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35 Commits

Author SHA1 Message Date
Leijurv 600c5b77ad v1.2.0 2019-02-23 20:43:29 -08:00
Leijurv f1084fab76 come 2019-02-23 20:33:00 -08:00
Brady bd65e32407 Fix the failing build 2019-02-23 17:04:14 -06:00
Leijurv e4416f424a interesting 2019-02-23 14:13:27 -08:00
Leijurv 73ec110b22 not every player is a baritone 2019-02-23 14:03:47 -08:00
Brady 0bce801a3f Minor javadoc changes 2019-02-23 14:32:10 -06:00
Brady e8e00e8dfb CRLF -> LF
It was inconsistent across the board
2019-02-23 12:27:24 -06:00
Leijurv cc4335e48e better links 2019-02-22 23:32:23 -08:00
Leijurv 5427911da3 only api in javadoc i guess 2019-02-22 23:29:08 -08:00
Brady c808d5a42d Small build.gradle cleanup and README update 2019-02-22 18:12:04 -06:00
Leijurv 3b46dbd6a1 appease codacy 2019-02-22 14:05:29 -08:00
Leijurv e63b2f1bf1 unused arg 2019-02-22 13:58:03 -08:00
Leijurv d32e822057 settings overhaul 2019-02-22 12:13:19 -08:00
Leijurv 16dcd2f44d blocks on top of chests, fixes #299 2019-02-21 11:25:03 -08:00
Leijurv eb9f755b54 disable rendercachedchunks in singleplayer, fixes #331 2019-02-21 10:03:03 -08:00
Leijurv 29a9e6e1d1 fine, forward alias to thisway 2019-02-21 09:45:01 -08:00
Leijurv 1f52f706ed should fix anticheatcompat off on forge 2019-02-20 23:41:29 -08:00
Leijurv a72040f83d imagine breaking the build 2019-02-19 19:52:11 -08:00
Leijurv 84d8f826ff fine lol, fixes #340 2019-02-19 19:41:26 -08:00
Brady 70d216b29f Fix renderGoalXZBeacon path rendering incorrect color 2019-02-19 21:00:14 -06:00
Leijurv 66356d5334 hmm 2019-02-19 18:27:05 -08:00
Leijurv d9625dfe78 no longer needed crab rave 2019-02-19 18:24:12 -08:00
Leijurv 6d847577d8 somehow missed those 2019-02-19 18:22:59 -08:00
Leijurv 8fd687f9d7 more usage help 2019-02-19 15:04:18 -08:00
Leijurv f7a9380b9d v1.1.6 2019-02-19 14:53:43 -08:00
Leijurv 5617c595b2 public init 2019-02-19 14:43:48 -08:00
Leijurv 8770524679 fix weird angle forcing behavior, fixes #341 2019-02-19 14:29:08 -08:00
Leijurv a8ddb2fcf1 also disallow while breaking 2019-02-19 13:28:58 -08:00
Leijurv 76c4ca9ba6 fix path reliability after lateral movement 2019-02-19 12:55:58 -08:00
Leijurv ed2b0f0bb9 fix jump before place ascend 2019-02-19 12:44:29 -08:00
Leijurv 6702b44b3e reformatted and fixed stuck on break fall 2019-02-19 12:43:44 -08:00
Leijurv c486d8241e continue 2019-02-19 07:53:36 -08:00
Leijurv d2bb8c374e explain 2019-02-18 21:18:37 -08:00
Leijurv 530cecea5b it flows better this way 2019-02-17 21:41:54 -08:00
Leijurv 266e2dada9 cleanup 2019-02-16 20:49:38 -08:00
36 changed files with 965 additions and 822 deletions
+10 -4
View File
@@ -34,6 +34,8 @@ Have committed at least once a day for the last 6 months =D 🦀
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
# Getting Started
Here are some links to help to get started:
- [Features](FEATURES.md)
@@ -44,13 +46,17 @@ Here are some links to help to get started:
- [Javadocs](https://baritone.leijurv.com/)
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#allowBreak)
# Chat control
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
- [Baritone chat control usage](USAGE.md)
# API example
# API
The API is heavily documented, you can find the Javadocs for the latest release [here](https://baritone.leijurv.com/).
