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74 Commits

Author SHA1 Message Date
Leijurv 2ee119fc64 v1.2.6 2019-04-22 20:41:27 -07:00
Leijurv 83265fcb54 add blocks to avoid breaking, fixes #368 2019-04-22 19:52:04 -07:00
Leijurv e8b4f4d2b6 make the completion check a setting 2019-04-22 15:33:40 -07:00
Leijurv 714c6773c3 explain what invert means 2019-04-22 14:51:07 -07:00
Leijurv 2fac594315 say if its inverted 2019-04-22 14:36:12 -07:00
Leijurv 4bec49de5b filter explored chunks with json 2019-04-22 14:34:31 -07:00
Leijurv 4eaa6e20c3 thanks for the tip cda 2019-04-22 09:46:26 -07:00
Leijurv 315cc26525 Merge branch 'backfill-2' 2019-04-21 21:42:11 -08:00
Brady 794a761243 Remove redundant Arrays.asList call 2019-04-21 17:05:33 -05:00
Leijurv 5da14fcb3f fix 2019-04-20 15:35:11 -07:00
Brady 1047d4ade9 Babbaj doesn't know how to convert imperative shitcode into a regex
and leijurv doesn't know how to verify that the regex reflects the original behavior
im literally raging
2019-04-20 17:26:41 -05:00
Brady 0b8fa3ffe3 Fix the scuffed usage of LinkedList and ArrayList for list setting types 2019-04-20 17:10:35 -05:00
Leijurv 498e4e2d6c replant nether wart setting 2019-04-20 11:03:59 -07:00
Leijurv 850c414e8f Merge pull request #393 from CDAGaming/pr_changes
[Change] Add Block Avoidance Settings
2019-04-20 11:03:39 -07:00
cdagaming d5a8ed5cb1 [Change] More Suggested changes 2019-04-20 12:32:35 -05:00
cdagaming dd8406c39a [Fix] Remove unused Settings 2019-04-20 12:13:28 -05:00
cdagaming 13469053b9 [Change] Suggested Changes 2019-04-20 12:11:46 -05:00
cdagaming c4c85b4f49 [Change] Add Block Avoidance Settings
Fixes #392
2019-04-20 12:04:07 -05:00
Leijurv af0c3bbd5c just one is not good enough tbh 2019-04-19 21:02:58 -07:00
Leijurv 2fcf9ace64 exploration chunk offset 2019-04-19 15:10:16 -07:00
Leijurv 47e1c67bd8 fix that null exception 2019-04-19 14:20:00 -07:00
Leijurv 7e3aa6efdd Merge branch 'master' into backfill-2 2019-04-19 10:59:21 -07:00
Leijurv 7a2f26ef62 replace scuffed ternary with commented if 2019-04-18 10:36:20 -07:00
Leijurv b64154e3b3 meme for cached blocks that arent packed yet 2019-04-17 23:25:55 -07:00
Leijurv 26256e7155 mine is now MUCH more epic 2019-04-17 22:17:09 -07:00
Leijurv 6599736e00 fix that reference 2019-04-17 20:23:36 -07:00
Leijurv 343bb20bd8 fix weird cache behavior at chunk edge 2019-04-17 20:02:02 -07:00
Leijurv 518fa1c74d reformat all files 2019-04-17 19:49:04 -07:00
Leijurv 0b72a8b4b3 fix overshoot 2019-04-17 19:46:25 -07:00
Leijurv c013d1e0d9 fix various toxic clouds 2019-04-17 18:10:47 -07:00
Leijurv fe51220e3c this might help 2019-04-16 23:19:55 -07:00
Leijurv 44d757347b fix unable to move while paused 2019-04-16 22:43:33 -07:00
Leijurv c136182e17 add option to manually blacklist closest 2019-04-16 18:04:43 -07:00
Leijurv a1a9b4e6b9 allow spaces 2019-04-16 10:25:32 -07:00
Leijurv f49df63183 that can never be null 2019-04-16 10:20:23 -07:00
Leijurv 96414b37f3 whoops this was fixed monthhs ago 2019-04-15 18:14:20 -07:00
Leijurv 544168ff45 Merge branch 'farm' 2019-04-15 17:28:13 -07:00
Leijurv e0a618a791 epic farm 2019-04-15 17:12:20 -07:00
Leijurv 3333797144 fix region pruning 2019-04-14 10:06:50 -07:00
Leijurv f7f003c0f9 farm 2019-04-13 19:05:54 -07:00
Leijurv 236d02cb47 add a way to pause builder 2019-04-13 08:36:14 -07:00
Leijurv 6e97fe2210 dont crash when exiting a world 2019-04-12 21:48:02 -07:00
Leijurv 6741666c24 Merge branch 'master' into backfill-2 2019-04-12 17:43:01 -07:00
Leijurv fcadf68c90 cool tunnel feature and various fixes 2019-04-12 17:42:50 -07:00
Leijurv 65cd6a92d3 allow saving enumfacing value 2019-04-11 16:42:04 -07:00
Leijurv a09bb0d538 build repeat option 2019-04-11 16:36:20 -07:00
Leijurv 2bf475d840 build in layers test 2019-04-11 15:17:26 -07:00
Leijurv 76cdaaace6 add todo 2019-04-10 23:45:52 -07:00
Leijurv ce59ef559f backport important world scanner fixes 2019-04-09 19:35:43 -07:00
Leijurv fc3f183dce actually don't render the boxes if renderpath is false 2019-04-09 08:45:30 -07:00
Leijurv 6b6eea2d8c add renderSelectionBoxes, fixes #378 2019-04-08 20:32:47 -08:00
Leijurv e54652941b codacy 2019-04-07 17:44:23 -07:00
Leijurv 867c01ff86 crucial performance optimization 2019-04-06 21:50:22 -08:00
Leijurv 87a9e67ba8 dont reassign arg 2019-04-05 11:59:28 -07:00
Leijurv bf076f6246 privatize 2019-04-04 20:51:02 -08:00
Leijurv 75b54dfaec nullpointer is confusing 2019-04-03 23:19:32 -07:00
Leijurv 71a2219b07 move fields to the top 2019-04-02 21:40:33 -08:00
Leijurv ccc3de2d7c dawn of the 8th month 2019-04-01 23:30:33 -07:00
Leijurv af11e64cec combine nested 2019-03-31 20:22:17 -08:00
Leijurv 2c3dc5d6b1 add plea 2019-03-30 23:23:12 -07:00
Leijurv 71482cc984 explain for brainlets 2019-03-29 23:10:19 -07:00
Leijurv 3329db1dae these show the exact same info; remove one 2019-03-28 23:01:14 -07:00
Leijurv 926e2d5620 add resuming to builder, fixes #371 2019-03-27 17:32:02 -07:00
Leijurv d2de8828e7 did this 2019-03-26 23:01:07 -07:00
Leijurv 9fcae6560e better feature branch example 2019-03-25 21:03:19 -08:00
Leijurv 2e8fdd43ee no flowing 2019-03-24 13:53:19 -07:00
Leijurv 27e39c8083 update badges 2019-03-24 13:50:50 -07:00
Leijurv a8f373d568 fine; assumewalkonlava 2019-03-24 13:07:08 -07:00
Leijurv 71491a7922 blank space 2019-03-23 22:17:40 -08:00
Leijurv 170c2d35c2 perhaps updating debian will help 2019-03-22 21:17:20 -07:00
Leijurv bc49b2d5ba add allowDownward, fixes #369 2019-03-22 15:50:23 -07:00
Leijurv f58b6b41cb second attempt at backfill 2019-03-22 15:45:34 -07:00
Leijurv ac1ac50158 add some builder commands to usage 2019-03-22 14:36:21 -07:00
Leijurv d4103a924d add two new awesome badges 2019-03-21 16:58:31 -07:00
104 changed files with 2412 additions and 1220 deletions
-2
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@@ -11,8 +11,6 @@ build/
classes/ classes/
*.class *.class
/out
# IntelliJ Files # IntelliJ Files
.idea/ .idea/
*.iml *.iml
+4 -5
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@@ -1,17 +1,16 @@
FROM debian:jessie FROM debian:stretch
RUN echo 'deb http://deb.debian.org/debian jessie-backports main' > /etc/apt/sources.list.d/jessie-backports.list RUN echo 'deb http://deb.debian.org/debian stretch-backports main' > /etc/apt/sources.list.d/stretch-backports.list
ENV DEBIAN_FRONTEND noninteractive ENV DEBIAN_FRONTEND noninteractive
RUN apt update -y RUN apt update -y
RUN apt install --target-release jessie-backports \ RUN apt install \
openjdk-8-jdk \ openjdk-8-jdk \
ca-certificates-java \
--assume-yes --assume-yes
RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common RUN apt install -qq --assume-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
COPY . /code COPY . /code
+5 -4
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@@ -13,15 +13,16 @@
![Code size](https://img.shields.io/github/languages/code-size/cabaletta/baritone.svg) ![Code size](https://img.shields.io/github/languages/code-size/cabaletta/baritone.svg)
![GitHub repo size](https://img.shields.io/github/repo-size/cabaletta/baritone.svg) ![GitHub repo size](https://img.shields.io/github/repo-size/cabaletta/baritone.svg)
![](https://tokei.rs/b1/github/cabaletta/baritone?category=code) ![](https://tokei.rs/b1/github/cabaletta/baritone?category=code)
![](https://tokei.rs/b1/github/cabaletta/baritone?category=files) [![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
[![Minecraft](https://img.shields.io/badge/MC-1.13.2-brightgreen.svg)](https://minecraft.gamepedia.com/1.13.2)
[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/) [![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/) [![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.3-brightgreen.svg)](https://impactdevelopment.github.io/) [![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.5%20/%20v1.3.0-brightgreen.svg)](https://impactdevelopment.github.io/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-master%3F-green.svg)](https://wweclient.com/) [![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-master%3F-green.svg)](https://wweclient.com/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-red.svg)](https://github.com/zeroeightysix/KAMI/) [![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-red.svg)](https://github.com/zeroeightysix/KAMI/)
[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/) [![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax) [![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax)
[![forthebadge](https://forthebadge.com/images/badges/built-with-swag.svg)](http://forthebadge.com)
[![forthebadge](https://forthebadge.com/images/badges/mom-made-pizza-rolls.svg)](http://forthebadge.com)
A Minecraft pathfinder bot. A Minecraft pathfinder bot.
@@ -30,7 +31,7 @@ Baritone is the pathfinding system used in [Impact](https://impactdevelopment.gi
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/), This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths). the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Have committed at least once a day for the last 7 months =D 🦀 Have committed at least once a day for the last 8 months =D 🦀
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2 1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
+1 -1
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@@ -1,7 +1,7 @@
# Installation # Installation
## Prebuilt official releases ## Prebuilt official releases
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `builder` branch for example, you'll have to build it yourself) These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `backfill-2` branch for example, you'll have to build it yourself)
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases) Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
+2 -4
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@@ -34,7 +34,7 @@ Some common examples:
- `cancel` or `stop` to stop everything - `cancel` or `stop` to stop everything
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part) - `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.) - `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it. - `click` to click your destination on the screen. left click to path into it, right click to path on top of it. left click and drag to clear an area.
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time). - `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
- `save waypointName` to save a waypoint. `goto waypointName` to go to it. - `save waypointName` to save a waypoint. `goto waypointName` to go to it.
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120). - `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
@@ -42,6 +42,7 @@ Some common examples:
- `render` to rerender the world in case `renderCachedChunks` is being glitchy - `render` to rerender the world in case `renderCachedChunks` is being glitchy
- `version` to get the version of Baritone you're running - `version` to get the version of Baritone you're running
- `damn` daniel - `damn` daniel
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java). For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
@@ -62,9 +63,6 @@ There are about a hundred settings, but here are some fun / interesting / import
# Troubleshooting / common issues # Troubleshooting / common issues
## Baritone highlights a block in green but gets completely stuck? Also I'm using Baritone with Future?
Baritone is trying to right click to place a block there, but it can't since there's a conflicting mixin. Baritone can't force click right click when Future is also installed. Left click **does work** on recent Baritone even with Future, however. For now, turn off `allowPlace` and Baritone will only search for paths that don't require placing blocks to complete. `allowBreak` can remain on.
## Why doesn't Baritone respond to any of my chat commands? ## Why doesn't Baritone respond to any of my chat commands?
This could be one of many things. This could be one of many things.
+14 -69
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@@ -16,33 +16,33 @@
*/ */
group 'baritone' group 'baritone'
version '1.3.0' version '1.2.6'
buildscript { buildscript {
repositories { repositories {
jcenter()
maven { maven {
name = 'forge' name = 'forge'
url = 'http://files.minecraftforge.net/maven' url = 'http://files.minecraftforge.net/maven'
} }
maven { maven {
name = 'impactdevelopment-repo' name = 'SpongePowered'
url = 'https://impactdevelopment.github.io/maven/' url = 'http://repo.spongepowered.org/maven'
} }
jcenter()
} }
dependencies { dependencies {
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115' classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2' classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
} }
} }
import baritone.gradle.task.CreateDistTask import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask import baritone.gradle.task.ProguardTask
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'java' apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle' apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'org.spongepowered.mixin' apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8' sourceCompatibility = targetCompatibility = '1.8'
@@ -52,67 +52,19 @@ compileJava {
} }
sourceSets { sourceSets {
api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += api.output
}
test {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
launch { launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
} }
} }
task sourceJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.api.allSource
}
minecraft { minecraft {
mappings channel: 'snapshot', version: '20190307-1.13.1' version = '1.12.2'
reobfMappings 'notch' mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
runs { // The sources jar should use SRG names not MCP to ensure compatibility with all mappings
client { makeObfSourceJar = true
workingDirectory project.file('run')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
autoTest {
workingDirectory project.file('autotest')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
environment 'BARITONE_AUTO_TEST', 'true'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
}
} }
repositories { repositories {
@@ -130,12 +82,6 @@ repositories {
} }
dependencies { dependencies {
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
exclude module: 'lwjgl'
}
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2') runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') { runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date // Mixin includes a lot of dependencies that are too up-to-date
@@ -145,7 +91,6 @@ dependencies {
exclude module: 'commons-io' exclude module: 'commons-io'
exclude module: 'log4j-core' exclude module: 'log4j-core'
} }
testImplementation 'junit:junit:4.12' testImplementation 'junit:junit:4.12'
} }
@@ -40,13 +40,17 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro", PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar", PROGUARD_EXPORT_PATH = "proguard_out.jar",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar", ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar", ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar", ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar"; ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
protected String artifactName, artifactVersion; protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut; protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException { protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName(); this.artifactName = getProject().getName();
@@ -56,6 +60,8 @@ class BaritoneGradleTask extends DefaultTask {
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED)); this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API)); this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE)); this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH); this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
@@ -45,6 +45,8 @@ public class CreateDistTask extends BaritoneGradleTask {
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API)); Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE)); Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED)); Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories // NIO will not automatically create directories
Path dir = getRelativeFile("dist/"); Path dir = getRelativeFile("dist/");
@@ -56,9 +58,11 @@ public class CreateDistTask extends BaritoneGradleTask {
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING); Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING); Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING); Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum" // Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, standalone, unoptimized) List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString()) .map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList()); .collect(Collectors.toList());
@@ -18,18 +18,26 @@
package baritone.gradle.task; package baritone.gradle.task;
import baritone.gradle.util.Determinizer; import baritone.gradle.util.Determinizer;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils; import org.apache.commons.io.IOUtils;
import org.gradle.api.plugins.JavaPluginConvention; import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.tasks.Input; import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction; import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*; import java.io.*;
import java.lang.reflect.Field;
import java.net.URL; import java.net.URL;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Path; import java.nio.file.Path;
import java.util.ArrayList; import java.util.*;
import java.util.List; import java.util.regex.Matcher;
import java.util.stream.Stream; import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.zip.ZipEntry; import java.util.zip.ZipEntry;
import java.util.zip.ZipFile; import java.util.zip.ZipFile;
@@ -41,12 +49,18 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
*/ */
public class ProguardTask extends BaritoneGradleTask { public class ProguardTask extends BaritoneGradleTask {
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
@Input @Input
private String url; private String url;
@Input @Input
private String extract; private String extract;
private List<String> requiredLibraries;
private File mixin;
@TaskAction @TaskAction
protected void exec() throws Exception { protected void exec() throws Exception {
super.verifyArtifacts(); super.verifyArtifacts();
@@ -56,6 +70,7 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard(); downloadProguard();
extractProguard(); extractProguard();
generateConfigs(); generateConfigs();
acquireDependencies();
proguardApi(); proguardApi();
proguardStandalone(); proguardStandalone();
cleanup(); cleanup();
@@ -66,7 +81,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath); Files.delete(this.artifactUnoptimizedPath);
} }
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString()); Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
} }
private void downloadProguard() throws Exception { private void downloadProguard() throws Exception {
@@ -99,19 +114,6 @@ public class ProguardTask extends BaritoneGradleTask {
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", ""); String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'"); template.add(2, "-libraryjars '" + out + "'");
// Discover all of the libraries that we will need to acquire from gradle
acquireDependencies().forEach(f -> {
if (f.toString().endsWith("-recomp.jar")) {
// remove MCP mapped jar
return;
}
if (f.toString().endsWith("client-extra.jar")) {
// go from the extra to the original downloaded client
f = new File(f.getParentFile(), "client.jar");
}
template.add(2, "-libraryjars '" + f + "'");
});
// API config doesn't require any changes from the changes that we made to the template // API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template); Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -119,20 +121,165 @@ public class ProguardTask extends BaritoneGradleTask {
List<String> standalone = new ArrayList<>(template); List<String> standalone = new ArrayList<>(template);
standalone.removeIf(s -> s.contains("# this is the keep api")); standalone.removeIf(s -> s.contains("# this is the keep api"));
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone); Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
// Discover all of the libraries that we will need to acquire from gradle
this.requiredLibraries = new ArrayList<>();
template.forEach(line -> {
if (!line.startsWith("#")) {
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
if (m.find()) {
this.requiredLibraries.add(m.group(1));
}
}
});
} }
private Stream<File> acquireDependencies() { private void acquireDependencies() throws Exception {
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
// Create a map of all of the dependencies that we are able to access in this project
// Likely a better way to do this, I just pair the dependency with the first valid configuration
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
config.getAllDependencies().forEach(dependency ->
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
// Create the directory if it doesn't already exist
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
if (!Files.exists(tempLibraries)) {
Files.createDirectory(tempLibraries);
}
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
// Find a configuration/dependency pair that matches the desired library
Pair<Configuration, Dependency> pair = null;
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
if (entry.getKey().startsWith(lib)) {
pair = entry.getValue();
}
}
// The pair must be non-null
Objects.requireNonNull(pair);
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
} }
private void proguardApi() throws Exception { private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG)); runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString()); Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
} }
private void proguardStandalone() throws Exception { private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG)); runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString()); Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
} }
private void cleanup() { private void cleanup() {
@@ -22,10 +22,7 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter; import com.google.gson.stream.JsonWriter;
import java.io.*; import java.io.*;
import java.util.ArrayList; import java.util.*;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.jar.JarEntry; import java.util.jar.JarEntry;
import java.util.jar.JarFile; import java.util.jar.JarFile;
import java.util.jar.JarOutputStream; import java.util.jar.JarOutputStream;
@@ -39,7 +36,7 @@ import java.util.stream.Collectors;
*/ */
public class Determinizer { public class Determinizer {
public static void determinize(String inputPath, String outputPath) throws IOException { public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
System.out.println("Running Determinizer"); System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath); System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath); System.out.println(" Output path: " + outputPath);
@@ -66,10 +63,30 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) { if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject(); JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes()); jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else { } else {
copy(jarFile.getInputStream(entry), jos); copy(jarFile.getInputStream(entry), jos);
} }
} }
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish(); jos.finish();
} }
} }
@@ -0,0 +1,29 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
}
@@ -0,0 +1,63 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}
+52 -2
View File
@@ -14,8 +14,6 @@
# lwjgl is weird # lwjgl is weird
-dontwarn org.lwjgl.** -dontwarn org.lwjgl.**
# also lwjgl lol
-dontwarn module-info
-keep class baritone.api.** { *; } # this is the keep api -keep class baritone.api.** { *; } # this is the keep api
@@ -23,6 +21,8 @@
-keep class baritone.BaritoneProvider -keep class baritone.BaritoneProvider
-keep class baritone.api.IBaritoneProvider -keep class baritone.api.IBaritoneProvider
-keep class baritone.api.utils.MyChunkPos { *; } # even in standalone we need to keep this for gson reflect
# setting names are reflected from field names, so keep field names # setting names are reflected from field names, so keep field names
-keepclassmembers class baritone.api.Settings { -keepclassmembers class baritone.api.Settings {
public <fields>; public <fields>;
@@ -31,6 +31,56 @@
# need to keep mixin names # need to keep mixin names
-keep class baritone.launch.** { *; } -keep class baritone.launch.** { *; }
# copy all necessary libraries into tempLibraries to build
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
-libraryjars 'tempLibraries/codecwav-20101023.jar'
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
-libraryjars 'tempLibraries/commons-io-2.5.jar'
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
-libraryjars 'tempLibraries/gson-2.8.0.jar'
-libraryjars 'tempLibraries/guava-21.0.jar'
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
# startsWith is used to check the library, and mac/linux differ in which version they use
# this is FINE
-libraryjars 'tempLibraries/lwjgl-.jar'
-libraryjars 'tempLibraries/lwjgl_util-.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
# Keep - Applications. Keep all application classes, along with their 'main' # Keep - Applications. Keep all application classes, along with their 'main'
# methods. # methods.
-keepclasseswithmembers public class * { -keepclasseswithmembers public class * {
+14
View File
@@ -71,6 +71,18 @@ public interface IBaritone {
*/ */
IBuilderProcess getBuilderProcess(); IBuilderProcess getBuilderProcess();
/**
* @return The {@link IExploreProcess} instance
* @see IExploreProcess
*/
IExploreProcess getExploreProcess();
/**
* @return The {@link IFarmProcess} instance
* @see IFarmProcess
*/
IFarmProcess getFarmProcess();
/** /**
* @return The {@link ICustomGoalProcess} instance * @return The {@link ICustomGoalProcess} instance
* @see ICustomGoalProcess * @see ICustomGoalProcess
@@ -115,4 +127,6 @@ public interface IBaritone {
* @see IEventBus * @see IEventBus
*/ */
IEventBus getGameEventHandler(); IEventBus getGameEventHandler();
void openClick();
} }
+112 -11
View File
@@ -18,13 +18,18 @@
package baritone.api; package baritone.api;
import baritone.api.utils.SettingsUtil; import baritone.api.utils.SettingsUtil;
import baritone.api.utils.TypeUtils;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.ITextComponent;
import java.awt.*; import java.awt.*;
import java.lang.reflect.Field; import java.lang.reflect.Field;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
import java.util.*; import java.util.*;
import java.util.List; import java.util.List;
import java.util.function.Consumer; import java.util.function.Consumer;
@@ -58,7 +63,9 @@ public final class Settings {
/** /**
* It doesn't actually take twenty ticks to place a block, this cost is so high * It doesn't actually take twenty ticks to place a block, this cost is so high
* because we want to generally conserve blocks which might be limited * because we want to generally conserve blocks which might be limited.
* <p>
* Decrease to make Baritone more often consider paths that would require placing blocks
*/ */
public final Setting<Double> blockPlacementPenalty = new Setting<>(20D); public final Setting<Double> blockPlacementPenalty = new Setting<>(20D);
@@ -91,6 +98,11 @@ public final class Settings {
*/ */
public final Setting<Boolean> assumeWalkOnWater = new Setting<>(false); public final Setting<Boolean> assumeWalkOnWater = new Setting<>(false);
/**
* If you have Fire Resistance and Jesus then I guess you could turn this on lol
*/
public final Setting<Boolean> assumeWalkOnLava = new Setting<>(false);
/** /**
* Assume step functionality; don't jump on an Ascend. * Assume step functionality; don't jump on an Ascend.
*/ */
@@ -108,7 +120,7 @@ public final class Settings {
/** /**
* If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256 * If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256
* <p> * <p>
* Defaults to false because this fails on constantiam * Defaults to false because this fails on constantiam. Please let me know if this is ever disabled. Please.
*/ */
public final Setting<Boolean> allowJumpAt256 = new Setting<>(false); public final Setting<Boolean> allowJumpAt256 = new Setting<>(false);
@@ -121,15 +133,37 @@ public final class Settings {
*/ */
public final Setting<Boolean> allowDiagonalDescend = new Setting<>(false); public final Setting<Boolean> allowDiagonalDescend = new Setting<>(false);
/**
* Allow mining the block directly beneath its feet
* <p>
* Turn this off to force it to make more staircases and less shafts
*/
public final Setting<Boolean> allowDownward = new Setting<>(true);
/** /**
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.) * Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/ */
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList( public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
Blocks.DIRT.asItem(), Item.getItemFromBlock(Blocks.DIRT),
Blocks.COBBLESTONE.asItem(), Item.getItemFromBlock(Blocks.COBBLESTONE),
Blocks.NETHERRACK.asItem() Item.getItemFromBlock(Blocks.NETHERRACK),
Item.getItemFromBlock(Blocks.STONE)
))); )));
/**
* Blocks that Baritone will attempt to avoid (Used in avoidance)
*/
public final Setting<List<Block>> blocksToAvoid = new Setting<>(new ArrayList<>(
// Leave Empty by Default
));
/**
* Blocks that Baritone is not allowed to break
*/
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(
// e.g. crafting table, beds
));
/** /**
* Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real * Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real
* pathing scenarios. And they can cause Baritone to get trapped indefinitely in a strange scenario. * pathing scenarios. And they can cause Baritone to get trapped indefinitely in a strange scenario.
