = this is LoopConditionEnterNode && (loop !is FirDoWhileLoop || previousNodes.any { it is LoopBlockExitNode })
// ----------------------------------- When -----------------------------------
fun enterWhenExpression(whenExpression: FirWhenExpression): WhenEnterNode {
@@ -923,146 +924,161 @@ class ControlFlowGraphBuilder {
// ----------------------------------- Try-catch-finally -----------------------------------
fun enterTryExpression(tryExpression: FirTryExpression): Pair<TryExpressionEnterNode, TryMainBlockEnterNode> {
catchNodeStorages.push(NodeStorage())
catchExitNodeStorages.push(NodeStorage())
val enterTryExpressionNode = createTryExpressionEnterNode(tryExpression)
val exitTryExpressionNode = createTryExpressionExitNode(tryExpression)
addNewSimpleNode(enterTryExpressionNode)
val tryExitNode = createTryExpressionExitNode(tryExpression)
tryExitNodes.push(tryExitNode)
levelCounter++
val enterTryNodeBlock = createTryMainBlockEnterNode(tryExpression)
addNewSimpleNode(enterTryNodeBlock)
val exitTryNodeBlock = createTryMainBlockExitNode(tryExpression)
tryMainExitNodes.push(exitTryNodeBlock)
for (catch in tryExpression.catches) {
val catchNode = createCatchClauseEnterNode(catch)
catchNodeStorage.push(catchNode)
// a flow where an exception of interest is thrown and caught before executing any of try-main block.
addEdge(enterTryExpressionNode, catchNode)
}
tryExitNodes.push(exitTryExpressionNode)
levelCounter++
val enterTryMainBlockNode = createTryMainBlockEnterNode(tryExpression)
addNewSimpleNode(enterTryMainBlockNode)
catchNodes.push(tryExpression.catches.map { createCatchClauseEnterNode(it) })
if (tryExpression.finallyBlock != null) {
val finallyEnterNode = createFinallyBlockEnterNode(tryExpression)
// a flow where an uncaught exception is thrown before executing any of try-main block.
addEdge(enterTryExpressionNode, finallyEnterNode, propagateDeadness = false, label = UncaughtExceptionPath)
finallyEnterNodes.push(finallyEnterNode)
finallyExitNodes.push(createFinallyBlockExitNode(tryExpression))
finallyEnterNodes.push(createFinallyBlockEnterNode(tryExpression))
}
for (catchEnterNode in catchNodes.top()) {
addEdge(enterTryExpressionNode, catchEnterNode)
}
if (tryExpression.finallyBlock != null) {
addEdge(enterTryExpressionNode, finallyEnterNodes.top(), label = UncaughtExceptionPath)
}
notCompletedFunctionCalls.push(mutableListOf())
splitDataFlowForPostponedLambdas()
return enterTryExpressionNode to enterTryNodeBlock
levelCounter++
return enterTryExpressionNode to enterTryMainBlockNode
}
fun exitTryMainBlock(): TryMainBlockExitNode {
levelCounter--
val node = tryMainExitNodes.top()
val exitTryExpressionNode = tryExitNodes.top()
val node = createTryMainBlockExitNode(exitTryExpressionNode.fir)
popAndAddEdge(node)
node.updateDeadStatus()
val finallyEnterNode = finallyEnterNodes.topOrNull()
// NB: Check the level to avoid adding an edge to the finally block at an upper level.
if (finallyEnterNode != null && finallyEnterNode.level == levelCounter + 1) {
// TODO: in case of return/continue/break in try main block, we need a unique label.
addEdge(node, finallyEnterNode)
//in case try exit is dead, but there is other edges to finally (eg return)
// actually finallyEnterNode can't be dead, except for the case when the whole try is dead
finallyEnterNode.updateDeadStatus()
} else {
addEdge(node, tryExitNodes.top(), propagateDeadness = false)
// try { a } catch (e) { b } [finally { c }]
// \-----------------^
val nextNode = if (node.fir.finallyBlock != null) finallyEnterNodes.top() else exitTryExpressionNode
addEdge(node, nextNode, propagateDeadness = false)
for (catchEnterNode in catchNodes.pop().asReversed()) {
catchBlocksInProgress.push(catchEnterNode)
// At least merge the data flow from enter + exit...but this doesn't really help,
// see the comment for `addExceptionEdgesFrom`.