Please note that usage of anything located outside of the ``baritone.api`` package is not supported by the API release
jar.
Below is an example of basic usage for changing some settings, and then pathing to a X/Z goal.
```
BaritoneAPI.getSettings().allowSprint.value = true;
+2 -2
View File
@@ -21,7 +21,7 @@ Other clients like Kami and Asuna have their own custom things (like `-path`), a
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java#L53).
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive.
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
@@ -43,7 +43,7 @@ Some common examples:
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#allowBreak">here</a>.
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.
There are about a hundred settings, but here are some fun / interesting / important ones that you might want to look at changing in normal usage of Baritone. The documentation for each can be found at the above links.
- `allowBreak`
+2 -4
View File
@@ -16,7 +16,7 @@
*/
group 'baritone'
version '1.1.5'
version '1.2.0'
buildscript {
repositories {
@@ -103,7 +103,7 @@ javadoc {
options.addStringOption('Xwerror', '-quiet') // makes the build fail on travis when there is a javadoc error
options.linkSource true
options.encoding "UTF-8" // allow emoji in comments :^)
source += sourceSets.api.allJava
source = sourceSets.api.allJava
classpath += sourceSets.api.compileClasspath
}
@@ -111,9 +111,7 @@ jar {
from sourceSets.launch.output, sourceSets.api.output
preserveFileTimestamps = false
reproducibleFileOrder = true
}
jar {
manifest {
attributes(
'MixinConfigs': 'mixins.baritone.json',
+1 -3
View File
@@ -14,6 +14,7 @@
# lwjgl is weird
-dontwarn org.lwjgl.opengl.GL14
-dontwarn org.lwjgl.opengl.GL11
-keep class baritone.api.** { *; } # this is the keep api
@@ -21,9 +22,6 @@
-keep class baritone.BaritoneProvider
-keep class baritone.api.IBaritoneProvider
# hack
-keep class baritone.utils.ExampleBaritoneControl { *; } # have to include this string to remove this keep in the standalone build: # this is the keep api
# setting names are reflected from field names, so keep field names
-keepclassmembers class baritone.api.Settings {
public <fields>;
+1 -3
View File
@@ -23,9 +23,7 @@ import java.util.Iterator;
import java.util.ServiceLoader;
/**
* API exposure for various things implemented in Baritone.
* <p>
* W.I.P
* Exposes the {@link IBaritoneProvider} instance and the {@link Settings} instance for API usage.
*
* @author Brady
* @since 9/23/2018
+56 -23
View File
@@ -22,10 +22,7 @@ import baritone.api.behavior.IPathingBehavior;
import baritone.api.cache.IWorldProvider;
import baritone.api.event.listener.IEventBus;
import baritone.api.pathing.calc.IPathingControlManager;
import baritone.api.process.ICustomGoalProcess;
import baritone.api.process.IFollowProcess;
import baritone.api.process.IGetToBlockProcess;
import baritone.api.process.IMineProcess;
import baritone.api.process.*;
import baritone.api.utils.IInputOverrideHandler;
import baritone.api.utils.IPlayerContext;
@@ -36,22 +33,13 @@ import baritone.api.utils.IPlayerContext;
public interface IBaritone {
/**
* @return The {@link IFollowProcess} instance
* @see IFollowProcess
* Call as soon as Minecraft is ready, initializes all of the processes, behaviors, etc. This will
* only effectively be ran once, any additional calls are redundant because the initialization state
* is saved.
* <p>
* Or whenever your overeager utility client wants.
*/
IFollowProcess getFollowProcess();
/**
* @return The {@link ILookBehavior} instance
* @see ILookBehavior
*/
ILookBehavior getLookBehavior();
/**
* @return The {@link IMineProcess} instance
* @see IMineProcess
*/
IMineProcess getMineProcess();
void init();
/**
* @return The {@link IPathingBehavior} instance
@@ -59,21 +47,66 @@ public interface IBaritone {
*/
IPathingBehavior getPathingBehavior();
/**
* @return The {@link ILookBehavior} instance
* @see ILookBehavior
*/
ILookBehavior getLookBehavior();
/**
* @return The {@link IFollowProcess} instance
* @see IFollowProcess
*/
IFollowProcess getFollowProcess();
/**
* @return The {@link IMineProcess} instance
* @see IMineProcess
*/
IMineProcess getMineProcess();
/**
* @return The {@link ICustomGoalProcess} instance
* @see ICustomGoalProcess
*/
ICustomGoalProcess getCustomGoalProcess();
/**
* @return The {@link IGetToBlockProcess} instance
* @see IGetToBlockProcess
*/
IGetToBlockProcess getGetToBlockProcess();
/**
* @return The {@link IWorldProvider} instance
* @see IWorldProvider
*/
IWorldProvider getWorldProvider();
/**
* Returns the {@link IPathingControlManager} for this {@link IBaritone} instance, which is responsible
* for managing the {@link IBaritoneProcess}es which control the {@link IPathingBehavior} state.