@@ -386,10 +420,12 @@ public final class Settings {
* On save, delete from RAM any cached regions that are more than 1024 blocks away from the player * On save, delete from RAM any cached regions that are more than 1024 blocks away from the player
* <p> * <p>
* Temporarily disabled * Temporarily disabled
* <p>
* Temporarily reenabled
* *
* @see <a href="https://github.com/cabaletta/baritone/issues/248">Issue #248</a> * @see <a href="https://github.com/cabaletta/baritone/issues/248">Issue #248</a>
*/ */
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(false); public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(true);
/** /**
* Remember the contents of containers (chests, echests, furnaces) * Remember the contents of containers (chests, echests, furnaces)
@@ -398,6 +434,11 @@ public final class Settings {
*/ */
public final Setting<Boolean> containerMemory = new Setting<>(false); public final Setting<Boolean> containerMemory = new Setting<>(false);
/**
* Fill in blocks behind you
*/
public final Setting<Boolean> backfill = new Setting<>(false);
/** /**
* Print all the debug messages to chat * Print all the debug messages to chat
*/ */
@@ -424,6 +465,11 @@ public final class Settings {
*/ */
public final Setting<Boolean> renderGoal = new Setting<>(true); public final Setting<Boolean> renderGoal = new Setting<>(true);
/**
* Render selection boxes
*/
public final Setting<Boolean> renderSelectionBoxes = new Setting<>(true);
/** /**
* Ignore depth when rendering the goal * Ignore depth when rendering the goal
*/ */
@@ -547,6 +593,45 @@ public final class Settings {
*/ */
public final Setting<Boolean> exploreForBlocks = new Setting<>(true); public final Setting<Boolean> exploreForBlocks = new Setting<>(true);
/**
* While exploring the world, offset the closest unloaded chunk by this much in both axes.
* <p>
* This can result in more efficient loading, if you set this to the render distance.
*/
public final Setting<Integer> worldExploringChunkOffset = new Setting<>(0);
/**
* Take the 10 closest chunks, even if they aren't strictly tied for distance metric from origin.
*/
public final Setting<Integer> exploreChunkSetMinimumSize = new Setting<>(10);
/**
* Replant nether wart
*/
public final Setting<Boolean> replantNetherWart = new Setting<>(false);
/**
* When the cache scan gives less blocks than the maximum threshold (but still above zero), scan the main world too.
* <p>
* Only if you have a beefy CPU and automatically mine blocks that are in cache
*/
public final Setting<Boolean> extendCacheOnThreshold = new Setting<>(false);
/**
* Don't consider the next layer in builder until the current one is done
*/
public final Setting<Boolean> buildInLayers = new Setting<>(false);
/**
* How far to move before repeating the build. -1 for the size of the build in that axis. 0 to disable
*/
public final Setting<Integer> buildRepeatDistance = new Setting<>(0);
/**
* What direction to repeat the build in
*/
public final Setting<EnumFacing> buildRepeatDirection = new Setting<>(EnumFacing.NORTH);
/** /**
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)? * While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
*/ */
@@ -639,6 +724,12 @@ public final class Settings {
*/ */
public final Setting<Boolean> exploreUsePythagorean = new Setting<>(false); public final Setting<Boolean> exploreUsePythagorean = new Setting<>(false);
/**
* Turn this on if your exploration filter is enormous, you don't want it to check if it's done,
* and you are just fine with it just hanging on completion
*/
public final Setting<Boolean> disableCompletionCheck = new Setting<>(false);
/** /**
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds * Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
* -1 to disable * -1 to disable
@@ -666,7 +757,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting * via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value}; * {@link Setting#value};
*/ */
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage); public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
/** /**
* The color of the current path * The color of the current path
@@ -719,11 +810,12 @@ public final class Settings {
*/ */
public final List<Setting<?>> allSettings; public final List<Setting<?>> allSettings;
public final Map<Setting<?>, Type> settingTypes;
public final class Setting<T> { public final class Setting<T> {
public T value; public T value;
public final T defaultValue; public final T defaultValue;
private String name; private String name;
private final Class<T> klass;
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
private Setting(T value) { private Setting(T value) {
@@ -732,7 +824,6 @@ public final class Settings {
} }
this.value = value; this.value = value;
this.defaultValue = value; this.defaultValue = value;
this.klass = (Class<T>) value.getClass();
} }
/** /**
@@ -750,7 +841,8 @@ public final class Settings {
} }
public Class<T> getValueClass() { public Class<T> getValueClass() {
return klass; // noinspection unchecked
return (Class<T>) TypeUtils.resolveBaseClass(getType());
} }
@Override @Override
@@ -764,14 +856,21 @@ public final class Settings {
public void reset() { public void reset() {
value = defaultValue; value = defaultValue;
} }
public final Type getType() {
return settingTypes.get(this);
}
} }
// here be dragons // here be dragons
Settings() { Settings() {
Field[] temp = getClass().getFields(); Field[] temp = getClass().getFields();
HashMap<String, Setting<?>> tmpByName = new HashMap<>();
Map<String, Setting<?>> tmpByName = new HashMap<>();
List<Setting<?>> tmpAll = new ArrayList<>(); List<Setting<?>> tmpAll = new ArrayList<>();
Map<Setting<?>, Type> tmpSettingTypes = new HashMap<>();
try { try {
for (Field field : temp) { for (Field field : temp) {
if (field.getType().equals(Setting.class)) { if (field.getType().equals(Setting.class)) {
@@ -784,6 +883,7 @@ public final class Settings {
} }
tmpByName.put(name, setting); tmpByName.put(name, setting);
tmpAll.add(setting); tmpAll.add(setting);
tmpSettingTypes.put(setting, ((ParameterizedType) field.getGenericType()).getActualTypeArguments()[0]);
} }
} }
} catch (IllegalAccessException e) { } catch (IllegalAccessException e) {
@@ -791,6 +891,7 @@ public final class Settings {
} }
byLowerName = Collections.unmodifiableMap(tmpByName); byLowerName = Collections.unmodifiableMap(tmpByName);
allSettings = Collections.unmodifiableList(tmpAll); allSettings = Collections.unmodifiableList(tmpAll);
settingTypes = Collections.unmodifiableMap(tmpSettingTypes);
} }
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
@@ -23,9 +23,8 @@ import baritone.api.event.listener.IGameEventListener;
/** /**
* A behavior is simply a type that is able to listen to events. * A behavior is simply a type that is able to listen to events.
* *
* @see IGameEventListener
*
* @author Brady * @author Brady
* @see IGameEventListener
* @since 9/23/2018 * @since 9/23/2018
*/ */
public interface IBehavior extends AbstractGameEventListener {} public interface IBehavior extends AbstractGameEventListener {}
@@ -80,6 +80,13 @@ public interface IPathingBehavior extends IBehavior {
*/ */
boolean cancelEverything(); boolean cancelEverything();
/**
* PLEASE never call this
* <p>
* If cancelEverything was like "kill" this is "sudo kill -9". Or shutting off your computer.
*/
void forceCancel();
/** /**
* Returns the current path, from the current path executor, if there is one. * Returns the current path, from the current path executor, if there is one.
* *
+2
View File
@@ -81,4 +81,6 @@ public interface ICachedWorld {
* in a new thread by default. * in a new thread by default.
*/ */
void save(); void save();
} }
@@ -15,9 +15,8 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>. * along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/ */
package baritone.cache; package baritone.api.cache;
import baritone.api.cache.IWaypoint;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import java.util.Date; import java.util.Date;
@@ -47,7 +46,7 @@ public class Waypoint implements IWaypoint {
* @param location The waypoint location * @param location The waypoint location
* @param creationTimestamp When the waypoint was created * @param creationTimestamp When the waypoint was created
*/ */
Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) { public Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {
this.name = name; this.name = name;
this.tag = tag; this.tag = tag;
this.location = location; this.location = location;
@@ -18,11 +18,12 @@
package baritone.api.event.listener; package baritone.api.event.listener;
import baritone.api.event.events.*; import baritone.api.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver; import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient; import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.network.Packet; import net.minecraft.network.Packet;
@@ -44,7 +45,7 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player rotation is sent to the server. * Run once per game tick from before and after the player rotation is sent to the server.
* *
* @param event The event * @param event The event
* @see EntityPlayerSP#tick() * @see EntityPlayerSP#onUpdate()
*/ */
void onPlayerUpdate(PlayerUpdateEvent event); void onPlayerUpdate(PlayerUpdateEvent event);
@@ -60,11 +61,14 @@ public interface IGameEventListener {
* Runs before and after whenever a chunk is either loaded, unloaded, or populated. * Runs before and after whenever a chunk is either loaded, unloaded, or populated.
* *
* @param event The event * @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/ */
void onChunkEvent(ChunkEvent event); void onChunkEvent(ChunkEvent event);
/** /**
* Runs once per world render pass. * Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
* *
* @param event The event * @param event The event
*/ */
@@ -74,7 +78,7 @@ public interface IGameEventListener {
* Runs before and after whenever a new world is loaded * Runs before and after whenever a new world is loaded
* *
* @param event The event * @param event The event
* @see Minecraft#loadWorld(WorldClient, GuiScreen) * @see Minecraft#loadWorld(WorldClient, String)
*/ */
void onWorldEvent(WorldEvent event); void onWorldEvent(WorldEvent event);
@@ -83,6 +87,7 @@ public interface IGameEventListener {
* *
* @param event The event * @param event The event
* @see Packet * @see Packet
* @see GenericFutureListener
*/ */
void onSendPacket(PacketEvent event); void onSendPacket(PacketEvent event);
@@ -91,6 +96,7 @@ public interface IGameEventListener {
* *
* @param event The event * @param event The event
* @see Packet * @see Packet
* @see GenericFutureListener
*/ */
void onReceivePacket(PacketEvent event); void onReceivePacket(PacketEvent event);
@@ -104,10 +110,10 @@ public interface IGameEventListener {
void onPlayerRotationMove(RotationMoveEvent event); void onPlayerRotationMove(RotationMoveEvent event);
/** /**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick} * Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
* *
* @param event The event * @param event The event
* @see EntityPlayerSP#livingTick() * @see EntityPlayerSP#onLivingUpdate()
*/ */
void onPlayerSprintState(SprintStateEvent event); void onPlayerSprintState(SprintStateEvent event);
@@ -61,6 +61,6 @@ public class GoalNear implements Goal, IGoalRenderPos {
", y=" + y + ", y=" + y +
", z=" + z + ", z=" + z +
", rangeSq=" + rangeSq + ", rangeSq=" + rangeSq +
'}'; "}";
} }
} }
@@ -0,0 +1,75 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.pathing.goals;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
/**
* Dig a tunnel in a certain direction, but if you have to deviate from the path, go back to where you started
*/
public class GoalStrictDirection implements Goal {
public final int x;
public final int y;
public final int z;
public final int dx;
public final int dz;
public GoalStrictDirection(BlockPos origin, EnumFacing direction) {
x = origin.getX();
y = origin.getY();
z = origin.getZ();
dx = direction.getXOffset();
dz = direction.getZOffset();
if (dx == 0 && dz == 0) {
throw new IllegalArgumentException(direction + "");
}
}
@Override
public boolean isInGoal(int x, int y, int z) {
return false;
}
@Override
public double heuristic(int x, int y, int z) {
int distanceFromStartInDesiredDirection = (x - this.x) * dx + (z - this.z) * dz;
int distanceFromStartInIncorrectDirection = Math.abs((x - this.x) * dz) + Math.abs((z - this.z) * dx);
int verticalDistanceFromStart = Math.abs(y - this.y);
// we want heuristic to decrease as desiredDirection increases
double heuristic = -distanceFromStartInDesiredDirection * 100;
heuristic += distanceFromStartInIncorrectDirection * 1000;
heuristic += verticalDistanceFromStart * 1000;
return heuristic;
}
@Override
public String toString() {
return "GoalStrictDirection{" +
"x=" + x +
", y=" + y +
", z=" + z +
", dx=" + dx +
", dz=" + dz +
"}";
}
}
@@ -31,17 +31,17 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
/** /**
* The X block position of this goal * The X block position of this goal
*/ */
private final int x; protected final int x;
/** /**
* The Y block position of this goal * The Y block position of this goal
*/ */
private final int y; protected final int y;
/** /**
* The Z block position of this goal * The Z block position of this goal
*/ */
private final int z; protected final int z;
public GoalTwoBlocks(BlockPos pos) { public GoalTwoBlocks(BlockPos pos) {
this(pos.getX(), pos.getY(), pos.getZ()); this(pos.getX(), pos.getY(), pos.getZ());
@@ -18,6 +18,8 @@
package baritone.api.process; package baritone.api.process;
import baritone.api.utils.ISchematic; import baritone.api.utils.ISchematic;
import net.minecraft.client.Minecraft;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3i; import net.minecraft.util.math.Vec3i;
import java.io.File; import java.io.File;
@@ -46,4 +48,15 @@ public interface IBuilderProcess extends IBaritoneProcess {
* @return Whether or not the schematic was able to load from file * @return Whether or not the schematic was able to load from file
*/ */
boolean build(String name, File schematic, Vec3i origin); boolean build(String name, File schematic, Vec3i origin);
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
}
void pause();
void resume();
void clearArea(BlockPos corner1, BlockPos corner2);
} }
@@ -0,0 +1,26 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import java.nio.file.Path;
public interface IExploreProcess extends IBaritoneProcess {
void explore(int centerX, int centerZ);
void applyJsonFilter(Path path, boolean invert) throws Exception;
}
@@ -0,0 +1,22 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
public interface IFarmProcess extends IBaritoneProcess {
void farm();
}
@@ -25,4 +25,6 @@ import net.minecraft.block.Block;
public interface IGetToBlockProcess extends IBaritoneProcess { public interface IGetToBlockProcess extends IBaritoneProcess {
void getToBlock(Block block); void getToBlock(Block block);
boolean blacklistClosest();
} }
@@ -51,5 +51,10 @@ public enum PathingCommandType {
* <p> * <p>
* Cancel the current path if the goals are not equal * Cancel the current path if the goals are not equal
*/ */
FORCE_REVALIDATE_GOAL_AND_PATH FORCE_REVALIDATE_GOAL_AND_PATH,
/**
* Go and ask the next process what to do
*/
DEFER
} }
@@ -0,0 +1,63 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
public class BlockUtils {
private static transient Map<String, Block> resourceCache = new HashMap<>();
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
name = loc.toString(); // include the namespace with the colon
}
return name;
}
public static Block stringToBlockRequired(String name) {
Block block = stringToBlockNullable(name);
Objects.requireNonNull(block);
return block;
}
public static Block stringToBlockNullable(String name) {
// do NOT just replace this with a computeWithAbsent, it isn't thread safe
Block block = resourceCache.get(name); // map is never mutated in place so this is safe
if (block != null) {
return block;
}
if (resourceCache.containsKey(name)) {
return null; // cached as null
}
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
copy.put(name, block);
resourceCache = copy;
return block;
}
private BlockUtils() {}
}
@@ -15,27 +15,21 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>. * along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/ */
package baritone.utils; package baritone.api.utils;
import baritone.Baritone; import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings; import baritone.api.Settings;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.cache.IRememberedInventory; import baritone.api.cache.IRememberedInventory;
import baritone.api.cache.IWaypoint; import baritone.api.cache.IWaypoint;
import baritone.api.cache.Waypoint;
import baritone.api.event.events.ChatEvent; import baritone.api.event.events.ChatEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.pathing.goals.*; import baritone.api.pathing.goals.*;
import baritone.api.pathing.movement.ActionCosts;
import baritone.api.process.IBaritoneProcess; import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.BetterBlockPos; import baritone.api.process.ICustomGoalProcess;
import baritone.api.utils.SettingsUtil; import baritone.api.process.IGetToBlockProcess;
import baritone.behavior.Behavior;
import baritone.behavior.PathingBehavior;
import baritone.cache.ChunkPacker;
import baritone.cache.Waypoint;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.Moves;
import baritone.process.CustomGoalProcess;
import baritone.utils.pathing.SegmentedCalculator;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ChunkProviderClient; import net.minecraft.client.multiplayer.ChunkProviderClient;
@@ -45,11 +39,10 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.Chunk;
import java.nio.file.Path;
import java.util.*; import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class ExampleBaritoneControl extends Behavior implements Helper { public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
private static final String HELP_MSG = private static final String HELP_MSG =
"baritone - Output settings into chat\n" + "baritone - Output settings into chat\n" +
@@ -83,21 +76,26 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
private static final String COMMAND_PREFIX = "#"; private static final String COMMAND_PREFIX = "#";
public ExampleBaritoneControl(Baritone baritone) { public final IBaritone baritone;
super(baritone); public final IPlayerContext ctx;
public ExampleBaritoneControl(IBaritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
baritone.getGameEventHandler().registerEventListener(this);
} }
@Override @Override
public void onSendChatMessage(ChatEvent event) { public void onSendChatMessage(ChatEvent event) {
String msg = event.getMessage(); String msg = event.getMessage();
if (Baritone.settings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) { if (BaritoneAPI.getSettings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) { if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
logDirect("Invalid command"); logDirect("Invalid command");
} }
event.cancel(); // always cancel if using prefixControl event.cancel(); // always cancel if using prefixControl
return; return;
} }
if (!Baritone.settings().chatControl.value && !Baritone.settings().removePrefix.value) { if (!BaritoneAPI.getSettings().chatControl.value && !BaritoneAPI.getSettings().removePrefix.value) {
return; return;
} }
if (runCommand(msg)) { if (runCommand(msg)) {
@@ -107,20 +105,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
public boolean runCommand(String msg0) { // you may think this can be private, but impcat calls it from .b =) public boolean runCommand(String msg0) { // you may think this can be private, but impcat calls it from .b =)
String msg = msg0.toLowerCase(Locale.US).trim(); // don't reassign the argument LOL String msg = msg0.toLowerCase(Locale.US).trim(); // don't reassign the argument LOL
PathingBehavior pathingBehavior = baritone.getPathingBehavior(); IPathingBehavior pathingBehavior = baritone.getPathingBehavior();
CustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess(); ICustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess();
List<Settings.Setting<Boolean>> toggleable = Baritone.settings().getAllValuesByType(Boolean.class); List<Settings.Setting<Boolean>> toggleable = BaritoneAPI.getSettings().getAllValuesByType(Boolean.class);
for (Settings.Setting<Boolean> setting : toggleable) { for (Settings.Setting<Boolean> setting : toggleable) {
if (msg.equalsIgnoreCase(setting.getName())) { if (msg.equalsIgnoreCase(setting.getName())) {
setting.value ^= true; setting.value ^= true;
logDirect("Toggled " + setting.getName() + " to " + setting.value); logDirect("Toggled " + setting.getName() + " to " + setting.value);
SettingsUtil.save(Baritone.settings()); SettingsUtil.save(BaritoneAPI.getSettings());
return true; return true;
} }
} }
if (msg.equals("baritone") || msg.equals("modifiedsettings") || msg.startsWith("settings m") || msg.equals("modified")) { if (msg.equals("baritone") || msg.equals("modifiedsettings") || msg.startsWith("settings m") || msg.equals("modified")) {
logDirect("All settings that have been modified from their default values:"); logDirect("All settings that have been modified from their default values:");
for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(Baritone.settings())) { for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(BaritoneAPI.getSettings())) {
logDirect(setting.toString()); logDirect(setting.toString());
} }
return true; return true;
@@ -130,15 +128,15 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
try { try {
int page = Integer.parseInt(rest.trim()); int page = Integer.parseInt(rest.trim());
int min = page * 10; int min = page * 10;
int max = Math.min(Baritone.settings().allSettings.size(), (page + 1) * 10); int max = Math.min(BaritoneAPI.getSettings().allSettings.size(), (page + 1) * 10);
logDirect("Settings " + min + " to " + (max - 1) + ":"); logDirect("Settings " + min + " to " + (max - 1) + ":");
for (int i = min; i < max; i++) { for (int i = min; i < max; i++) {
logDirect(Baritone.settings().allSettings.get(i).toString()); logDirect(BaritoneAPI.getSettings().allSettings.get(i).toString());
} }
} catch (Exception ex) { // NumberFormatException | ArrayIndexOutOfBoundsException and probably some others I'm forgetting lol } catch (Exception ex) { // NumberFormatException | ArrayIndexOutOfBoundsException and probably some others I'm forgetting lol
ex.printStackTrace(); ex.printStackTrace();
logDirect("All settings:"); logDirect("All settings:");
for (Settings.Setting<?> setting : Baritone.settings().allSettings) { for (Settings.Setting<?> setting : BaritoneAPI.getSettings().allSettings) {
logDirect(setting.toString()); logDirect(setting.toString());
} }
logDirect("To get one page of ten settings at a time, do settings <num>"); logDirect("To get one page of ten settings at a time, do settings <num>");
@@ -154,26 +152,26 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
if (msg.contains(" ")) { if (msg.contains(" ")) {
String settingName = msg.substring(0, msg.indexOf(' ')); String settingName = msg.substring(0, msg.indexOf(' '));
String settingValue = msg.substring(msg.indexOf(' ') + 1); String settingValue = msg.substring(msg.indexOf(' ') + 1);
Settings.Setting setting = Baritone.settings().byLowerName.get(settingName); Settings.Setting setting = BaritoneAPI.getSettings().byLowerName.get(settingName);
if (setting != null) { if (setting != null) {
if (settingValue.equals("reset")) { if (settingValue.equals("reset")) {
logDirect("Resetting setting " + settingName + " to default value."); logDirect("Resetting setting " + settingName + " to default value.");
setting.reset(); setting.reset();
} else { } else {
try { try {
SettingsUtil.parseAndApply(Baritone.settings(), settingName, settingValue); SettingsUtil.parseAndApply(BaritoneAPI.getSettings(), settingName, settingValue);
} catch (Exception ex) { } catch (Exception ex) {
logDirect("Unable to parse setting"); logDirect("Unable to parse setting");
return true; return true;
} }
} }
SettingsUtil.save(Baritone.settings()); SettingsUtil.save(BaritoneAPI.getSettings());
logDirect(setting.toString()); logDirect(setting.toString());
return true; return true;
} }
} }
if (Baritone.settings().byLowerName.containsKey(msg)) { if (BaritoneAPI.getSettings().byLowerName.containsKey(msg)) {
Settings.Setting<?> setting = Baritone.settings().byLowerName.get(msg); Settings.Setting<?> setting = BaritoneAPI.getSettings().byLowerName.get(msg);
logDirect(setting.toString()); logDirect(setting.toString());
return true; return true;
} }
@@ -209,7 +207,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
} }
return true; return true;
} }
if (msg.equals("fullpath")) { /*if (msg.equals("fullpath")) {
if (pathingBehavior.getGoal() == null) { if (pathingBehavior.getGoal() == null) {
logDirect("No goal."); logDirect("No goal.");
} else { } else {
@@ -225,7 +223,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}); });
} }
return true; return true;
} }*/
if (msg.equals("proc")) { if (msg.equals("proc")) {
Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl(); Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl();
if (!proc.isPresent()) { if (!proc.isPresent()) {
@@ -256,7 +254,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
int count = 0; int count = 0;
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) { for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) { for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
Chunk chunk = cli.getChunk(x, z, false, false); Chunk chunk = cli.getLoadedChunk(x, z);
if (chunk != null) { if (chunk != null) {
count++; count++;
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk); baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
@@ -283,7 +281,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true; return true;
} }
if (msg.equals("come")) { if (msg.equals("come")) {
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(mc.getRenderViewEntity()))); customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(Helper.mc.getRenderViewEntity())));
logDirect("Coming"); logDirect("Coming");
return true; return true;
} }
@@ -353,21 +351,42 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
baritone.getBuilderProcess().clearArea(corner1, corner2); baritone.getBuilderProcess().clearArea(corner1, corner2);
return true; return true;
} }
if (msg.equals("resume")) {
baritone.getBuilderProcess().resume();
logDirect("resumed");
return true;
}
if (msg.equals("pause")) {
baritone.getBuilderProcess().pause();
logDirect("paused");
return true;
}
if (msg.equals("reset")) { if (msg.equals("reset")) {
for (Settings.Setting setting : Baritone.settings().allSettings) { for (Settings.Setting setting : BaritoneAPI.getSettings().allSettings) {
setting.reset(); setting.reset();
} }
SettingsUtil.save(Baritone.settings()); SettingsUtil.save(BaritoneAPI.getSettings());
logDirect("Baritone settings reset"); logDirect("Baritone settings reset");
return true; return true;
} }
if (msg.equals("tunnel")) {
customGoalProcess.setGoalAndPath(new GoalStrictDirection(ctx.playerFeet(), ctx.player().getHorizontalFacing()));
logDirect("tunneling");
return true;
}
if (msg.equals("render")) { if (msg.equals("render")) {
BetterBlockPos pf = ctx.playerFeet(); BetterBlockPos pf = ctx.playerFeet();
Minecraft.getInstance().worldRenderer.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500); Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
logDirect("okay"); logDirect("okay");
return true; return true;
} }
if (msg.equals("echest")) { if (msg.equals("farm")) {
baritone.getFarmProcess().farm();
logDirect("farming");
return true;
}
// this literally doesn't work, memory is disabled lol
/*if (msg.equals("echest")) {
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest(); Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