addEdge(node, catchEnterNode, propagateDeadness = false)
}
return node
}
fun enterCatchClause(catch: FirCatch): CatchClauseEnterNode {
return catchNodeStorage[catch]!!.also {
val tryMainExitNode = tryMainExitNodes.top()
// a flow where an exception of interest is thrown and caught after executing all of try-main block.
addEdge(tryMainExitNode, it)
//tryMainExitNode might be dead (eg main block contains return), but it doesn't mean catch block is also dead
it.updateDeadStatus()
val finallyEnterNode = finallyEnterNodes.topOrNull()
// a flow where an uncaught exception is thrown before executing any of catch clause.
// NB: Check the level to avoid adding an edge to the finally block at an upper level.
if (finallyEnterNode != null && finallyEnterNode.level == levelCounter + 1) {
addEdge(it, finallyEnterNode, propagateDeadness = false, label = UncaughtExceptionPath)
} else {
addEdge(it, exitTargetsForTry.top(), label = UncaughtExceptionPath)
}
lastNodes.push(it)
levelCounter++
val catchEnterNode = catchBlocksInProgress.pop()
assert(catchEnterNode.fir == catch)
if (tryExitNodes.top().fir.finallyBlock != null) {
// TODO: not sure this does anything?
addEdge(catchEnterNode, finallyEnterNodes.top(), propagateDeadness = false, label = UncaughtExceptionPath)
} else {
// TODO: this DEFINITELY does nothing, and is in fact incorrect if there are outer try-finally.
addEdge(catchEnterNode, exitTargetsForTry.top(), propagateDeadness = false, label = UncaughtExceptionPath)
}
lastNodes.push(catchEnterNode)
levelCounter++
return catchEnterNode
}
fun exitCatchClause(catch: FirCatch): CatchClauseExitNode {
levelCounter--
return createCatchClauseExitNode(catch).also {
popAndAddEdge(it)
val finallyEnterNode = finallyEnterNodes.topOrNull()
// NB: Check the level to avoid adding an edge to the finally block at an upper level.
if (finallyEnterNode != null && finallyEnterNode.level == levelCounter + 1) {
// TODO: in case of return/continue/break in catch clause, we need a unique label.
addEdge(it, finallyEnterNode, propagateDeadness = false)
} else {
addEdge(it, tryExitNodes.top(), propagateDeadness = false)
}
catchExitNodeStorages.top().push(it)
}
val exitTryExpressionNode = tryExitNodes.top()
val catchExitNode = createCatchClauseExitNode(catch)
popAndAddEdge(catchExitNode)
// try { a } catch (e1) { b } catch (e2) { c } [finally { d }]
// \------------------^
val nextNode = if (exitTryExpressionNode.fir.finallyBlock != null) finallyEnterNodes.top() else exitTryExpressionNode
addEdge(catchExitNode, nextNode, propagateDeadness = false)
return catchExitNode
}
fun enterFinallyBlock(): FinallyBlockEnterNode {
val enterNode = finallyEnterNodes.pop()
lastNodes.push(enterNode)
return enterNode
return finallyEnterNodes.pop().also {
lastNodes.push(it)
finallyBlocksInProgress.push(it)
}
}
fun exitFinallyBlock(): FinallyBlockExitNode {
return finallyExitNodes.pop().also { finallyExit ->
popAndAddEdge(finallyExit)
val tryExitNode = tryExitNodes.top()
// a flow where either there wasn't any exception or caught if any.
