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@@ -0,0 +1,78 @@
|
|||||||
|
# Contributor Covenant Code of Conduct
|
||||||
|
|
||||||
|
## Our Pledge
|
||||||
|
|
||||||
|
In the interest of fostering an open and welcoming environment, we as
|
||||||
|
contributors and maintainers pledge to making participation in our project and
|
||||||
|
our community a harassment-free experience for everyone, regardless of age, body
|
||||||
|
size, disability, ethnicity, sex characteristics, gender identity and expression,
|
||||||
|
level of experience, education, socio-economic status, nationality, personal
|
||||||
|
appearance, race, religion, or sexual identity and orientation.
|
||||||
|
|
||||||
|
## Our Standards
|
||||||
|
|
||||||
|
Examples of behavior that contributes to creating a positive environment
|
||||||
|
include:
|
||||||
|
|
||||||
|
* No Anime
|
||||||
|
* Using welcoming and inclusive language
|
||||||
|
* Being respectful of differing viewpoints and experiences
|
||||||
|
* Gracefully accepting constructive criticism
|
||||||
|
* Focusing on what is best for the community
|
||||||
|
* Showing empathy towards other community members
|
||||||
|
|
||||||
|
Examples of unacceptable behavior by participants include:
|
||||||
|
|
||||||
|
* Anime
|
||||||
|
* The use of sexualized language or imagery and unwelcome sexual attention or
|
||||||
|
advances
|
||||||
|
* ~~Trolling, insulting/derogatory comments, and personal or political attacks~~
|
||||||
|
* Public or private harassment
|
||||||
|
* Publishing others' private information, such as a physical or electronic
|
||||||
|
address, without explicit permission
|
||||||
|
* Other conduct which could reasonably be considered inappropriate in a
|
||||||
|
professional setting
|
||||||
|
|
||||||
|
## Our Responsibilities
|
||||||
|
|
||||||
|
Project maintainers are responsible for clarifying the standards of acceptable
|
||||||
|
behavior and are expected to take appropriate and fair corrective action in
|
||||||
|
response to any instances of unacceptable behavior.
|
||||||
|
|
||||||
|
Project maintainers have the right and responsibility to remove, edit, or
|
||||||
|
reject comments, commits, code, wiki edits, issues, and other contributions
|
||||||
|
that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||||
|
permanently any contributor for other behaviors that they deem inappropriate,
|
||||||
|
threatening, offensive, or harmful.
|
||||||
|
|
||||||
|
## Scope
|
||||||
|
|
||||||
|
This Code of Conduct applies both within project spaces and in public spaces
|
||||||
|
when an individual is representing the project or its community. Examples of
|
||||||
|
representing a project or community include using an official project e-mail
|
||||||
|
address, posting via an official social media account, or acting as an appointed
|
||||||
|
representative at an online or offline event. Representation of a project may be
|
||||||
|
further defined and clarified by project maintainers.
|
||||||
|
|
||||||
|
## Enforcement
|
||||||
|
|
||||||
|
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||||
|
reported by contacting the project team at complaints@leijurv.com. All
|
||||||
|
complaints will be reviewed and investigated and will result in a response that
|
||||||
|
is deemed necessary and appropriate to the circumstances. The project team is
|
||||||
|
obligated to maintain confidentiality with regard to the reporter of an incident.
|
||||||
|
Further details of specific enforcement policies may be posted separately.
|
||||||
|
|
||||||
|
Project maintainers who do not follow or enforce the Code of Conduct in good
|
||||||
|
faith may face temporary or permanent repercussions as determined by other
|
||||||
|
members of the project's leadership.
|
||||||
|
|
||||||
|
## Attribution
|
||||||
|
|
||||||
|
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
|
||||||
|
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
|
||||||
|
|
||||||
|
[homepage]: https://www.contributor-covenant.org
|
||||||
|
|
||||||
|
For answers to common questions about this code of conduct, see
|
||||||
|
https://www.contributor-covenant.org/faq
|
||||||
+4
-4
@@ -4,7 +4,7 @@
|
|||||||
- **Block breaking** Baritone considers breaking blocks as part of its path. It also takes into account your current tool set and hot bar. For example, if you have a Eff V diamond pick, it may choose to mine through a stone barrier, while if you only had a wood pick it might be faster to climb over it.
|
- **Block breaking** Baritone considers breaking blocks as part of its path. It also takes into account your current tool set and hot bar. For example, if you have a Eff V diamond pick, it may choose to mine through a stone barrier, while if you only had a wood pick it might be faster to climb over it.
|
||||||
- **Block placing** Baritone considers placing blocks as part of its path. This includes sneak-back-placing, pillaring, etc. It has a configurable penalty of placing a block (set to 1 second by default), to conserve its resources. The list of acceptable throwaway blocks is also configurable, and is cobble, dirt, or netherrack by default. <a href="https://www.youtube.com/watch?v=F6FbI1L9UmU">Example</a>
|
- **Block placing** Baritone considers placing blocks as part of its path. This includes sneak-back-placing, pillaring, etc. It has a configurable penalty of placing a block (set to 1 second by default), to conserve its resources. The list of acceptable throwaway blocks is also configurable, and is cobble, dirt, or netherrack by default. <a href="https://www.youtube.com/watch?v=F6FbI1L9UmU">Example</a>
|
||||||
- **Falling** Baritone will fall up to 3 blocks onto solid ground (configurable, if you have Feather Falling and/or don't mind taking a little damage). If you have a water bucket on your hotbar, it will fall up to 23 blocks and place the bucket beneath it. It will fall an unlimited distance into existing still water.
|
- **Falling** Baritone will fall up to 3 blocks onto solid ground (configurable, if you have Feather Falling and/or don't mind taking a little damage). If you have a water bucket on your hotbar, it will fall up to 23 blocks and place the bucket beneath it. It will fall an unlimited distance into existing still water.
|
||||||
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`).
|
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`). Baritone can break its fall by grabbing ladders / vines midair, and understands when that is and isn't possible.
|
||||||
- **Opening fence gates and doors**
|
- **Opening fence gates and doors**
|
||||||
- **Slabs and stairs**
|
- **Slabs and stairs**
|
||||||
- **Falling blocks** Baritone understands the costs of breaking blocks with falling blocks on top, and includes all of their break costs. Additionally, since it avoids breaking any blocks touching a liquid, it won't break the bottom of a gravel stack below a lava lake (anymore).
|
- **Falling blocks** Baritone understands the costs of breaking blocks with falling blocks on top, and includes all of their break costs. Additionally, since it avoids breaking any blocks touching a liquid, it won't break the bottom of a gravel stack below a lava lake (anymore).
|
||||||
@@ -22,9 +22,9 @@ Baritone uses A*, with some modifications:
|
|||||||
- **Backtrack cost favoring** While calculating the next segment, Baritone favors backtracking its current segment. The cost is decreased heavily, but is still positive (this won't cause it to backtrack if it doesn't need to). This allows it to splice and jump onto the next segment as early as possible, if the next segment begins with a backtrack of the current one. <a href="https://www.youtube.com/watch?v=CGiMcb8-99Y">Example</a>
|
- **Backtrack cost favoring** While calculating the next segment, Baritone favors backtracking its current segment. The cost is decreased heavily, but is still positive (this won't cause it to backtrack if it doesn't need to). This allows it to splice and jump onto the next segment as early as possible, if the next segment begins with a backtrack of the current one. <a href="https://www.youtube.com/watch?v=CGiMcb8-99Y">Example</a>
|
||||||
- **Backtrack detection and pausing** While path calculation happens on a separate thread, the main game thread has access to the latest node considered, and the best path so far (those are rendered light blue and dark blue respectively). When the current best path (rendered dark blue) passes through the player's current position on the current path segment, path execution is paused (if it's safe to do so), because there's no point continuing forward if we're about to turn around and go back that same way. Note that the current best path as reported by the path calculation thread takes into account the incremental cost backoff system, so it's accurate to what the path calculation thread will actually pick once it finishes.
|
- **Backtrack detection and pausing** While path calculation happens on a separate thread, the main game thread has access to the latest node considered, and the best path so far (those are rendered light blue and dark blue respectively). When the current best path (rendered dark blue) passes through the player's current position on the current path segment, path execution is paused (if it's safe to do so), because there's no point continuing forward if we're about to turn around and go back that same way. Note that the current best path as reported by the path calculation thread takes into account the incremental cost backoff system, so it's accurate to what the path calculation thread will actually pick once it finishes.
|
||||||
|
|
||||||
# Configuring Baritone
|
# Chat control
|
||||||
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>.
|
|
||||||
To change a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `pathTimeoutMS 250`). It's case insensitive.
|
- [Baritone chat control usage](USAGE.md)
|
||||||
|
|
||||||
# Goals
|
# Goals
|
||||||
The pathing goal can be set to any of these options:
|
The pathing goal can be set to any of these options:
|
||||||
|
|||||||
-88
@@ -1,88 +0,0 @@
|
|||||||
# Integration between Baritone and Impact
|
|
||||||
Impact 4.4 has Baritone included.
|
|
||||||
|
|
||||||
These instructions apply to Impact 4.3 (and potentially other "hacked clients").
|
|
||||||
|
|
||||||
To run Baritone on Vanilla, just follow the instructions in the README (it's `./gradlew runClient`).
|
|
||||||
|
|
||||||
## An Introduction
|
|
||||||
There are some basic steps to getting Baritone setup with Impact.
|
|
||||||
- Acquiring a build of Baritone
|
|
||||||
- Placing Baritone in the libraries directory
|
|
||||||
- Modifying the Impact Profile JSON to run baritone
|
|
||||||
- How to use Baritone
|
|
||||||
|
|
||||||
## Acquiring a build of Baritone
|
|
||||||
There are two methods of acquiring a build of Baritone
|
|
||||||
|
|
||||||
### Official Release (Not always up to date)
|
|
||||||
https://github.com/cabaletta/baritone/releases
|
|
||||||
|
|
||||||
For Impact 4.3, there is no Baritone integration yet, so you will want `baritone-standalone-X.Y.Z.jar`.
|
|
||||||
|
|
||||||
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
|
|
||||||
|
|
||||||
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone . && docker run --rm cabaletta/baritone cat /code/dist/checksums.txt` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
|
|
||||||
|
|
||||||
### Building Baritone yourself
|
|
||||||
You can either build Baritone through a command line or through IntelliJ's UI, information on that can be found [here](SETUP.md#building).
|
|
||||||
|
|
||||||
## Placing Baritone in the libraries directory
|
|
||||||
``/libraries`` is a neat directory in your <a href="https://minecraft.gamepedia.com/.minecraft">Minecraft Installation Directory</a>
|
|
||||||
that contains all of the dependencies that are required from the game and some mods. This is where we will be
|
|
||||||
putting baritone.