if (contents.isPresent()) { if (contents.isPresent()) {
logDirect("echest contents:"); logDirect("echest contents:");
@@ -376,18 +395,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("echest contents unknown"); logDirect("echest contents unknown");
} }
return true; return true;
} }*/
if (msg.equals("chests")) { if (msg.equals("chests")) {
System.out.println(baritone.getWorldProvider());
System.out.println(baritone.getWorldProvider().getCurrentWorld());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
for (Map.Entry<BlockPos, IRememberedInventory> entry : baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet()) { for (Map.Entry<BlockPos, IRememberedInventory> entry : baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet()) {
logDirect(entry.getKey() + ""); logDirect(entry.getKey() + "");
log(entry.getValue().getContents()); log(entry.getValue().getContents());
@@ -406,8 +415,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
toFollow = ctx.getSelectedEntity(); toFollow = ctx.getSelectedEntity();
} else { } else {
for (EntityPlayer pl : ctx.world().playerEntities) { for (EntityPlayer pl : ctx.world().playerEntities) {
String theirName = pl.getName().getString().trim().toLowerCase(); String theirName = pl.getName().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().getString().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol if (!theirName.equals(ctx.player().getName().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
toFollow = Optional.of(pl); toFollow = Optional.of(pl);
} }
} }
@@ -421,6 +430,29 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Following " + toFollow.get()); logDirect("Following " + toFollow.get());
return true; return true;
} }
if (msg.startsWith("explorefilter")) {
// explorefilter blah.json
// means that entries in blah.json are already explored
// explorefilter blah.json invert
// means that entries in blah.json are NOT already explored
String path = msg.substring("explorefilter".length()).trim();
String[] parts = path.split(" ");
Path path1 = Minecraft.getMinecraft().gameDir.toPath().resolve(parts[0]);
boolean invert = parts.length > 1;
try {
baritone.getExploreProcess().applyJsonFilter(path1, invert);
logDirect("Loaded filter. Inverted: " + invert);
if (invert) {
logDirect("Chunks on this list will be treated as possibly unexplored, all others will be treated as certainly explored");
} else {
logDirect("Chunks on this list will be treated as certainly explored, all others will be treated as possibly unexplored");
}
} catch (Exception e) {
e.printStackTrace();
logDirect("Unable to load " + path1);
}
return true;
}
if (msg.equals("reloadall")) { if (msg.equals("reloadall")) {
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().reloadAllFromDisk(); baritone.getWorldProvider().getCurrentWorld().getCachedWorld().reloadAllFromDisk();
logDirect("ok"); logDirect("ok");
@@ -446,14 +478,27 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Exploring from " + centerX + "," + centerZ); logDirect("Exploring from " + centerX + "," + centerZ);
return true; return true;
} }
if (msg.equals("blacklist")) {
IGetToBlockProcess proc = baritone.getGetToBlockProcess();
if (!proc.isActive()) {
logDirect("GetToBlockProcess is not currently active");
return true;
}
if (proc.blacklistClosest()) {
logDirect("Blacklisted closest instances");
} else {
logDirect("No known locations, unable to blacklist");
}
return true;
}
if (msg.startsWith("find")) { if (msg.startsWith("find")) {
String blockType = msg.substring(4).trim(); String blockType = msg.substring(4).trim();
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4); ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
logDirect("Have " + locs.size() + " locations"); logDirect("Have " + locs.size() + " locations");
for (BlockPos pos : locs) { for (BlockPos pos : locs) {
Block actually = BlockStateInterface.get(ctx, pos).getBlock(); Block actually = ctx.world().getBlockState(pos).getBlock();
if (!ChunkPacker.blockToString(actually).equalsIgnoreCase(blockType)) { if (!BlockUtils.blockToString(actually).equalsIgnoreCase(blockType)) {
System.out.println("Was looking for " + blockType + " but actually found " + actually + " " + ChunkPacker.blockToString(actually)); logDebug("Was looking for " + blockType + " but actually found " + actually + " " + BlockUtils.blockToString(actually));
} }
} }
return true; return true;
@@ -462,13 +507,13 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
String[] blockTypes = msg.substring(4).trim().split(" "); String[] blockTypes = msg.substring(4).trim().split(" ");
try { try {
int quantity = Integer.parseInt(blockTypes[1]); int quantity = Integer.parseInt(blockTypes[1]);
Block block = ChunkPacker.stringToBlockRequired(blockTypes[0]); Block block = BlockUtils.stringToBlockRequired(blockTypes[0]);
baritone.getMineProcess().mine(quantity, block); baritone.getMineProcess().mine(quantity, block);
logDirect("Will mine " + quantity + " " + blockTypes[0]); logDirect("Will mine " + quantity + " " + blockTypes[0]);
return true; return true;
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {} } catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {}
for (String s : blockTypes) { for (String s : blockTypes) {
if (ChunkPacker.stringToBlockNullable(s) == null) { if (BlockUtils.stringToBlockNullable(s) == null) {
logDirect(s + " isn't a valid block name"); logDirect(s + " isn't a valid block name");
return true; return true;
} }
@@ -479,12 +524,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true; return true;
} }
if (msg.equals("click")) { if (msg.equals("click")) {
new Thread(() -> { baritone.openClick();
try {
Thread.sleep(100);
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClick()));
} catch (Exception ignored) {}
}).start();
logDirect("aight dude"); logDirect("aight dude");
return true; return true;
} }
@@ -504,9 +544,9 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
// for example, "show deaths" // for example, "show deaths"
waypointType = waypointType.substring(0, waypointType.length() - 1); waypointType = waypointType.substring(0, waypointType.length() - 1);
} }
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType); IWaypoint.Tag tag = IWaypoint.Tag.fromString(waypointType);
if (tag == null) { if (tag == null) {
logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase()); logDirect("Not a valid tag. Tags are: " + Arrays.asList(IWaypoint.Tag.values()).toString().toLowerCase());
return true; return true;
} }
Set<IWaypoint> waypoints = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getByTag(tag); Set<IWaypoint> waypoints = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getByTag(tag);
@@ -537,21 +577,21 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
} }
name = parts[0]; name = parts[0];
} }
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, Waypoint.Tag.USER, pos)); baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, IWaypoint.Tag.USER, pos));
logDirect("Saved user defined position " + pos + " under name '" + name + "'. Say 'goto " + name + "' to set goal, say 'list user' to list custom waypoints."); logDirect("Saved user defined position " + pos + " under name '" + name + "'. Say 'goto " + name + "' to set goal, say 'list user' to list custom waypoints.");
return true; return true;
} }
if (msg.startsWith("goto")) { if (msg.startsWith("goto")) {
String waypointType = msg.substring(4).trim(); String waypointType = msg.substring(4).trim();
if (waypointType.endsWith("s") && Waypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) { if (waypointType.endsWith("s") && IWaypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
// for example, "show deaths" // for example, "show deaths"
waypointType = waypointType.substring(0, waypointType.length() - 1); waypointType = waypointType.substring(0, waypointType.length() - 1);
} }
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType); IWaypoint.Tag tag = IWaypoint.Tag.fromString(waypointType);
IWaypoint waypoint; IWaypoint waypoint;
if (tag == null) { if (tag == null) {
String mining = waypointType; String mining = waypointType;
Block block = ChunkPacker.stringToBlockNullable(mining); Block block = BlockUtils.stringToBlockNullable(mining);
//logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase()); //logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
if (block == null) { if (block == null) {
waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null); waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
@@ -574,12 +614,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true; return true;
} }
} }
Goal goal = waypoint.getTag() == Waypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation()); Goal goal = waypoint.getTag() == IWaypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation());
customGoalProcess.setGoalAndPath(goal); customGoalProcess.setGoalAndPath(goal);
return true; return true;
} }
if (msg.equals("spawn") || msg.equals("bed")) { if (msg.equals("spawn") || msg.equals("bed")) {
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.BED); IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(IWaypoint.Tag.BED);
if (waypoint == null) { if (waypoint == null) {
BlockPos spawnPoint = ctx.player().getBedLocation(); BlockPos spawnPoint = ctx.player().getBedLocation();
// for some reason the default spawnpoint is underground sometimes // for some reason the default spawnpoint is underground sometimes
@@ -594,12 +634,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true; return true;
} }
if (msg.equals("sethome")) { if (msg.equals("sethome")) {
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", Waypoint.Tag.HOME, ctx.playerFeet())); baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", IWaypoint.Tag.HOME, ctx.playerFeet()));
logDirect("Saved. Say home to set goal."); logDirect("Saved. Say home to set goal.");
return true; return true;
} }
if (msg.equals("home")) { if (msg.equals("home")) {
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.HOME); IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(IWaypoint.Tag.HOME);
if (waypoint == null) { if (waypoint == null) {
logDirect("home not saved"); logDirect("home not saved");
} else { } else {
@@ -609,7 +649,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
} }
return true; return true;
} }
if (msg.equals("costs")) { // this is completely impossible from api
/*if (msg.equals("costs")) {
List<Movement> moves = Stream.of(Moves.values()).map(x -> x.apply0(new CalculationContext(baritone), ctx.playerFeet())).collect(Collectors.toCollection(ArrayList::new)); List<Movement> moves = Stream.of(Moves.values()).map(x -> x.apply0(new CalculationContext(baritone), ctx.playerFeet())).collect(Collectors.toCollection(ArrayList::new));
while (moves.contains(null)) { while (moves.contains(null)) {
moves.remove(null); moves.remove(null);
@@ -625,7 +666,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect(parts[parts.length - 1] + " " + move.getDest().getX() + "," + move.getDest().getY() + "," + move.getDest().getZ() + " " + strCost); logDirect(parts[parts.length - 1] + " " + move.getDest().getX() + "," + move.getDest().getY() + "," + move.getDest().getZ() + " " + strCost);
} }
return true; return true;
} }*/
if (msg.equals("damn")) { if (msg.equals("damn")) {
logDirect("daniel"); logDirect("daniel");
} }
@@ -639,7 +680,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
private void log(List<ItemStack> stacks) { private void log(List<ItemStack> stacks) {
for (ItemStack stack : stacks) { for (ItemStack stack : stacks) {
if (!stack.isEmpty()) { if (!stack.isEmpty()) {
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getDamage()); logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
} }
} }
} }
@@ -15,9 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>. * along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/ */
package baritone.utils; package baritone.api.utils;
import baritone.Baritone; import baritone.api.BaritoneAPI;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString; import net.minecraft.util.text.TextComponentString;
@@ -42,7 +42,7 @@ public interface Helper {
TextFormatting.GRAY TextFormatting.GRAY
)); ));
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getMinecraft();
/** /**
* Send a message to chat only if chatDebug is on * Send a message to chat only if chatDebug is on
@@ -50,7 +50,7 @@ public interface Helper {
* @param message The message to display in chat * @param message The message to display in chat
*/ */
default void logDebug(String message) { default void logDebug(String message) {
if (!Baritone.settings().chatDebug.value) { if (!BaritoneAPI.getSettings().chatDebug.value) {
//System.out.println("Suppressed debug message:"); //System.out.println("Suppressed debug message:");
//System.out.println(message); //System.out.println(message);
return; return;
@@ -64,9 +64,9 @@ public interface Helper {
* @param message The message to display in chat * @param message The message to display in chat
*/ */
default void logDirect(String message) { default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.shallowCopy(); ITextComponent component = MESSAGE_PREFIX.createCopy();
component.getStyle().setColor(TextFormatting.GRAY); component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message)); component.appendSibling(new TextComponentString(" " + message));
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.value.accept(component)); Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
} }
} }
@@ -71,20 +71,26 @@ public interface IPlayerContext {
* @return The position of the highlighted block * @return The position of the highlighted block
*/ */
default Optional<BlockPos> getSelectedBlock() { default Optional<BlockPos> getSelectedBlock() {
if (objectMouseOver() != null && objectMouseOver().type == RayTraceResult.Type.BLOCK) { RayTraceResult result = objectMouseOver();
return Optional.of(objectMouseOver().getBlockPos()); if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(result.getBlockPos());
} }
return Optional.empty(); return Optional.empty();
} }
default boolean isLookingAt(BlockPos pos) {
return getSelectedBlock().equals(Optional.of(pos));
}
/** /**
* Returns the entity that the crosshair is currently placed over. Updated once per tick. * Returns the entity that the crosshair is currently placed over. Updated once per tick.
* *
* @return The entity * @return The entity
*/ */
default Optional<Entity> getSelectedEntity() { default Optional<Entity> getSelectedEntity() {
if (objectMouseOver() != null && objectMouseOver().type == RayTraceResult.Type.ENTITY) { RayTraceResult result = objectMouseOver();
return Optional.of(objectMouseOver().entity); if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entityHit);
} }
return Optional.empty(); return Optional.empty();
} }
@@ -18,6 +18,7 @@
package baritone.api.utils; package baritone.api.utils;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
/** /**
* Basic representation of a schematic. Provides the dimensions and * Basic representation of a schematic. Provides the dimensions and
@@ -44,6 +45,19 @@ public interface ISchematic {
return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ(); return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ();
} }
default int size(EnumFacing.Axis axis) {
switch (axis) {
case X:
return widthX();
case Y:
return heightY();
case Z:
return lengthZ();
default:
throw new UnsupportedOperationException(axis + "");
}
}
/** /**
* Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0). * Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0).
* *
@@ -0,0 +1,31 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* Need a non obfed chunkpos that we can load using GSON
*/
public class MyChunkPos {
public int x;
public int z;
@Override
public String toString() {
return x + ", " + z;
}
}
@@ -18,7 +18,6 @@
package baritone.api.utils; package baritone.api.utils;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
@@ -41,13 +40,13 @@ public final class RayTraceUtils {
* @return The calculated raytrace result * @return The calculated raytrace result
*/ */
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) { public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getEyePosition(1.0F); Vec3d start = entity.getPositionEyes(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation); Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add( Vec3d end = start.add(
direction.x * blockReachDistance, direction.x * blockReachDistance,
direction.y * blockReachDistance, direction.y * blockReachDistance,
direction.z * blockReachDistance direction.z * blockReachDistance
); );
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true); return entity.world.rayTraceBlocks(start, end, false, false, true);
} }
} }
@@ -23,12 +23,7 @@ import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing; import net.minecraft.util.math.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import java.util.Optional; import java.util.Optional;
@@ -179,11 +174,11 @@ public final class RotationUtils {
} }
IBlockState state = entity.world.getBlockState(pos); IBlockState state = entity.world.getBlockState(pos);
VoxelShape shape = state.getShape(entity.world, pos); AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) { for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x); double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y); double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z); double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance); possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) { if (possibleRotation.isPresent()) {
return possibleRotation; return possibleRotation;
@@ -204,10 +199,10 @@ public final class RotationUtils {
* @return The optional rotation * @return The optional rotation
*/ */
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) { public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch)); Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance); RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result); //System.out.println(result);
if (result != null && result.type == RayTraceResult.Type.BLOCK) { if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) { if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation); return Optional.of(rotation);
} }
+108 -27
View File
@@ -18,32 +18,33 @@
package baritone.api.utils; package baritone.api.utils;
import baritone.api.Settings; import baritone.api.Settings;
import net.minecraft.client.Minecraft; import net.minecraft.block.Block;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.EnumFacing;
import net.minecraft.util.registry.IRegistry;
import java.awt.*; import java.awt.*;
import java.io.BufferedReader; import java.io.BufferedReader;
import java.io.BufferedWriter; import java.io.BufferedWriter;
import java.io.IOException; import java.io.IOException;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Path; import java.nio.file.Path;
import java.util.*; import java.util.ArrayList;
import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.function.Function; import java.util.function.Function;
import java.util.regex.Matcher; import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil { public class SettingsUtil {
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt"); private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>[^ ]+)"); // 2 words separated by spaces private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static final Map<Class<?>, SettingsIO> map;
private static boolean isComment(String line) { private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//"); return line.startsWith("#") || line.startsWith("//");
@@ -118,11 +119,11 @@ public class SettingsUtil {
if (setting.getName().equals("logger")) { if (setting.getName().equals("logger")) {
return "logger"; return "logger";
} }
SettingsIO io = map.get(setting.getValueClass()); Parser io = Parser.getParser(setting.getType());
if (io == null) { if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName()); throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
} }
return setting.getName() + " " + io.toString.apply(setting.value); return setting.getName() + " " + io.toString(new ParserContext(setting), setting.value);
} }
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException { public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
@@ -131,45 +132,125 @@ public class SettingsUtil {
throw new IllegalStateException("No setting by that name"); throw new IllegalStateException("No setting by that name");
} }
Class intendedType = setting.getValueClass(); Class intendedType = setting.getValueClass();
SettingsIO ioMethod = map.get(intendedType); ISettingParser ioMethod = Parser.getParser(setting.getType());
Object parsed = ioMethod.parser.apply(settingValue); Object parsed = ioMethod.parse(new ParserContext(setting), settingValue);
if (!intendedType.isInstance(parsed)) { if (!intendedType.isInstance(parsed)) {
throw new IllegalStateException(ioMethod + " parser returned incorrect type, expected " + intendedType + " got " + parsed + " which is " + parsed.getClass()); throw new IllegalStateException(ioMethod + " parser returned incorrect type, expected " + intendedType + " got " + parsed + " which is " + parsed.getClass());
} }
setting.value = parsed; setting.value = parsed;
} }
private enum SettingsIO { private interface ISettingParser<T> {
T parse(ParserContext context, String raw);
String toString(ParserContext context, T value);
boolean accepts(Type type);
}
private static class ParserContext {
private final Settings.Setting<?> setting;
public ParserContext(Settings.Setting<?> setting) {
this.setting = setting;
}
final Settings.Setting<?> getSetting() {
return this.setting;
}
}
private enum Parser implements ISettingParser {
DOUBLE(Double.class, Double::parseDouble), DOUBLE(Double.class, Double::parseDouble),
BOOLEAN(Boolean.class, Boolean::parseBoolean), BOOLEAN(Boolean.class, Boolean::parseBoolean),
INTEGER(Integer.class, Integer::parseInt), INTEGER(Integer.class, Integer::parseInt),
FLOAT(Float.class, Float::parseFloat), FLOAT(Float.class, Float::parseFloat),
LONG(Long.class, Long::parseLong), LONG(Long.class, Long::parseLong),
ENUMFACING(EnumFacing.class, EnumFacing::byName),
COLOR(
Color.class,
str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])),
color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue()
),
BLOCK(
Block.class,
str -> BlockUtils.stringToBlockRequired(str.trim()),
BlockUtils::blockToString
),
ITEM(
Item.class,
str -> Item.getByNameOrId(str.trim()),
item -> Item.REGISTRY.getNameForObject(item).toString()
),
LIST() {
@Override
public Object parse(ParserContext context, String raw) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(ResourceLocation::new).map(IRegistry.ITEM::get).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(IRegistry.ITEM::getKey).map(ResourceLocation::toString).collect(Collectors.joining(","))), return Arrays.stream(raw.split(","))
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue()); .map(s -> parser.parse(context, s))
.collect(Collectors.toList());
}
@Override
public String toString(ParserContext context, Object value) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
Class<?> klass; return ((List<?>) value).stream()
Function<String, Object> parser; .map(o -> parser.toString(context, o))
Function<Object, String> toString; .collect(Collectors.joining(","));
}
<T> SettingsIO(Class<T> klass, Function<String, T> parser) { @Override
public boolean accepts(Type type) {
return List.class.isAssignableFrom(TypeUtils.resolveBaseClass(type));
}
};
private final Class<?> klass;
private final Function<String, Object> parser;
private final Function<Object, String> toString;
Parser() {
this.klass = null;
this.parser = null;
this.toString = null;
}
<T> Parser(Class<T> klass, Function<String, T> parser) {
this(klass, parser, Object::toString); this(klass, parser, Object::toString);
} }
<T> SettingsIO(Class<T> klass, Function<String, T> parser, Function<T, String> toString) { <T> Parser(Class<T> klass, Function<String, T> parser, Function<T, String> toString) {
this.klass = klass; this.klass = klass;
this.parser = parser::apply; this.parser = parser::apply;
this.toString = x -> toString.apply((T) x); this.toString = x -> toString.apply((T) x);
} }
}
static { @Override
HashMap<Class<?>, SettingsIO> tempMap = new HashMap<>(); public Object parse(ParserContext context, String raw) {
for (SettingsIO type : SettingsIO.values()) { return this.parser.apply(raw);
tempMap.put(type.klass, type); }
@Override
public String toString(ParserContext context, Object value) {
return this.toString.apply(value);
}
@Override
public boolean accepts(Type type) {
return type instanceof Class && this.klass.isAssignableFrom((Class) type);
}
public static Parser getParser(Type type) {
return Arrays.stream(values())
.filter(parser -> parser.accepts(type))
.findFirst().orElse(null);
} }
map = Collections.unmodifiableMap(tempMap);
} }
} }
@@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
/**
* @author Brady
* @since 4/20/2019
*/
public final class TypeUtils {
private TypeUtils() {}
/**
* Resolves the "base type" for the specified type. For example, if the specified
* type is {@code List<String>}, then {@code List.class} will be returned. If the
* specified type is already a class, then it is directly returned.
*
* @param type The type to resolve
* @return The base class
*/
public static Class<?> resolveBaseClass(Type type) {
return type instanceof Class ? (Class<?>) type
: type instanceof ParameterizedType ? (Class<?>) ((ParameterizedType) type).getRawType()
: null;
}
}
@@ -20,11 +20,9 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire; import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World; import net.minecraft.world.World;
/** /**
@@ -45,10 +43,10 @@ public final class VecUtils {
*/ */
public static Vec3d calculateBlockCenter(World world, BlockPos pos) { public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos); IBlockState b = world.getBlockState(pos);
VoxelShape shape = b.getCollisionShape(world, pos); AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2; double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2; double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2; double zDiff = (bbox.minZ + bbox.maxZ) / 2;
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
yDiff = 0; yDiff = 0;
} }
@@ -1,105 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch;
import com.google.common.base.Strings;
import com.google.gson.GsonBuilder;
import com.mojang.authlib.Agent;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
import net.minecraft.launchwrapper.Launch;
import java.io.File;
import java.lang.reflect.Field;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Based on GradleStart from ForgeGradle 2.3
*
* @author Brady
* @since 3/11/2019
*/
public class LaunchTesting {
public static void main(String[] args) {
Map<String, String> arguments = new HashMap<>();
hackNatives();
arguments.put("version", "BaritownedDeveloperEnvironment");
arguments.put("assetIndex", System.getenv("assetIndex"));
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
arguments.put("accessToken", "FML");
arguments.put("userProperties", "{}");
arguments.put("tweakClass", System.getenv("tweakClass"));
String password = System.getenv("password");
if (password != null && !password.isEmpty()) {
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
}
List<String> argsArray = new ArrayList<>();
arguments.forEach((k, v) -> {
argsArray.add("--" + k);
argsArray.add(v);
});
Launch.main(argsArray.toArray(new String[0]));
}
private static void hackNatives() {
String paths = System.getProperty("java.library.path");
String nativesDir = System.getenv().get("nativesDirectory");
if (Strings.isNullOrEmpty(paths))
paths = nativesDir;
else
paths += File.pathSeparator + nativesDir;
System.setProperty("java.library.path", paths);
// hack the classloader now.