addEdge(finallyExit, tryExitNode)
if (finallyExit.isDead) {
//refresh forward links, which were created before finalizing try expression (eg created by `break`)
propagateDeadnessForward(finallyExit)
val enterNode = finallyBlocksInProgress.pop()
val tryExitNode = tryExitNodes.top()
val exitNode = createFinallyBlockExitNode(enterNode.fir)
popAndAddEdge(exitNode)
val allNormalInputsAreDead = enterNode.previousNodes.all {
val edge = enterNode.incomingEdges.getValue(it)
edge.kind.isDead || edge.label != NormalPath
}
addEdge(exitNode, tryExitNode, isDead = allNormalInputsAreDead)
val nextExitLevel = addUncaughtExceptionEdgeFrom(exitNode)
// /-----------v
// f@ { try { return@f } finally { b }; c }
// \-----^
exitNode.addReturnEdges(exitTargetsForReturn, nextExitLevel)
// /-----------v
// f@ while (x) { try { continue@f } finally { b }; c }
// ^------------------------------------/
exitNode.addReturnEdges(loopConditionEnterNodes, nextExitLevel)
// /-----------v
// f@ while (x) { try { break@f } finally { b }; c }
// \-----^
exitNode.addReturnEdges(loopExitNodes, nextExitLevel)
return exitNode
}
private fun <T : CFGNode<*>> CFGNode<*>.addReturnEdges(nodes: Stack<T>, minLevel: Int) {
for (node in nodes.all()) {
when {
node.level <= minLevel -> break
node !in nonDirectJumps -> continue
node.returnPathIsBackwards -> addBackEdge(this, node, label = node.returnPathLabel)
else -> addEdge(this, node, propagateDeadness = false, label = node.returnPathLabel)
}
// a flow that exits to the exit target while there was an uncaught exception.
//todo this edge might exist already if try has jump outside, so we effectively lose labeled edge here
addEdgeIfNotExist(finallyExit, exitTargetsForTry.top(), propagateDeadness = false, label = UncaughtExceptionPath)
// TODO: differentiate flows that return/(re)throw in try main block and/or catch clauses
// To do so, we need mappings from such distinct label to original exit target (fun exit or loop)
// Also, CFG should support multiple edges towards the same destination node
}
}
fun exitTryExpression(callCompleted: Boolean): TryExpressionExitNode {
levelCounter--
catchNodeStorages.pop()
val catchExitNodes = catchExitNodeStorages.pop()
val tryMainExitNode = tryMainExitNodes.pop()
notCompletedFunctionCalls.pop().forEach(::completeFunctionCall)
val node = tryExitNodes.pop()
mergeDataFlowFromPostponedLambdas(node, callCompleted)
node.updateDeadStatus()
lastNodes.push(node)
val allCatchesAreDead = tryMainExitNode.fir.catches.all { catch -> catchExitNodes[catch]!!.isDead }
val tryMainBlockIsDead = tryMainExitNode.previousNodes.all { prev ->
prev.isDead || tryMainExitNode.incomingEdges.getValue(prev).label != NormalPath
}
if (tryMainBlockIsDead && allCatchesAreDead) {
//if try expression doesn't have any regular non-dead exits, we add stub to make everything after dead
val stub = createStubNode()
popAndAddEdge(stub)
lastNodes.push(stub)
}
return node
}
private fun addUncaughtExceptionEdgeFrom(node: CFGNode<*>): Int {
val nextExit = exitTargetsForTry.top()
val nextFinally = finallyEnterNodes.topOrNull()
// TODO: this edge is probably redundant if chose `nextExit`
val nextNode = if (nextFinally != null && nextFinally.level > nextExit.level) nextFinally else nextExit
addEdge(node, nextNode, propagateDeadness = false, label = UncaughtExceptionPath)
return nextNode.level
}
// TODO: these edges are true for literally any node in the graph. Their existence for *some* nodes
// might lead to a false sense of security, but things are broken. This should be some sort of implicit knowledge
// instead of requiring a ton of edges?
// x = ""
// try {
// x = null
// f() // throws
// x = ""
// } catch (e: Throwable) { x.length } // oops
// Just look at `enterTryExpression` - the edges it adds are literally `addExceptionEdgesFrom(tryExpressionEnterNode)`.
private fun addExceptionEdgesFrom(node: CFGNode<*>) {
val nextCatch = catchNodes.topOrNull()
if (nextCatch != null) {
for (catchEnterNode in nextCatch) {
addEdge(node, catchEnterNode, propagateDeadness = false)
}
}
addUncaughtExceptionEdgeFrom(node)
}
//this is a workaround to make function call dead when call is completed _after_ building its node in the graph
//this happens when completing the last call in try/catch blocks
//todo this doesn't make fully 'right' Nothing node (doesn't support going to catch and pass through finally)
@@ -1076,10 +1092,9 @@ class ControlFlowGraphBuilder {
CFGNode.addEdge(node, stub, EdgeKind.DeadForward, propagateDeadness = false)
for ((to, edge) in edges) {
val kind = if (edge.kind.isBack) EdgeKind.DeadBackward else EdgeKind.DeadForward
// TODO: `propagateDeadness` should be redundant if `propagateDeadnessForward` was correct, but it's not.