|
|
||||||
- Locate the ``libraries`` folder, it should be in the Minecraft Installation Directory
|
|
||||||
- Create 3 new subdirectories starting from ``libraries``
|
|
||||||
- ``cabaletta``
|
|
||||||
- ``baritone``
|
|
||||||
- ``X.Y.Z``
|
|
||||||
- Copy the build of Baritone that was acquired earlier, and place it into the ``X.Y.Z`` folder
|
|
||||||
- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/X.Y.Z/baritone-X.Y.Z.jar``
|
|
||||||
|
|
||||||
## Modifying the Impact Profile JSON to run baritone
|
|
||||||
The final step is "registering" the Baritone library with Impact, so that it loads on launch.
|
|
||||||
- Ensure your Minecraft launcher is closed
|
|
||||||
- Navigate back to the Minecraft Installation Directory
|
|
||||||
- Find the ``versions`` directory, and open in
|
|
||||||
- In here there should be a ``1.12.2-Impact_4.3`` folder.
|
|
||||||
- If you don't have any Impact folder or have a version older than 4.3, you can download Impact <a href="https://impactdevelopment.github.io">here</a>.
|
|
||||||
- Open the folder and inside there should be a file called ``1.12.2-Impact_4.3.json``
|
|
||||||
- Open the JSON file with a text editor that supports your system's line endings
|
|
||||||
- For example, Notepad on Windows likely will NOT work for this. You should instead use a Text Editor like
|
|
||||||
<a href="https://notepad-plus-plus.org/">Notepad++</a> if you're on Windows. (For other systems, I'm not sure
|
|
||||||
what would work the best so you may have to do some research.)
|
|
||||||
- Find the ``libraries`` array in the JSON. It should look something like this.
|
|
||||||
```
|
|
||||||
"libraries": [
|
|
||||||
{
|
|
||||||
"name": "net.minecraft:launchwrapper:1.12"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "com.github.ImpactDevelopment:Impact:4.3-1.12.2",
|
|
||||||
"url": "https://impactdevelopment.github.io/maven/"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "com.github.ImpactDeveloment:ClientAPI:3.0.2",
|
|
||||||
"url": "https://impactdevelopment.github.io/maven/"
|
|
||||||
},
|
|
||||||
...
|
|
||||||
```
|
|
||||||
- Create two new objects in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
|
|
||||||
```
|
|
||||||
{
|
|
||||||
"name": "cabaletta:baritone:X.Y.Z"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "com.github.ImpactDevelopment:SimpleTweaker:1.2",
|
|
||||||
"url": "https://impactdevelopment.github.io/maven/"
|
|
||||||
},
|
|
||||||
```
|
|
||||||
- Now find the ``"minecraftArguments": "..."`` text near the top.
|
|
||||||
- At the very end of the quotes where it says ``--tweakClass clientapi.load.ClientTweaker"``, add on the following so it looks like:
|
|
||||||
- ``--tweakClass clientapi.load.ClientTweaker --tweakClass baritone.launch.BaritoneTweakerOptifine"``
|
|
||||||
- If you didn't close your launcher for this step, restart it now.
|
|
||||||
- You can now launch Impact 4.3 as normal, and Baritone should start up
|
|
||||||
|
|
||||||
## How to use Baritone
|
|
||||||
Instructions on how to use Baritone are limited, and you may have to read a little bit of code (Really nothing much
|
|
||||||
just plain English), you can view that <a href="https://github.com/cabaletta/baritone#chat-control">here</a>.
|
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 6.7 KiB |
@@ -1,9 +1,10 @@
|
|||||||
# Baritone
|
# Baritone
|
||||||
[](https://travis-ci.com/cabaletta/baritone)
|
[](https://travis-ci.com/cabaletta/baritone)
|
||||||
[](https://github.com/cabaletta/baritone/releases)
|
[](https://github.com/cabaletta/baritone/releases)
|
||||||
[](LICENSE)
|
[](LICENSE)
|
||||||
[](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
|
[](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
|
||||||
[](http://hits.dwyl.com/cabaletta/baritone)
|
[](http://hits.dwyl.com/cabaletta/baritone)
|
||||||
|
[](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
|
||||||
[](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
|
[](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
|
||||||
[](https://github.com/cabaletta/baritone/issues)
|
[](https://github.com/cabaletta/baritone/issues)
|
||||||
[](https://github.com/cabaletta/baritone/issues/)
|
[](https://github.com/cabaletta/baritone/issues/)
|
||||||
@@ -11,13 +12,14 @@
|
|||||||
[](https://github.com/cabaletta/baritone/pulls/)
|
[](https://github.com/cabaletta/baritone/pulls/)
|
||||||

|

|
||||||

|

|
||||||
|

|
||||||
|

|
||||||
[](https://minecraft.gamepedia.com/1.12.2)
|
[](https://minecraft.gamepedia.com/1.12.2)
|
||||||
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
||||||
[](https://github.com/cabaletta/baritone/commit/)
|
[](https://github.com/cabaletta/baritone/commit/)
|
||||||
[](https://github.com/EmotionalLove/Asuna/)
|
[](https://impactdevelopment.github.io/)
|
||||||
[](https://impactdevelopment.github.io/)
|
[](https://wweclient.com/)
|
||||||
[](https://github.com/zeroeightysix/KAMI/)
|
[](https://github.com/zeroeightysix/KAMI/)
|
||||||
[](https://wweclient.com/)
|
|
||||||
[](https://futureclient.net/)
|
[](https://futureclient.net/)
|
||||||
[](https://github.com/fr1kin/ForgeHax)
|
[](https://github.com/fr1kin/ForgeHax)
|
||||||
|
|
||||||
@@ -26,24 +28,33 @@ A Minecraft pathfinder bot.
|
|||||||
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
|
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
|
||||||
|
|
||||||
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
||||||
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||||
|
|
||||||
|
Have committed at least once a day for the last 7 months =D 🦀
|
||||||
|
|
||||||
|
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
|
||||||
|
|
||||||
|
# Getting Started
|
||||||
|
|
||||||
Here are some links to help to get started:
|
Here are some links to help to get started:
|
||||||
|
|
||||||
- [Features](FEATURES.md)
|
- [Features](FEATURES.md)
|
||||||
|
|
||||||
- [Setup](SETUP.md)
|
- [Installation & setup](SETUP.md)
|
||||||
|
|
||||||
- [Installation](INSTALL.md)
|
- [API Javadocs](https://baritone.leijurv.com/)
|
||||||
|
|
||||||
- [Javadocs](https://baritone.leijurv.com/)
|
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
|
||||||
|
|
||||||
# Chat control
|
- [Baritone chat control usage](USAGE.md)
|
||||||
[Defined Here](src/main/java/baritone/utils/ExampleBaritoneControl.java)
|
|
||||||
|
|
||||||
Quick start example: `thisway 1000` or `goal 70` to set the goal, `path` to actually start pathing. Also try `mine diamond_ore`. `cancel` to cancel.
|
# API
|
||||||
|
|
||||||
# API example
|
The API is heavily documented, you can find the Javadocs for the latest release [here](https://baritone.leijurv.com/).
|
||||||
|
Please note that usage of anything located outside of the ``baritone.api`` package is not supported by the API release
|
||||||
|
jar.
|
||||||
|
|
||||||
|
Below is an example of basic usage for changing some settings, and then pathing to a X/Z goal.
|
||||||
|
|
||||||
```
|
```
|
||||||
BaritoneAPI.getSettings().allowSprint.value = true;
|
BaritoneAPI.getSettings().allowSprint.value = true;
|
||||||
@@ -56,11 +67,11 @@ BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAnd
|
|||||||
|
|
||||||
## Can I use Baritone as a library in my custom utility client?
|
## Can I use Baritone as a library in my custom utility client?
|
||||||
|
|
||||||
Sure! (As long as usage is in compliance with the LGPL 3 License)
|
That's what it's for, sure! (As long as usage is in compliance with the LGPL 3 License)
|
||||||
|
|
||||||
## How is it so fast?
|
## How is it so fast?
|
||||||
|
|
||||||
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
|
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
|
||||||
|
|
||||||
## Why is it called Baritone?
|
## Why is it called Baritone?
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,35 @@
|
|||||||
# Setup
|
# Installation
|
||||||
|
|
||||||
|
## Prebuilt official releases
|
||||||
|
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `builder` branch for example, you'll have to build it yourself)
|
||||||
|
|
||||||
|
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
|
||||||
|
|
||||||
|
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
|
||||||
|
|
||||||
|
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone .` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
|
||||||
|
|
||||||
|
|
||||||
|
## Artifacts
|
||||||
|
|
||||||
|
Building Baritone will result in 5 artifacts created in the ``dist`` directory. These are the same as the artifacts created in the [releases](https://github.com/cabaletta/baritone/releases).
|
||||||
|
|
||||||
|
**The Forge release can simply be added as a Forge mod.**
|
||||||
|
|
||||||
|
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
|
||||||
|
|
||||||
|
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
|
||||||
|
- **Forge API**: Same as API, but packaged for Forge. This should be used where another mod has a Baritone integration.
|
||||||
|
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
|
||||||
|
- **Forge Standalone**: Same as Standalone, but packaged for Forge. This should be used when Baritone is your only Forge mod, or none of your other Forge mods integrate with Baritone.
|
||||||
|
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
|
||||||
|
|
||||||
|
## More Info
|
||||||
|
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy & **rename** `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the NEXT line** (starts with `"url"`). **Restart your launcher** then load as normal.
|
||||||
|
|
||||||
|
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). It should print out the version that you downloaded. Note: The version that comes with 4.5 is `v1.2.3`.
|
||||||
|
|
||||||
|
## Build it yourself
|
||||||
- Clone or download Baritone
|
- Clone or download Baritone
|
||||||
|
|
||||||

|

|
||||||
@@ -65,15 +95,4 @@ $ gradlew build
|
|||||||
|
|
||||||

|

|
||||||
|
|
||||||
- Right click on **build** and press **Run**
|
- Double click on **build** to run it
|
||||||
|
|
||||||
## Artifacts
|
|
||||||
|
|
||||||
Building Baritone will result in 3 artifacts created in the ``dist`` directory.
|
|
||||||
|
|
||||||
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
|
|
||||||
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
|
|
||||||
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
|
|
||||||
|
|
||||||
## More Info
|
|
||||||
To replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
|
|
||||||
@@ -0,0 +1,81 @@
|
|||||||
|
(assuming you already have Baritone [set up](SETUP.md))
|
||||||
|
|
||||||
|
# Prefix
|
||||||
|
|
||||||
|
Baritone commands can by default be typed in the chatbox. However if you make a typo, like typing "gola 10000 10000" instead of goal it goes into public chat, which is bad.
|
||||||
|
|
||||||
|
Therefore you can use a prefix before your messages.