try {
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
sysPathsField.setAccessible(true);
sysPathsField.set(null, null);
} catch (Throwable ignored) {}
}
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
auth.setUsername(username);
auth.setPassword(password);
try {
auth.logIn();
} catch (AuthenticationException var4) {
throw new RuntimeException(var4);
}
argMap.put("accessToken", auth.getAuthenticatedToken());
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
argMap.put("username", auth.getSelectedProfile().getName());
argMap.put("userType", auth.getUserType().getName());
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
}
}
@@ -29,7 +29,6 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*; import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL14.*;
@Mixin(ChunkRenderContainer.class) @Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer { public class MixinChunkRenderContainer {
@@ -42,11 +41,11 @@ public class MixinChunkRenderContainer {
) )
) )
private BlockPos getPosition(RenderChunk renderChunkIn) { private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) { if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlphaTest(); GlStateManager.enableAlpha();
GlStateManager.enableBlend(); GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value); GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
} }
return renderChunkIn.getPosition(); return renderChunkIn.getPosition();
} }
@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
) )
) )
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) { private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) { if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone(); Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext(); IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) { if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -23,7 +23,6 @@ import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityType;
import net.minecraft.world.World; import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
@@ -45,8 +44,9 @@ public abstract class MixinEntityLivingBase extends Entity {
*/ */
private RotationMoveEvent jumpRotationEvent; private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) { public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(entityTypeIn, worldIn); super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
} }
@Inject( @Inject(
@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
} }
@Inject( @Inject(
method = "tick", method = "onUpdate",
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z", target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
shift = At.Shift.BY, shift = At.Shift.BY,
by = -3 by = -3
) )
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
} }
@Inject( @Inject(
method = "tick", method = "onUpdate",
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V", target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
} }
@Redirect( @Redirect(
method = "livingTick", method = "onLivingUpdate",
at = @At( at = @At(
value = "FIELD", value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z" target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
} }
@Redirect( @Redirect(
method = "livingTick", method = "onLivingUpdate",
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z" target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"
@@ -20,24 +20,24 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI; import baritone.api.BaritoneAPI;
import baritone.api.IBaritone; import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent; import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.GameRenderer; import net.minecraft.client.renderer.EntityRenderer;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class) @Mixin(EntityRenderer.class)
public class MixinGameRenderer { public class MixinEntityRenderer {
@Inject( @Inject(
method = "updateCameraAndRender(FJ)V", method = "renderWorldPass",
at = @At( at = @At(
value = "INVOKE_STRING", value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V", target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = {"ldc=hand"} args = {"ldc=hand"}
) )
) )
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) { private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) { for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks)); ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
} }
@@ -97,10 +97,10 @@ public class MixinMinecraft {
} }
@Inject( @Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V", method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
at = @At("HEAD") at = @At("HEAD")
) )
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) { private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// If we're unloading the world but one doesn't exist, ignore it // If we're unloading the world but one doesn't exist, ignore it
if (this.world == null && world == null) { if (this.world == null && world == null) {
return; return;
@@ -117,10 +117,10 @@ public class MixinMinecraft {
} }
@Inject( @Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V", method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
at = @At("RETURN") at = @At("RETURN")
) )
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) { private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world // still fire event for both null, as that means we've just finished exiting a world
// mc.world changing is only the primary baritone // mc.world changing is only the primary baritone
@@ -24,7 +24,6 @@ import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient; import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketChunkData; import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.network.play.server.SPacketCombatEvent; import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketUnloadChunk;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
@@ -41,7 +40,7 @@ public class MixinNetHandlerPlayClient {
method = "handleChunkData", method = "handleChunkData",
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;" target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
) )
) )
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) { private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
@@ -78,34 +77,6 @@ public class MixinNetHandlerPlayClient {
} }
} }
@Inject(
method = "processChunkUnload",
at = @At("HEAD")
)
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "processChunkUnload",
at = @At("RETURN")
)
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject( @Inject(
method = "handleCombatEvent", method = "handleCombatEvent",
at = @At( at = @At(
@@ -53,7 +53,7 @@ public class MixinNetworkManager {
method = "dispatchPacket", method = "dispatchPacket",
at = @At("HEAD") at = @At("HEAD")
) )
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) { private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) { if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return; return;
} }
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
method = "dispatchPacket", method = "dispatchPacket",
at = @At("RETURN") at = @At("RETURN")
) )
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) { private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) { if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return; return;
} }
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
method = "channelRead0", method = "channelRead0",
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V" target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
) )
) )
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) { private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk; import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
@@ -40,11 +40,43 @@ public class MixinRenderChunk {
method = "rebuildChunk", method = "rebuildChunk",
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;" target = "net/minecraft/world/ChunkCache.isEmpty()Z"
) )
) )
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) { private boolean isEmpty(ChunkCache chunkCache) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) { if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone(); Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext(); IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) { if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -1,47 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(RenderChunkCache.class)
public class MixinRenderChunkCache {
@Redirect(
method = "generateCache",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
)
)
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
if (!chunk.isEmptyBetween(yStart, yEnd)) {
return false;
}
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
return false;
}
return true;
}
}
@@ -38,9 +38,9 @@ public class MixinRenderList {
) )
) )
private void popMatrix() { private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) { if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha) // reset the blend func to normal (not dependent on constant alpha)
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
} }
GlStateManager.popMatrix(); GlStateManager.popMatrix();
} }
@@ -38,9 +38,9 @@ public class MixinVboRenderList {
) )
) )
private void popMatrix() { private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) { if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha) // reset the blend func to normal (not dependent on constant alpha)
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
} }
GlStateManager.popMatrix(); GlStateManager.popMatrix();
} }
@@ -0,0 +1,75 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@Inject(
method = "doPreChunk",
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
method = "doPreChunk",
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}
+3 -3
View File
@@ -16,13 +16,13 @@
"MixinChunkRenderWorker", "MixinChunkRenderWorker",
"MixinEntityLivingBase", "MixinEntityLivingBase",
"MixinEntityPlayerSP", "MixinEntityPlayerSP",
"MixinGameRenderer", "MixinEntityRenderer",
"MixinMinecraft", "MixinMinecraft",
"MixinNetHandlerPlayClient", "MixinNetHandlerPlayClient",
"MixinNetworkManager", "MixinNetworkManager",
"MixinRenderChunk", "MixinRenderChunk",
"MixinRenderChunkCache",
"MixinRenderList", "MixinRenderList",
"MixinVboRenderList" "MixinVboRenderList",
"MixinWorldClient"
] ]
} }
+21 -10
View File
@@ -21,6 +21,8 @@ import baritone.api.BaritoneAPI;
import baritone.api.IBaritone; import baritone.api.IBaritone;
import baritone.api.Settings; import baritone.api.Settings;
import baritone.api.event.listener.IEventBus; import baritone.api.event.listener.IEventBus;
import baritone.api.utils.ExampleBaritoneControl;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
import baritone.behavior.*; import baritone.behavior.*;
import baritone.cache.WorldProvider; import baritone.cache.WorldProvider;
@@ -33,8 +35,6 @@ import net.minecraft.client.Minecraft;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
import java.nio.file.Files; import java.nio.file.Files;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Executor; import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue; import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.ThreadPoolExecutor;
@@ -52,7 +52,7 @@ public class Baritone implements IBaritone {
static { static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>()); threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getInstance().gameDir, "baritone"); dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) { if (!Files.exists(dir.toPath())) {
try { try {
Files.createDirectories(dir.toPath()); Files.createDirectories(dir.toPath());
@@ -67,7 +67,6 @@ public class Baritone implements IBaritone {
private GameEventHandler gameEventHandler; private GameEventHandler gameEventHandler;
private List<Behavior> behaviors;
private PathingBehavior pathingBehavior; private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior; private LookBehavior lookBehavior;
private MemoryBehavior memoryBehavior; private MemoryBehavior memoryBehavior;
@@ -80,6 +79,8 @@ public class Baritone implements IBaritone {
private CustomGoalProcess customGoalProcess; private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess; private BuilderProcess builderProcess;
private ExploreProcess exploreProcess; private ExploreProcess exploreProcess;
private BackfillProcess backfillProcess;
private FarmProcess farmProcess;
private PathingControlManager pathingControlManager; private PathingControlManager pathingControlManager;
@@ -101,7 +102,6 @@ public class Baritone implements IBaritone {
// Define this before behaviors try and get it, or else it will be null and the builds will fail! // Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE; this.playerContext = PrimaryPlayerContext.INSTANCE;
this.behaviors = new ArrayList<>();
{ {
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist // the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this); pathingBehavior = new PathingBehavior(this);
@@ -120,6 +120,8 @@ public class Baritone implements IBaritone {
getToBlockProcess = new GetToBlockProcess(this); getToBlockProcess = new GetToBlockProcess(this);
builderProcess = new BuilderProcess(this); builderProcess = new BuilderProcess(this);
exploreProcess = new ExploreProcess(this); exploreProcess = new ExploreProcess(this);
backfillProcess = new BackfillProcess(this);
farmProcess = new FarmProcess(this);
} }
this.worldProvider = new WorldProvider(); this.worldProvider = new WorldProvider();
@@ -136,12 +138,7 @@ public class Baritone implements IBaritone {
return this.pathingControlManager; return this.pathingControlManager;
} }
public List<Behavior> getBehaviors() {
return this.behaviors;
}
public void registerBehavior(Behavior behavior) { public void registerBehavior(Behavior behavior) {
this.behaviors.add(behavior);
this.gameEventHandler.registerEventListener(behavior); this.gameEventHandler.registerEventListener(behavior);
} }
@@ -197,6 +194,10 @@ public class Baritone implements IBaritone {
return this.mineProcess; return this.mineProcess;
} }
public FarmProcess getFarmProcess() {
return this.farmProcess;
}
@Override @Override
public PathingBehavior getPathingBehavior() { public PathingBehavior getPathingBehavior() {
return this.pathingBehavior; return this.pathingBehavior;
@@ -212,6 +213,16 @@ public class Baritone implements IBaritone {
return this.gameEventHandler; return this.gameEventHandler;
} }
@Override
public void openClick() {
new Thread(() -> {
try {
Thread.sleep(100);
Helper.mc.addScheduledTask(() -> Helper.mc.displayGuiScreen(new GuiClick()));
} catch (Exception ignored) {}
}).start();
}
public static Settings settings() { public static Settings settings() {
return BaritoneAPI.getSettings(); return BaritoneAPI.getSettings();
} }
@@ -123,27 +123,27 @@ public class InventoryBehavior extends Behavior {
public boolean hasGenericThrowaway() { public boolean hasGenericThrowaway() {
for (Item item : Baritone.settings().acceptableThrowawayItems.value) { for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(false, item::equals)) { if (throwaway(false, stack -> item.equals(stack.getItem()))) {
return true; return true;
} }
} }
return false; return false;
} }
public boolean selectThrowawayForLocation(int x, int y, int z) { public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z); IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
if (maybe != null && throwaway(true, item -> item instanceof ItemBlock && ((ItemBlock) item).getBlock().equals(maybe.getBlock()))) { if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
return true; // gotem return true; // gotem
} }
for (Item item : Baritone.settings().acceptableThrowawayItems.value) { for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(true, item::equals)) { if (throwaway(select, stack -> item.equals(stack.getItem()))) {
return true; return true;
} }
} }
return false; return false;
} }
private boolean throwaway(boolean select, Predicate<? super Item> desired) { public boolean throwaway(boolean select, Predicate<? super ItemStack> desired) {
EntityPlayerSP p = ctx.player(); EntityPlayerSP p = ctx.player();
NonNullList<ItemStack> inv = p.inventory.mainInventory; NonNullList<ItemStack> inv = p.inventory.mainInventory;
for (byte i = 0; i < 9; i++) { for (byte i = 0; i < 9; i++) {
@@ -153,14 +153,14 @@ public class InventoryBehavior extends Behavior {
// and then it's called during execution // and then it's called during execution
// since this function is never called during cost calculation, we don't need to migrate // since this function is never called during cost calculation, we don't need to migrate
// acceptableThrowawayItems to the CalculationContext // acceptableThrowawayItems to the CalculationContext
if (desired.test(item.getItem())) { if (desired.test(item)) {
if (select) { if (select) {
p.inventory.currentItem = i; p.inventory.currentItem = i;
} }
return true; return true;
} }
} }
if (desired.test(p.inventory.offHandInventory.get(0).getItem())) { if (desired.test(p.inventory.offHandInventory.get(0))) {
// main hand takes precedence over off hand // main hand takes precedence over off hand
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B // that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem // we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
@@ -28,6 +28,9 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/** /**
* Target's values are as follows: * Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
*/ */
private Rotation target; private Rotation target;
@@ -69,7 +72,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
float oldPitch = ctx.player().rotationPitch; float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch(); float desiredPitch = this.target.getPitch();
ctx.player().rotationPitch = desiredPitch; ctx.player().rotationPitch = desiredPitch;
if (desiredPitch == oldPitch && Baritone.settings().freeLook.value) { if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
nudgeToLevel(); nudgeToLevel();
} }
this.target = null; this.target = null;
@@ -18,13 +18,13 @@
package baritone.behavior; package baritone.behavior;
import baritone.Baritone; import baritone.Baritone;
import baritone.api.cache.Waypoint;
import baritone.api.event.events.BlockInteractEvent; import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.PacketEvent; import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.PlayerUpdateEvent; import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent; import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState; import baritone.api.event.events.type.EventState;
import baritone.cache.ContainerMemory; import baritone.cache.ContainerMemory;
import baritone.cache.Waypoint;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockBed; import net.minecraft.block.BlockBed;
@@ -25,6 +25,7 @@ import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalXZ; import baritone.api.pathing.goals.GoalXZ;
import baritone.api.process.PathingCommand; import baritone.api.process.PathingCommand;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.PathCalculationResult; import baritone.api.utils.PathCalculationResult;
import baritone.api.utils.interfaces.IGoalRenderPos; import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.pathing.calc.AStarPathFinder; import baritone.pathing.calc.AStarPathFinder;
@@ -32,7 +33,6 @@ import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.MovementHelper; import baritone.pathing.movement.MovementHelper;
import baritone.pathing.path.PathExecutor; import baritone.pathing.path.PathExecutor;
import baritone.utils.Helper;
import baritone.utils.PathRenderer; import baritone.utils.PathRenderer;
import baritone.utils.PathingCommandContext; import baritone.utils.PathingCommandContext;
import baritone.utils.pathing.Favoring; import baritone.utils.pathing.Favoring;
@@ -350,7 +350,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
} }
} }
public void forceCancel() { // NOT exposed on public api @Override
public void forceCancel() { // exposed on public api because :sob:
cancelEverything(); cancelEverything();
secretInternalSegmentCancel(); secretInternalSegmentCancel();
synchronized (pathCalcLock) { synchronized (pathCalcLock) {
@@ -358,11 +359,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
} }
} }
public void secretCursedFunctionDoNotCall(IPath path) { /*public void secretCursedFunctionDoNotCall(IPath path) {
synchronized (pathPlanLock) { synchronized (pathPlanLock) {
current = new PathExecutor(this, path); current = new PathExecutor(this, path);
} }
} }*/
public CalculationContext secretInternalGetCalculationContext() { public CalculationContext secretInternalGetCalculationContext() {
return context; return context;
+11 -45
View File
@@ -17,6 +17,7 @@
package baritone.cache; package baritone.cache;
import baritone.api.utils.BlockUtils;
import baritone.utils.pathing.PathingBlockType; import baritone.utils.pathing.PathingBlockType;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.block.Block; import net.minecraft.block.Block;
@@ -53,10 +54,9 @@ public final class CachedChunk {
temp.add(Blocks.TRAPPED_CHEST); temp.add(Blocks.TRAPPED_CHEST);
temp.add(Blocks.END_PORTAL); temp.add(Blocks.END_PORTAL);
temp.add(Blocks.END_PORTAL_FRAME); temp.add(Blocks.END_PORTAL_FRAME);
temp.add(Blocks.SPAWNER); temp.add(Blocks.MOB_SPAWNER);
temp.add(Blocks.BARRIER); temp.add(Blocks.BARRIER);
temp.add(Blocks.OBSERVER); temp.add(Blocks.OBSERVER);
temp.add(Blocks.WHITE_SHULKER_BOX); temp.add(Blocks.WHITE_SHULKER_BOX);
temp.add(Blocks.ORANGE_SHULKER_BOX); temp.add(Blocks.ORANGE_SHULKER_BOX);
temp.add(Blocks.MAGENTA_SHULKER_BOX); temp.add(Blocks.MAGENTA_SHULKER_BOX);
@@ -65,7 +65,7 @@ public final class CachedChunk {
temp.add(Blocks.LIME_SHULKER_BOX); temp.add(Blocks.LIME_SHULKER_BOX);
temp.add(Blocks.PINK_SHULKER_BOX); temp.add(Blocks.PINK_SHULKER_BOX);
temp.add(Blocks.GRAY_SHULKER_BOX); temp.add(Blocks.GRAY_SHULKER_BOX);
temp.add(Blocks.LIGHT_GRAY_SHULKER_BOX); temp.add(Blocks.SILVER_SHULKER_BOX);
temp.add(Blocks.CYAN_SHULKER_BOX); temp.add(Blocks.CYAN_SHULKER_BOX);
temp.add(Blocks.PURPLE_SHULKER_BOX); temp.add(Blocks.PURPLE_SHULKER_BOX);
temp.add(Blocks.BLUE_SHULKER_BOX); temp.add(Blocks.BLUE_SHULKER_BOX);
@@ -73,57 +73,23 @@ public final class CachedChunk {
temp.add(Blocks.GREEN_SHULKER_BOX); temp.add(Blocks.GREEN_SHULKER_BOX);
temp.add(Blocks.RED_SHULKER_BOX); temp.add(Blocks.RED_SHULKER_BOX);
temp.add(Blocks.BLACK_SHULKER_BOX); temp.add(Blocks.BLACK_SHULKER_BOX);
temp.add(Blocks.PORTAL);
temp.add(Blocks.NETHER_PORTAL);
temp.add(Blocks.HOPPER); temp.add(Blocks.HOPPER);
temp.add(Blocks.BEACON); temp.add(Blocks.BEACON);
temp.add(Blocks.BREWING_STAND); temp.add(Blocks.BREWING_STAND);
temp.add(Blocks.SKULL);
// TODO: Maybe add a predicate for blocks to keep track of?
// This should really not need to happen
temp.add(Blocks.CREEPER_HEAD);
temp.add(Blocks.CREEPER_WALL_HEAD);
temp.add(Blocks.DRAGON_HEAD);
temp.add(Blocks.DRAGON_WALL_HEAD);
temp.add(Blocks.PLAYER_HEAD);
temp.add(Blocks.PLAYER_WALL_HEAD);
temp.add(Blocks.ZOMBIE_HEAD);
temp.add(Blocks.ZOMBIE_WALL_HEAD);
temp.add(Blocks.SKELETON_SKULL);
temp.add(Blocks.SKELETON_WALL_SKULL);
temp.add(Blocks.WITHER_SKELETON_SKULL);
temp.add(Blocks.WITHER_SKELETON_WALL_SKULL);
temp.add(Blocks.ENCHANTING_TABLE); temp.add(Blocks.ENCHANTING_TABLE);
temp.add(Blocks.ANVIL); temp.add(Blocks.ANVIL);
temp.add(Blocks.LIT_FURNACE);
temp.add(Blocks.WHITE_BED); temp.add(Blocks.BED);
temp.add(Blocks.ORANGE_BED);
temp.add(Blocks.MAGENTA_BED);
temp.add(Blocks.LIGHT_BLUE_BED);
temp.add(Blocks.YELLOW_BED);
temp.add(Blocks.LIME_BED);
temp.add(Blocks.PINK_BED);
temp.add(Blocks.GRAY_BED);
temp.add(Blocks.LIGHT_GRAY_BED);
temp.add(Blocks.CYAN_BED);
temp.add(Blocks.PURPLE_BED);
temp.add(Blocks.BLUE_BED);
temp.add(Blocks.BROWN_BED);
temp.add(Blocks.GREEN_BED);
temp.add(Blocks.RED_BED);
temp.add(Blocks.BLACK_BED);
temp.add(Blocks.DRAGON_EGG); temp.add(Blocks.DRAGON_EGG);
temp.add(Blocks.JUKEBOX); temp.add(Blocks.JUKEBOX);
temp.add(Blocks.END_GATEWAY); temp.add(Blocks.END_GATEWAY);
temp.add(Blocks.COBWEB); temp.add(Blocks.WEB);
temp.add(Blocks.NETHER_WART); temp.add(Blocks.NETHER_WART);
temp.add(Blocks.LADDER); temp.add(Blocks.LADDER);
temp.add(Blocks.VINE); temp.add(Blocks.VINE);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp); BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
// TODO: Lit Furnaces
} }
/** /**
@@ -204,15 +170,15 @@ public final class CachedChunk {
// we have this exact block, it's a surface block // we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state); /*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) { if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16)); throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/ }*/
return overview[internalPos]; return overview[internalPos];
} }
if (special != null) { if (special != null) {
String str = special.get(index); String str = special.get(index);
if (str != null) { if (str != null) {
return ChunkPacker.stringToBlockRequired(str).getDefaultState(); return BlockUtils.stringToBlockRequired(str).getDefaultState();
} }
} }
+4 -3
View File
@@ -19,6 +19,7 @@ package baritone.cache;
import baritone.Baritone; import baritone.Baritone;
import baritone.api.cache.ICachedRegion; import baritone.api.cache.ICachedRegion;
import baritone.api.utils.BlockUtils;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -149,7 +150,7 @@ public final class CachedRegion implements ICachedRegion {
for (int z = 0; z < 32; z++) { for (int z = 0; z < 32; z++) {
if (chunks[x][z] != null) { if (chunks[x][z] != null) {
for (int i = 0; i < 256; i++) { for (int i = 0; i < 256; i++) {
out.writeUTF(ChunkPacker.blockToString(chunks[x][z].getOverview()[i].getBlock())); out.writeUTF(BlockUtils.blockToString(chunks[x][z].getOverview()[i].getBlock()));
} }
} }
} }
@@ -240,7 +241,7 @@ public final class CachedRegion implements ICachedRegion {
for (int z = 0; z < 32; z++) { for (int z = 0; z < 32; z++) {
if (present[x][z]) { if (present[x][z]) {
for (int i = 0; i < 256; i++) { for (int i = 0; i < 256; i++) {
overview[x][z][i] = ChunkPacker.stringToBlockRequired(in.readUTF()).getDefaultState(); overview[x][z][i] = BlockUtils.stringToBlockRequired(in.readUTF()).getDefaultState();
} }
} }
} }
@@ -255,7 +256,7 @@ public final class CachedRegion implements ICachedRegion {
int numSpecialBlockTypes = in.readShort() & 0xffff; int numSpecialBlockTypes = in.readShort() & 0xffff;
for (int i = 0; i < numSpecialBlockTypes; i++) { for (int i = 0; i < numSpecialBlockTypes; i++) {
String blockName = in.readUTF(); String blockName = in.readUTF();
ChunkPacker.stringToBlockRequired(blockName); BlockUtils.stringToBlockRequired(blockName);
List<BlockPos> locs = new ArrayList<>(); List<BlockPos> locs = new ArrayList<>();
location[x][z].put(blockName, locs); location[x][z].put(blockName, locs);
int numLocations = in.readShort() & 0xffff; int numLocations = in.readShort() & 0xffff;
+4 -4
View File
@@ -22,7 +22,7 @@ import baritone.api.BaritoneAPI;
import baritone.api.IBaritone; import baritone.api.IBaritone;
import baritone.api.cache.ICachedWorld; import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IWorldData; import baritone.api.cache.IWorldData;
import baritone.utils.Helper; import baritone.api.utils.Helper;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap; import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -180,8 +180,8 @@ public final class CachedWorld implements ICachedWorld, Helper {
if (region == null) { if (region == null) {
continue; continue;
} }
int distX = (region.getX() << 9 + 256) - pruneCenter.getX(); int distX = ((region.getX() << 9) + 256) - pruneCenter.getX();
int distZ = (region.getZ() << 9 + 256) - pruneCenter.getZ(); int distZ = ((region.getZ() << 9) + 256) - pruneCenter.getZ();
double dist = Math.sqrt(distX * distX + distZ * distZ); double dist = Math.sqrt(distX * distX + distZ * distZ);
if (dist > 1024) { if (dist > 1024) {
logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram"); logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
@@ -216,7 +216,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
if (mostRecentlyModified == null) { if (mostRecentlyModified == null) {
return new BlockPos(0, 0, 0); return new BlockPos(0, 0, 0);
} }
return new BlockPos(mostRecentlyModified.x << 4 + 8, 0, mostRecentlyModified.z << 4 + 8); return new BlockPos((mostRecentlyModified.x << 4) + 8, 0, (mostRecentlyModified.z << 4) + 8);
} }
private synchronized List<CachedRegion> allRegions() { private synchronized List<CachedRegion> allRegions() {
+20 -40
View File
@@ -17,18 +17,16 @@
package baritone.cache; package baritone.cache;
import baritone.api.utils.BlockUtils;
import baritone.pathing.movement.MovementHelper; import baritone.pathing.movement.MovementHelper;
import baritone.utils.pathing.PathingBlockType; import baritone.utils.pathing.PathingBlockType;
import net.minecraft.block.*; import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.registry.IRegistry;
import net.minecraft.world.chunk.BlockStateContainer; import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkSection; import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.*; import java.util.*;
@@ -38,8 +36,6 @@ import java.util.*;
*/ */
public final class ChunkPacker { public final class ChunkPacker {
private static final Map<String, Block> resourceCache = new HashMap<>();
private ChunkPacker() {} private ChunkPacker() {}
public static CachedChunk pack(Chunk chunk) { public static CachedChunk pack(Chunk chunk) {
@@ -48,9 +44,9 @@ public final class ChunkPacker {
Map<String, List<BlockPos>> specialBlocks = new HashMap<>(); Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE); BitSet bitSet = new BitSet(CachedChunk.SIZE);
try { try {
ChunkSection[] chunkInternalStorageArray = chunk.getSections(); ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) { for (int y0 = 0; y0 < 16; y0++) {
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0]; ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) { if (extendedblockstorage == null) {
// any 16x16x16 area that's all air will have null storage // any 16x16x16 area that's all air will have null storage
// for example, in an ocean biome, with air from y=64 to y=256 // for example, in an ocean biome, with air from y=64 to y=256
@@ -62,7 +58,7 @@ public final class ChunkPacker {
// since a bitset is initialized to all zero, and air is saved as zeros // since a bitset is initialized to all zero, and air is saved as zeros
continue; continue;
} }
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData(); BlockStateContainer bsc = extendedblockstorage.getData();
int yReal = y0 << 4; int yReal = y0 << 4;
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x; // the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order // for better cache locality, iterate in that order
@@ -77,7 +73,7 @@ public final class ChunkPacker {
bitSet.set(index + 1, bits[1]); bitSet.set(index + 1, bits[1]);
Block block = state.getBlock(); Block block = state.getBlock();
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(block)) { if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(block)) {
String name = blockToString(block); String name = BlockUtils.blockToString(block);
specialBlocks.computeIfAbsent(name, b -> new ArrayList<>()).add(new BlockPos(x, y, z)); specialBlocks.computeIfAbsent(name, b -> new ArrayList<>()).add(new BlockPos(x, y, z));
} }
} }
@@ -92,8 +88,7 @@ public final class ChunkPacker {
IBlockState[] blocks = new IBlockState[256]; IBlockState[] blocks = new IBlockState[256];
for (int z = 0; z < 16; z++) { for (int z = 0; z < 16; z++) {
https: https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
for (int x = 0; x < 16; x++) { for (int x = 0; x < 16; x++) {
for (int y = 255; y >= 0; y--) { for (int y = 255; y >= 0; y--) {
int index = CachedChunk.getPositionIndex(x, y, z); int index = CachedChunk.getPositionIndex(x, y, z);
@@ -108,55 +103,40 @@ public final class ChunkPacker {
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis()); return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
} }
public static String blockToString(Block block) {
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
name = loc.toString(); // include the namespace with the colon
}
return name;
}
public static Block stringToBlockRequired(String name) {
Block block = stringToBlockNullable(name);
Objects.requireNonNull(block);
return block;
}
public static Block stringToBlockNullable(String name) {
return resourceCache.computeIfAbsent(name, n -> IRegistry.BLOCK.get(new ResourceLocation(n.contains(":") ? n : "minecraft:" + n)));
}
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) { private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock(); Block block = state.getBlock();
if (MovementHelper.isWater(state)) { if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
// only water source blocks are plausibly usable, flowing water should be avoid // only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong // FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (MovementHelper.possiblyFlowing(state)) { if (MovementHelper.possiblyFlowing(state)) {
return PathingBlockType.AVOID; return PathingBlockType.AVOID;
} }
if (x == 0 || x == 15 || z == 0 || z == 15) { if (
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4)); (x != 15 && MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)))
if (flow.x != 0.0 || flow.z != 0.0) { || (x != 0 && MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)))
return PathingBlockType.WATER; || (z != 15 && MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)))
} || (z != 0 && MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1)))
) {
return PathingBlockType.AVOID; return PathingBlockType.AVOID;
} }
if (MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1))) { if (x == 0 || x == 15 || z == 0 || z == 15) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID; return PathingBlockType.AVOID;
} }
return PathingBlockType.WATER; return PathingBlockType.WATER;
} }
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) { if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID; return PathingBlockType.AVOID;
} }
// We used to do an AABB check here // We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress // however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape // because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors // this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) { if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR; return PathingBlockType.AIR;
} }
+1
View File
@@ -19,6 +19,7 @@ package baritone.cache;
import baritone.api.cache.IWaypoint; import baritone.api.cache.IWaypoint;
import baritone.api.cache.IWaypointCollection; import baritone.api.cache.IWaypointCollection;
import baritone.api.cache.Waypoint;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import java.io.*; import java.io.*;
+4 -5
View File
@@ -19,12 +19,11 @@ package baritone.cache;
import baritone.Baritone; import baritone.Baritone;
import baritone.api.cache.IWorldProvider; import baritone.api.cache.IWorldProvider;
import baritone.utils.Helper; import baritone.api.utils.Helper;
import baritone.utils.accessor.IAnvilChunkLoader; import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer; import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer; import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer; import net.minecraft.world.WorldServer;
import net.minecraft.world.dimension.DimensionType;
import org.apache.commons.lang3.SystemUtils; import org.apache.commons.lang3.SystemUtils;
import java.io.File; import java.io.File;
@@ -56,7 +55,7 @@ public class WorldProvider implements IWorldProvider, Helper {
* *
* @param dimension The ID of the world's dimension * @param dimension The ID of the world's dimension
*/ */
public final void initWorld(DimensionType dimension) { public final void initWorld(int dimension) {
File directory; File directory;
File readme; File readme;
@@ -93,7 +92,7 @@ public class WorldProvider implements IWorldProvider, Helper {
} catch (IOException ignored) {} } catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>" // We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension.getId()).toPath(); Path dir = new File(directory, "DIM" + dimension).toPath();
if (!Files.exists(dir)) { if (!Files.exists(dir)) {
try { try {
Files.createDirectories(dir); Files.createDirectories(dir);
@@ -102,7 +101,7 @@ public class WorldProvider implements IWorldProvider, Helper {
System.out.println("Baritone world data dir: " + dir); System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) { synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId())); this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
} }
} }
+33 -17
View File
@@ -26,17 +26,17 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos; import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.BlockStateContainer; import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkSection; import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.ArrayList; import java.util.*;
import java.util.Collection; import java.util.stream.IntStream;
import java.util.Collections;
import java.util.List;
public enum WorldScanner implements IWorldScanner { public enum WorldScanner implements IWorldScanner {
INSTANCE; INSTANCE;
private static final int[] DEFAULT_COORDINATE_ITERATION_ORDER = IntStream.range(0, 16).toArray();
@Override @Override
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) { public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
if (blocks.contains(null)) { if (blocks.contains(null)) {
@@ -53,6 +53,9 @@ public enum WorldScanner implements IWorldScanner {
int playerChunkZ = ctx.playerFeet().getZ() >> 4; int playerChunkZ = ctx.playerFeet().getZ() >> 4;
int playerY = ctx.playerFeet().getY(); int playerY = ctx.playerFeet().getY();
int playerYBlockStateContainerIndex = playerY >> 4;
int[] coordinateIterationOrder = IntStream.range(0, 16).boxed().sorted(Comparator.comparingInt(y -> Math.abs(y - playerYBlockStateContainerIndex))).mapToInt(x -> x).toArray();
int searchRadiusSq = 0; int searchRadiusSq = 0;
boolean foundWithinY = false; boolean foundWithinY = false;
while (true) { while (true) {
@@ -67,12 +70,14 @@ public enum WorldScanner implements IWorldScanner {
foundChunks = true; foundChunks = true;
int chunkX = xoff + playerChunkX; int chunkX = xoff + playerChunkX;
int chunkZ = zoff + playerChunkZ; int chunkZ = zoff + playerChunkZ;
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false); Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
if (chunk == null) { if (chunk == null) {
continue; continue;
} }
allUnloaded = false; allUnloaded = false;
scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY); if (scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY, coordinateIterationOrder)) {
foundWithinY = true;
}
} }
} }
if ((allUnloaded && foundChunks) if ((allUnloaded && foundChunks)
@@ -92,7 +97,7 @@ public enum WorldScanner implements IWorldScanner {
} }
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider(); ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false); Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
int playerY = ctx.playerFeet().getY(); int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) { if (chunk == null || chunk.isEmpty()) {
@@ -100,19 +105,21 @@ public enum WorldScanner implements IWorldScanner {
} }
ArrayList<BlockPos> res = new ArrayList<>(); ArrayList<BlockPos> res = new ArrayList<>();
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY); scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY, DEFAULT_COORDINATE_ITERATION_ORDER);
return res; return res;
} }
public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) { private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ChunkSection[] chunkInternalStorageArray = chunk.getSections(); ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) { boolean foundWithinY = false;
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0]; for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) { if (extendedblockstorage == null) {
continue; continue;
} }
int yReal = y0 << 4; int yReal = y0 << 4;
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData(); BlockStateContainer bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x; // the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order // for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) { for (int y = 0; y < 16; y++) {
@@ -121,14 +128,23 @@ public enum WorldScanner implements IWorldScanner {
IBlockState state = bsc.get(x, y, z); IBlockState state = bsc.get(x, y, z);
if (search.contains(state.getBlock())) { if (search.contains(state.getBlock())) {
int yy = yReal | y; int yy = yReal | y;
result.add(new BlockPos(chunkX | x, yy, chunkZ | z)); if (result.size() >= max) {
if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) { if (Math.abs(yy - playerY) < yLevelThreshold) {
return; foundWithinY = true;
} else {
if (foundWithinY) {
// have found within Y in this chunk, so don't need to consider outside Y
// TODO continue iteration to one more sorted Y coordinate block
return true;
}
}
} }
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
} }
} }
} }
} }
} }
return foundWithinY;
} }
} }
@@ -22,9 +22,9 @@ import baritone.api.event.events.*;
import baritone.api.event.events.type.EventState; import baritone.api.event.events.type.EventState;
import baritone.api.event.listener.IEventBus; import baritone.api.event.listener.IEventBus;
import baritone.api.event.listener.IGameEventListener; import baritone.api.event.listener.IGameEventListener;
import baritone.api.utils.Helper;
import baritone.cache.WorldProvider; import baritone.cache.WorldProvider;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.Chunk;
@@ -84,7 +84,7 @@ public final class GameEventHandler implements IEventBus, Helper {
// to make sure the chunk being unloaded is already loaded. // to make sure the chunk being unloaded is already loaded.