*
* @return The {@link IPathingControlManager} instance
* @see IPathingControlManager
*/
IPathingControlManager getPathingControlManager();
/**
* @return The {@link IInputOverrideHandler} instance
* @see IInputOverrideHandler
*/
IInputOverrideHandler getInputOverrideHandler();
ICustomGoalProcess getCustomGoalProcess();
IGetToBlockProcess getGetToBlockProcess();
/**
* @return The {@link IPlayerContext} instance
* @see IPlayerContext
*/
IPlayerContext getPlayerContext();
/**
* @return The {@link IEventBus} instance
* @see IEventBus
*/
IEventBus getGameEventHandler();
}
@@ -23,7 +23,9 @@ import net.minecraft.client.entity.EntityPlayerSP;
import java.util.List;
/**
* @author Leijurv
* Provides the present {@link IBaritone} instances
*
* @author leijurv
*/
public interface IBaritoneProvider {
@@ -47,7 +49,8 @@ public interface IBaritoneProvider {
/**
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}. This will likely be
* replaced with {@code #getBaritoneForUser(IBaritoneUser)} when {@code bot-system} is merged.
* replaced with or be overloaded in addition to {@code #getBaritoneForUser(IBaritoneUser)} when
* {@code bot-system} is merged into {@code master}.
*
* @param player The player
* @return The {@link IBaritone} instance.
@@ -58,7 +61,7 @@ public interface IBaritoneProvider {
return baritone;
}
}
throw new IllegalStateException("No baritone for player " + player);
return null;
}
/**
+11 -11
View File
@@ -17,6 +17,7 @@
package baritone.api;
import baritone.api.utils.SettingsUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
@@ -29,7 +30,7 @@ import java.util.List;
import java.util.function.Consumer;
/**
* Baritone's settings
* Baritone's settings. Settings apply to all Baritone instances.
*
* @author leijurv
*/
@@ -500,18 +501,18 @@ public final class Settings {
* <p>
* SOLID is rendered as stone in the overworld, netherrack in the nether, and end stone in the end
*/
public Setting<Boolean> renderCachedChunks = new Setting<>(false);
public final Setting<Boolean> renderCachedChunks = new Setting<>(false);
/**
* 0.0f = not visible, fully transparent
* 1.0f = fully opaque
*/
public Setting<Float> cachedChunksOpacity = new Setting<>(0.5f);
public final Setting<Float> cachedChunksOpacity = new Setting<>(0.5f);
/**
* If true, Baritone will not allow you to left or right click while pathing
*/
public Setting<Boolean> suppressClicks = new Setting<>(false);
public final Setting<Boolean> suppressClicks = new Setting<>(false);
/**
* Whether or not to use the "#" command prefix
@@ -704,12 +705,6 @@ public final class Settings {
*/
public final List<Setting<?>> allSettings;
public void reset() {
for (Setting setting : allSettings) {
setting.value = setting.defaultValue;
}
}
public final class Setting<T> {
public T value;
public final T defaultValue;
@@ -739,8 +734,13 @@ public final class Settings {
return klass;
}
@Override
public String toString() {
return name + ": " + value;
return SettingsUtil.settingToString(this);
}
public void reset() {
value = defaultValue;
}
}
@@ -18,8 +18,13 @@
package baritone.api.behavior;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.event.listener.IGameEventListener;
/**
* A behavior is simply a type that is able to listen to events.