|
||||||
|
|
||||||
|
On Baritone v1.1.0 and newer: The prefix is `#` by default. Anything beginning with `#` isn't sent, and is only interpreted by Baritone.
|
||||||
|
For older than v1.1.0, `#` must be enabled by toggling on the `prefix` setting.
|
||||||
|
|
||||||
|
**Only** in Impact is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat. `#` works by default in 4.5 (not 4.4).
|
||||||
|
|
||||||
|
Other clients like Kami and Asuna have their own custom things (like `-path`), and can disable direct chat control entirely.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# Commands
|
||||||
|
|
||||||
|
**All** of these commands may need a prefix before them, as above ^.
|
||||||
|
|
||||||
|
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java#L53).
|
||||||
|
|
||||||
|
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Some common examples:
|
||||||
|
- `thisway 1000` then `path` to go in the direction you're facing for a thousand blocks
|
||||||
|
- `goal x y z` or `goal x z` or `goal y`, then `path` to go to a certain coordinate
|
||||||
|
- `goal` to set the goal to your player's feet
|
||||||
|
- `goal clear` to clear the goal
|
||||||
|
- `cancel` or `stop` to stop everything
|
||||||
|
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
|
||||||
|
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
|
||||||
|
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it.
|
||||||
|
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
|
||||||
|
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
||||||
|
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
|
||||||
|
- `invert` to invert the current goal and path. This gets as far away from it as possible, instead of as close as possible. For example, do `goal` then `invert` to run as far as possible from where you're standing at the start.
|
||||||
|
- `render` to rerender the world in case `renderCachedChunks` is being glitchy
|
||||||
|
- `version` to get the version of Baritone you're running
|
||||||
|
- `damn` daniel
|
||||||
|
|
||||||
|
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
|
||||||
|
|
||||||
|
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.
|
||||||
|
|
||||||
|
There are about a hundred settings, but here are some fun / interesting / important ones that you might want to look at changing in normal usage of Baritone. The documentation for each can be found at the above links.
|
||||||
|
- `allowBreak`
|
||||||
|
- `allowSprint`
|
||||||
|
- `allowPlace`
|
||||||
|
- `allowParkour`
|
||||||
|
- `allowParkourPlace`
|
||||||
|
- `renderCachedChunks` (and `cachedChunksOpacity`) <-- very fun but you need a beefy computer
|
||||||
|
- `avoidance`
|
||||||
|
- `legitMine`
|
||||||
|
- `followRadius`
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# Troubleshooting / common issues
|
||||||
|
|
||||||
|
## Baritone highlights a block in green but gets completely stuck? Also I'm using Baritone with Future?
|
||||||
|
Baritone is trying to right click to place a block there, but it can't since there's a conflicting mixin. Baritone can't force click right click when Future is also installed. Left click **does work** on recent Baritone even with Future, however. For now, turn off `allowPlace` and Baritone will only search for paths that don't require placing blocks to complete. `allowBreak` can remain on.
|
||||||
|
|
||||||
|
## Why doesn't Baritone respond to any of my chat commands?
|
||||||
|
This could be one of many things.
|
||||||
|
|
||||||
|
First, make sure it's actually installed. An easy way to check is seeing if it created the folder `baritone` in your Minecraft folder.
|
||||||
|
|
||||||
|
Second, make sure that you're using the prefix properly, and that chat control is enabled in the way you expect.
|
||||||
|
|
||||||
|
For example, Impact disables direct chat control. (i.e. anything typed in chat without a prefix will be ignored and sent publicly). **This is a saved setting**, so if you run Impact once, `chatControl` will be off from then on, **even in other clients**.
|
||||||
|
So you'll need to use the `#` prefix or edit `baritone/settings.txt` in your Minecraft folder to undo that (specifically, remove the line `chatControl false` then restart your client).
|
||||||
|
|
||||||
|
|
||||||
|
## Why can I do `.goto x z` in Impact but nowhere else? Why can I do `-path to x z` in KAMI but nowhere else?
|
||||||
|
These are custom commands that they added; those aren't from Baritone.
|
||||||
|
The equivalent you're looking for is `goal x z` then `path`.
|
||||||
+132
-123
@@ -1,123 +1,132 @@
|
|||||||
/*
|
/*
|
||||||
* This file is part of Baritone.
|
* This file is part of Baritone.
|
||||||
*
|
*
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU Lesser General Public License for more details.
|
* GNU Lesser General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
group 'baritone'
|
group 'baritone'
|
||||||
version '1.0.0-hotfix-2'
|
version '1.2.4'
|
||||||
|
|
||||||
buildscript {
|
buildscript {
|
||||||
repositories {
|
repositories {
|
||||||
maven {
|
maven {
|
||||||
name = 'forge'
|
name = 'forge'
|
||||||
url = 'http://files.minecraftforge.net/maven'
|
url = 'http://files.minecraftforge.net/maven'
|
||||||
}
|
}
|
||||||
maven {
|
maven {
|
||||||
name = 'SpongePowered'
|
name = 'SpongePowered'
|
||||||
url = 'http://repo.spongepowered.org/maven'
|
url = 'http://repo.spongepowered.org/maven'
|
||||||
}
|
}
|
||||||
jcenter()
|
jcenter()
|
||||||
}
|
}
|
||||||
|
|
||||||
dependencies {
|
dependencies {
|
||||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
||||||
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
|
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
import baritone.gradle.task.CreateDistTask
|
import baritone.gradle.task.CreateDistTask
|
||||||
import baritone.gradle.task.ProguardTask
|
import baritone.gradle.task.ProguardTask
|
||||||
|
|
||||||
apply plugin: 'java'
|
apply plugin: 'java'
|
||||||
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
|
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
|
||||||
apply plugin: 'org.spongepowered.mixin'
|
apply plugin: 'org.spongepowered.mixin'
|
||||||
|
|
||||||
sourceCompatibility = targetCompatibility = '1.8'
|
sourceCompatibility = targetCompatibility = '1.8'
|
||||||
compileJava {
|
compileJava {
|
||||||
sourceCompatibility = targetCompatibility = '1.8'
|
sourceCompatibility = targetCompatibility = '1.8'
|
||||||
options.encoding = "UTF-8" // allow emoji in comments :^)
|
options.encoding = "UTF-8" // allow emoji in comments :^)
|
||||||
}
|
}
|
||||||
|
|
||||||
sourceSets {
|
sourceSets {
|
||||||
launch {
|
launch {
|
||||||
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
|
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
minecraft {
|
minecraft {
|
||||||
version = '1.12.2'
|
version = '1.12.2'
|
||||||
mappings = 'stable_39'
|
mappings = 'stable_39'
|
||||||
tweakClass = 'baritone.launch.BaritoneTweaker'
|
tweakClass = 'baritone.launch.BaritoneTweaker'
|
||||||
runDir = 'run'
|
runDir = 'run'
|
||||||
|
|
||||||
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
|
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
|
||||||
makeObfSourceJar = true
|
makeObfSourceJar = true
|
||||||
}
|
}
|
||||||
|
|
||||||
repositories {
|
repositories {
|
||||||
mavenCentral()
|
mavenCentral()
|
||||||
|
|
||||||
maven {
|
maven {
|
||||||
name = 'spongepowered-repo'
|
name = 'spongepowered-repo'
|
||||||
url = 'http://repo.spongepowered.org/maven/'
|
url = 'http://repo.spongepowered.org/maven/'
|
||||||
}
|
}
|
||||||
|
|
||||||
maven {
|
maven {
|
||||||
name = 'impactdevelopment-repo'
|
name = 'impactdevelopment-repo'
|
||||||
url = 'https://impactdevelopment.github.io/maven/'
|
url = 'https://impactdevelopment.github.io/maven/'
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dependencies {
|
dependencies {
|
||||||
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
|
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
|
||||||
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
|
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
|
||||||
// Mixin includes a lot of dependencies that are too up-to-date
|
// Mixin includes a lot of dependencies that are too up-to-date
|
||||||
exclude module: 'launchwrapper'
|
exclude module: 'launchwrapper'
|
||||||
exclude module: 'guava'
|
exclude module: 'guava'
|
||||||
exclude module: 'gson'
|
exclude module: 'gson'
|
||||||
exclude module: 'commons-io'
|
exclude module: 'commons-io'
|
||||||
exclude module: 'log4j-core'
|
exclude module: 'log4j-core'
|
||||||
}
|
}
|
||||||
testImplementation 'junit:junit:4.12'
|
testImplementation 'junit:junit:4.12'
|
||||||
}
|
}
|
||||||
|
|
||||||
mixin {
|
mixin {
|
||||||
defaultObfuscationEnv notch
|
defaultObfuscationEnv searge
|
||||||
add sourceSets.launch, 'mixins.baritone.refmap.json'
|
add sourceSets.launch, 'mixins.baritone.refmap.json'
|
||||||
}
|
}
|
||||||
|
|
||||||
javadoc {
|
javadoc {
|
||||||
options.addStringOption('Xwerror', '-quiet') // makes the build fail on travis when there is a javadoc error
|
options.addStringOption('Xwerror', '-quiet') // makes the build fail on travis when there is a javadoc error
|
||||||
options.linkSource true
|
options.linkSource true
|
||||||
options.encoding "UTF-8" // allow emoji in comments :^)
|
options.encoding "UTF-8" // allow emoji in comments :^)
|
||||||
source += sourceSets.api.allJava
|
source = sourceSets.api.allJava
|
||||||
classpath += sourceSets.api.compileClasspath
|
classpath += sourceSets.api.compileClasspath
|
||||||
}
|
}
|
||||||
|
|
||||||
jar {
|
jar {
|
||||||
from sourceSets.launch.output, sourceSets.api.output
|
from sourceSets.launch.output, sourceSets.api.output
|
||||||
preserveFileTimestamps = false
|
preserveFileTimestamps = false
|
||||||
reproducibleFileOrder = true
|
reproducibleFileOrder = true
|
||||||
}
|
|
||||||
|
manifest {
|
||||||
task proguard(type: ProguardTask) {
|
attributes(
|
||||||
url 'https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip'
|
'MixinConfigs': 'mixins.baritone.json',
|
||||||
extract 'proguard6.0.3/lib/proguard.jar'
|
|
||||||
}
|
'Implementation-Title': 'Baritone',
|
||||||
|
'Implementation-Version': version
|
||||||
task createDist(type: CreateDistTask, dependsOn: proguard)
|
)
|
||||||
|
}
|
||||||
build.finalizedBy(createDist)
|
}
|
||||||
|
|
||||||
|
task proguard(type: ProguardTask) {
|
||||||
|
url 'https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip'
|
||||||
|
extract 'proguard6.0.3/lib/proguard.jar'
|
||||||
|
}
|
||||||
|
|
||||||
|
task createDist(type: CreateDistTask, dependsOn: proguard)
|
||||||
|
|
||||||
|
build.finalizedBy(createDist)
|
||||||
|
|||||||
@@ -17,8 +17,6 @@
|
|||||||
|
|
||||||
package baritone.gradle.task;
|
package baritone.gradle.task;
|
||||||
|
|
||||||
import com.google.gson.JsonElement;
|
|
||||||
import com.google.gson.JsonParser;
|
|
||||||
import org.gradle.api.DefaultTask;
|
import org.gradle.api.DefaultTask;
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
@@ -26,7 +24,6 @@ import java.io.InputStream;
|
|||||||
import java.nio.file.Files;
|
import java.nio.file.Files;
|
||||||
import java.nio.file.Path;
|
import java.nio.file.Path;
|
||||||
import java.nio.file.Paths;
|
import java.nio.file.Paths;
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Brady
|
* @author Brady
|
||||||
@@ -34,8 +31,6 @@ import java.util.List;
|
|||||||
*/
|
*/
|
||||||
class BaritoneGradleTask extends DefaultTask {
|
class BaritoneGradleTask extends DefaultTask {
|
||||||
|
|
||||||
protected static final JsonParser PARSER = new JsonParser();
|
|
||||||
|
|
||||||
protected static final String
|
protected static final String
|
||||||
PROGUARD_ZIP = "proguard.zip",
|
PROGUARD_ZIP = "proguard.zip",
|
||||||
PROGUARD_JAR = "proguard.jar",
|
PROGUARD_JAR = "proguard.jar",
|
||||||
@@ -45,26 +40,28 @@ class BaritoneGradleTask extends DefaultTask {
|
|||||||
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
|
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
|
||||||
PROGUARD_EXPORT_PATH = "proguard_out.jar",
|
PROGUARD_EXPORT_PATH = "proguard_out.jar",
|
||||||
|
|
||||||
VERSION_MANIFEST = "version_manifest.json",
|
|
||||||
|
|
||||||
TEMP_LIBRARY_DIR = "tempLibraries/",
|
TEMP_LIBRARY_DIR = "tempLibraries/",
|
||||||
|
|
||||||
ARTIFACT_STANDARD = "%s-%s.jar",
|
ARTIFACT_STANDARD = "%s-%s.jar",
|
||||||