boolean isPreUnload = state == EventState.PRE boolean isPreUnload = state == EventState.PRE
&& type == ChunkEvent.Type.UNLOAD && type == ChunkEvent.Type.UNLOAD
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null; && world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
if (isPostPopulate || isPreUnload) { if (isPostPopulate || isPreUnload) {
baritone.getWorldProvider().ifWorldLoaded(worldData -> { baritone.getWorldProvider().ifWorldLoaded(worldData -> {
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) { if (event.getState() == EventState.POST) {
cache.closeWorld(); cache.closeWorld();
if (event.getWorld() != null) { if (event.getWorld() != null) {
cache.initWorld(event.getWorld().getDimension().getType()); cache.initWorld(event.getWorld().provider.getDimensionType().getId());
} }
} }
@@ -22,9 +22,9 @@ import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.calc.IPathFinder; import baritone.api.pathing.calc.IPathFinder;
import baritone.api.pathing.goals.Goal; import baritone.api.pathing.goals.Goal;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.PathCalculationResult; import baritone.api.utils.PathCalculationResult;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
import baritone.utils.Helper;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import java.util.Optional; import java.util.Optional;
@@ -186,7 +186,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
} }
protected Optional<IPath> bestSoFar(boolean logInfo, int numNodes) { protected Optional<IPath> bestSoFar(boolean logInfo, int numNodes) {
if (startNode == null || bestSoFar == null) { if (startNode == null) {
return Optional.empty(); return Optional.empty();
} }
double bestDist = 0; double bestDist = 0;
@@ -21,11 +21,11 @@ import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.Goal; import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.movement.IMovement; import baritone.api.pathing.movement.IMovement;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement; import baritone.pathing.movement.Movement;
import baritone.pathing.movement.Moves; import baritone.pathing.movement.Moves;
import baritone.pathing.path.CutoffPath; import baritone.pathing.path.CutoffPath;
import baritone.utils.Helper;
import baritone.utils.pathing.PathBase; import baritone.utils.pathing.PathBase;
import java.util.ArrayList; import java.util.ArrayList;
@@ -60,6 +60,7 @@ public class CalculationContext {
public final boolean allowJumpAt256; public final boolean allowJumpAt256;
public final boolean assumeWalkOnWater; public final boolean assumeWalkOnWater;
public final boolean allowDiagonalDescend; public final boolean allowDiagonalDescend;
public final boolean allowDownward;
public final int maxFallHeightNoWater; public final int maxFallHeightNoWater;
public final int maxFallHeightBucket; public final int maxFallHeightBucket;
public final double waterWalkSpeed; public final double waterWalkSpeed;
@@ -82,7 +83,7 @@ public class CalculationContext {
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player); this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway(); this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether(); this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6; this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value; this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value; this.allowBreak = Baritone.settings().allowBreak.value;
@@ -91,6 +92,7 @@ public class CalculationContext {
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value; this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value; this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value; this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
this.allowDownward = Baritone.settings().allowDownward.value;
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value; this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value; this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
int depth = EnchantmentHelper.getDepthStriderModifier(player); int depth = EnchantmentHelper.getDepthStriderModifier(player);
@@ -23,6 +23,7 @@ import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.*; import baritone.api.utils.*;
import baritone.api.utils.input.Input; import baritone.api.utils.input.Input;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -105,7 +106,7 @@ public abstract class Movement implements IMovement, MovementHelper {
*/ */
@Override @Override
public MovementStatus update() { public MovementStatus update() {
ctx.player().abilities.isFlying = false; ctx.player().capabilities.isFlying = false;
currentState = updateState(currentState); currentState = updateState(currentState);
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) { if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
currentState.setInput(Input.JUMP, true); currentState.setInput(Input.JUMP, true);
@@ -139,7 +140,7 @@ public abstract class Movement implements IMovement, MovementHelper {
} }
boolean somethingInTheWay = false; boolean somethingInTheWay = false;
for (BetterBlockPos blockPos : positionsToBreak) { for (BetterBlockPos blockPos : positionsToBreak) {
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
somethingInTheWay = true; somethingInTheWay = true;
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance()); Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) { if (reachable.isPresent()) {
@@ -155,7 +156,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i'm doing it anyway //i'm doing it anyway
//i dont care if theres snow in the way!!!!!!! //i dont care if theres snow in the way!!!!!!!
//you dont own me!!!! //you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F), state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true) VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
); );
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block // don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
@@ -269,4 +270,8 @@ public abstract class Movement implements IMovement, MovementHelper {
} }
return toWalkIntoCached; return toWalkIntoCached;
} }
public BlockPos[] toBreakAll() {
return positionsToBreak;
}
} }
@@ -25,19 +25,11 @@ import baritone.api.utils.*;
import baritone.api.utils.input.Input; import baritone.api.utils.input.Input;
import baritone.pathing.movement.MovementState.MovementTarget; import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.ToolSet; import baritone.utils.ToolSet;
import net.minecraft.block.*; import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.FlowingFluid;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.pathfinding.PathType;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
@@ -59,11 +51,12 @@ public interface MovementHelper extends ActionCosts, Helper {
return b == Blocks.ICE // ice becomes water, and water can mess up the path return b == Blocks.ICE // ice becomes water, and water can mess up the path
|| b instanceof BlockSilverfish // obvious reasons || b instanceof BlockSilverfish // obvious reasons
// call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason // call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason
|| !bsi.get0(x, y + 1, z).getFluidState().isEmpty()//don't break anything touching liquid on any side || bsi.get0(x, y + 1, z).getBlock() instanceof BlockLiquid//don't break anything touching liquid on any side
|| !bsi.get0(x + 1, y, z).getFluidState().isEmpty() || bsi.get0(x + 1, y, z).getBlock() instanceof BlockLiquid
|| !bsi.get0(x - 1, y, z).getFluidState().isEmpty() || bsi.get0(x - 1, y, z).getBlock() instanceof BlockLiquid
|| !bsi.get0(x, y, z + 1).getFluidState().isEmpty() || bsi.get0(x, y, z + 1).getBlock() instanceof BlockLiquid
|| !bsi.get0(x, y, z - 1).getFluidState().isEmpty(); || bsi.get0(x, y, z - 1).getBlock() instanceof BlockLiquid
|| Baritone.settings().blocksToAvoidBreaking.value.contains(b);
} }
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) { static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
@@ -76,10 +69,13 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) { static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock(); Block block = state.getBlock();
if (block instanceof BlockAir) { // early return for most common case if (block == Blocks.AIR) { // early return for most common case
return true; return true;
} }
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) { if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
return false;
}
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
return false; return false;
} }
if (block instanceof BlockDoor || block instanceof BlockFenceGate) { if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
@@ -88,10 +84,10 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting. // be opened by just interacting.
return block != Blocks.IRON_DOOR; return block != Blocks.IRON_DOOR;
} }
if (block instanceof BlockCarpet) { if (block == Blocks.CARPET) {
return canWalkOn(bsi, x, y - 1, z); return canWalkOn(bsi, x, y - 1, z);
} }
if (block instanceof BlockSnowLayer) { if (block instanceof BlockSnow) {
// we've already checked doors and fence gates // we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor // so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata // if they're cached as a top block, we don't know their metadata
@@ -101,7 +97,7 @@ public interface MovementHelper extends ActionCosts, Helper {
} }
// the check in BlockSnow.isPassable is layers < 5 // the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling // while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.get(BlockSnowLayer.LAYERS) >= 3) { if (state.getValue(BlockSnow.LAYERS) >= 3) {
return false; return false;
} }
// ok, it's low enough we could walk through it, but is it supported? // ok, it's low enough we could walk through it, but is it supported?
@@ -110,21 +106,20 @@ public interface MovementHelper extends ActionCosts, Helper {
if (isFlowing(x, y, z, state, bsi)) { if (isFlowing(x, y, z, state, bsi)) {
return false; // Don't walk through flowing liquids return false; // Don't walk through flowing liquids
} }
IFluidState fluidState = state.getFluidState(); if (block instanceof BlockLiquid) {
if (fluidState.getFluid() instanceof WaterFluid) {
if (Baritone.settings().assumeWalkOnWater.value) { if (Baritone.settings().assumeWalkOnWater.value) {
return false; return false;
} }
IBlockState up = bsi.get0(x, y + 1, z); IBlockState up = bsi.get0(x, y + 1, z);
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) { if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
return false; return false;
} }
return true; return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
} }
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;" // every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above // has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null // therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return state.allowsMovement(null, null, PathType.LAND); return block.isPassable(null, null);
} }
/** /**
@@ -143,28 +138,27 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean fullyPassable(IBlockState state) { static boolean fullyPassable(IBlockState state) {
Block block = state.getBlock(); Block block = state.getBlock();
if (block instanceof BlockAir) { // early return for most common case if (block == Blocks.AIR) { // early return for most common case
return true; return true;
} }
// exceptions - blocks that are isPassable true, but we can't actually jump through // exceptions - blocks that are isPassable true, but we can't actually jump through
if (block == Blocks.FIRE if (block == Blocks.FIRE
|| block == Blocks.TRIPWIRE || block == Blocks.TRIPWIRE
|| block == Blocks.COBWEB || block == Blocks.WEB
|| block == Blocks.VINE || block == Blocks.VINE
|| block == Blocks.LADDER || block == Blocks.LADDER
|| block == Blocks.COCOA || block == Blocks.COCOA
|| block instanceof BlockDoor || block instanceof BlockDoor
|| block instanceof BlockFenceGate || block instanceof BlockFenceGate
|| block instanceof BlockSnow || block instanceof BlockSnow
|| !state.getFluidState().isEmpty() || block instanceof BlockLiquid
|| block instanceof BlockTrapDoor || block instanceof BlockTrapDoor
|| block instanceof BlockEndPortal || block instanceof BlockEndPortal
|| block instanceof BlockSkull || block instanceof BlockSkull) {
|| block instanceof BlockShulkerBox) {
return false; return false;
} }
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters // door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return state.allowsMovement(null, null, PathType.LAND); return block.isPassable(null, null);
} }
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) { static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
@@ -179,19 +173,20 @@ public interface MovementHelper extends ActionCosts, Helper {
* } * }
*/ */
Block block = state.getBlock(); Block block = state.getBlock();
if (block instanceof BlockAir) { if (block == Blocks.AIR || isWater(block)) {
// early return for common cases hehe // early return for common cases hehe
return true; return true;
} }
if (block instanceof BlockSnowLayer) { if (block instanceof BlockSnow) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible) // as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (!bsi.worldContainsLoadedChunk(x, z)) { if (!bsi.worldContainsLoadedChunk(x, z)) {
return true; return true;
} }
return state.get(BlockSnowLayer.LAYERS) == 1; return state.getValue(BlockSnow.LAYERS) == 1;
} }
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) { if (block instanceof BlockDoublePlant) {
return true; BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
} }
return state.getMaterial().isReplaceable(); return state.getMaterial().isReplaceable();
} }
@@ -219,16 +214,16 @@ public interface MovementHelper extends ActionCosts, Helper {
return true; return true;
} }
return state.get(BlockFenceGate.OPEN); return state.getValue(BlockFenceGate.OPEN);
} }
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) { static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
if (playerPos.equals(blockPos)) { if (playerPos.equals(blockPos)) {
return false; return false;
} }
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis(); EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
boolean open = blockState.get(propertyOpen); boolean open = blockState.getValue(propertyOpen);
EnumFacing.Axis playerFacing; EnumFacing.Axis playerFacing;
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) { if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
@@ -242,15 +237,14 @@ public interface MovementHelper extends ActionCosts, Helper {
return (facing == playerFacing) == open; return (facing == playerFacing) == open;
} }
static boolean avoidWalkingInto(IBlockState state) { static boolean avoidWalkingInto(Block block) {
Block block = state.getBlock(); return block instanceof BlockLiquid
return !state.getFluidState().isEmpty() || block instanceof BlockDynamicLiquid
|| block == Blocks.MAGMA_BLOCK || block == Blocks.MAGMA
|| block == Blocks.CACTUS || block == Blocks.CACTUS
|| block == Blocks.FIRE || block == Blocks.FIRE
|| block == Blocks.END_PORTAL || block == Blocks.END_PORTAL
|| block == Blocks.COBWEB || block == Blocks.WEB;
|| block == Blocks.BUBBLE_COLUMN;
} }
/** /**
@@ -267,7 +261,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/ */
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) { static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock(); Block block = state.getBlock();
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) { if (block == Blocks.AIR || block == Blocks.MAGMA) {
// early return for most common case (air) // early return for most common case (air)
// plus magma, which is a normal cube but it hurts you // plus magma, which is a normal cube but it hurts you
return false; return false;
@@ -284,28 +278,33 @@ public interface MovementHelper extends ActionCosts, Helper {
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) { if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
return true; return true;
} }
if (isWater(state)) { if (isWater(block)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()" // since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability // BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
IBlockState upState = bsi.get0(x, y + 1, z); Block up = bsi.get0(x, y + 1, z).getBlock();
Block up = upState.getBlock(); if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
return true; return true;
} }
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) { if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off // the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value; return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
} }
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it // if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it // if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value; return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
} }
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) { if (Baritone.settings().assumeWalkOnLava.value && isLava(block) && !isFlowing(x, y, z, state, bsi)) {
return true;
}
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
return true; return true;
} }
if (block instanceof BlockSlab) { if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.value) { if (!Baritone.settings().allowWalkOnBottomSlab.value) {
return state.isTopSolid(); if (((BlockSlab) block).isDouble()) {
return true;
}
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
} }
return true; return true;
} }
@@ -316,6 +315,10 @@ public interface MovementHelper extends ActionCosts, Helper {
return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z, state); return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z, state);
} }
static boolean canWalkOn(IPlayerContext ctx, BlockPos pos) {
return canWalkOn(new BlockStateInterface(ctx), pos.getX(), pos.getY(), pos.getZ());
}
static boolean canWalkOn(IPlayerContext ctx, BetterBlockPos pos) { static boolean canWalkOn(IPlayerContext ctx, BetterBlockPos pos) {
return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z); return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z);
} }
@@ -340,7 +343,7 @@ public interface MovementHelper extends ActionCosts, Helper {
// can we look at the center of a side face of this block and likely be able to place? // can we look at the center of a side face of this block and likely be able to place?
// (thats how this check is used) // (thats how this check is used)
// therefore dont include weird things that we technically could place against (like carpet) but practically can't // therefore dont include weird things that we technically could place against (like carpet) but practically can't
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass; return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
} }
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) { static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
@@ -357,7 +360,7 @@ public interface MovementHelper extends ActionCosts, Helper {
if (avoidBreaking(context.bsi, x, y, z, state)) { if (avoidBreaking(context.bsi, x, y, z, state)) {
return COST_INF; return COST_INF;
} }
if (!state.getFluidState().isEmpty()) { if (block instanceof BlockLiquid) {
return COST_INF; return COST_INF;
} }
double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table
@@ -382,7 +385,8 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean isBottomSlab(IBlockState state) { static boolean isBottomSlab(IBlockState state) {
return state.getBlock() instanceof BlockSlab return state.getBlock() instanceof BlockSlab
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM; && !((BlockSlab) state.getBlock()).isDouble()
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
} }
/** /**
@@ -419,12 +423,11 @@ public interface MovementHelper extends ActionCosts, Helper {
* Returns whether or not the specified block is * Returns whether or not the specified block is
* water, regardless of whether or not it is flowing. * water, regardless of whether or not it is flowing.