*
* @see IGameEventListener
*
* @author Brady
* @since 9/23/2018
*/
@@ -27,10 +27,8 @@ import java.io.BufferedWriter;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import java.util.*;
import java.util.List;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.regex.Matcher;
@@ -89,22 +87,8 @@ public class SettingsUtil {
public static synchronized void save(Settings settings) {
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
for (Settings.Setting setting : settings.allSettings) {
if (setting.get() == null) {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
if (setting.getName().equals("logger")) {
continue; // NO
}
if (setting.value == setting.defaultValue) {
continue;
}
SettingsIO io = map.get(setting.getValueClass());
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting + " " + setting.getName());
}
out.write(setting.getName() + " " + io.toString.apply(setting.get()) + "\n");
for (Settings.Setting setting : modifiedSettings(settings)) {
out.write(settingToString(setting) + "\n");
}
} catch (Exception ex) {
System.out.println("Exception thrown while saving Baritone settings!");
@@ -112,7 +96,36 @@ public class SettingsUtil {
}
}
private static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
public static List<Settings.Setting> modifiedSettings(Settings settings) {
List<Settings.Setting> modified = new ArrayList<>();
for (Settings.Setting setting : settings.allSettings) {
if (setting.get() == null) {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
if (setting.getName().equals("logger")) {
continue; // NO
}
if (setting.value == setting.defaultValue) {
continue;
}
modified.add(setting);
}
return modified;
}
public static String settingToString(Settings.Setting setting) throws IllegalStateException {
if (setting.getName().equals("logger")) {
return "logger";
}
SettingsIO io = map.get(setting.getValueClass());
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
}
return setting.getName() + " " + io.toString.apply(setting.get());
}
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
Settings.Setting setting = settings.byLowerName.get(settingName);
if (setting == null) {
throw new IllegalStateException("No setting by that name");
@@ -41,7 +41,7 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
@@ -20,6 +20,7 @@ package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.ChunkRenderWorker;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@@ -42,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.get()) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -18,6 +18,7 @@
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
@@ -55,8 +56,11 @@ public abstract class MixinEntityLivingBase extends Entity {
private void preMoveRelative(CallbackInfo ci) {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
}
}
}
@@ -69,7 +73,7 @@ public abstract class MixinEntityLivingBase extends Entity {
)
)
private float overrideYaw(EntityLivingBase self) {
if (self instanceof EntityPlayerSP) {
if (self instanceof EntityPlayerSP && BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) != null) {
return this.jumpRotationEvent.getYaw();
}
return self.rotationYaw;
@@ -84,7 +88,7 @@ public abstract class MixinEntityLivingBase extends Entity {
)
private void travel(EntityLivingBase self, float strafe, float up, float forward, float friction) {
// noinspection ConstantConditions
if (!EntityPlayerSP.class.isInstance(this)) {
if (!EntityPlayerSP.class.isInstance(this) || BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) == null) {
moveRelative(strafe, up, forward, friction);
return;
}
@@ -19,7 +19,6 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.event.events.ChatEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.SprintStateEvent;
@@ -48,7 +47,11 @@ public class MixinEntityPlayerSP {
)
private void sendChatMessage(String msg, CallbackInfo ci) {
ChatEvent event = new ChatEvent(msg);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onSendChatMessage(event);
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone == null) {
return;
}
baritone.getGameEventHandler().onSendChatMessage(event);
if (event.isCancelled()) {
ci.cancel();
}
@@ -64,7 +67,10 @@ public class MixinEntityPlayerSP {
)
)
private void onPreUpdate(CallbackInfo ci) {
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
}
}
@Inject(
@@ -77,7 +83,10 @@ public class MixinEntityPlayerSP {
)
)
private void onPostUpdate(CallbackInfo ci) {
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Redirect(
@@ -88,8 +97,11 @@ public class MixinEntityPlayerSP {
)
)
private boolean isAllowFlying(PlayerCapabilities capabilities) {