CFGNode.addEdge(stub, to, kind, propagateDeadness = true, label = edge.label)
propagateDeadnessForward(to)
}
stub.followingNodes.forEach { propagateDeadnessForward(it, deep = true) }
}
// ----------------------------------- Resolvable call -----------------------------------
@@ -1088,7 +1103,7 @@ class ControlFlowGraphBuilder {
val returnsNothing = qualifiedAccessExpression.resultType.isNothing
val node = createQualifiedAccessNode(qualifiedAccessExpression)
if (returnsNothing) {
addNodeThatReturnsNothing(node)
addNonSuccessfullyTerminatingNode(node)
} else {
addNewSimpleNode(node)
}
@@ -1099,7 +1114,7 @@ class ControlFlowGraphBuilder {
val returnsNothing = smartCastExpression.resultType.isNothing
val node = createSmartCastExitNode(smartCastExpression)
if (returnsNothing) {
addNodeThatReturnsNothing(node)
addNonSuccessfullyTerminatingNode(node)
} else {
addNewSimpleNode(node)
}
@@ -1135,7 +1150,7 @@ class ControlFlowGraphBuilder {
val node = createFunctionCallNode(functionCall)
unifyDataFlowFromPostponedLambdas(node, callCompleted)
if (returnsNothing) {
addNodeThatReturnsNothing(node)
addNonSuccessfullyTerminatingNode(node)
} else {
addNewSimpleNode(node)
}
@@ -1174,7 +1189,7 @@ class ControlFlowGraphBuilder {
}
fun exitThrowExceptionNode(throwExpression: FirThrowExpression): ThrowExceptionNode {
return createThrowExceptionNode(throwExpression).also { addNodeThatReturnsNothing(it) }
return createThrowExceptionNode(throwExpression).also { addNonSuccessfullyTerminatingNode(it) }
}
fun exitCheckNotNullCall(checkNotNullCall: FirCheckNotNullCall, callCompleted: Boolean): CheckNotNullCallNode {
@@ -1182,7 +1197,7 @@ class ControlFlowGraphBuilder {
val node = createCheckNotNullCallNode(checkNotNullCall)
unifyDataFlowFromPostponedLambdas(node, callCompleted)
if (checkNotNullCall.resultType.isNothing) {
addNodeThatReturnsNothing(node)
addNonSuccessfullyTerminatingNode(node)
} else {
addNewSimpleNode(node)
}
@@ -1395,111 +1410,22 @@ class ControlFlowGraphBuilder {
addNewSimpleNode(newNode)
}
private fun addWithStub(node: CFGNode<*>) {
private fun addNonTerminatingNode(node: CFGNode<*>) {
popAndAddEdge(node)
val stub = createStubNode()
addEdge(node, stub)
lastNodes.push(stub)
}
private fun addNodeThatReturnsNothing(node: CFGNode<*>, preferredKind: EdgeKind = EdgeKind.Forward) {
// If an expression, which returns Nothing, ...(1)
val targetNode = when {
tryExitNodes.isEmpty -> {
// (1)... isn't inside a try expression, that is an uncaught exception path.
exitTargetsForTry.top()
}
// (1)... inside a try expression...(2)
finallyEnterNodes.topOrNull()?.level == levelCounter -> {
// (2)... with finally
// Either in try-main or catch. Route to `finally`
// TODO: that doesn't seem right?
// fun bar(): Nothing = throw RuntimeException()
// fun main() {
// val x: Int
// try {
// try {
// x = 1
// println(x)
// bar() // addNodeThatReturnsNothing
// } finally {} // to this finally?
// } finally { // but what about this one?
// x = 2
// println(x)
// }
// }
// -> compiles and prints 1 then 2
// Guessing that there should already be an UncaughtExceptionPath edge from finally 1 to finally 2
// regardless of `bar()`, but there isn't.
finallyEnterNodes.top()
}
// (2)... without finally or within finally ...(3)
tryExitNodes.top().fir.finallyBlock == null -> {
// (3)... without finally ...(4)
// Either in try-main or catch.
val tryMainExitNode = tryMainExitNodes.top()
if (tryMainExitNode.followingNodes.isNotEmpty()) {
// (4)... in catch, i.e., re-throw.
exitTargetsForTry.top()
} else {
// (4)... in try-main. Route to exit of try main block.