* *
* @param state The block state * @param b The block
* @return Whether or not the block is water * @return Whether or not the block is water
*/ */
static boolean isWater(IBlockState state) { static boolean isWater(Block b) {
Fluid f = state.getFluidState().getFluid(); return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
} }
/** /**
@@ -436,12 +439,11 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is water * @return Whether or not the block is water
*/ */
static boolean isWater(IPlayerContext ctx, BlockPos bp) { static boolean isWater(IPlayerContext ctx, BlockPos bp) {
return isWater(BlockStateInterface.get(ctx, bp)); return isWater(BlockStateInterface.getBlock(ctx, bp));
} }
static boolean isLava(IBlockState state) { static boolean isLava(Block b) {
Fluid f = state.getFluidState().getFluid(); return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
} }
/** /**
@@ -452,25 +454,20 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is a liquid * @return Whether or not the block is a liquid
*/ */
static boolean isLiquid(IPlayerContext ctx, BlockPos p) { static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
return isLiquid(BlockStateInterface.get(ctx, p)); return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
}
static boolean isLiquid(IBlockState blockState) {
return !blockState.getFluidState().isEmpty();
} }
static boolean possiblyFlowing(IBlockState state) { static boolean possiblyFlowing(IBlockState state) {
IFluidState fluidState = state.getFluidState(); // Will be IFluidState in 1.13
return fluidState.getFluid() instanceof FlowingFluid return state.getBlock() instanceof BlockLiquid
&& fluidState.getFluid().getLevel(fluidState) != 8; && state.getValue(BlockLiquid.LEVEL) != 0;
} }
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) { static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
IFluidState fluidState = state.getFluidState(); if (!(state.getBlock() instanceof BlockLiquid)) {
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
return false; return false;
} }
if (fluidState.getFluid().getLevel(fluidState) != 8) { if (state.getValue(BlockLiquid.LEVEL) != 0) {
return true; return true;
} }
return possiblyFlowing(bsi.get0(x + 1, y, z)) return possiblyFlowing(bsi.get0(x + 1, y, z))
@@ -491,8 +488,8 @@ public interface MovementHelper extends ActionCosts, Helper {
for (int i = 0; i < 5; i++) { for (int i = 0; i < 5; i++) {
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]); BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
if (MovementHelper.canPlaceAgainst(ctx, against1)) { if (MovementHelper.canPlaceAgainst(ctx, against1)) {
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(false, placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
Helper.HELPER.logDebug("bb pls get me some blocks. dirt or cobble"); Helper.HELPER.logDebug("bb pls get me some blocks. dirt, netherrack, cobble");
state.setStatus(MovementStatus.UNREACHABLE); state.setStatus(MovementStatus.UNREACHABLE);
return PlaceResult.NO_OPTION; return PlaceResult.NO_OPTION;
} }
@@ -501,7 +498,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D; double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations()); Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance()); RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) { if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true)); state.setTarget(new MovementState.MovementTarget(place, true));
found = true; found = true;
@@ -518,10 +515,15 @@ public interface MovementHelper extends ActionCosts, Helper {
EnumFacing side = ctx.objectMouseOver().sideHit; EnumFacing side = ctx.objectMouseOver().sideHit;
// only way for selectedBlock.equals(placeAt) to be true is if it's replacable // only way for selectedBlock.equals(placeAt) to be true is if it's replacable
if (selectedBlock.equals(placeAt) || (MovementHelper.canPlaceAgainst(ctx, selectedBlock) && selectedBlock.offset(side).equals(placeAt))) { if (selectedBlock.equals(placeAt) || (MovementHelper.canPlaceAgainst(ctx, selectedBlock) && selectedBlock.offset(side).equals(placeAt))) {
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
return PlaceResult.READY_TO_PLACE; return PlaceResult.READY_TO_PLACE;
} }
} }
return found ? PlaceResult.ATTEMPTING : PlaceResult.NO_OPTION; if (found) {
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
return PlaceResult.ATTEMPTING;
}
return PlaceResult.NO_OPTION;
} }
enum PlaceResult { enum PlaceResult {
@@ -198,8 +198,6 @@ public class MovementAscend extends Movement {
return state.setInput(Input.JUMP, true); return state.setInput(Input.JUMP, true);
} }
// System.out.println(flatDistToNext + " " + sideDist);
if (flatDistToNext > 1.2 || sideDist > 0.2) { if (flatDistToNext > 1.2 || sideDist > 0.2) {
return state; return state;
} }
@@ -137,7 +137,7 @@ public class MovementDescend extends Movement {
IBlockState ontoBlock = context.get(destX, newY, destZ); IBlockState ontoBlock = context.get(destX, newY, destZ);
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar; double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
if (MovementHelper.isWater(ontoBlock)) { if (MovementHelper.isWater(ontoBlock.getBlock())) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) { if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
return false; return false;
} }
@@ -216,7 +216,7 @@ public class MovementDescend extends Movement {
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83; double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player(); EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget( state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F), new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
new Vec3d(destX, dest.getY(), destZ), new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch), new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
false false
@@ -248,7 +248,7 @@ public class MovementDescend extends Movement {
return true; return true;
} }
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) { if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
return true; return true;
} }
} }
@@ -91,12 +91,12 @@ public class MovementDiagonal extends Movement {
if (fromDown == Blocks.SOUL_SAND) { if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2; multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
} }
IBlockState cuttingOver1 = context.get(x, y - 1, destZ); Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) { if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
return; return;
} }
IBlockState cuttingOver2 = context.get(destX, y - 1, z); Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) { if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
return; return;
} }
IBlockState pb0 = context.get(x, y, destZ); IBlockState pb0 = context.get(x, y, destZ);
@@ -115,7 +115,7 @@ public class MovementDiagonal extends Movement {
return; return;
} }
IBlockState pb3 = context.get(destX, y + 1, z); IBlockState pb3 = context.get(destX, y + 1, z);
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) { if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction // at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
return; return;
} }
@@ -124,14 +124,13 @@ public class MovementDiagonal extends Movement {
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible // and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
return; return;
} }
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) { if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
// and now that option B is fully calculated, see if we can edge around that way // and now that option B is fully calculated, see if we can edge around that way
return; return;
} }
boolean water = false; boolean water = false;
IBlockState startState = context.get(x, y, z); Block startIn = context.getBlock(x, y, z);
Block startIn = startState.getBlock(); if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
// Ignore previous multiplier // Ignore previous multiplier
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water // Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
// Not even touching the blocks below // Not even touching the blocks below
@@ -48,6 +48,9 @@ public class MovementDownward extends Movement {
} }
public static double cost(CalculationContext context, int x, int y, int z) { public static double cost(CalculationContext context, int x, int y, int z) {
if (!context.allowDownward) {
return COST_INF;
}
if (!MovementHelper.canWalkOn(context.bsi, x, y - 2, z)) { if (!MovementHelper.canWalkOn(context.bsi, x, y - 2, z)) {
return COST_INF; return COST_INF;
} }
@@ -34,13 +34,11 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder; import net.minecraft.block.BlockLadder;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.init.Items; import net.minecraft.init.Items;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i; import net.minecraft.util.math.Vec3i;
@@ -81,11 +79,10 @@ public class MovementFall extends Movement {
BlockPos playerFeet = ctx.playerFeet(); BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()); Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null; Rotation targetRotation = null;
IBlockState destState = ctx.world().getBlockState(dest); Block destBlock = ctx.world().getBlockState(dest).getBlock();
Block destBlock = destState.getBlock(); boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) { if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) { if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
return state.setStatus(MovementStatus.UNREACHABLE); return state.setStatus(MovementStatus.UNREACHABLE);
} }
@@ -94,8 +91,7 @@ public class MovementFall extends Movement {
targetRotation = new Rotation(toDest.getYaw(), 90.0F); targetRotation = new Rotation(toDest.getYaw(), 90.0F);
RayTraceResult trace = ctx.objectMouseOver(); if (ctx.isLookingAt(dest) || ctx.isLookingAt(dest.down())) {
if (trace != null && trace.type == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
state.setInput(Input.CLICK_RIGHT, true); state.setInput(Input.CLICK_RIGHT, true);
} }
} }
@@ -152,7 +148,7 @@ public class MovementFall extends Movement {
for (int i = 0; i < 15; i++) { for (int i = 0; i < 15; i++) {
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i)); IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
if (state.getBlock() == Blocks.LADDER) { if (state.getBlock() == Blocks.LADDER) {
return state.get(BlockLadder.FACING); return state.getValue(BlockLadder.FACING);
} }
} }
return null; return null;
@@ -28,11 +28,10 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult; import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockStairs; import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
public class MovementParkour extends Movement { public class MovementParkour extends Movement {
@@ -74,7 +73,7 @@ public class MovementParkour extends Movement {
// second most common case -- we could just traverse not parkour // second most common case -- we could just traverse not parkour
return; return;
} }
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
return; return;
} }
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) { if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
@@ -87,7 +86,7 @@ public class MovementParkour extends Movement {
return; return;
} }
IBlockState standingOn = context.get(x, y - 1, z); IBlockState standingOn = context.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) { if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
return; return;
} }
int maxJump; int maxJump;
@@ -107,7 +106,9 @@ public class MovementParkour extends Movement {
return; return;
} }
} }
if (MovementHelper.canWalkOn(context.bsi, x + xDiff * i, y - 1, z + zDiff * i)) { IBlockState landingOn = context.bsi.get0(x + xDiff * i, y - 1, z + zDiff * i);
// farmland needs to be canwalkon otherwise farm can never work at all, but we want to specifically disallow ending a jumy on farmland haha
if (landingOn.getBlock() != Blocks.FARMLAND && MovementHelper.canWalkOn(context.bsi, x + xDiff * i, y - 1, z + zDiff * i, landingOn)) {
res.x = x + xDiff * i; res.x = x + xDiff * i;
res.y = y; res.y = y;
res.z = z + zDiff * i; res.z = z + zDiff * i;
@@ -51,15 +51,14 @@ public class MovementPillar extends Movement {
} }
public static double cost(CalculationContext context, int x, int y, int z) { public static double cost(CalculationContext context, int x, int y, int z) {
IBlockState fromState = context.get(x, y, z); Block from = context.get(x, y, z).getBlock();
Block from = fromState.getBlock();
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE; boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
IBlockState fromDown = context.get(x, y - 1, z); IBlockState fromDown = context.get(x, y - 1, z);
if (!ladder) { if (!ladder) {
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) { if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
} }
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) { if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return COST_INF; // can't pillar up from a bottom slab onto a non ladder return COST_INF; // can't pillar up from a bottom slab onto a non ladder
} }
} }
@@ -71,9 +70,9 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172 if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
return COST_INF; return COST_INF;
} }
IBlockState srcUp = null; Block srcUp = null;
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air? if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z); srcUp = context.get(x, y + 1, z).getBlock();
if (MovementHelper.isWater(srcUp)) { if (MovementHelper.isWater(srcUp)) {
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
} }
@@ -85,11 +84,11 @@ public class MovementPillar extends Movement {
if (placeCost >= COST_INF) { if (placeCost >= COST_INF) {
return COST_INF; return COST_INF;
} }
if (fromDown.getBlock() instanceof BlockAir) { if (fromDown.getBlock() == Blocks.AIR) {
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
} }
} }
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) { if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
// otherwise, if we're standing in water, we cannot pillar // otherwise, if we're standing in water, we cannot pillar
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar // if we're standing on water and assumeWalkOnWater is true, we cannot pillar
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again // if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
@@ -107,9 +106,9 @@ public class MovementPillar extends Movement {
if (check.getBlock() instanceof BlockFalling) { if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head // see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) { if (srcUp == null) {
srcUp = context.get(x, y + 1, z); srcUp = context.get(x, y + 1, z).getBlock();
} }
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) { if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
return COST_INF; return COST_INF;
} }
} }
@@ -164,7 +163,7 @@ public class MovementPillar extends Movement {
} }
IBlockState fromDown = BlockStateInterface.get(ctx, src); IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) { if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column // stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false)); state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest); Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
@@ -178,7 +177,7 @@ public class MovementPillar extends Movement {
} }
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE; boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
boolean vine = fromDown.getBlock() == Blocks.VINE; boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F), Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(positionToPlace), VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch)); new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
if (!ladder) { if (!ladder) {
@@ -187,7 +186,7 @@ public class MovementPillar extends Movement {
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder; boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
if (ladder) { if (ladder) {
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite()); BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
if (against == null) { if (against == null) {
logDebug("Unable to climb vines"); logDebug("Unable to climb vines");
return state.setStatus(MovementStatus.UNREACHABLE); return state.setStatus(MovementStatus.UNREACHABLE);
@@ -209,7 +208,7 @@ public class MovementPillar extends Movement {
return state; return state;
} else { } else {
// Get ready to place a throwaway block // Get ready to place a throwaway block
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(src.x, src.y, src.z)) { if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, src.x, src.y, src.z)) {
return state.setStatus(MovementStatus.UNREACHABLE); return state.setStatus(MovementStatus.UNREACHABLE);
} }
@@ -30,14 +30,9 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper; import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState; import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block; import net.minecraft.block.*;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
@@ -69,12 +64,11 @@ public class MovementTraverse extends Movement {
IBlockState pb0 = context.get(destX, y + 1, destZ); IBlockState pb0 = context.get(destX, y + 1, destZ);
IBlockState pb1 = context.get(destX, y, destZ); IBlockState pb1 = context.get(destX, y, destZ);
IBlockState destOn = context.get(destX, y - 1, destZ); IBlockState destOn = context.get(destX, y - 1, destZ);
IBlockState down = context.get(x, y - 1, z); Block srcDown = context.getBlock(x, y - 1, z);
Block srcDown = down.getBlock();
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST; double WC = WALK_ONE_BLOCK_COST;
boolean water = false; boolean water = false;
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) { if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
WC = context.waterWalkSpeed; WC = context.waterWalkSpeed;
water = true; water = true;
} else { } else {
@@ -111,8 +105,8 @@ public class MovementTraverse extends Movement {
return COST_INF; return COST_INF;
} }
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) { if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) {
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1); boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
if (MovementHelper.isWater(destOn) && throughWater) { if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed // this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
return COST_INF; return COST_INF;
} }
@@ -138,10 +132,10 @@ public class MovementTraverse extends Movement {
} }
} }
// now that we've checked all possible directions to side place, we actually need to backplace // now that we've checked all possible directions to side place, we actually need to backplace
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) { if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/ return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
} }
if (down.getFluidState() instanceof WaterFluid) { if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
return COST_INF; // this is obviously impossible return COST_INF; // this is obviously impossible
} }
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
@@ -154,6 +148,8 @@ public class MovementTraverse extends Movement {
@Override @Override
public MovementState updateState(MovementState state) { public MovementState updateState(MovementState state) {
super.updateState(state); super.updateState(state);
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
if (state.getStatus() != MovementStatus.RUNNING) { if (state.getStatus() != MovementStatus.RUNNING) {
// if the setting is enabled // if the setting is enabled
if (!Baritone.settings().walkWhileBreaking.value) { if (!Baritone.settings().walkWhileBreaking.value) {
@@ -164,10 +160,10 @@ public class MovementTraverse extends Movement {
return state; return state;
} }
// and if it's fine to walk into the blocks in front // and if it's fine to walk into the blocks in front
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[0]))) { if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
return state; return state;
} }
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[1]))) { if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
return state; return state;
} }
// and we aren't already pressed up against the block // and we aren't already pressed up against the block
@@ -180,6 +176,10 @@ public class MovementTraverse extends Movement {
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw // it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest), ctx.playerRotations()).getYaw(); float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest), ctx.playerRotations()).getYaw();
float pitchToBreak = state.getTarget().getRotation().get().getPitch(); float pitchToBreak = state.getTarget().getRotation().get().getPitch();
if ((pb0.isFullCube() || pb0.getBlock() instanceof BlockAir && (pb1.isFullCube() || pb1.getBlock() instanceof BlockAir))) {
// in the meantime, before we're right up against the block, we can break efficiently at this angle
pitchToBreak = 26;
}
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true)); state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true); return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
@@ -190,8 +190,6 @@ public class MovementTraverse extends Movement {
Block fd = BlockStateInterface.get(ctx, src.down()).getBlock(); Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE; boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor; boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor;
if (door) { if (door) {
@@ -243,17 +241,18 @@ public class MovementTraverse extends Movement {
return state; return state;
} }
BlockPos into = dest.subtract(src).add(dest); BlockPos into = dest.subtract(src).add(dest);
IBlockState intoBelow = BlockStateInterface.get(ctx, into); Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up()); Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) { if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true); state.setInput(Input.SPRINT, true);
} }
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
if (whereAmI.getY() != dest.getY() && ladder && (destDown == Blocks.VINE || destDown == Blocks.LADDER)) { IBlockState destDown = BlockStateInterface.get(ctx, dest.down());
new MovementPillar(baritone, dest.down(), dest).updateState(state); // i'm sorry BlockPos against = positionsToBreak[0];
return state; if (whereAmI.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.getValue(BlockLadder.FACING).getOpposite());
} }
MovementHelper.moveTowards(ctx, state, positionsToBreak[0]); MovementHelper.moveTowards(ctx, state, against);
return state; return state;
} else { } else {
wasTheBridgeBlockAlwaysThere = false; wasTheBridgeBlockAlwaysThere = false;
@@ -23,10 +23,7 @@ import baritone.api.pathing.movement.ActionCosts;
import baritone.api.pathing.movement.IMovement; import baritone.api.pathing.movement.IMovement;
import baritone.api.pathing.movement.MovementStatus; import baritone.api.pathing.movement.MovementStatus;
import baritone.api.pathing.path.IPathExecutor; import baritone.api.pathing.path.IPathExecutor;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.*;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.VecUtils;
import baritone.api.utils.input.Input; import baritone.api.utils.input.Input;
import baritone.behavior.PathingBehavior; import baritone.behavior.PathingBehavior;
import baritone.pathing.calc.AbstractNodeCostSearch; import baritone.pathing.calc.AbstractNodeCostSearch;
@@ -35,9 +32,8 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper; import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*; import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import baritone.utils.Helper; import net.minecraft.block.BlockLiquid;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.Tuple; import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
@@ -137,7 +133,7 @@ public class PathExecutor implements IPathExecutor, Helper {
Tuple<Double, BlockPos> status = closestPathPos(path); Tuple<Double, BlockPos> status = closestPathPos(path);
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) { if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
ticksAway++; ticksAway++;
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH); System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
if (ticksAway > MAX_TICKS_AWAY) { if (ticksAway > MAX_TICKS_AWAY) {
logDebug("Too far away from path for too long, cancelling path"); logDebug("Too far away from path for too long, cancelling path");
cancel(); cancel();
@@ -333,7 +329,7 @@ public class PathExecutor implements IPathExecutor, Helper {
} }
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) { private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
double distanceFromPath = status.getA(); double distanceFromPath = status.getFirst();
if (distanceFromPath > leniency) { if (distanceFromPath > leniency) {
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path // when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
if (path.movements().get(pathPosition) instanceof MovementFall) { if (path.movements().get(pathPosition) instanceof MovementFall) {
@@ -353,7 +349,7 @@ public class PathExecutor implements IPathExecutor, Helper {
* @return Whether or not it was possible to snap to the current player feet * @return Whether or not it was possible to snap to the current player feet
*/ */
public boolean snipsnapifpossible() { public boolean snipsnapifpossible() {
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) { if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
// if we're falling in the air, and not in water, don't splice // if we're falling in the air, and not in water, don't splice
return false; return false;
} else { } else {
@@ -441,7 +437,10 @@ public class PathExecutor implements IPathExecutor, Helper {
IMovement prev = path.movements().get(pathPosition - 1); IMovement prev = path.movements().get(pathPosition - 1);
if (prev instanceof MovementDescend && prev.getDirection().up().equals(current.getDirection().down())) { if (prev instanceof MovementDescend && prev.getDirection().up().equals(current.getDirection().down())) {
BlockPos center = current.getSrc().up(); BlockPos center = current.getSrc().up();
if (ctx.player().posY >= center.getY()) { // playerFeet adds 0.1251 to account for soul sand // playerFeet adds 0.1251 to account for soul sand
// farmland is 0.9375
// 0.07 is to account for farmland
if (ctx.player().posY >= center.getY() - 0.07) {
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.JUMP, false); behavior.baritone.getInputOverrideHandler().setInputForceState(Input.JUMP, false);
return true; return true;
} }
@@ -453,7 +452,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementFall) { if (current instanceof MovementFall) {
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current); Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
if (data != null) { if (data != null) {
BlockPos fallDest = data.getB(); BlockPos fallDest = data.getSecond();
if (!path.positions().contains(fallDest)) { if (!path.positions().contains(fallDest)) {
throw new IllegalStateException(); throw new IllegalStateException();
} }
@@ -464,7 +463,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return true; return true;
} }
clearKeys(); clearKeys();
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false); behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true); behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
return true; return true;
} }
@@ -556,17 +555,20 @@ public class PathExecutor implements IPathExecutor, Helper {
} }
} }
} }
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) { if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
return false; return false;
} }
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
} }
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) { private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {
if (next instanceof MovementDescend && next.getDirection().equals(current.getDirection())) { if (next instanceof MovementDescend && next.getDirection().equals(current.getDirection())) {
return true; return true;
} }
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) { if (!MovementHelper.canWalkOn(ctx, current.getDest().add(current.getDirection()))) {
return false;
}
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection())) {
return true; return true;
} }
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value; return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
@@ -0,0 +1,141 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.api.utils.input.Input;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.pathing.path.PathExecutor;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.*;
import java.util.stream.Collectors;
public class BackfillProcess extends BaritoneProcessHelper {
public HashMap<BlockPos, IBlockState> blocksToReplace = new HashMap<>();
public BackfillProcess(Baritone baritone) {
super(baritone);
}
@Override
public boolean isActive() {
if (ctx.player() == null || ctx.world() == null) {
return false;
}
if (!Baritone.settings().backfill.value) {
return false;
}
if (Baritone.settings().allowParkour.value) {
logDirect("Backfill cannot be used with allowParkour true");
Baritone.settings().backfill.value = false;
return false;
}
amIBreakingABlockHMMMMMMM();
for (BlockPos pos : new ArrayList<>(blocksToReplace.keySet())) {
if (ctx.world().getChunk(pos) instanceof EmptyChunk) {
blocksToReplace.remove(pos);
}
}
baritone.getInputOverrideHandler().clearAllKeys();
return !toFillIn().isEmpty();
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (!isSafeToCancel) {
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
baritone.getInputOverrideHandler().clearAllKeys();
for (BlockPos toPlace : toFillIn()) {
MovementState fake = new MovementState();
switch (MovementHelper.attemptToPlaceABlock(fake, baritone, toPlace, false)) {
case NO_OPTION:
continue;
case READY_TO_PLACE:
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
case ATTEMPTING:
// patience
baritone.getLookBehavior().updateTarget(fake.getTarget().getRotation().get(), true);
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
return new PathingCommand(null, PathingCommandType.DEFER); // cede to other process
}
public void amIBreakingABlockHMMMMMMM() {
if (!ctx.getSelectedBlock().isPresent()) {
return;
}
blocksToReplace.put(ctx.getSelectedBlock().get(), ctx.world().getBlockState(ctx.getSelectedBlock().get()));
}
public List<BlockPos> toFillIn() {
return blocksToReplace
.keySet()
.stream()
.filter(pos -> ctx.world().getBlockState(pos).getBlock() == Blocks.AIR)
.filter(pos -> ctx.world().mayPlace(Blocks.DIRT, pos, false, EnumFacing.UP, null))
.filter(pos -> !partOfCurrentMovement(pos))
.sorted(Comparator.<BlockPos>comparingDouble(ctx.player()::getDistanceSq).reversed())
.collect(Collectors.toList());
}
private boolean partOfCurrentMovement(BlockPos pos) {
PathExecutor exec = baritone.getPathingBehavior().getCurrent();
if (exec == null || exec.finished() || exec.failed()) {
return false;
}
Movement movement = (Movement) exec.getPath().movements().get(exec.getPosition());
return Arrays.asList(movement.toBreakAll()).contains(pos);
}
@Override
public void onLostControl() {
if (blocksToReplace != null && !blocksToReplace.isEmpty()) {
blocksToReplace.clear();
}
}
@Override
public String displayName0() {
return "Backfill";
}
@Override
public boolean isTemporary() {
return true;
}
@Override
public double priority() {
return 5;
}
}
@@ -35,20 +35,15 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.PathingCommandContext; import baritone.utils.PathingCommandContext;
import baritone.utils.schematic.AirSchematic; import baritone.utils.schematic.AirSchematic;
import baritone.utils.schematic.Schematic; import baritone.utils.schematic.Schematic;
import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompressedStreamTools; import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.Tuple; import net.minecraft.util.Tuple;
import net.minecraft.util.math.*; import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import java.io.File; import java.io.File;
import java.io.FileInputStream; import java.io.FileInputStream;
@@ -60,27 +55,35 @@ import static baritone.api.pathing.movement.ActionCosts.COST_INF;
public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess { public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
public BuilderProcess(Baritone baritone) {
super(baritone);
}
private HashSet<BetterBlockPos> incorrectPositions; private HashSet<BetterBlockPos> incorrectPositions;
private String name; private String name;
private ISchematic realSchematic;
private ISchematic schematic; private ISchematic schematic;
private Vec3i origin; private Vec3i origin;
private int ticks; private int ticks;
private boolean paused;
private int layer;
public boolean build(String schematicFile, BlockPos origin) { public BuilderProcess(Baritone baritone) {
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile); super(baritone);
System.out.println(file + " " + file.exists());
return build(schematicFile, file, origin);
} }
@Override @Override
public void build(String name, ISchematic schematic, Vec3i origin) { public void build(String name, ISchematic schematic, Vec3i origin) {
this.name = name; this.name = name;
this.schematic = schematic; this.schematic = schematic;
this.realSchematic = null;
this.origin = origin; this.origin = origin;
this.paused = false;
this.layer = 0;
}
public void resume() {
paused = false;
}
public void pause() {
paused = true;
} }
@Override @Override
@@ -124,7 +127,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
return null; return null;
} }
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ()); IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
if (state.getBlock() instanceof BlockAir) { if (state.getBlock() == Blocks.AIR) {
return null; return null;
} }
return state; return state;
@@ -144,7 +147,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
continue; // irrelevant continue; // irrelevant
} }
IBlockState curr = bcc.bsi.get0(x, y, z); IBlockState curr = bcc.bsi.get0(x, y, z);
if (!(curr.getBlock() instanceof BlockAir) && !valid(curr, desired)) { if (curr.getBlock() != Blocks.AIR && !valid(curr, desired)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z); BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance()); Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) { if (rot.isPresent()) {
@@ -158,10 +161,10 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
} }
public class Placement { public class Placement {
final int hotbarSelection; private final int hotbarSelection;
final BlockPos placeAgainst; private final BlockPos placeAgainst;
final EnumFacing side; private final EnumFacing side;
final Rotation rot; private final Rotation rot;
public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) { public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) {
this.hotbarSelection = hotbarSelection; this.hotbarSelection = hotbarSelection;
@@ -185,7 +188,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
} }
IBlockState curr = bcc.bsi.get0(x, y, z); IBlockState curr = bcc.bsi.get0(x, y, z);
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) { if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) { if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
continue; continue;
} }
desirableOnHotbar.add(desired); desirableOnHotbar.add(desired);
@@ -200,11 +203,6 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
return Optional.empty(); return Optional.empty();
} }
public boolean placementPlausible(BlockPos pos, IBlockState state) {
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
}
public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) { public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
for (EnumFacing against : EnumFacing.values()) { for (EnumFacing against : EnumFacing.values()) {
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against); BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
@@ -212,20 +210,17 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) { if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
continue; continue;
} }
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) { if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
continue; continue;
} }
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) { AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
continue;
}
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) { for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x); double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y); double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z); double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations()); Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance()); RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) { if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot); OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
if (hotbar.isPresent()) { if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot)); return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
@@ -248,24 +243,18 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
// the state depends on the facing of the player sometimes // the state depends on the facing of the player sometimes
ctx.player().rotationYaw = rot.getYaw(); ctx.player().rotationYaw = rot.getYaw();
ctx.player().rotationPitch = rot.getPitch(); ctx.player().rotationPitch = rot.getPitch();
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext( IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
ctx.player(), ctx.world(),
stack,
result.getBlockPos().offset(result.sideHit), result.getBlockPos().offset(result.sideHit),
result.sideHit, result.sideHit,
(float) result.hitVec.x - result.getBlockPos().getX(), (float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
(float) result.hitVec.y - result.getBlockPos().getY(), (float) result.hitVec.y - result.getBlockPos().getY(),
(float) result.hitVec.z - result.getBlockPos().getZ() (float) result.hitVec.z - result.getBlockPos().getZ(),
)); stack.getItem().getMetadata(stack.getMetadata()),
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme); ctx.player()
);
ctx.player().rotationYaw = originalYaw; ctx.player().rotationYaw = originalYaw;
ctx.player().rotationPitch = originalPitch; ctx.player().rotationPitch = originalPitch;
if (wouldBePlaced == null) {
continue;
}
if (!meme.canPlace()) {
continue;
}
if (valid(wouldBePlaced, desired)) { if (valid(wouldBePlaced, desired)) {
return OptionalInt.of(i); return OptionalInt.of(i);
} }
@@ -287,39 +276,77 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D; double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D;
return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)}; return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)};
default: // null default: // null
throw new NullPointerException(); throw new IllegalStateException();
} }
} }
@Override @Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) { public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
// TODO somehow tell inventorybehavior what we'd like to have on the hotbar
// perhaps take the 16 closest positions in incorrectPositions to ctx.playerFeet that aren't desired to be air, and then snag the top 4 most common block states, then request those on the hotbar
// this will work as is, but it'll be trashy
// need to iterate over incorrectPositions and see which ones we can "correct" from our current standing position
baritone.getInputOverrideHandler().clearAllKeys();
BuilderCalculationContext bcc = new BuilderCalculationContext();
if (!recalc(bcc)) {
logDirect("Done building");
onLostControl();
return null;
}
trim(bcc);
if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) { if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) {
ticks = 5; ticks = 5;
} else { } else {
ticks--; ticks--;
} }
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
baritone.getInputOverrideHandler().clearAllKeys(); baritone.getInputOverrideHandler().clearAllKeys();
if (paused) {
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
}
if (Baritone.settings().buildInLayers.value) {
if (realSchematic == null) {
realSchematic = schematic;
}
schematic = new ISchematic() {
@Override
public IBlockState desiredState(int x, int y, int z) {
return realSchematic.desiredState(x, y, z);
}
@Override
public int widthX() {
return realSchematic.widthX();
}
@Override
public int heightY() {
return layer;
}
@Override
public int lengthZ() {
return realSchematic.lengthZ();
}
};
}
BuilderCalculationContext bcc = new BuilderCalculationContext();
if (!recalc(bcc)) {
if (Baritone.settings().buildInLayers.value && layer < realSchematic.heightY()) {
logDirect("Starting layer " + layer);
layer++;
return onTick(calcFailed, isSafeToCancel);
}
int distance = Baritone.settings().buildRepeatDistance.value;
EnumFacing direction = Baritone.settings().buildRepeatDirection.value;
if (distance == 0) {
logDirect("Done building");
onLostControl();
return null;
}
// build repeat time
if (distance == -1) {
distance = schematic.size(direction.getAxis());
}
layer = 0;
origin = new BlockPos(origin).offset(direction, distance);
logDirect("Repeating build " + distance + " blocks to the " + direction + ", new origin is " + origin);
}
trim(bcc);
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) { if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
// we'd like to pause to break this block // we'd like to pause to break this block
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example // only change look direction if it's safe (don't want to fuck up an in progress parkour for example
Rotation rot = toBreak.get().getB(); Rotation rot = toBreak.get().getSecond();
BetterBlockPos pos = toBreak.get().getA(); BetterBlockPos pos = toBreak.get().getFirst();
baritone.getLookBehavior().updateTarget(rot, true); baritone.getLookBehavior().updateTarget(rot, true);
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos)); MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
if (ctx.player().isSneaking()) { if (ctx.player().isSneaking()) {
@@ -328,10 +355,10 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
// and is unable since it's unsneaked in the intermediary tick // and is unable since it's unsneaked in the intermediary tick
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true); baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
} }
if (Objects.equals(ctx.objectMouseOver().getBlockPos(), pos) || ctx.playerRotations().isReallyCloseTo(rot)) { if (ctx.isLookingAt(pos) || ctx.playerRotations().isReallyCloseTo(rot)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true); baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
} }
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE); return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
} }
List<IBlockState> desirableOnHotbar = new ArrayList<>(); List<IBlockState> desirableOnHotbar = new ArrayList<>();
Optional<Placement> toPlace = searchForPlacables(bcc, desirableOnHotbar); Optional<Placement> toPlace = searchForPlacables(bcc, desirableOnHotbar);
@@ -340,10 +367,10 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
baritone.getLookBehavior().updateTarget(rot, true); baritone.getLookBehavior().updateTarget(rot, true);
ctx.player().inventory.currentItem = toPlace.get().hotbarSelection; ctx.player().inventory.currentItem = toPlace.get().hotbarSelection;
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true); baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
if ((Objects.equals(ctx.objectMouseOver().getBlockPos(), toPlace.get().placeAgainst) && ctx.objectMouseOver().sideHit.equals(toPlace.get().side)) || ctx.playerRotations().isReallyCloseTo(rot)) { if ((ctx.isLookingAt(toPlace.get().placeAgainst) && ctx.objectMouseOver().sideHit.equals(toPlace.get().side)) || ctx.playerRotations().isReallyCloseTo(rot)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true); baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
} }
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE); return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
} }
List<IBlockState> approxPlacable = placable(36); List<IBlockState> approxPlacable = placable(36);
@@ -377,9 +404,9 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
if (goal == null) { if (goal == null) {
goal = assemble(bcc, approxPlacable); // we're far away, so assume that we have our whole inventory to recalculate placable properly goal = assemble(bcc, approxPlacable); // we're far away, so assume that we have our whole inventory to recalculate placable properly
if (goal == null) { if (goal == null) {
logDirect("Unable to do it =("); logDirect("Unable to do it. Pausing. resume to resume, cancel to cancel");
onLostControl(); paused = true;
return null; return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
} }
} }
return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc); return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc);
@@ -435,10 +462,8 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
for (int y = 0; y < schematic.heightY(); y++) { for (int y = 0; y < schematic.heightY(); y++) {
for (int z = 0; z < schematic.lengthZ(); z++) { for (int z = 0; z < schematic.lengthZ(); z++) {
for (int x = 0; x < schematic.widthX(); x++) { for (int x = 0; x < schematic.widthX(); x++) {
if (schematic.inSchematic(x, y, z)) { if (schematic.inSchematic(x, y, z) && !valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) {
if (!valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) { incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
}
} }
} }
} }
@@ -446,8 +471,8 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
} }
private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) { private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) {
List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() instanceof BlockAir && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList()); List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() == Blocks.AIR && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
Goal[] toBreak = incorrectPositions.stream().filter(pos -> !(bcc.bsi.get0(pos).getBlock() instanceof BlockAir)).map(GoalBreak::new).toArray(Goal[]::new); Goal[] toBreak = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() != Blocks.AIR).map(GoalBreak::new).toArray(Goal[]::new);
Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new); Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new);
if (toPlace.length != 0) { if (toPlace.length != 0) {
@@ -503,12 +528,12 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
} }
public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) { public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) {
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) { if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) {
return new GoalPlace(pos); return new GoalPlace(pos);
} }
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir); boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) { for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()))) { if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
return new GoalAdjacent(pos, allowSameLevel); return new GoalAdjacent(pos, allowSameLevel);
} }
} }
@@ -516,7 +541,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
} }
public static class GoalAdjacent extends GoalGetToBlock { public static class GoalAdjacent extends GoalGetToBlock {
boolean allowSameLevel; private boolean allowSameLevel;
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) { public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
super(pos); super(pos);
@@ -558,11 +583,14 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
incorrectPositions = null; incorrectPositions = null;
name = null; name = null;
schematic = null; schematic = null;
realSchematic = null;
layer = 0;
paused = false;
} }
@Override @Override
public String displayName0() { public String displayName0() {
return "Building " + name; return paused ? "Builder Paused" : "Building " + name;
} }
public List<IBlockState> placable(int size) { public List<IBlockState> placable(int size) {
@@ -574,21 +602,15 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
continue; continue;
} }
// <toxic cloud> // <toxic cloud>
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ)))); result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
// </toxic cloud> // </toxic cloud>
} }
return result; return result;
} }
public boolean valid(IBlockState current, IBlockState desired) { public boolean valid(IBlockState current, IBlockState desired) {
if (desired == null) {
return true;
}
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
return true;
}
// TODO more complicated comparison logic I guess // TODO more complicated comparison logic I guess
return current.equals(desired); return desired == null || current.equals(desired);
} }
public class BuilderCalculationContext extends CalculationContext { public class BuilderCalculationContext extends CalculationContext {
@@ -626,7 +648,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
IBlockState sch = getSchematic(x, y, z); IBlockState sch = getSchematic(x, y, z);
if (sch != null) { if (sch != null) {
// TODO this can return true even when allowPlace is off.... is that an issue? // TODO this can return true even when allowPlace is off.... is that an issue?