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
|
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
|
||||||
ARTIFACT_API = "%s-api-%s.jar",
|
ARTIFACT_API = "%s-api-%s.jar",
|
||||||
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
|
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
|
||||||
|
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
|
||||||
|
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
|
||||||
|
|
||||||
protected String artifactName, artifactVersion;
|
protected String artifactName, artifactVersion;
|
||||||
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
|
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
|
||||||
|
|
||||||
protected void verifyArtifacts() throws IllegalStateException {
|
protected void verifyArtifacts() throws IllegalStateException {
|
||||||
this.artifactName = getProject().getName();
|
this.artifactName = getProject().getName();
|
||||||
this.artifactVersion = getProject().getVersion().toString();
|
this.artifactVersion = getProject().getVersion().toString();
|
||||||
|
|
||||||
this.artifactPath = this.getBuildFile(formatVersion(ARTIFACT_STANDARD));
|
this.artifactPath = this.getBuildFile(formatVersion(ARTIFACT_STANDARD));
|
||||||
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
|
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
|
||||||
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
|
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
|
||||||
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
|
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
|
||||||
|
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
|
||||||
|
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
|
||||||
|
|
||||||
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
|
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
|
||||||
|
|
||||||
@@ -95,8 +92,4 @@ class BaritoneGradleTask extends DefaultTask {
|
|||||||
protected Path getBuildFile(String file) {
|
protected Path getBuildFile(String file) {
|
||||||
return getRelativeFile("build/libs/" + file);
|
return getRelativeFile("build/libs/" + file);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected JsonElement readJson(List<String> lines) {
|
|
||||||
return PARSER.parse(String.join("\n", lines));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -42,9 +42,11 @@ public class CreateDistTask extends BaritoneGradleTask {
|
|||||||
super.verifyArtifacts();
|
super.verifyArtifacts();
|
||||||
|
|
||||||
// Define the distribution file paths
|
// Define the distribution file paths
|
||||||
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
|
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
|
||||||
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
|
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
|
||||||
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
|
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
|
||||||
|
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
|
||||||
|
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
|
||||||
|
|
||||||
// NIO will not automatically create directories
|
// NIO will not automatically create directories
|
||||||
Path dir = getRelativeFile("dist/");
|
Path dir = getRelativeFile("dist/");
|
||||||
@@ -53,12 +55,14 @@ public class CreateDistTask extends BaritoneGradleTask {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Copy build jars to dist/
|
// Copy build jars to dist/
|
||||||
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
|
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
|
||||||
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
|
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
|
||||||
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
|
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
|
||||||
|
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
|
||||||
|
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
|
||||||
|
|
||||||
// Calculate all checksums and format them like "shasum"
|
// Calculate all checksums and format them like "shasum"
|
||||||
List<String> shasum = Stream.of(api, standalone, unoptimized)
|
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
|
||||||
.map(path -> sha1(path) + " " + path.getFileName().toString())
|
.map(path -> sha1(path) + " " + path.getFileName().toString())
|
||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
|
|
||||||
|
|||||||
@@ -59,6 +59,8 @@ public class ProguardTask extends BaritoneGradleTask {
|
|||||||
|
|
||||||
private List<String> requiredLibraries;
|
private List<String> requiredLibraries;
|
||||||
|
|
||||||
|
private File mixin;
|
||||||
|
|
||||||
@TaskAction
|
@TaskAction
|
||||||
protected void exec() throws Exception {
|
protected void exec() throws Exception {
|
||||||
super.verifyArtifacts();
|
super.verifyArtifacts();
|
||||||
@@ -79,7 +81,7 @@ public class ProguardTask extends BaritoneGradleTask {
|
|||||||
Files.delete(this.artifactUnoptimizedPath);
|
Files.delete(this.artifactUnoptimizedPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
|
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void downloadProguard() throws Exception {
|
private void downloadProguard() throws Exception {
|
||||||
@@ -173,10 +175,16 @@ public class ProguardTask extends BaritoneGradleTask {
|
|||||||
// Find the library jar file, and copy it to tempLibraries
|
// Find the library jar file, and copy it to tempLibraries
|
||||||
for (File file : pair.getLeft().files(pair.getRight())) {
|
for (File file : pair.getLeft().files(pair.getRight())) {
|
||||||
if (file.getName().startsWith(lib)) {
|
if (file.getName().startsWith(lib)) {
|
||||||
|
if (lib.contains("mixin")) {
|
||||||
|
mixin = file;
|
||||||
|
}
|
||||||
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
|
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (mixin == null) {
|
||||||
|
throw new IllegalStateException("Unable to find mixin jar");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// a bunch of epic stuff to get the path to the cached jar
|
// a bunch of epic stuff to get the path to the cached jar
|
||||||
@@ -264,12 +272,14 @@ public class ProguardTask extends BaritoneGradleTask {
|
|||||||
|
|
||||||
private void proguardApi() throws Exception {
|
private void proguardApi() throws Exception {
|
||||||
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
|
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
|
||||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
|
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
|
||||||
|
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void proguardStandalone() throws Exception {
|
private void proguardStandalone() throws Exception {
|
||||||
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
|
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
|
||||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
|
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
|
||||||
|
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void cleanup() {
|
private void cleanup() {
|
||||||
@@ -298,8 +308,8 @@ public class ProguardTask extends BaritoneGradleTask {
|
|||||||
.start();
|
.start();
|
||||||
|
|
||||||
// We can't do output inherit process I/O with gradle for some reason and have it work, so we have to do this
|
// We can't do output inherit process I/O with gradle for some reason and have it work, so we have to do this
|
||||||
this.printOutputLog(p.getInputStream());
|
this.printOutputLog(p.getInputStream(), System.out);
|
||||||
this.printOutputLog(p.getErrorStream());
|
this.printOutputLog(p.getErrorStream(), System.err);
|
||||||
|
|
||||||
// Halt the current thread until the process is complete, if the exit code isn't 0, throw an exception
|
// Halt the current thread until the process is complete, if the exit code isn't 0, throw an exception
|
||||||
int exitCode = p.waitFor();
|
int exitCode = p.waitFor();
|
||||||
@@ -308,12 +318,12 @@ public class ProguardTask extends BaritoneGradleTask {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void printOutputLog(InputStream stream) {
|
private void printOutputLog(InputStream stream, PrintStream outerr) {
|
||||||
new Thread(() -> {
|
new Thread(() -> {
|
||||||
try (BufferedReader reader = new BufferedReader(new InputStreamReader(stream))) {
|
try (BufferedReader reader = new BufferedReader(new InputStreamReader(stream))) {
|
||||||
String line;
|
String line;
|
||||||
while ((line = reader.readLine()) != null) {
|
while ((line = reader.readLine()) != null) {
|
||||||
System.out.println(line);
|
outerr.println(line);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
|
|||||||
@@ -22,10 +22,7 @@ import com.google.gson.stream.JsonReader;
|
|||||||
import com.google.gson.stream.JsonWriter;
|
import com.google.gson.stream.JsonWriter;
|
||||||
|
|
||||||
import java.io.*;
|
import java.io.*;
|
||||||
import java.util.ArrayList;
|
import java.util.*;
|
||||||
import java.util.Comparator;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.jar.JarEntry;
|
import java.util.jar.JarEntry;
|
||||||
import java.util.jar.JarFile;
|
import java.util.jar.JarFile;
|
||||||
import java.util.jar.JarOutputStream;
|
import java.util.jar.JarOutputStream;
|
||||||
@@ -39,7 +36,7 @@ import java.util.stream.Collectors;
|
|||||||
*/
|
*/
|
||||||
public class Determinizer {
|
public class Determinizer {
|
||||||
|
|
||||||
public static void determinize(String inputPath, String outputPath) throws IOException {
|
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
|
||||||
System.out.println("Running Determinizer");
|
System.out.println("Running Determinizer");
|
||||||
System.out.println(" Input path: " + inputPath);
|
System.out.println(" Input path: " + inputPath);
|
||||||
System.out.println(" Output path: " + outputPath);
|
System.out.println(" Output path: " + outputPath);
|
||||||
@@ -66,10 +63,30 @@ public class Determinizer {
|
|||||||
if (entry.getName().endsWith(".refmap.json")) {
|
if (entry.getName().endsWith(".refmap.json")) {
|
||||||
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
|
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
|
||||||
jos.write(writeSorted(object).getBytes());
|
jos.write(writeSorted(object).getBytes());
|
||||||
|
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
|
||||||
|
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
|
||||||
|
copy(jarFile.getInputStream(entry), cancer);
|
||||||
|
String manifest = new String(cancer.toByteArray());
|
||||||
|
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
|
||||||
|
throw new IllegalStateException("unable to replace");
|
||||||
|
}
|
||||||
|
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
|
||||||
|
jos.write(manifest.getBytes());
|
||||||
} else {
|
} else {
|
||||||
copy(jarFile.getInputStream(entry), jos);
|
copy(jarFile.getInputStream(entry), jos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (toInclude.isPresent()) {
|
||||||
|
try (JarFile mixin = new JarFile(toInclude.get())) {
|
||||||
|
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
|
||||||
|
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
jos.putNextEntry(entry);
|
||||||
|
copy(mixin.getInputStream(entry), jos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
jos.finish();
|
jos.finish();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+6
-6
@@ -1,6 +1,6 @@
|
|||||||
#Tue Jul 31 21:56:56 PDT 2018
|
#Tue Jul 31 21:56:56 PDT 2018
|
||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-all.zip
|
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-all.zip
|
||||||
|
|||||||
Vendored
+84
-84
@@ -1,84 +1,84 @@
|
|||||||
@if "%DEBUG%" == "" @echo off
|
@if "%DEBUG%" == "" @echo off
|
||||||
@rem ##########################################################################
|
@rem ##########################################################################
|
||||||
@rem
|
@rem
|
||||||
@rem Gradle startup script for Windows
|
@rem Gradle startup script for Windows
|
||||||
@rem
|
@rem
|
||||||
@rem ##########################################################################
|
@rem ##########################################################################
|
||||||
|
|
||||||
@rem Set local scope for the variables with windows NT shell
|
@rem Set local scope for the variables with windows NT shell
|
||||||
if "%OS%"=="Windows_NT" setlocal
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
set DIRNAME=%~dp0
|
set DIRNAME=%~dp0
|
||||||
if "%DIRNAME%" == "" set DIRNAME=.