// We already have edges from the exit of try main block to each catch clause.
// This edge makes the remaining part of try main block, e.g., following `when` branches, marked as dead.
tryMainExitNode
}
}
// (3)... within finally.
else -> exitTargetsForTry.top()
}
popAndAddEdge(node, preferredKind)
if (targetNode is TryMainBlockExitNode) {
val catches = targetNode.fir.catches
if (catches.isEmpty()) {
addEdgeThroughFinally(node, exitTargetsForTry.top(), label = UncaughtExceptionPath)
} else {
for (catch in catches) {
addEdge(node, catchNodeStorage[catch]!!, propagateDeadness = false, label = UncaughtExceptionPath)
}
}
} else {
addEdgeThroughFinally(node, targetNode, label = UncaughtExceptionPath)
}
addWithStub(node)
}
private fun addEdgeThroughFinally(
node: CFGNode<*>,
targetNode: CFGNode<*>,
label: EdgeLabel = NormalPath,
labelForFinallyBlock: EdgeLabel = label
): Boolean {
var next = node
for (finallyEnter in finallyEnterNodes.all()) {
if (finallyEnter.level <= targetNode.level) {
break
}
addEdgeIfNotExist(next, finallyEnter, propagateDeadness = false, label = labelForFinallyBlock)
next = finallyExitNodes[finallyEnter.fir]!!
}
addEdgeIfNotExist(next, targetNode, propagateDeadness = false, label = if (next == node) label else labelForFinallyBlock)
return next != node
private fun addNonSuccessfullyTerminatingNode(node: CFGNode<*>) {
addNonTerminatingNode(node)
addExceptionEdgesFrom(node)
}
private fun popAndAddEdge(to: CFGNode<*>, preferredKind: EdgeKind = EdgeKind.Forward) {
addEdge(lastNodes.pop(), to, preferredKind = preferredKind)
}
private fun addEdgeIfNotExist(
from: CFGNode<*>,
to: CFGNode<*>,
propagateDeadness: Boolean = true,
preferredKind: EdgeKind = EdgeKind.Forward,
label: EdgeLabel = NormalPath
) {
if (!from.followingNodes.contains(to)) {
addEdge(from, to, propagateDeadness, preferredKind = preferredKind, label = label)
}
}
private fun addEdge(
from: CFGNode<*>,
to: CFGNode<*>,
@@ -1514,22 +1440,26 @@ class ControlFlowGraphBuilder {
CFGNode.addEdge(from, to, kind, propagateDeadness, label)
}
private fun addBackEdge(from: CFGNode<*>, to: CFGNode<*>, isDead: Boolean = false) {
private fun addBackEdge(from: CFGNode<*>, to: CFGNode<*>, isDead: Boolean = false, label: EdgeLabel = LoopBackPath) {
val kind = if (isDead || from.isDead || to.isDead) EdgeKind.DeadBackward else EdgeKind.CfgBackward
CFGNode.addEdge(from, to, kind, propagateDeadness = false, label = LoopBackPath)
CFGNode.addEdge(from, to, kind, propagateDeadness = false, label = label)
}
private fun propagateDeadnessForward(node: CFGNode<*>, deep: Boolean = false) {
private fun propagateDeadnessForward(node: CFGNode<*>) {
if (!node.isDead) return
node.followingNodes
.filter { node.outgoingEdges.getValue(it).kind == EdgeKind.Forward }
.forEach { target ->
CFGNode.addJustKindEdge(node, target, EdgeKind.DeadForward, false)
target.updateDeadStatus()
if (deep) {
propagateDeadnessForward(target, true)
for (next in node.followingNodes) {
val kind = node.outgoingEdges.getValue(next).kind
if (kind.isDead) continue
if (kind.isBack) {
CFGNode.addJustKindEdge(node, next, EdgeKind.DeadBackward, propagateDeadness = false)
} else {
CFGNode.addJustKindEdge(node, next, EdgeKind.DeadForward, propagateDeadness = false)
if (kind.usedInCfa) {
next.updateDeadStatus()
propagateDeadnessForward(next)
}
}
}
}
// ----------------------------------- Utils -----------------------------------