if (sch.getBlock() instanceof BlockAir) { if (sch.getBlock() == Blocks.AIR) {
// we want this to be air, but they're asking if they can place here // we want this to be air, but they're asking if they can place here
// this won't be a schematic block, this will be a throwaway // this won't be a schematic block, this will be a throwaway
return placeBlockCost * 2; // we're going to have to break it eventually return placeBlockCost * 2; // we're going to have to break it eventually
@@ -659,7 +681,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
} }
IBlockState sch = getSchematic(x, y, z); IBlockState sch = getSchematic(x, y, z);
if (sch != null) { if (sch != null) {
if (sch.getBlock() instanceof BlockAir) { if (sch.getBlock() == Blocks.AIR) {
// it should be air // it should be air
// regardless of current contents, we can break it // regardless of current contents, we can break it
return 1; return 1;
@@ -22,19 +22,30 @@ import baritone.api.cache.ICachedWorld;
import baritone.api.pathing.goals.Goal; import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalComposite; import baritone.api.pathing.goals.GoalComposite;
import baritone.api.pathing.goals.GoalXZ; import baritone.api.pathing.goals.GoalXZ;
import baritone.api.process.IExploreProcess;
import baritone.api.process.PathingCommand; import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType; import baritone.api.process.PathingCommandType;
import baritone.api.utils.MyChunkPos;
import baritone.cache.CachedWorld; import baritone.cache.CachedWorld;
import baritone.utils.BaritoneProcessHelper; import baritone.utils.BaritoneProcessHelper;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import java.io.InputStreamReader;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class ExploreProcess extends BaritoneProcessHelper { public class ExploreProcess extends BaritoneProcessHelper implements IExploreProcess {
private BlockPos explorationOrigin; private BlockPos explorationOrigin;
private IChunkFilter filter;
public ExploreProcess(Baritone baritone) { public ExploreProcess(Baritone baritone) {
super(baritone); super(baritone);
} }
@@ -44,10 +55,26 @@ public class ExploreProcess extends BaritoneProcessHelper {
return explorationOrigin != null; return explorationOrigin != null;
} }
@Override
public void explore(int centerX, int centerZ) { public void explore(int centerX, int centerZ) {
explorationOrigin = new BlockPos(centerX, 0, centerZ); explorationOrigin = new BlockPos(centerX, 0, centerZ);
} }
@Override
public void applyJsonFilter(Path path, boolean invert) throws Exception {
filter = new JsonChunkFilter(path, invert);
}
public IChunkFilter calcFilter() {
IChunkFilter filter;
if (this.filter != null) {
filter = new EitherChunk(this.filter, new BaritoneChunkCache());
} else {
filter = new BaritoneChunkCache();
}
return filter;
}
@Override @Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) { public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (calcFailed) { if (calcFailed) {
@@ -55,19 +82,23 @@ public class ExploreProcess extends BaritoneProcessHelper {
onLostControl(); onLostControl();
return null; return null;
} }
Goal[] closestUncached = closestUncachedChunks(explorationOrigin); IChunkFilter filter = calcFilter();
if (!Baritone.settings().disableCompletionCheck.value && filter.finished()) {
logDirect("Explored all chunks");
onLostControl();
return null;
}
Goal[] closestUncached = closestUncachedChunks(explorationOrigin, filter);
if (closestUncached == null) { if (closestUncached == null) {
logDebug("awaiting region load from disk"); logDebug("awaiting region load from disk");
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE); return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
} }
System.out.println("Closest uncached: " + closestUncached);
return new PathingCommand(new GoalComposite(closestUncached), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH); return new PathingCommand(new GoalComposite(closestUncached), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
} }
private Goal[] closestUncachedChunks(BlockPos center) { private Goal[] closestUncachedChunks(BlockPos center, IChunkFilter filter) {
int chunkX = center.getX() >> 4; int chunkX = center.getX() >> 4;
int chunkZ = center.getZ() >> 4; int chunkZ = center.getZ() >> 4;
ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
for (int dist = 0; ; dist++) { for (int dist = 0; ; dist++) {
List<BlockPos> centers = new ArrayList<>(); List<BlockPos> centers = new ArrayList<>();
for (int dx = -dist; dx <= dist; dx++) { for (int dx = -dist; dx <= dist; dx++) {
@@ -76,27 +107,143 @@ public class ExploreProcess extends BaritoneProcessHelper {
if (trueDist != dist) { if (trueDist != dist) {
continue; // not considering this one just yet in our expanding search continue; // not considering this one just yet in our expanding search
} }
switch (filter.isAlreadyExplored(chunkX + dx, chunkZ + dz)) {
case UNKNOWN:
return null; // awaiting load
case NOT_EXPLORED:
break; // note: this breaks the switch not the for
case EXPLORED:
continue; // note: this continues the for
}
int centerX = (chunkX + dx) * 16 + 8; int centerX = (chunkX + dx) * 16 + 8;
int centerZ = (chunkZ + dz) * 18 + 8; int centerZ = (chunkZ + dz) * 18 + 8;
int offset = 16 * Baritone.settings().worldExploringChunkOffset.value;
if (cache.isCached(centerX, centerZ)) { if (dx < 0) {
continue; centerX -= offset;
} else {
centerX += offset;
} }
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) { if (dz < 0) {
Baritone.getExecutor().execute(() -> { centerZ -= offset;
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9); } else {
}); centerZ += offset;
return null; // we still need to load regions from disk in order to decide properly
} }
centers.add(new BlockPos(centerX, 0, centerZ)); centers.add(new BlockPos(centerX, 0, centerZ));
} }
} }
if (!centers.isEmpty()) { if (centers.size() > Baritone.settings().exploreChunkSetMinimumSize.value) {
return centers.stream().map(pos -> new GoalXZ(pos.getX(), pos.getZ())).toArray(Goal[]::new); return centers.stream().map(pos -> new GoalXZ(pos.getX(), pos.getZ())).toArray(Goal[]::new);
} }
} }
} }
private enum Status {
EXPLORED, NOT_EXPLORED, UNKNOWN;
}
private interface IChunkFilter {
Status isAlreadyExplored(int chunkX, int chunkZ);
boolean finished();
}
private class BaritoneChunkCache implements IChunkFilter {
private final ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
@Override
public Status isAlreadyExplored(int chunkX, int chunkZ) {
int centerX = chunkX << 4;
int centerZ = chunkZ << 4;
if (cache.isCached(centerX, centerZ)) {
return Status.EXPLORED;
}
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
Baritone.getExecutor().execute(() -> {
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
});
return Status.UNKNOWN; // we still need to load regions from disk in order to decide properly
}
return Status.NOT_EXPLORED;
}
@Override
public boolean finished() {
return false;
}
}
private class JsonChunkFilter implements IChunkFilter {
private final boolean invert; // if true, the list is interpreted as a list of chunks that are NOT explored, if false, the list is interpreted as a list of chunks that ARE explored
private final LongOpenHashSet inFilter;
private final MyChunkPos[] positions;
private JsonChunkFilter(Path path, boolean invert) throws Exception { // ioexception, json exception, etc
this.invert = invert;
Gson gson = new GsonBuilder().create();
positions = gson.fromJson(new InputStreamReader(Files.newInputStream(path)), MyChunkPos[].class);
logDirect("Loaded " + positions.length + " positions");
inFilter = new LongOpenHashSet();
for (MyChunkPos mcp : positions) {
inFilter.add(ChunkPos.asLong(mcp.x, mcp.z));
}
}
@Override
public Status isAlreadyExplored(int chunkX, int chunkZ) {
if (inFilter.contains(ChunkPos.asLong(chunkX, chunkZ)) ^ invert) {
// either it's on the list of explored chunks, or it's not on the list of unexplored chunks
// either way, we have it
return Status.EXPLORED;
} else {
// either it's not on the list of explored chunks, or it's on the list of unexplored chunks
// either way, it depends on if baritone has cached it so defer to that
return Status.UNKNOWN;
}
}
@Override
public boolean finished() {
if (!invert) {
// if invert is false, anything not on the list is uncached
return false;
}
// but if invert is true, anything not on the list IS assumed cached
// so we are done if everything on our list is cached!
BaritoneChunkCache bcc = new BaritoneChunkCache();
for (MyChunkPos pos : positions) {
if (bcc.isAlreadyExplored(pos.x, pos.z) != Status.EXPLORED) {
// either waiting for it or dont have it at all
return false;
}
}
return true; // we have everything cached
}
}
private class EitherChunk implements IChunkFilter {
private final IChunkFilter a;
private final IChunkFilter b;
private EitherChunk(IChunkFilter a, IChunkFilter b) {
this.a = a;
this.b = b;
}
@Override
public Status isAlreadyExplored(int chunkX, int chunkZ) {
if (a.isAlreadyExplored(chunkX, chunkZ) == Status.EXPLORED) {
return Status.EXPLORED;
}
return b.isAlreadyExplored(chunkX, chunkZ);
}
@Override
public boolean finished() {
return a.finished() || b.finished();
}
}
@Override @Override
public void onLostControl() { public void onLostControl() {
explorationOrigin = null; explorationOrigin = null;
@@ -104,6 +251,6 @@ public class ExploreProcess extends BaritoneProcessHelper {
@Override @Override
public String displayName0() { public String displayName0() {
return "Exploring around " + explorationOrigin + ", currently going to " + new GoalComposite(closestUncachedChunks(explorationOrigin)); return "Exploring around " + explorationOrigin + ", currently going to " + new GoalComposite(closestUncachedChunks(explorationOrigin, calcFilter()));
} }
} }
@@ -0,0 +1,283 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.process.IFarmProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input;
import baritone.cache.WorldScanner;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import java.util.function.Predicate;
public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
private boolean active;
private static final List<Item> FARMLAND_PLANTABLE = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.MELON_SEEDS,
Items.WHEAT_SEEDS,
Items.PUMPKIN_SEEDS,
Items.POTATO,
Items.CARROT
);
private static final List<Item> PICKUP_DROPPED = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.WHEAT,
Items.MELON_SEEDS,
Items.MELON,
Items.WHEAT_SEEDS,
Items.WHEAT,
Items.PUMPKIN_SEEDS,
Items.POTATO,
Items.CARROT,
Items.BEETROOT,
Item.getItemFromBlock(Blocks.PUMPKIN),
Item.getItemFromBlock(Blocks.MELON_BLOCK),
Items.NETHER_WART,
Items.REEDS,
Item.getItemFromBlock(Blocks.CACTUS)
);
public FarmProcess(Baritone baritone) {
super(baritone);
}
@Override
public boolean isActive() {
return active;
}
@Override
public void farm() {
active = true;
}
private enum Harvest {
WHEAT((BlockCrops) Blocks.WHEAT),
CARROTS((BlockCrops) Blocks.CARROTS),
POTATOES((BlockCrops) Blocks.POTATOES),
BEETROOT((BlockCrops) Blocks.BEETROOTS),
PUMPKIN(Blocks.PUMPKIN, state -> true),
MELON(Blocks.MELON_BLOCK, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.getValue(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.REEDS, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
return world.getBlockState(pos.down()).getBlock() instanceof BlockReed;
}
},
CACTUS(Blocks.CACTUS, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
return world.getBlockState(pos.down()).getBlock() instanceof BlockCactus;
}
};
public final Block block;
public final Predicate<IBlockState> readyToHarvest;
Harvest(BlockCrops blockCrops) {
this(blockCrops, blockCrops::isMaxAge);
// max age is 7 for wheat, carrots, and potatoes, but 3 for beetroot
}
Harvest(Block block, Predicate<IBlockState> readyToHarvest) {
this.block = block;
this.readyToHarvest = readyToHarvest;
}
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
return readyToHarvest.test(state);
}
}
private boolean readyForHarvest(World world, BlockPos pos, IBlockState state) {
for (Harvest harvest : Harvest.values()) {
if (harvest.block == state.getBlock()) {
return harvest.readyToHarvest(world, pos, state);
}
}
return false;
}
private boolean isPlantable(ItemStack stack) {
return FARMLAND_PLANTABLE.contains(stack.getItem());
}
private boolean isBoneMeal(ItemStack stack) {
return !stack.isEmpty() && stack.getItem() instanceof ItemDye && EnumDyeColor.byDyeDamage(stack.getMetadata()) == EnumDyeColor.WHITE;
}
private boolean isNetherWart(ItemStack stack) {
return !stack.isEmpty() && stack.getItem().equals(Items.NETHER_WART);
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
ArrayList<Block> scan = new ArrayList<>();
for (Harvest harvest : Harvest.values()) {
scan.add(harvest.block);
}
scan.add(Blocks.FARMLAND);
if (Baritone.settings().replantNetherWart.value) {
scan.add(Blocks.SOUL_SAND);
}
List<BlockPos> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 4);
List<BlockPos> toBreak = new ArrayList<>();
List<BlockPos> openFarmland = new ArrayList<>();
List<BlockPos> bonemealable = new ArrayList<>();
List<BlockPos> openSoulsand = new ArrayList<>();
for (BlockPos pos : locations) {
IBlockState state = ctx.world().getBlockState(pos);
boolean airAbove = ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir;
if (state.getBlock() == Blocks.FARMLAND) {
if (airAbove) {
openFarmland.add(pos);
}
continue;
}
if (state.getBlock() == Blocks.SOUL_SAND) {
if (airAbove) {
openSoulsand.add(pos);
}
continue;
}
if (readyForHarvest(ctx.world(), pos, state)) {
toBreak.add(pos);
continue;
}
if (state.getBlock() instanceof IGrowable) {
IGrowable ig = (IGrowable) state.getBlock();
if (ig.canGrow(ctx.world(), pos, state, true) && ig.canUseBonemeal(ctx.world(), ctx.world().rand, pos, state)) {
bonemealable.add(pos);
}
}
}
baritone.getInputOverrideHandler().clearAllKeys();
for (BlockPos pos : toBreak) {
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
if (rot.isPresent() && isSafeToCancel) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
MovementHelper.switchToBestToolFor(ctx, ctx.world().getBlockState(pos));
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
ArrayList<BlockPos> both = new ArrayList<>(openFarmland);
both.addAll(openSoulsand);
for (BlockPos pos : both) {
boolean soulsand = openSoulsand.contains(pos);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
for (BlockPos pos : bonemealable) {
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, this::isBoneMeal)) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
if (calcFailed) {
logDirect("Farm failed");
onLostControl();
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
List<Goal> goalz = new ArrayList<>();
for (BlockPos pos : toBreak) {
goalz.add(new BuilderProcess.GoalBreak(pos));
}
if (baritone.getInventoryBehavior().throwaway(false, this::isPlantable)) {
for (BlockPos pos : openFarmland) {
goalz.add(new GoalBlock(pos.up()));
}
}
if (baritone.getInventoryBehavior().throwaway(false, this::isNetherWart)) {
for (BlockPos pos : openSoulsand) {
goalz.add(new GoalBlock(pos.up()));
}
}
if (baritone.getInventoryBehavior().throwaway(false, this::isBoneMeal)) {
for (BlockPos pos : bonemealable) {
goalz.add(new GoalBlock(pos));
}
}
for (Entity entity : ctx.world().loadedEntityList) {
if (entity instanceof EntityItem && entity.onGround) {
EntityItem ei = (EntityItem) entity;
if (PICKUP_DROPPED.contains(ei.getItem().getItem())) {
// +0.1 because of farmland's 0.9375 dummy height lol
goalz.add(new GoalBlock(new BlockPos(entity.posX, entity.posY + 0.1, entity.posZ)));
}
}
}
return new PathingCommand(new GoalComposite(goalz.toArray(new Goal[0])), PathingCommandType.SET_GOAL_AND_PATH);
}
@Override
public void onLostControl() {
active = false;
}
@Override
public String displayName0() {
return "Farming";
}
}
@@ -72,7 +72,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
if (entity == null) { if (entity == null) {
return false; return false;
} }
if (!entity.isAlive()) { if (entity.isDead) {
return false; return false;
} }
if (entity.equals(ctx.player())) { if (entity.equals(ctx.player())) {
@@ -117,7 +117,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
} }
// blacklist the closest block and its adjacent blocks // blacklist the closest block and its adjacent blocks
public synchronized void blacklistClosest() { public synchronized boolean blacklistClosest() {
List<BlockPos> newBlacklist = new ArrayList<>(); List<BlockPos> newBlacklist = new ArrayList<>();
knownLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(newBlacklist::add); knownLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(newBlacklist::add);
outer: outer:
@@ -140,6 +140,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
} }
logDebug("Blacklisting unreachable locations " + newBlacklist); logDebug("Blacklisting unreachable locations " + newBlacklist);
blacklist.addAll(newBlacklist); blacklist.addAll(newBlacklist);
return !newBlacklist.isEmpty();
} }
// safer than direct double comparison from distanceSq // safer than direct double comparison from distanceSq
@@ -206,7 +207,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
if (!Baritone.settings().enterPortal.value) { if (!Baritone.settings().enterPortal.value) {
return false; return false;
} }
return block == Blocks.NETHER_PORTAL; return block == Blocks.PORTAL;
} }
private boolean rightClickOnArrival(Block block) { private boolean rightClickOnArrival(Block block) {
+90 -21
View File
@@ -22,10 +22,12 @@ import baritone.api.pathing.goals.*;
import baritone.api.process.IMineProcess; import baritone.api.process.IMineProcess;
import baritone.api.process.PathingCommand; import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType; import baritone.api.process.PathingCommandType;
import baritone.api.utils.BlockUtils;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils; import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input;
import baritone.cache.CachedChunk; import baritone.cache.CachedChunk;
import baritone.cache.ChunkPacker;
import baritone.cache.WorldScanner; import baritone.cache.WorldScanner;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.MovementHelper; import baritone.pathing.movement.MovementHelper;
@@ -33,6 +35,7 @@ import baritone.utils.BaritoneProcessHelper;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockAir; import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
@@ -73,35 +76,57 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override @Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) { public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (desiredQuantity > 0) { if (desiredQuantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), ctx.world(), null, 0).asItem(); Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum(); int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item); System.out.println("Currently have " + curr + " " + item);
if (curr >= desiredQuantity) { if (curr >= desiredQuantity) {
logDirect("Have " + curr + " " + item.getDisplayName(new ItemStack(item, 1))); logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
cancel(); cancel();
return null; return null;
} }
} }
boolean shouldCancel = calcFailed;
if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) { if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance..."); logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
knownOreLocations.stream().sorted(Comparator.comparingDouble(ctx.player()::getDistanceSq)).findFirst().ifPresent(blacklist::add); knownOreLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(blacklist::add);
knownOreLocations.removeIf(blacklist::contains); knownOreLocations.removeIf(blacklist::contains);
calcFailed = false; // 😎 shouldCancel = false; // 😎
} }
if (calcFailed) { if (shouldCancel) {
logDirect("Unable to find any path to " + mining + ", canceling Mine"); logDirect("Unable to find any path to " + mining + ", canceling Mine");
cancel(); cancel();
return null; return null;
} }
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value; int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
CalculationContext context = new CalculationContext(baritone, true); CalculationContext context = new CalculationContext(baritone, true);
Baritone.getExecutor().execute(() -> rescan(curr, context)); Baritone.getExecutor().execute(() -> rescan(curr, context));
} }
if (Baritone.settings().legitMine.value) { if (Baritone.settings().legitMine.value) {
addNearby(); addNearby();
} }
Optional<BlockPos> shaft = curr.stream()
.filter(pos -> pos.getX() == ctx.playerFeet().getX() && pos.getZ() == ctx.playerFeet().getZ())
.filter(pos -> pos.getY() > ctx.playerFeet().getY())
.filter(pos -> !(BlockStateInterface.get(ctx, pos).getBlock() instanceof BlockAir)) // after breaking a block, it takes mineGoalUpdateInterval ticks for it to actually update this list =(
.min(Comparator.comparingDouble(ctx.player()::getDistanceSq));
baritone.getInputOverrideHandler().clearAllKeys();
if (shaft.isPresent()) {
BlockPos pos = shaft.get();
IBlockState state = baritone.bsi.get0(pos);
if (!MovementHelper.avoidBreaking(baritone.bsi, pos.getX(), pos.getY(), pos.getZ(), state)) {
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
if (rot.isPresent() && isSafeToCancel) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
MovementHelper.switchToBestToolFor(ctx, ctx.world().getBlockState(pos));
if (ctx.isLookingAt(pos) || ctx.playerRotations().isReallyCloseTo(rot.get())) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
}
PathingCommand command = updateGoal(); PathingCommand command = updateGoal();
if (command == null) { if (command == null) {
// none in range // none in range
@@ -178,15 +203,63 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
knownOreLocations = locs; knownOreLocations = locs;
} }
private static boolean internalMiningGoal(BlockPos pos, IPlayerContext ctx, List<BlockPos> locs) {
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
return locs.contains(pos) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, pos) instanceof BlockAir);
}
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) { private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
if (!Baritone.settings().forceInternalMining.value) { if (!Baritone.settings().forceInternalMining.value) {
return new GoalTwoBlocks(loc); return new GoalThreeBlocks(loc);
}
boolean upwardGoal = internalMiningGoal(loc.up(), ctx, locs);
boolean downwardGoal = internalMiningGoal(loc.down(), ctx, locs);
boolean doubleDownwardGoal = internalMiningGoal(loc.down(2), ctx, locs);
if (upwardGoal == downwardGoal) { // symmetric
if (doubleDownwardGoal) {
// we have a checkerboard like pattern
// this one, and the one two below it
// therefore it's fine to path to immediately below this one, since your feet will be in the doubleDownwardGoal
return new GoalThreeBlocks(loc);
} else {
// this block has nothing interesting two below, but is symmetric vertically so we can get either feet or head into it
return new GoalTwoBlocks(loc);
}
}
if (upwardGoal) {
// downwardGoal known to be false
// ignore the gap then potential doubleDownward, because we want to path feet into this one and head into upwardGoal
return new GoalBlock(loc);
}
// upwardGoal known to be false, downwardGoal known to be true
if (doubleDownwardGoal) {
// this block and two below it are goals
// path into the center of the one below, because that includes directly below this one
return new GoalTwoBlocks(loc.down());
}
// upwardGoal false, downwardGoal true, doubleDownwardGoal false
// just this block and the one immediately below, no others
return new GoalBlock(loc.down());
}
private static class GoalThreeBlocks extends GoalTwoBlocks {
public GoalThreeBlocks(BlockPos pos) {
super(pos);
} }
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of) @Override
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) instanceof BlockAir); public boolean isInGoal(int x, int y, int z) {
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) instanceof BlockAir); return x == this.x && (y == this.y || y == this.y - 1 || y == this.y - 2) && z == this.z;
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down()); }
@Override
public double heuristic(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
return GoalBlock.calculate(xDiff, yDiff < -1 ? yDiff + 2 : yDiff == -1 ? 0 : yDiff, zDiff);
}
} }
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) { public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
@@ -195,8 +268,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
} }
Set<Item> searchingFor = new HashSet<>(); Set<Item> searchingFor = new HashSet<>();
for (Block block : mining) { for (Block block : mining) {
Item drop = block.getItemDropped(block.getDefaultState(), world, null, 0).asItem(); Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
Item ore = block.asItem(); Item ore = Item.getItemFromBlock(block);
searchingFor.add(drop); searchingFor.add(drop);
searchingFor.add(ore); searchingFor.add(ore);
} }
@@ -215,24 +288,20 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) { public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) {
List<BlockPos> locs = new ArrayList<>(); List<BlockPos> locs = new ArrayList<>();
List<Block> uninteresting = new ArrayList<>(); List<Block> uninteresting = new ArrayList<>();
//long b = System.currentTimeMillis();
for (Block m : mining) { for (Block m : mining) {
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) { if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that // maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2)); locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(BlockUtils.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
} else { } else {
uninteresting.add(m); uninteresting.add(m);
} }
} }
locs = prune(ctx, locs, mining, max, blacklist); locs = prune(ctx, locs, mining, max, blacklist);
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms"); if (locs.isEmpty() || (Baritone.settings().extendCacheOnThreshold.value && locs.size() < max)) {
if (locs.isEmpty()) {
uninteresting = mining; uninteresting = mining;
} }
if (!uninteresting.isEmpty()) { if (!uninteresting.isEmpty()) {
//long before = System.currentTimeMillis();
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
} }