IPathingBehavior pathingBehavior = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getPathingBehavior();
return !pathingBehavior.isPathing() && capabilities.allowFlying;
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone == null) {
return capabilities.allowFlying;
}
return !baritone.getPathingBehavior().isPathing() && capabilities.allowFlying;
}
@Redirect(
@@ -100,8 +112,11 @@ public class MixinEntityPlayerSP {
)
)
private boolean isKeyDown(KeyBinding keyBinding) {
SprintStateEvent event = new SprintStateEvent();
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone == null) {
return keyBinding.isKeyDown();
}
SprintStateEvent event = new SprintStateEvent();
baritone.getGameEventHandler().onPlayerSprintState(event);
if (event.getState() != null) {
return event.getState();
@@ -120,6 +135,9 @@ public class MixinEntityPlayerSP {
)
)
private void updateRidden(CallbackInfo cb) {
((LookBehavior) BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getLookBehavior()).pig();
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
((LookBehavior) baritone.getLookBehavior()).pig();
}
}
}
@@ -21,6 +21,7 @@ import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
@@ -46,7 +47,7 @@ public class MixinRenderChunk {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.get()) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -75,7 +76,7 @@ public class MixinRenderChunk {
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.get()) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -18,6 +18,7 @@
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderList;
import org.spongepowered.asm.mixin.Mixin;
@@ -37,7 +38,7 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.get()) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
@@ -18,6 +18,7 @@
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.VboRenderList;
import org.spongepowered.asm.mixin.Mixin;
@@ -37,7 +38,7 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.get()) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
+1
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@@ -92,6 +92,7 @@ public class Baritone implements IBaritone {
this.gameEventHandler = new GameEventHandler(this);
}
@Override
public synchronized void init() {
if (initialized) {
return;
@@ -103,13 +103,13 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void onPlayerRotationMove(RotationMoveEvent event) {
if (this.target != null && !this.force) {
if (this.target != null) {
event.setYaw(this.target.getYaw());
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE) {
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
}
}
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@@ -85,6 +85,7 @@ public final class CachedChunk {
temp.add(Blocks.END_GATEWAY);
temp.add(Blocks.WEB);
temp.add(Blocks.NETHER_WART);
temp.add(Blocks.LADDER);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
}
+1 -1
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@@ -45,7 +45,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
/**
* The maximum number of regions in any direction from (0,0)
*/
private static final int REGION_MAX = 58594;
private static final int REGION_MAX = 30_000_000 / 512 + 1;
/**
* A map of all of the cached regions.
@@ -181,14 +181,21 @@ public class MovementAscend extends Movement {
return state;
}
if (headBonkClear()) {
return state.setInput(Input.JUMP, true);
}
int xAxis = Math.abs(src.getX() - dest.getX()); // either 0 or 1
int zAxis = Math.abs(src.getZ() - dest.getZ()); // either 0 or 1
double flatDistToNext = xAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + zAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
double sideDist = zAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + xAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
double lateralMotion = xAxis * ctx.player().motionZ + zAxis * ctx.player().motionX;
if (Math.abs(lateralMotion) > 0.1) {
return state;
}
if (headBonkClear()) {
return state.setInput(Input.JUMP, true);
}
// System.out.println(flatDistToNext + " " + sideDist);
if (flatDistToNext > 1.2 || sideDist > 0.2) {
return state;
@@ -78,7 +78,7 @@ public class MovementFall extends Movement {
}
BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest),ctx.playerRotations());
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null;
Block destBlock = ctx.world().getBlockState(dest).getBlock();
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
@@ -141,7 +141,7 @@ public class MovementFall extends Movement {
}
if (targetRotation == null) {