|
if "%DIRNAME%" == "" set DIRNAME=.
|
||||||
set APP_BASE_NAME=%~n0
|
set APP_BASE_NAME=%~n0
|
||||||
set APP_HOME=%DIRNAME%
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
set DEFAULT_JVM_OPTS=
|
set DEFAULT_JVM_OPTS=
|
||||||
|
|
||||||
@rem Find java.exe
|
@rem Find java.exe
|
||||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
set JAVA_EXE=java.exe
|
set JAVA_EXE=java.exe
|
||||||
%JAVA_EXE% -version >NUL 2>&1
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
if "%ERRORLEVEL%" == "0" goto init
|
if "%ERRORLEVEL%" == "0" goto init
|
||||||
|
|
||||||
echo.
|
echo.
|
||||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
echo.
|
echo.
|
||||||
echo Please set the JAVA_HOME variable in your environment to match the
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
echo location of your Java installation.
|
echo location of your Java installation.
|
||||||
|
|
||||||
goto fail
|
goto fail
|
||||||
|
|
||||||
:findJavaFromJavaHome
|
:findJavaFromJavaHome
|
||||||
set JAVA_HOME=%JAVA_HOME:"=%
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
if exist "%JAVA_EXE%" goto init
|
if exist "%JAVA_EXE%" goto init
|
||||||
|
|
||||||
echo.
|
echo.
|
||||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||||
echo.
|
echo.
|
||||||
echo Please set the JAVA_HOME variable in your environment to match the
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
echo location of your Java installation.
|
echo location of your Java installation.
|
||||||
|
|
||||||
goto fail
|
goto fail
|
||||||
|
|
||||||
:init
|
:init
|
||||||
@rem Get command-line arguments, handling Windows variants
|
@rem Get command-line arguments, handling Windows variants
|
||||||
|
|
||||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||||
|
|
||||||
:win9xME_args
|
:win9xME_args
|
||||||
@rem Slurp the command line arguments.
|
@rem Slurp the command line arguments.
|
||||||
set CMD_LINE_ARGS=
|
set CMD_LINE_ARGS=
|
||||||
set _SKIP=2
|
set _SKIP=2
|
||||||
|
|
||||||
:win9xME_args_slurp
|
:win9xME_args_slurp
|
||||||
if "x%~1" == "x" goto execute
|
if "x%~1" == "x" goto execute
|
||||||
|
|
||||||
set CMD_LINE_ARGS=%*
|
set CMD_LINE_ARGS=%*
|
||||||
|
|
||||||
:execute
|
:execute
|
||||||
@rem Setup the command line
|
@rem Setup the command line
|
||||||
|
|
||||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
@rem Execute Gradle
|
@rem Execute Gradle
|
||||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||||
|
|
||||||
:end
|
:end
|
||||||
@rem End local scope for the variables with windows NT shell
|
@rem End local scope for the variables with windows NT shell
|
||||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||||
|
|
||||||
:fail
|
:fail
|
||||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
rem the _cmd.exe /c_ return code!
|
rem the _cmd.exe /c_ return code!
|
||||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||||
exit /b 1
|
exit /b 1
|
||||||
|
|
||||||
:mainEnd
|
:mainEnd
|
||||||
if "%OS%"=="Windows_NT" endlocal
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
:omega
|
:omega
|
||||||
|
|||||||
Vendored
+3
-3
@@ -12,15 +12,15 @@
|
|||||||
-flattenpackagehierarchy
|
-flattenpackagehierarchy
|
||||||
-repackageclasses 'baritone'
|
-repackageclasses 'baritone'
|
||||||
|
|
||||||
|
# lwjgl is weird
|
||||||
|
-dontwarn org.lwjgl.**
|
||||||
|
|
||||||
-keep class baritone.api.** { *; } # this is the keep api
|
-keep class baritone.api.** { *; } # this is the keep api
|
||||||
|
|
||||||
# service provider needs these class names
|
# service provider needs these class names
|
||||||
-keep class baritone.BaritoneProvider
|
-keep class baritone.BaritoneProvider
|
||||||
-keep class baritone.api.IBaritoneProvider
|
-keep class baritone.api.IBaritoneProvider
|
||||||
|
|
||||||
# hack
|
|
||||||
-keep class baritone.utils.ExampleBaritoneControl { *; } # have to include this string to remove this keep in the standalone build: # this is the keep api
|
|
||||||
|
|
||||||
# setting names are reflected from field names, so keep field names
|
# setting names are reflected from field names, so keep field names
|
||||||
-keepclassmembers class baritone.api.Settings {
|
-keepclassmembers class baritone.api.Settings {
|
||||||
public <fields>;
|
public <fields>;
|
||||||
|
|||||||
+19
-19
@@ -1,19 +1,19 @@
|
|||||||
/*
|
/*
|
||||||
* This file is part of Baritone.
|
* This file is part of Baritone.
|
||||||
*
|
*
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU Lesser General Public License for more details.
|
* GNU Lesser General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
rootProject.name = 'baritone'
|
rootProject.name = 'baritone'
|
||||||
|
|
||||||
|
|||||||
@@ -23,9 +23,7 @@ import java.util.Iterator;
|
|||||||
import java.util.ServiceLoader;
|
import java.util.ServiceLoader;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* API exposure for various things implemented in Baritone.
|
* Exposes the {@link IBaritoneProvider} instance and the {@link Settings} instance for API usage.
|
||||||
* <p>
|
|
||||||
* W.I.P
|
|
||||||
*
|
*
|
||||||
* @author Brady
|
* @author Brady
|
||||||
* @since 9/23/2018
|
* @since 9/23/2018
|
||||||
|
|||||||
@@ -22,10 +22,7 @@ import baritone.api.behavior.IPathingBehavior;
|
|||||||
import baritone.api.cache.IWorldProvider;
|
import baritone.api.cache.IWorldProvider;
|
||||||
import baritone.api.event.listener.IEventBus;
|
import baritone.api.event.listener.IEventBus;
|
||||||
import baritone.api.pathing.calc.IPathingControlManager;
|
import baritone.api.pathing.calc.IPathingControlManager;
|
||||||
import baritone.api.process.ICustomGoalProcess;
|
import baritone.api.process.*;
|
||||||
import baritone.api.process.IFollowProcess;
|
|
||||||
import baritone.api.process.IGetToBlockProcess;
|
|
||||||
import baritone.api.process.IMineProcess;
|
|
||||||
import baritone.api.utils.IInputOverrideHandler;
|
import baritone.api.utils.IInputOverrideHandler;
|
||||||
import baritone.api.utils.IPlayerContext;
|
import baritone.api.utils.IPlayerContext;
|
||||||
|
|
||||||
@@ -36,22 +33,13 @@ import baritone.api.utils.IPlayerContext;
|
|||||||
public interface IBaritone {
|
public interface IBaritone {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return The {@link IFollowProcess} instance
|
* Call as soon as Minecraft is ready, initializes all of the processes, behaviors, etc. This will
|
||||||
* @see IFollowProcess
|
* only effectively be ran once, any additional calls are redundant because the initialization state
|
||||||
|
* is saved.
|
||||||
|
* <p>
|
||||||
|
* Or whenever your overeager utility client wants.
|
||||||
*/
|
*/
|
||||||
IFollowProcess getFollowProcess();
|
void init();
|
||||||
|
|
||||||
/**
|
|
||||||
* @return The {@link ILookBehavior} instance
|
|
||||||
* @see ILookBehavior
|
|
||||||
*/
|
|
||||||
ILookBehavior getLookBehavior();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @return The {@link IMineProcess} instance
|
|
||||||
* @see IMineProcess
|
|
||||||
*/
|
|
||||||
IMineProcess getMineProcess();
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return The {@link IPathingBehavior} instance
|
* @return The {@link IPathingBehavior} instance
|
||||||
@@ -59,21 +47,72 @@ public interface IBaritone {
|
|||||||
*/
|
*/
|
||||||
IPathingBehavior getPathingBehavior();
|
IPathingBehavior getPathingBehavior();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link ILookBehavior} instance
|
||||||
|
* @see ILookBehavior
|
||||||
|
*/
|
||||||
|
ILookBehavior getLookBehavior();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link IFollowProcess} instance
|
||||||
|
* @see IFollowProcess
|
||||||
|
*/
|
||||||
|
IFollowProcess getFollowProcess();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link IMineProcess} instance
|
||||||
|
* @see IMineProcess
|
||||||
|
*/
|
||||||
|
IMineProcess getMineProcess();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link IBuilderProcess} instance
|
||||||
|
* @see IBuilderProcess
|
||||||
|
*/
|
||||||
|
IBuilderProcess getBuilderProcess();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link ICustomGoalProcess} instance
|
||||||
|
* @see ICustomGoalProcess
|
||||||
|
*/
|
||||||
|
ICustomGoalProcess getCustomGoalProcess();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link IGetToBlockProcess} instance
|
||||||
|
* @see IGetToBlockProcess
|
||||||
|
*/
|
||||||
|
IGetToBlockProcess getGetToBlockProcess();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return The {@link IWorldProvider} instance
|
* @return The {@link IWorldProvider} instance
|
||||||
* @see IWorldProvider
|
* @see IWorldProvider
|
||||||
*/
|
*/
|
||||||
IWorldProvider getWorldProvider();
|
IWorldProvider getWorldProvider();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the {@link IPathingControlManager} for this {@link IBaritone} instance, which is responsible
|
||||||
|
* for managing the {@link IBaritoneProcess}es which control the {@link IPathingBehavior} state.