locs.addAll(alreadyKnown); locs.addAll(alreadyKnown);
return prune(ctx, locs, mining, max, blacklist); return prune(ctx, locs, mining, max, blacklist);
@@ -303,7 +372,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override @Override
public void mineByName(int quantity, String... blocks) { public void mineByName(int quantity, String... blocks) {
mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlockRequired).toArray(Block[]::new)); mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(BlockUtils::stringToBlockRequired).toArray(Block[]::new));
} }
@Override @Override
@@ -22,18 +22,16 @@ import baritone.api.event.events.TickEvent;
import baritone.api.event.listener.AbstractGameEventListener; import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.pathing.goals.Goal; import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock; import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
import net.minecraft.client.GameSettings;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu; import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps; import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.HttpUtil;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType; import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings; import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType; import net.minecraft.world.WorldType;
import net.minecraft.world.dimension.DimensionType;
/** /**
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific * Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
@@ -91,13 +89,11 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings); mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
} }
IntegratedServer server = mc.getIntegratedServer();
// If the integrated server is launched and the world has initialized, set the spawn point // If the integrated server is launched and the world has initialized, set the spawn point
// to our defined starting position // to our defined starting position
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) { if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION); mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server); mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
} }
if (event.getType() == TickEvent.Type.IN) { // If we're in-game if (event.getType() == TickEvent.Type.IN) { // If we're in-game
@@ -105,7 +101,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// Force the integrated server to share the world to LAN so that // Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game // the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) { if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort()); mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
} }
// For the first 200 ticks, wait for the world to generate // For the first 200 ticks, wait for the world to generate
@@ -128,7 +124,6 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
if (GOAL.isInGoal(ctx.playerFeet())) { if (GOAL.isInGoal(ctx.playerFeet())) {
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks"); System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
mc.shutdown(); mc.shutdown();
System.exit(0);
} }
// If we have exceeded the expected number of ticks to complete the pathing // If we have exceeded the expected number of ticks to complete the pathing
@@ -19,6 +19,7 @@ package baritone.utils;
import baritone.Baritone; import baritone.Baritone;
import baritone.api.process.IBaritoneProcess; import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper { public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper {
@@ -17,6 +17,7 @@
package baritone.utils; package baritone.utils;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand; import net.minecraft.util.EnumHand;
@@ -53,7 +54,7 @@ public final class BlockBreakHelper implements Helper {
public void tick(boolean isLeftClick) { public void tick(boolean isLeftClick) {
RayTraceResult trace = playerContext.objectMouseOver(); RayTraceResult trace = playerContext.objectMouseOver();
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK; boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) { if (isLeftClick && isBlockTrace) {
tryBreakBlock(trace.getBlockPos(), trace.sideHit); tryBreakBlock(trace.getBlockPos(), trace.sideHit);
@@ -18,6 +18,7 @@
package baritone.utils; package baritone.utils;
import baritone.Baritone; import baritone.Baritone;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand; import net.minecraft.util.EnumHand;
@@ -37,7 +38,7 @@ public class BlockPlaceHelper implements Helper {
return; return;
} }
RayTraceResult mouseOver = ctx.objectMouseOver(); RayTraceResult mouseOver = ctx.objectMouseOver();
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) { if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
return; return;
} }
rightClickTimer = Baritone.settings().rightClickSpeed.value; rightClickTimer = Baritone.settings().rightClickSpeed.value;
@@ -67,7 +67,7 @@ public class BlockStateInterface {
this.loadedChunks = worldLoaded; // this will only be used on the main thread this.loadedChunks = worldLoaded; // this will only be used on the main thread
} }
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value; this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) { if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
throw new IllegalStateException(); throw new IllegalStateException();
} }
} }
+22 -207
View File
@@ -25,9 +25,13 @@ import baritone.api.utils.BetterBlockPos;
import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.*; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import org.lwjgl.BufferUtils; import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11; import org.lwjgl.input.Mouse;
import org.lwjgl.util.glu.GLU;
import java.awt.*; import java.awt.*;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
@@ -53,18 +57,15 @@ public class GuiClick extends GuiScreen {
} }
@Override @Override
public void render(int mouseX, int mouseY, float partialTicks) { public void drawScreen(int mouseX, int mouseY, float partialTicks) {
double mx = mc.mouseHelper.getMouseX(); int mx = Mouse.getX();
double my = mc.mouseHelper.getMouseY(); int my = Mouse.getY();
my = mc.mainWindow.getHeight() - my;
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
Vec3d near = toWorld(mx, my, 0); Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
if (near != null && far != null) { if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ); Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), RayTraceFluidMode.NEVER, false, true); RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
if (result != null && result.type == RayTraceResult.Type.BLOCK) { if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
currentMouseOver = result.getBlockPos(); currentMouseOver = result.getBlockPos();
} }
} }
@@ -72,7 +73,7 @@ public class GuiClick extends GuiScreen {
} }
@Override @Override
public boolean mouseReleased(double mouseX, double mouseY, int mouseButton) { protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
if (mouseButton == 0) { if (mouseButton == 0) {
if (clickStart != null && !clickStart.equals(currentMouseOver)) { if (clickStart != null && !clickStart.equals(currentMouseOver)) {
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver); ((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
@@ -84,19 +85,17 @@ public class GuiClick extends GuiScreen {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up())); BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
} }
clickStart = null; clickStart = null;
return super.mouseReleased(mouseX, mouseY, mouseButton);
} }
@Override @Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
clickStart = currentMouseOver; clickStart = currentMouseOver;
return super.mouseClicked(mouseX, mouseY, mouseButton);
} }
public void onRender() { public void onRender() {
GlStateManager.getFloatv(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear()); GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloatv(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear()); GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear()); GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
if (currentMouseOver != null) { if (currentMouseOver != null) {
Entity e = mc.getRenderViewEntity(); Entity e = mc.getRenderViewEntity();
@@ -104,16 +103,16 @@ public class GuiClick extends GuiScreen {
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN); PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) { if (clickStart != null && !clickStart.equals(currentMouseOver)) {
GlStateManager.enableBlend(); GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F); GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value); GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D(); GlStateManager.disableTexture2D();
GlStateManager.depthMask(false); GlStateManager.depthMask(false);
GlStateManager.disableDepthTest(); GlStateManager.disableDepth();
BetterBlockPos a = new BetterBlockPos(currentMouseOver); BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart); BetterBlockPos b = new BetterBlockPos(clickStart);
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1)); PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
GlStateManager.enableDepthTest(); GlStateManager.enableDepth();
GlStateManager.depthMask(true); GlStateManager.depthMask(true);
GlStateManager.enableTexture2D(); GlStateManager.enableTexture2D();
@@ -123,194 +122,10 @@ public class GuiClick extends GuiScreen {
} }
public Vec3d toWorld(double x, double y, double z) { public Vec3d toWorld(double x, double y, double z) {
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear()); boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
if (result) { if (result) {
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2)); return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
} }
return null; return null;
} }
// skidded from lwjgl2 :ok_hand:
// its uhhhhh mit license so its ok
// here is the uhh license
/*
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
public static boolean gluUnProject(
float winx,
float winy,
float winz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer obj_pos) {
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
float[] in = new float[4];
float[] out = new float[4];
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
return false;
in[0] = winx;
in[1] = winy;
in[2] = winz;
in[3] = 1.0f;
// Map x and y from window coordinates
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
// Map to range -1 to 1
in[0] = in[0] * 2 - 1;
in[1] = in[1] * 2 - 1;
in[2] = in[2] * 2 - 1;
__gluMultMatrixVecf(finalMatrix, in, out);
if (out[3] == 0.0)
return false;
out[3] = 1.0f / out[3];
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
return true;
}
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
for (int i = 0; i < 4; i++) {
out[i] =
in[0] * m.get(m.position() + 0 * 4 + i)
+ in[1] * m.get(m.position() + 1 * 4 + i)
+ in[2] * m.get(m.position() + 2 * 4 + i)
+ in[3] * m.get(m.position() + 3 * 4 + i);
}
}
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
r.put(r.position() + i * 4 + j,
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
}
}
}
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
int i, j, k, swap;
float t;
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
for (i = 0; i < 16; i++) {
temp.put(i, src.get(i + src.position()));
}
__gluMakeIdentityf(inverse);
for (i = 0; i < 4; i++) {
/*
* * Look for largest element in column
*/
swap = i;
for (j = i + 1; j < 4; j++) {
/*
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
*/
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
swap = j;
}
}
if (swap != i) {
/*
* * Swap rows.
*/
for (k = 0; k < 4; k++) {
t = temp.get(i * 4 + k);
temp.put(i * 4 + k, temp.get(swap * 4 + k));
temp.put(swap * 4 + k, t);
t = inverse.get(i * 4 + k);
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
inverse.put(swap * 4 + k, t);
//inverse.put((swap << 2) + k, t);
}
}
if (temp.get(i * 4 + i) == 0) {
/*
* * No non-zero pivot. The matrix is singular, which shouldn't *
* happen. This means the user gave us a bad matrix.
*/
return false;
}
t = temp.get(i * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
}
for (j = 0; j < 4; j++) {
if (j != i) {
t = temp.get(j * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
/*inverse.put(
(j << 2) + k,
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
}
}
}
}
return true;
}
private static final float[] IDENTITY_MATRIX =
new float[]{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f};
private static void __gluMakeIdentityf(FloatBuffer m) {
int oldPos = m.position();
m.put(IDENTITY_MATRIX);
m.position(oldPos);
}
} }
@@ -100,7 +100,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
} }
} else { } else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings); ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
} }
} }
// only set it if it was previously incorrect // only set it if it was previously incorrect
+39 -42
View File
@@ -23,6 +23,7 @@ import baritone.api.event.events.RenderEvent;
import baritone.api.pathing.calc.IPath; import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.*; import baritone.api.pathing.goals.*;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.interfaces.IGoalRenderPos; import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.behavior.PathingBehavior; import baritone.behavior.PathingBehavior;
import baritone.pathing.path.PathExecutor; import baritone.pathing.path.PathExecutor;
@@ -33,12 +34,10 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer; import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation; import net.minecraft.init.Blocks;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.awt.*; import java.awt.*;
import java.util.Collection; import java.util.Collection;
@@ -53,7 +52,6 @@ import static org.lwjgl.opengl.GL11.*;
*/ */
public final class PathRenderer implements Helper { public final class PathRenderer implements Helper {
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
private static final Tessellator TESSELLATOR = Tessellator.getInstance(); private static final Tessellator TESSELLATOR = Tessellator.getInstance();
private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer(); private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer();
@@ -66,8 +64,8 @@ public final class PathRenderer implements Helper {
((GuiClick) mc.currentScreen).onRender(); ((GuiClick) mc.currentScreen).onRender();
} }
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId(); int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId(); int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
if (thisPlayerDimension != currentRenderViewDimension) { if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it // this is a path for a bot in a different dimension, don't render it
@@ -86,17 +84,22 @@ public final class PathRenderer implements Helper {
if (goal != null && Baritone.settings().renderGoal.value) { if (goal != null && Baritone.settings().renderGoal.value) {
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value); drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
} }
if (!Baritone.settings().renderPath.value) { if (!Baritone.settings().renderPath.value) {
return; return;
} }
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
if (current != null && Baritone.settings().renderSelectionBoxes.value) {
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
}
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE); //drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
//long start = System.nanoTime(); //long start = System.nanoTime();
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
// Render the current path, if there is one // Render the current path, if there is one
if (current != null && current.getPath() != null) { if (current != null && current.getPath() != null) {
int renderBegin = Math.max(current.getPosition() - 3, 0); int renderBegin = Math.max(current.getPosition() - 3, 0);
@@ -107,11 +110,6 @@ public final class PathRenderer implements Helper {
} }
//long split = System.nanoTime(); //long split = System.nanoTime();
if (current != null) {
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
}
// If there is a path calculation currently running, render the path calculation process // If there is a path calculation currently running, render the path calculation process
behavior.getInProgress().ifPresent(currentlyRunning -> { behavior.getInProgress().ifPresent(currentlyRunning -> {
@@ -133,13 +131,13 @@ public final class PathRenderer implements Helper {
public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) { public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
GlStateManager.enableBlend(); GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F); GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value); GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D(); GlStateManager.disableTexture2D();
GlStateManager.depthMask(false); GlStateManager.depthMask(false);
if (Baritone.settings().renderPathIgnoreDepth.value) { if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.disableDepthTest(); GlStateManager.disableDepth();
} }
List<BetterBlockPos> positions = path.positions(); List<BetterBlockPos> positions = path.positions();
int next; int next;
@@ -176,13 +174,13 @@ public final class PathRenderer implements Helper {
} }
alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart)); alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart));
} }
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha); GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
} }
drawLine(x1, y1, z1, x2, y2, z2); drawLine(x1, y1, z1, x2, y2, z2);
tessellator.draw(); tessellator.draw();
} }
if (Baritone.settings().renderPathIgnoreDepth.value) { if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.enableDepthTest(); GlStateManager.enableDepth();
} }
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f); //GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
GlStateManager.depthMask(true); GlStateManager.depthMask(true);
@@ -204,14 +202,14 @@ public final class PathRenderer implements Helper {
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) { public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
GlStateManager.enableBlend(); GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F); GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value); GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D(); GlStateManager.disableTexture2D();
GlStateManager.depthMask(false); GlStateManager.depthMask(false);
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) { if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.disableDepthTest(); GlStateManager.disableDepth();
} }
@@ -219,14 +217,17 @@ public final class PathRenderer implements Helper {
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe? BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
positions.forEach(pos -> { positions.forEach(pos -> {
IBlockState state = bsi.get0(pos); IBlockState state = bsi.get0(pos);
VoxelShape shape = state.getShape(player.world, pos); AxisAlignedBB toDraw;
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox(); if (state.getBlock().equals(Blocks.AIR)) {
toDraw = toDraw.offset(pos); toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
} else {
toDraw = state.getSelectedBoundingBox(player.world, pos);
}
drawAABB(toDraw); drawAABB(toDraw);
}); });
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) { if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.enableDepthTest(); GlStateManager.enableDepth();
} }
GlStateManager.depthMask(true); GlStateManager.depthMask(true);
@@ -300,10 +301,10 @@ public final class PathRenderer implements Helper {
if (Baritone.settings().renderGoalXZBeacon.value) { if (Baritone.settings().renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT); glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM); mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.value) { if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepthTest(); GlStateManager.disableDepth();
} }
TileEntityBeaconRenderer.renderBeamSegment( TileEntityBeaconRenderer.renderBeamSegment(
@@ -312,18 +313,14 @@ public final class PathRenderer implements Helper {
goalPos.getZ() - renderPosZ, goalPos.getZ() - renderPosZ,
partialTicks, partialTicks,
1.0, 1.0,
player.world.getGameTime(), player.world.getTotalWorldTime(),
0, 0,
256, 256,
color.getColorComponents(null), color.getColorComponents(null)
// Arguments filled by the private method lol
0.2D,
0.25D
); );
if (Baritone.settings().renderGoalIgnoreDepth.value) { if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepthTest(); GlStateManager.enableDepth();
} }
glPopAttrib(); glPopAttrib();
@@ -349,13 +346,13 @@ public final class PathRenderer implements Helper {
} }
GlStateManager.enableBlend(); GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F); GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.value); GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.disableTexture2D(); GlStateManager.disableTexture2D();
GlStateManager.depthMask(false); GlStateManager.depthMask(false);
if (Baritone.settings().renderGoalIgnoreDepth.value) { if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepthTest(); GlStateManager.disableDepth();
} }
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1); renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
@@ -373,7 +370,7 @@ public final class PathRenderer implements Helper {
TESSELLATOR.draw(); TESSELLATOR.draw();
if (Baritone.settings().renderGoalIgnoreDepth.value) { if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepthTest(); GlStateManager.enableDepth();
} }
GlStateManager.depthMask(true); GlStateManager.depthMask(true);
GlStateManager.enableTexture2D(); GlStateManager.enableTexture2D();
@@ -92,8 +92,8 @@ public class PathingControlManager implements IPathingControlManager {
p.secretInternalSetGoal(null); p.secretInternalSetGoal(null);
return; return;
} }
if (inControlThisTick != inControlLastTick && command.commandType != PathingCommandType.REQUEST_PAUSE) { if (inControlThisTick != inControlLastTick && command.commandType != PathingCommandType.REQUEST_PAUSE && inControlLastTick != null && !inControlLastTick.isTemporary()) {
// if control has changed, and the new process wants to do something // if control has changed from a real process to another real process, and the new process wants to do something
p.cancelSegmentIfSafe(); p.cancelSegmentIfSafe();
// get rid of the in progress stuff from the last process // get rid of the in progress stuff from the last process
} }
@@ -200,10 +200,10 @@ public class PathingControlManager implements IPathingControlManager {
PathingCommand exec = proc.onTick(Objects.equals(proc, inControlLastTick) && baritone.getPathingBehavior().calcFailedLastTick(), baritone.getPathingBehavior().isSafeToCancel()); PathingCommand exec = proc.onTick(Objects.equals(proc, inControlLastTick) && baritone.getPathingBehavior().calcFailedLastTick(), baritone.getPathingBehavior().isSafeToCancel());
if (exec == null) { if (exec == null) {
if (proc.isActive()) { if (proc.isActive()) {
throw new IllegalStateException(proc.displayName() + " returned null PathingCommand"); throw new IllegalStateException(proc.displayName() + " actively returned null PathingCommand");
} }
proc.onLostControl(); // no need to call onLostControl; they are reporting inactive.
} else { } else if (exec.commandType != PathingCommandType.DEFER) {
inControlThisTick = proc; inControlThisTick = proc;
if (!proc.isTemporary()) { if (!proc.isTemporary()) {
iterator.forEachRemaining(IBaritoneProcess::onLostControl); iterator.forEachRemaining(IBaritoneProcess::onLostControl);
+10 -3
View File
@@ -24,6 +24,7 @@ import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.init.Enchantments; import net.minecraft.init.Enchantments;
import net.minecraft.init.MobEffects; import net.minecraft.init.MobEffects;
import net.minecraft.item.Item.ToolMaterial;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool; import net.minecraft.item.ItemTool;
@@ -74,13 +75,19 @@ public class ToolSet {
} }
/** /**
* Evaluate the material cost of a possible tool. Will return 1 for tools, -1 for other * Evaluate the material cost of a possible tool. The priority matches the
* listed order in the Item.ToolMaterial enum.
* *
* @param itemStack a possibly empty ItemStack * @param itemStack a possibly empty ItemStack
* @return Either 1 or -1 * @return values range from -1 to 4
*/ */
private int getMaterialCost(ItemStack itemStack) { private int getMaterialCost(ItemStack itemStack) {
return itemStack.getItem() instanceof ItemTool ? 1 : -1; if (itemStack.getItem() instanceof ItemTool) {
ItemTool tool = (ItemTool) itemStack.getItem();
return ToolMaterial.valueOf(tool.getToolMaterialName()).ordinal();
} else {
return -1;
}
} }
/** /**
@@ -17,10 +17,12 @@
package baritone.utils.accessor; package baritone.utils.accessor;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.storage.IChunkLoader; import net.minecraft.world.chunk.storage.IChunkLoader;
/** /**
* @author Brady * @author Brady
* @see WorldProvider
* @since 8/4/2018 * @since 8/4/2018
*/ */
public interface IChunkProviderServer { public interface IChunkProviderServer {
@@ -19,6 +19,7 @@ package baritone.utils.pathing;
import baritone.api.pathing.calc.IPath; import baritone.api.pathing.calc.IPath;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext; import baritone.api.utils.IPlayerContext;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap; import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
@@ -31,7 +32,7 @@ public final class Favoring {
for (Avoidance avoid : Avoidance.create(ctx)) { for (Avoidance avoid : Avoidance.create(ctx)) {
avoid.applySpherical(favorings); avoid.applySpherical(favorings);
} }
System.out.println("Favoring size: " + favorings.size()); Helper.HELPER.logDebug("Favoring size: " + favorings.size());
} }
public Favoring(IPath previous, CalculationContext context) { // create one just from previous path, no mob avoidances public Favoring(IPath previous, CalculationContext context) { // create one just from previous path, no mob avoidances

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