Refactor application
- Use contexts for large-scope states - Use OffscreenCanvas for rendering instead of hidden canvas element
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-2
@@ -1,4 +1,4 @@
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<svg version="1.1" width="256" height="256" xmlns="http://www.w3.org/2000/svg">
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<polygon points="0,0 255,0 0,255" fill="#afbabc" />
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<polygon points="255,255 255,0 0,255" fill="#182435" />
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<polygon points="0,0 256,0 0,256" fill="#afbabc" />
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<polygon points="256,256 256,0 0,256" fill="#182435" />
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</svg>
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Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 199 B |
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