|
||||||
|
*
|
||||||
|
* @return The {@link IPathingControlManager} instance
|
||||||
|
* @see IPathingControlManager
|
||||||
|
*/
|
||||||
IPathingControlManager getPathingControlManager();
|
IPathingControlManager getPathingControlManager();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link IInputOverrideHandler} instance
|
||||||
|
* @see IInputOverrideHandler
|
||||||
|
*/
|
||||||
IInputOverrideHandler getInputOverrideHandler();
|
IInputOverrideHandler getInputOverrideHandler();
|
||||||
|
|
||||||
ICustomGoalProcess getCustomGoalProcess();
|
/**
|
||||||
|
* @return The {@link IPlayerContext} instance
|
||||||
IGetToBlockProcess getGetToBlockProcess();
|
* @see IPlayerContext
|
||||||
|
*/
|
||||||
IPlayerContext getPlayerContext();
|
IPlayerContext getPlayerContext();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The {@link IEventBus} instance
|
||||||
|
* @see IEventBus
|
||||||
|
*/
|
||||||
IEventBus getGameEventHandler();
|
IEventBus getGameEventHandler();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,7 +23,9 @@ import net.minecraft.client.entity.EntityPlayerSP;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Leijurv
|
* Provides the present {@link IBaritone} instances
|
||||||
|
*
|
||||||
|
* @author leijurv
|
||||||
*/
|
*/
|
||||||
public interface IBaritoneProvider {
|
public interface IBaritoneProvider {
|
||||||
|
|
||||||
@@ -47,7 +49,8 @@ public interface IBaritoneProvider {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}. This will likely be
|
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}. This will likely be
|
||||||
* replaced with {@code #getBaritoneForUser(IBaritoneUser)} when {@code bot-system} is merged.
|
* replaced with or be overloaded in addition to {@code #getBaritoneForUser(IBaritoneUser)} when
|
||||||
|
* {@code bot-system} is merged into {@code master}.
|
||||||
*
|
*
|
||||||
* @param player The player
|
* @param player The player
|
||||||
* @return The {@link IBaritone} instance.
|
* @return The {@link IBaritone} instance.
|
||||||
@@ -58,7 +61,7 @@ public interface IBaritoneProvider {
|
|||||||
return baritone;
|
return baritone;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
throw new IllegalStateException("No baritone for player " + player);
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
package baritone.api;
|
package baritone.api;
|
||||||
|
|
||||||
|
import baritone.api.utils.SettingsUtil;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
@@ -29,7 +30,7 @@ import java.util.List;
|
|||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Baritone's settings
|
* Baritone's settings. Settings apply to all Baritone instances.
|
||||||
*
|
*
|
||||||
* @author leijurv
|
* @author leijurv
|
||||||
*/
|
*/
|
||||||
@@ -164,6 +165,16 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Boolean> considerPotionEffects = new Setting<>(true);
|
public final Setting<Boolean> considerPotionEffects = new Setting<>(true);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sprint and jump a block early on ascends wherever possible
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> sprintAscends = new Setting<>(true);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* How many ticks between right clicks are allowed. Default in game is 4
|
||||||
|
*/
|
||||||
|
public final Setting<Integer> rightClickSpeed = new Setting<>(4);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This is the big A* setting.
|
* This is the big A* setting.
|
||||||
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
|
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
|
||||||
@@ -277,7 +288,7 @@ public final class Settings {
|
|||||||
/**
|
/**
|
||||||
* Start planning the next path once the remaining movements tick estimates sum up to less than this value
|
* Start planning the next path once the remaining movements tick estimates sum up to less than this value
|
||||||
*/
|
*/
|
||||||
public final Setting<Integer> planningTickLookAhead = new Setting<>(150);
|
public final Setting<Integer> planningTickLookahead = new Setting<>(150);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Default size of the Long2ObjectOpenHashMap used in pathing
|
* Default size of the Long2ObjectOpenHashMap used in pathing
|
||||||
@@ -308,6 +319,8 @@ public final class Settings {
|
|||||||
* Is it okay to sprint through a descend followed by a diagonal?
|
* Is it okay to sprint through a descend followed by a diagonal?
|
||||||
* The player overshoots the landing, but not enough to fall off. And the diagonal ensures that there isn't
|
* The player overshoots the landing, but not enough to fall off. And the diagonal ensures that there isn't
|
||||||
* lava or anything that's !canWalkInto in that space, so it's technically safe, just a little sketchy.
|
* lava or anything that's !canWalkInto in that space, so it's technically safe, just a little sketchy.
|
||||||
|
* <p>
|
||||||
|
* Note: this is *not* related to the allowDiagonalDescend setting, that is a completely different thing.
|
||||||
*/
|
*/
|
||||||
public final Setting<Boolean> allowOvershootDiagonalDescend = new Setting<>(true);
|
public final Setting<Boolean> allowOvershootDiagonalDescend = new Setting<>(true);
|
||||||
|
|
||||||
@@ -378,10 +391,17 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(false);
|
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remember the contents of containers (chests, echests, furnaces)
|
||||||
|
* <p>
|
||||||
|
* Really buggy since the packet stuff is multithreaded badly thanks to brady
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> containerMemory = new Setting<>(false);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Print all the debug messages to chat
|
* Print all the debug messages to chat
|
||||||
*/
|
*/
|
||||||
public final Setting<Boolean> chatDebug = new Setting<>(true);
|
public final Setting<Boolean> chatDebug = new Setting<>(false);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Allow chat based control of Baritone. Most likely should be disabled when Baritone is imported for use in
|
* Allow chat based control of Baritone. Most likely should be disabled when Baritone is imported for use in
|
||||||
@@ -459,10 +479,42 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
|
public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Continue sprinting while in water
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> sprintInWater = new Setting<>(true);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* When GetToBlockProcess or MineProcess fails to calculate a path, instead of just giving up, mark the closest instance
|
||||||
|
* of that block as "unreachable" and go towards the next closest. GetToBlock expands this seaarch to the whole "vein"; MineProcess does not.
|
||||||
|
* This is because MineProcess finds individual impossible blocks (like one block in a vein that has gravel on top then lava, so it can't break)
|
||||||
|
* Whereas GetToBlock should blacklist the whole "vein" if it can't get to any of them.
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> blacklistClosestOnFailure = new Setting<>(true);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 Rarely randomly crashes, see <a href="https://github.com/cabaletta/baritone/issues/327">this issue</a>.
|
||||||
|
* <p>
|
||||||
|
* Can be very useful on servers with low render distance. After enabling, you may need to reload the world in order for it to have an effect
|
||||||
|
* (e.g. disconnect and reconnect, enter then exit the nether, die and respawn, etc). This may literally kill your FPS and CPU because
|
||||||
|
* every chunk gets recompiled twice as much as normal, since the cached version comes into range, then the normal one comes from the server for real.
|
||||||
|
* <p>
|
||||||
|
* Note that flowing water is cached as AVOID, which is rendered as lava. As you get closer, you may therefore see lava falls being replaced with water falls.
|
||||||
|
* <p>
|
||||||
|
* SOLID is rendered as stone in the overworld, netherrack in the nether, and end stone in the end
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> renderCachedChunks = new Setting<>(false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 0.0f = not visible, fully transparent
|
||||||
|
* 1.0f = fully opaque
|
||||||
|
*/
|
||||||
|
public final Setting<Float> cachedChunksOpacity = new Setting<>(0.5f);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Whether or not to use the "#" command prefix
|
* Whether or not to use the "#" command prefix
|
||||||
*/
|
*/
|
||||||
public final Setting<Boolean> prefix = new Setting<>(false);
|
public final Setting<Boolean> prefixControl = new Setting<>(true);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Don't stop walking forward when you need to break blocks in your way
|
* Don't stop walking forward when you need to break blocks in your way
|
||||||
@@ -485,6 +537,16 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
|
public final Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* After finding this many instances of the target block in the cache, it will stop expanding outward the chunk search.
|
||||||
|
*/
|
||||||
|
public final Setting<Integer> maxCachedWorldScanCount = new Setting<>(10);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* When GetToBlock doesn't know any locations for the desired block, explore randomly instead of giving up.
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> exploreForBlocks = new Setting<>(true);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
|
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
|
||||||
*/
|
*/
|
||||||
@@ -510,6 +572,11 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Integer> axisHeight = new Setting<>(120);
|
public final Setting<Integer> axisHeight = new Setting<>(120);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disconnect from the server upon arriving at your goal
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> disconnectOnArrival = new Setting<>(false);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Disallow MineBehavior from using X-Ray to see where the ores are. Turn this option on to force it to mine "legit"
|
* Disallow MineBehavior from using X-Ray to see where the ores are. Turn this option on to force it to mine "legit"
|
||||||
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
|
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
|
||||||
@@ -522,6 +589,19 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Integer> legitMineYLevel = new Setting<>(11);
|
public final Setting<Integer> legitMineYLevel = new Setting<>(11);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Magically see ores that are separated diagonally from existing ores. Basically like mining around the ores that it finds
|
||||||
|
* in case there's one there touching it diagonally, except it checks it un-legit-ly without having the mine blocks to see it.
|
||||||
|
* You can decide whether this looks plausible or not.
|
||||||
|
* <p>
|
||||||
|
* This is disabled because it results in some weird behavior. For example, it can """see""" the top block of a vein of iron_ore
|
||||||
|
* through a lava lake. This isn't an issue normally since it won't consider anything touching lava, so it just ignores it.
|
||||||
|
* However, this setting expands that and allows it to see the entire vein so it'll mine under the lava lake to get the iron that
|
||||||
|
* it can reach without mining blocks adjacent to lava. This really defeats the purpose of legitMine since a player could never
|
||||||
|
* do that lol, so thats one reason why its disabled
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> legitMineIncludeDiagonals = new Setting<>(false);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* When mining block of a certain type, try to mine two at once instead of one.
|
* When mining block of a certain type, try to mine two at once instead of one.