Vec3d destCenterOffset = new Vec3d(destCenter.x + 0.125 * avoid.getX(), destCenter.y, destCenter.z + 0.125 * avoid.getZ());
state.setTarget(new MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), destCenterOffset,ctx.playerRotations()), false));
state.setTarget(new MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), destCenterOffset, ctx.playerRotations()), false));
}
return state;
}
@@ -151,7 +151,7 @@ public class MovementPillar extends Movement {
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest),ctx.playerRotations()), false));
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
if (Math.abs(ctx.player().posX - destCenter.x) > 0.2 || Math.abs(ctx.player().posZ - destCenter.z) > 0.2) {
state.setInput(Input.MOVE_FORWARD, true);
@@ -178,7 +178,7 @@ public class MovementTraverse extends Movement {
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
return state.setInput(Input.MOVE_FORWARD, true);
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
}
//sneak may have been set to true in the PREPPING state while mining an adjacent block
@@ -106,33 +106,31 @@ public class PathExecutor implements IPathExecutor, Helper {
}
BetterBlockPos whereShouldIBe = path.positions().get(pathPosition);
BetterBlockPos whereAmI = ctx.playerFeet();
if (!whereShouldIBe.equals(whereAmI)) {
if (!Blocks.AIR.equals(BlockStateInterface.getBlock(ctx, whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
for (int i = 0; i < pathPosition - 1 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
if (whereAmI.equals(path.positions().get(i))) {
logDebug("Skipping back " + (pathPosition - i) + " steps, to " + i);
int previousPos = pathPosition;
pathPosition = Math.max(i - 1, 0); // previous step might not actually be done
for (int j = pathPosition; j <= previousPos; j++) {
path.movements().get(j).reset();
}
onChangeInPathPosition();
onTick();
return false;
if (!whereShouldIBe.equals(whereAmI) && !Blocks.AIR.equals(BlockStateInterface.getBlock(ctx, whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
for (int i = 0; i < pathPosition - 1 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
if (whereAmI.equals(path.positions().get(i))) {
logDebug("Skipping back " + (pathPosition - i) + " steps, to " + i);
int previousPos = pathPosition;
pathPosition = Math.max(i - 1, 0); // previous step might not actually be done
for (int j = pathPosition; j <= previousPos; j++) {
path.movements().get(j).reset();
}
onChangeInPathPosition();
onTick();
return false;
}
for (int i = pathPosition + 3; i < path.length(); i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
// also don't check pathPosition+2 because reasons
if (whereAmI.equals(path.positions().get(i))) {
if (i - pathPosition > 2) {
logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
}
//System.out.println("Double skip sundae");
pathPosition = i - 1;
onChangeInPathPosition();
onTick();
return false;
}
for (int i = pathPosition + 3; i < path.length(); i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
// also don't check pathPosition+2 because reasons
if (whereAmI.equals(path.positions().get(i))) {
if (i - pathPosition > 2) {
logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
}
//System.out.println("Double skip sundae");
pathPosition = i - 1;
onChangeInPathPosition();
onTick();
return false;
}
}
}
@@ -391,7 +389,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementTraverse && pathPosition < path.length() - 3) {
IMovement next = path.movements().get(pathPosition + 1);
if (next instanceof MovementAscend && sprintableAscend(ctx, (MovementTraverse) current, (MovementAscend) next, path.movements().get(pathPosition + 2))) {
if (skipNow(ctx, current, next)) {
if (skipNow(ctx, current)) {
logDebug("Skipping traverse to straight ascend");
pathPosition++;
onChangeInPathPosition();
@@ -479,6 +477,9 @@ public class PathExecutor implements IPathExecutor, Helper {
if (dir.getY() < -3) {
return null;
}
if (!movement.toBreakCached.isEmpty()) {
return null; // it's breaking
}
Vec3i flatDir = new Vec3i(dir.getX(), 0, dir.getZ());
int i;
outer:
@@ -510,7 +511,7 @@ public class PathExecutor implements IPathExecutor, Helper {
movement.getDest().add(flatDir.getX() * (i - pathPosition), 0, flatDir.getZ() * (i - pathPosition)));
}
private static boolean skipNow(IPlayerContext ctx, IMovement current, IMovement next) {
private static boolean skipNow(IPlayerContext ctx, IMovement current) {
double offTarget = Math.abs(current.getDirection().getX() * (current.getSrc().z + 0.5D - ctx.player().posZ)) + Math.abs(current.getDirection().getZ() * (current.getSrc().x + 0.5D - ctx.player().posX));
if (offTarget > 0.1) {
