42 lines
1.2 KiB
TypeScript
42 lines
1.2 KiB
TypeScript
import * as THREE from 'three'
|
|
import {Vector3} from 'three'
|
|
import {camera} from "@/animation/Home";
|
|
|
|
export let mouse: MouseEvent
|
|
export const moused = {x: 0, y: 0, pos: new Vector3()}
|
|
|
|
/**
|
|
* Initialize mouse tracker
|
|
*/
|
|
export function initMouseTracker(): void
|
|
{
|
|
document.onmousemove = (e: MouseEvent) =>
|
|
{
|
|
mouse = e
|
|
moused.x = e.clientX / window.innerWidth * 2 - 1
|
|
moused.y = -(e.clientY / window.innerHeight * 2 - 1)
|
|
moused.pos = projectTo3D(moused.x, moused.y, 0)
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Project to 3D position
|
|
* https://www.reddit.com/r/threejs/comments/eba9l3/3d_cursor_using_threejs_html_css/
|
|
* https://jsfiddle.net/atwfxdpd/10/
|
|
*
|
|
* @param screenX X position on 2D canvas
|
|
* @param screenY Y position on 2D canvas
|
|
* @param z Z position in 3D
|
|
*/
|
|
export function projectTo3D(screenX: number, screenY: number, z: number): Vector3
|
|
{
|
|
const vector = new THREE.Vector3(screenX, screenY, 0.5)
|
|
vector.unproject(camera)
|
|
const dir = vector.sub(camera.position).normalize()
|
|
const distance = (-camera.position.z + z) / dir.z
|
|
const pos = camera.position.clone().add(dir.multiplyScalar(distance))
|
|
// console.log('Dir:', dir)
|
|
// console.log('Pos:', pos)
|
|
return pos
|
|
}
|