|
||||||
* If the block above is also a goal block, set GoalBlock instead of GoalTwoBlocks
|
* If the block above is also a goal block, set GoalBlock instead of GoalTwoBlocks
|
||||||
@@ -552,6 +632,13 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Integer> followRadius = new Setting<>(3);
|
public final Setting<Integer> followRadius = new Setting<>(3);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* true = exploration uses pythagorean distance to choose closest uncached chunk
|
||||||
|
* <p>
|
||||||
|
* false = exploration uses manhattan / taxicab distance to choose
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> exploreUsePythagorean = new Setting<>(false);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
|
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
|
||||||
* -1 to disable
|
* -1 to disable
|
||||||
@@ -632,13 +719,7 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final List<Setting<?>> allSettings;
|
public final List<Setting<?>> allSettings;
|
||||||
|
|
||||||
public void reset() {
|
public final class Setting<T> {
|
||||||
for (Setting setting : allSettings) {
|
|
||||||
setting.value = setting.defaultValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Setting<T> {
|
|
||||||
public T value;
|
public T value;
|
||||||
public final T defaultValue;
|
public final T defaultValue;
|
||||||
private String name;
|
private String name;
|
||||||
@@ -654,9 +735,14 @@ public final class Settings {
|
|||||||
this.klass = (Class<T>) value.getClass();
|
this.klass = (Class<T>) value.getClass();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
/**
|
||||||
public final <K extends T> K get() {
|
* Deprecated! Please use .value directly instead
|
||||||
return (K) value;
|
*
|
||||||
|
* @return the current setting value
|
||||||
|
*/
|
||||||
|
@Deprecated
|
||||||
|
public final T get() {
|
||||||
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public final String getName() {
|
public final String getName() {
|
||||||
@@ -667,8 +753,16 @@ public final class Settings {
|
|||||||
return klass;
|
return klass;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
public String toString() {
|
public String toString() {
|
||||||
return name + ": " + value;
|
return SettingsUtil.settingToString(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reset this setting to its default value
|
||||||
|
*/
|
||||||
|
public void reset() {
|
||||||
|
value = defaultValue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,8 +18,13 @@
|
|||||||
package baritone.api.behavior;
|
package baritone.api.behavior;
|
||||||
|
|
||||||
import baritone.api.event.listener.AbstractGameEventListener;
|
import baritone.api.event.listener.AbstractGameEventListener;
|
||||||
|
import baritone.api.event.listener.IGameEventListener;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* A behavior is simply a type that is able to listen to events.
|
||||||
|
*
|
||||||
|
* @see IGameEventListener
|
||||||
|
*
|
||||||
* @author Brady
|
* @author Brady
|
||||||
* @since 9/23/2018
|
* @since 9/23/2018
|
||||||
*/
|
*/
|
||||||
|
|||||||
@@ -38,11 +38,24 @@ public interface IPathingBehavior extends IBehavior {
|
|||||||
* @return The estimated remaining ticks in the current segment.
|
* @return The estimated remaining ticks in the current segment.
|
||||||
*/
|
*/
|
||||||
default Optional<Double> ticksRemainingInSegment() {
|
default Optional<Double> ticksRemainingInSegment() {
|
||||||
|
return ticksRemainingInSegment(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the estimated remaining ticks in the current pathing
|
||||||
|
* segment. Given that the return type is an optional, {@link Optional#empty()}
|
||||||
|
* will be returned in the case that there is no current segment being pathed.
|
||||||
|
*
|
||||||
|
* @param includeCurrentMovement whether or not to include the entirety of the cost of the currently executing movement in the total
|
||||||
|
* @return The estimated remaining ticks in the current segment.
|
||||||
|
*/
|
||||||
|
default Optional<Double> ticksRemainingInSegment(boolean includeCurrentMovement) {
|
||||||
IPathExecutor current = getCurrent();
|
IPathExecutor current = getCurrent();
|
||||||
if (current == null) {
|
if (current == null) {
|
||||||
return Optional.empty();
|
return Optional.empty();
|
||||||
}
|
}
|
||||||
return Optional.of(current.getPath().ticksRemainingFrom(current.getPosition()));
|
int start = includeCurrentMovement ? current.getPosition() : current.getPosition() + 1;
|
||||||
|
return Optional.of(current.getPath().ticksRemainingFrom(start));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+2
-2
@@ -20,7 +20,7 @@ package baritone.api.cache;
|
|||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.chunk.Chunk;
|
import net.minecraft.world.chunk.Chunk;
|
||||||
|
|
||||||
import java.util.LinkedList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Brady
|
* @author Brady
|
||||||
@@ -68,7 +68,7 @@ public interface ICachedWorld {
|
|||||||
* @param maxRegionDistanceSq The maximum region distance, squared
|
* @param maxRegionDistanceSq The maximum region distance, squared
|
||||||
* @return The locations found that match the special block
|
* @return The locations found that match the special block
|
||||||
*/
|
*/
|
||||||
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
|
ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Reloads all of the cached regions in this world from disk. Anything that is not saved
|
* Reloads all of the cached regions in this world from disk. Anything that is not saved
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class GoalAxis implements Goal {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isInGoal(int x, int y, int z) {
|
public boolean isInGoal(int x, int y, int z) {
|
||||||
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
|
return y == BaritoneAPI.getSettings().axisHeight.value && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -39,7 +39,7 @@ public class GoalAxis implements Goal {
|
|||||||
|
|
||||||
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
|
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
|
||||||
|
|
||||||
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
|
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -30,17 +30,17 @@ public class GoalBlock implements Goal, IGoalRenderPos {
|
|||||||
/**
|
/**
|
||||||
* The X block position of this goal
|
* The X block position of this goal
|
||||||
*/
|
*/
|
||||||
private final int x;
|
public final int x;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The Y block position of this goal
|
* The Y block position of this goal
|
||||||
*/
|
*/
|
||||||
private final int y;
|
public final int y;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The Z block position of this goal
|
* The Z block position of this goal
|
||||||
*/
|
*/
|
||||||
private final int z;
|
public final int z;
|
||||||
|
|
||||||
public GoalBlock(BlockPos pos) {
|
public GoalBlock(BlockPos pos) {
|
||||||
this(pos.getX(), pos.getY(), pos.getZ());
|
this(pos.getX(), pos.getY(), pos.getZ());
|
||||||
|
|||||||
@@ -28,9 +28,9 @@ import net.minecraft.util.math.BlockPos;
|
|||||||
*/
|
*/
|
||||||
public class GoalGetToBlock implements Goal, IGoalRenderPos {
|
public class GoalGetToBlock implements Goal, IGoalRenderPos {
|
||||||
|
|
||||||
private final int x;
|
public final int x;
|
||||||
private final int y;
|
public final int y;
|
||||||
private final int z;
|
public final int z;
|
||||||
|
|
||||||
public GoalGetToBlock(BlockPos pos) {
|
public GoalGetToBlock(BlockPos pos) {
|
||||||
this.x = pos.getX();
|
this.x = pos.getX();
|
||||||
|
|||||||
@@ -80,7 +80,7 @@ public class GoalXZ implements Goal {
|
|||||||
diagonal = z;
|
diagonal = z;
|
||||||
}
|
}
|
||||||
diagonal *= SQRT_2;
|
diagonal *= SQRT_2;
|
||||||
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
|
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.value; // big TODO tune
|
||||||
}
|
}
|
||||||
|
|
||||||
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
|
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
|
||||||
|
|||||||
@@ -45,10 +45,6 @@ public interface IMovement {
|
|||||||
*/
|
*/
|
||||||
boolean safeToCancel();
|
boolean safeToCancel();
|
||||||
|
|
||||||
double recalculateCost();
|
|
||||||
|
|
||||||
double calculateCostWithoutCaching();
|
|
||||||
|
|
||||||
boolean calculatedWhileLoaded();
|
boolean calculatedWhileLoaded();
|
||||||
|
|
||||||
BetterBlockPos getSrc();
|
BetterBlockPos getSrc();
|
||||||
|
|||||||
@@ -35,6 +35,16 @@ import baritone.api.event.events.PathEvent;
|
|||||||
*/
|
*/
|
||||||
public interface IBaritoneProcess {
|
public interface IBaritoneProcess {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Default priority. Most normal processes should have this value.
|
||||||
|
* <p>
|
||||||
|
* Some examples of processes that should have different values might include some kind of automated mob avoidance
|
||||||
|
* that would be temporary and would forcefully take control. Same for something that pauses pathing for auto eat, etc.
|
||||||
|
* <p>
|
||||||
|
* The value is -1 beacuse that's what Impact 4.5's beta auto walk returns and I want to tie with it.
|
||||||
|
*/
|
||||||
|
double DEFAULT_PRIORITY = -1;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Would this process like to be in control?
|
* Would this process like to be in control?
|
||||||
*
|
*
|
||||||
@@ -82,12 +92,23 @@ public interface IBaritoneProcess {
|
|||||||
*
|
*
|
||||||
* @return A double representing the priority
|
* @return A double representing the priority
|
||||||
*/
|
*/
|
||||||
double priority();
|
default double priority() {
|
||||||
|
return DEFAULT_PRIORITY;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a user-friendly name for this process. Suitable for a HUD.
|
* Returns a user-friendly name for this process. Suitable for a HUD.
|
||||||
*
|
*
|
||||||
* @return A display name that's suitable for a HUD
|
* @return A display name that's suitable for a HUD
|
||||||
*/
|
*/
|
||||||
String displayName();
|
default String displayName() {
|
||||||
|
if (!isActive()) {
|
||||||
|
// i love it when impcat's scuffed HUD calls displayName for inactive processes for 1 tick too long
|
||||||
|
// causing NPEs when the displayname relies on fields that become null when inactive
|
||||||
|
return "INACTIVE";
|
||||||
|
}
|
||||||
|
return displayName0();
|
||||||
|
}
|
||||||
|
|
||||||
|
String displayName0();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,49 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.api.process;
|
||||||
|
|
||||||
|
import baritone.api.utils.ISchematic;
|
||||||
|
import net.minecraft.util.math.Vec3i;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Brady
|
||||||
|
* @since 1/15/2019
|
||||||
|
*/
|
||||||
|
public interface IBuilderProcess extends IBaritoneProcess {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
|
||||||
|
*
|
||||||
|
* @param name A user-friendly name for the schematic
|
||||||
|
* @param schematic The object representation of the schematic
|
||||||
|
* @param origin The origin position of the schematic being built
|
||||||
|
*/
|
||||||
|
void build(String name, ISchematic schematic, Vec3i origin);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
|
||||||
|
*
|
||||||
|
* @param name A user-friendly name for the schematic
|
||||||
|
* @param schematic The file path of the schematic
|
||||||
|
* @param origin The origin position of the schematic being built
|
||||||
|
* @return Whether or not the schematic was able to load from file
|
||||||
|
*/
|
||||||
|
boolean build(String name, File schematic, Vec3i origin);
|
||||||
|
}
|
||||||
@@ -53,4 +53,9 @@ public class PathingCommand {
|
|||||||
this.goal = goal;
|
this.goal = goal;
|
||||||
this.commandType = commandType;
|
this.commandType = commandType;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return commandType + " " + goal;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,7 +19,6 @@ package baritone.api.utils;
|
|||||||
|
|
||||||
import baritone.api.behavior.IBehavior;
|
import baritone.api.behavior.IBehavior;
|
||||||
import baritone.api.utils.input.Input;
|
import baritone.api.utils.input.Input;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Brady
|
* @author Brady
|
||||||
@@ -27,8 +26,6 @@ import net.minecraft.client.settings.KeyBinding;
|
|||||||
*/
|
*/
|
||||||
public interface IInputOverrideHandler extends IBehavior {
|
public interface IInputOverrideHandler extends IBehavior {
|
||||||
|
|
||||||
Boolean isInputForcedDown(KeyBinding key);
|
|
||||||
|
|
||||||
boolean isInputForcedDown(Input input);
|
boolean isInputForcedDown(Input input);
|
||||||
|
|
||||||
void setInputForceState(Input input, boolean forced);
|
void setInputForceState(Input input, boolean forced);
|
||||||
|
|||||||
@@ -17,12 +17,17 @@
|
|||||||
|
|
||||||
package baritone.api.utils;
|
package baritone.api.utils;
|
||||||
|
|
||||||
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.ClickType;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumActionResult;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.GameType;
|
import net.minecraft.world.GameType;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Brady
|
* @author Brady
|
||||||
@@ -43,4 +48,6 @@ public interface IPlayerController {
|
|||||||
default double getBlockReachDistance() {
|
default double getBlockReachDistance() {
|
||||||
return this.getGameType().isCreative() ? 5.0F : 4.5F;
|
return this.getGameType().isCreative() ? 5.0F : 4.5F;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,71 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.api.utils;
|
||||||
|
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Basic representation of a schematic. Provides the dimensions and
|
||||||
|
* the desired statefor a given position relative to the origin.