return false;
@@ -538,6 +539,12 @@ public class PathExecutor implements IPathExecutor, Helper {
if (!MovementHelper.canWalkOn(ctx, current.getDest().down())) {
return false;
}
if (!MovementHelper.canWalkOn(ctx, next.getDest().down())) {
return false;
}
if (!next.toBreakCached.isEmpty()) {
return false; // it's breaking
}
for (int x = 0; x < 2; x++) {
for (int y = 0; y < 3; y++) {
BlockPos chk = current.getSrc().up(y);
@@ -552,10 +559,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
return false;
}
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock())) {
return false;
}
return true;
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
}
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {
@@ -131,8 +131,11 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
}
}
if (true) {
break; // codacy gets mad if i just end on a break LOL
// i can't do break; (codacy gets mad), and i can't do if(true){break}; (codacy gets mad)
// so i will do this
switch (newBlacklist.size()) {
default:
break outer;
}
}
logDebug("Blacklisting unreachable locations " + newBlacklist);
@@ -168,7 +171,13 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
private Goal createGoal(BlockPos pos) {
return walkIntoInsteadOfAdjacent(gettingTo) ? new GoalTwoBlocks(pos) : new GoalGetToBlock(pos);
if (walkIntoInsteadOfAdjacent(gettingTo)) {
return new GoalTwoBlocks(pos);
}
if (blockOnTopMustBeRemoved(gettingTo) && baritone.bsi.get0(pos.up()).isBlockNormalCube()) {
return new GoalBlock(pos.up());
}
return new GoalGetToBlock(pos);
}
private boolean rightClick() {
@@ -203,4 +212,12 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
}
private boolean blockOnTopMustBeRemoved(Block block) {
if (!rightClickOnArrival(block)) { // only if we plan to actually open it on arrival
return false;
}
// only these chests; you can open a crafting table or furnace even with a block on top
return block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
}
}
@@ -77,7 +77,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
"sethome - Sets \"home\"\n" +
"home - Paths towards \"home\" \n" +
"costs - (debug) all movement costs from current location\n" +
"damn - Daniel ";
"damn - Daniel\n" +
"Go to https://github.com/cabaletta/baritone/blob/master/USAGE.md for more information";
private static final String COMMAND_PREFIX = "#";
@@ -116,12 +117,33 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
}
if (msg.equals("baritone") || msg.equals("settings")) {
for (Settings.Setting<?> setting : Baritone.settings().allSettings) {
if (msg.equals("baritone") || msg.equals("modifiedsettings") || msg.startsWith("settings m") || msg.equals("modified")) {
logDirect("All settings that have been modified from their default values:");
for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(Baritone.settings())) {
logDirect(setting.toString());
}
return true;
}
if (msg.startsWith("settings")) {
String rest = msg.substring("settings".length());
try {
int page = Integer.parseInt(rest.trim());
int min = page * 10;
int max = Math.min(Baritone.settings().allSettings.size(), (page + 1) * 10);
logDirect("Settings " + min + " to " + (max - 1) + ":");
for (int i = min; i < max; i++) {
logDirect(Baritone.settings().allSettings.get(i).toString());
}
} catch (Exception ex) { // NumberFormatException | ArrayIndexOutOfBoundsException and probably some others I'm forgetting lol
ex.printStackTrace();
logDirect("All settings:");
for (Settings.Setting<?> setting : Baritone.settings().allSettings) {
logDirect(setting.toString());
}
logDirect("To get one page of ten settings at a time, do settings <num>");
}
return true;
}
if (msg.equals("") || msg.equals("help") || msg.equals("?")) {
for (String line : HELP_MSG.split("\n")) {
logDirect(line);
@@ -129,31 +151,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
if (msg.contains(" ")) {
String[] data = msg.split(" ");
if (data.length == 2) {
Settings.Setting setting = Baritone.settings().byLowerName.get(data[0]);
if (setting != null) {
String settingName = msg.substring(0, msg.indexOf(' '));
String settingValue = msg.substring(msg.indexOf(' ') + 1);
Settings.Setting setting = Baritone.settings().byLowerName.get(settingName);
if (setting != null) {
if (settingValue.equals("reset")) {
logDirect("Resetting setting " + settingName + " to default value.");
setting.reset();
} else {
try {
if (setting.value.getClass() == Long.class) {
setting.value = Long.parseLong(data[1]);
}
if (setting.value.getClass() == Integer.class) {
setting.value = Integer.parseInt(data[1]);
}
if (setting.value.getClass() == Double.class) {
setting.value = Double.parseDouble(data[1]);
}
if (setting.value.getClass() == Float.class) {
setting.value = Float.parseFloat(data[1]);
}
} catch (NumberFormatException e) {
logDirect("Unable to parse " + data[1]);
SettingsUtil.parseAndApply(Baritone.settings(), settingName, settingValue);
} catch (Exception ex) {
logDirect("Unable to parse setting");
return true;
}
SettingsUtil.save(Baritone.settings());
logDirect(setting.toString());
return true;
}
SettingsUtil.save(Baritone.settings());
logDirect(setting.toString());
return true;
}
}
if (Baritone.settings().byLowerName.containsKey(msg)) {
@@ -236,6 +251,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Queued " + count + " chunks for repacking");
return true;
}
if (msg.equals("come")) {
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(mc.getRenderViewEntity())));
logDirect("Coming");
return true;
}
if (msg.equals("axis") || msg.equals("highway")) {
customGoalProcess.setGoalAndPath(new GoalAxis());
return true;
@@ -277,7 +297,10 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
if (msg.equals("reset")) {
Baritone.settings().reset();
for (Settings.Setting setting : Baritone.settings().allSettings) {
setting.reset();
}
SettingsUtil.save(Baritone.settings());
logDirect("Baritone settings reset");
return true;
}
@@ -384,7 +407,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
return true;
}
if (msg.startsWith("thisway")) {
if (msg.startsWith("thisway") || msg.startsWith("forward")) {
try {
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
customGoalProcess.setGoal(goal);
@@ -61,16 +61,23 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
@Override
public final Boolean isInputForcedDown(KeyBinding key) {
Input input = Input.getInputForBind(key);
if (input == null || !inControl()) {
if (input == null) {
return null;
}
if (input == Input.CLICK_LEFT) {
if (input == Input.CLICK_LEFT && inControl()) {
// only override left click off when pathing
return false;
}
if (input == Input.CLICK_RIGHT) {
return isInputForcedDown(Input.CLICK_RIGHT);
if (isInputForcedDown(Input.CLICK_RIGHT)) {
// gettoblock and builder can right click even when not pathing; allow them to do so
return true;
} else if (inControl()) {
// but when we are pathing for real, force right click off
return false;
}
}
return null;
return null; // dont force any inputs other than left and right click
}
/**
@@ -57,8 +57,6 @@ public final class PathRenderer implements Helper {
private PathRenderer() {}
public static void render(RenderEvent event, PathingBehavior behavior) {
// System.out.println("Render passing");
// System.out.println(event.getPartialTicks());
float partialTicks = event.getPartialTicks();
Goal goal = behavior.getGoal();
@@ -80,7 +78,7 @@ public final class PathRenderer implements Helper {
}
if (goal != null && Baritone.settings().renderGoal.value) {
drawLitDankGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
}
if (!Baritone.settings().renderPath.get()) {
return;
@@ -261,7 +259,7 @@ public final class PathRenderer implements Helper {
GlStateManager.disableBlend();
}
public static void drawLitDankGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
public static void drawDankLitGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
@@ -297,6 +295,8 @@ public final class PathRenderer implements Helper {
GoalXZ goalPos = (GoalXZ) goal;
if (Baritone.settings().renderGoalXZBeacon.get()) {
glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
@@ -318,6 +318,8 @@ public final class PathRenderer implements Helper {
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
GlStateManager.enableDepth();
}
glPopAttrib();
return;
}
@@ -332,7 +334,7 @@ public final class PathRenderer implements Helper {
maxY = 256 - renderPosY;
} else if (goal instanceof GoalComposite) {
for (Goal g : ((GoalComposite) goal).goals()) {
drawLitDankGoalBox(player, g, partialTicks, color);
drawDankLitGoalBox(player, g, partialTicks, color);
}
return;
} else {
@@ -82,6 +82,7 @@ public class PathingControlManager implements IPathingControlManager {
public void preTick() {
inControlLastTick = inControlThisTick;
inControlThisTick = null;
PathingBehavior p = baritone.getPathingBehavior();
command = executeProcesses();
if (command == null) {
@@ -31,7 +31,7 @@ public class PlayerMovementInput extends MovementInput {
this.moveStrafe = 0.0F;
this.moveForward = 0.0F;
jump = handler.isInputForcedDown(Input.JUMP); // oppa
jump = handler.isInputForcedDown(Input.JUMP); // oppa gangnam
if (this.forwardKeyDown = handler.isInputForcedDown(Input.MOVE_FORWARD)) {
this.moveForward++;