|
||||||
|
*
|
||||||
|
* @author leijurv
|
||||||
|
*/
|
||||||
|
public interface ISchematic {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Does the block at this coordinate matter to the schematic?
|
||||||
|
* <p>
|
||||||
|
* Normally just a check for if the coordinate is in the cube.
|
||||||
|
* <p>
|
||||||
|
* However, in the case of something like a map art, anything that's below the level of the map art doesn't matter,
|
||||||
|
* so this function should return false in that case. (i.e. it doesn't really have to be air below the art blocks)
|
||||||
|
*
|
||||||
|
* @param x The x position of the block, relative to the origin
|
||||||
|
* @param y The y position of the block, relative to the origin
|
||||||
|
* @param z The z position of the block, relative to the origin
|
||||||
|
* @return Whether or not the specified position is within the bounds of this schematic
|
||||||
|
*/
|
||||||
|
default boolean inSchematic(int x, int y, int z) {
|
||||||
|
return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0).
|
||||||
|
*
|
||||||
|
* @param x The x position of the block, relative to the origin
|
||||||
|
* @param y The y position of the block, relative to the origin
|
||||||
|
* @param z The z position of the block, relative to the origin
|
||||||
|
* @return The desired block state at the specified position
|
||||||
|
*/
|
||||||
|
IBlockState desiredState(int x, int y, int z);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The width (X axis length) of this schematic
|
||||||
|
*/
|
||||||
|
int widthX();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The height (Y axis length) of this schematic
|
||||||
|
*/
|
||||||
|
int heightY();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The length (Z axis length) of this schematic
|
||||||
|
*/
|
||||||
|
int lengthZ();
|
||||||
|
}
|
||||||
@@ -117,8 +117,12 @@ public class Rotation {
|
|||||||
* @return are they really close
|
* @return are they really close
|
||||||
*/
|
*/
|
||||||
public boolean isReallyCloseTo(Rotation other) {
|
public boolean isReallyCloseTo(Rotation other) {
|
||||||
float yawDiff = Math.abs(this.yaw - other.yaw); // you cant fool me
|
return yawIsReallyClose(other) && Math.abs(this.pitch - other.pitch) < 0.01;
|
||||||
return (yawDiff < 0.01 || yawDiff > 359.9) && Math.abs(this.pitch - other.pitch) < 0.01;
|
}
|
||||||
|
|
||||||
|
public boolean yawIsReallyClose(Rotation other) {
|
||||||
|
float yawDiff = Math.abs(normalizeYaw(yaw) - normalizeYaw(other.yaw)); // you cant fool me
|
||||||
|
return (yawDiff < 0.01 || yawDiff > 359.99);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -147,4 +151,9 @@ public class Rotation {
|
|||||||
}
|
}
|
||||||
return newYaw;
|
return newYaw;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "Yaw: " + yaw + ", Pitch: " + pitch;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -78,6 +78,9 @@ public final class RotationUtils {
|
|||||||
* @return The wrapped angles
|
* @return The wrapped angles
|
||||||
*/
|
*/
|
||||||
public static Rotation wrapAnglesToRelative(Rotation current, Rotation target) {
|
public static Rotation wrapAnglesToRelative(Rotation current, Rotation target) {
|
||||||
|
if (current.yawIsReallyClose(target)) {
|
||||||
|
return new Rotation(current.getYaw(), target.getPitch());
|
||||||
|
}
|
||||||
return target.subtract(current).normalize().add(current);
|
return target.subtract(current).normalize().add(current);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -102,7 +105,7 @@ public final class RotationUtils {
|
|||||||
* @param dest The destination position
|
* @param dest The destination position
|
||||||
* @return The rotation from the origin to the destination
|
* @return The rotation from the origin to the destination
|
||||||
*/
|
*/
|
||||||
public static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest) {
|
private static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest) {
|
||||||
double[] delta = {orig.x - dest.x, orig.y - dest.y, orig.z - dest.z};
|
double[] delta = {orig.x - dest.x, orig.y - dest.y, orig.z - dest.z};
|
||||||
double yaw = MathHelper.atan2(delta[0], -delta[2]);
|
double yaw = MathHelper.atan2(delta[0], -delta[2]);
|
||||||
double dist = Math.sqrt(delta[0] * delta[0] + delta[2] * delta[2]);
|
double dist = Math.sqrt(delta[0] * delta[0] + delta[2] * delta[2]);
|
||||||
@@ -196,7 +199,7 @@ public final class RotationUtils {
|
|||||||
* @return The optional rotation
|
* @return The optional rotation
|
||||||
*/
|
*/
|
||||||
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
|
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
|
||||||
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos);
|
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
|
||||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
|
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
|
||||||
//System.out.println(result);
|
//System.out.println(result);
|
||||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
|||||||
@@ -27,10 +27,8 @@ import java.io.BufferedWriter;
|
|||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.nio.file.Files;
|
import java.nio.file.Files;
|
||||||
import java.nio.file.Path;
|
import java.nio.file.Path;
|
||||||
import java.util.ArrayList;
|
import java.util.*;
|
||||||
import java.util.Collections;
|
import java.util.List;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
import java.util.function.Function;
|
import java.util.function.Function;
|
||||||
import java.util.regex.Matcher;
|
import java.util.regex.Matcher;
|
||||||
@@ -89,22 +87,8 @@ public class SettingsUtil {
|
|||||||
|
|
||||||
public static synchronized void save(Settings settings) {
|
public static synchronized void save(Settings settings) {
|
||||||
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
|
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
|
||||||
for (Settings.Setting setting : settings.allSettings) {
|
for (Settings.Setting setting : modifiedSettings(settings)) {
|
||||||
if (setting.get() == null) {
|
out.write(settingToString(setting) + "\n");
|
||||||
System.out.println("NULL SETTING?" + setting.getName());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (setting.getName().equals("logger")) {
|
|
||||||
continue; // NO
|
|
||||||
}
|
|
||||||
if (setting.value == setting.defaultValue) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
SettingsIO io = map.get(setting.getValueClass());
|
|
||||||
if (io == null) {
|
|
||||||
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting + " " + setting.getName());
|
|
||||||
}
|
|
||||||
out.write(setting.getName() + " " + io.toString.apply(setting.get()) + "\n");
|
|
||||||
}
|
}
|
||||||
} catch (Exception ex) {
|
} catch (Exception ex) {
|
||||||
System.out.println("Exception thrown while saving Baritone settings!");
|
System.out.println("Exception thrown while saving Baritone settings!");
|
||||||
@@ -112,7 +96,36 @@ public class SettingsUtil {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
|
public static List<Settings.Setting> modifiedSettings(Settings settings) {
|
||||||
|
List<Settings.Setting> modified = new ArrayList<>();
|
||||||
|
for (Settings.Setting setting : settings.allSettings) {
|
||||||
|
if (setting.value == null) {
|
||||||
|
System.out.println("NULL SETTING?" + setting.getName());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (setting.getName().equals("logger")) {
|
||||||
|
continue; // NO
|
||||||
|
}
|
||||||
|
if (setting.value == setting.defaultValue) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
modified.add(setting);
|
||||||
|
}
|
||||||
|
return modified;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static String settingToString(Settings.Setting setting) throws IllegalStateException {
|
||||||
|
if (setting.getName().equals("logger")) {
|
||||||
|
return "logger";
|
||||||
|
}
|
||||||
|
SettingsIO io = map.get(setting.getValueClass());
|
||||||
|
if (io == null) {
|
||||||
|
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
|
||||||
|
}
|
||||||
|
return setting.getName() + " " + io.toString.apply(setting.value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
|
||||||
Settings.Setting setting = settings.byLowerName.get(settingName);
|
Settings.Setting setting = settings.byLowerName.get(settingName);
|
||||||
if (setting == null) {
|
if (setting == null) {
|
||||||
throw new IllegalStateException("No setting by that name");
|
throw new IllegalStateException("No setting by that name");
|
||||||
|
|||||||
@@ -17,15 +17,6 @@
|
|||||||
|
|
||||||
package baritone.api.utils.input;
|
package baritone.api.utils.input;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.settings.GameSettings;
|
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.function.Function;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* An {@link Enum} representing the inputs that control the player's
|
* An {@link Enum} representing the inputs that control the player's
|
||||||
* behavior. This includes moving, interacting with blocks, jumping,
|
* behavior. This includes moving, interacting with blocks, jumping,
|
||||||
@@ -36,84 +27,45 @@ public enum Input {
|
|||||||
/**
|
/**
|
||||||
* The move forward input
|
* The move forward input
|
||||||
*/
|
*/
|
||||||
MOVE_FORWARD(s -> s.keyBindForward),
|
MOVE_FORWARD,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The move back input
|
* The move back input
|
||||||
*/
|
*/
|
||||||
MOVE_BACK(s -> s.keyBindBack),
|
MOVE_BACK,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The move left input
|
* The move left input
|
||||||
*/
|
*/
|
||||||
MOVE_LEFT(s -> s.keyBindLeft),
|
MOVE_LEFT,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The move right input
|
* The move right input
|
||||||
*/
|
*/
|
||||||
MOVE_RIGHT(s -> s.keyBindRight),
|
MOVE_RIGHT,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The attack input
|
* The attack input
|
||||||
*/
|
*/
|
||||||
CLICK_LEFT(s -> s.keyBindAttack),
|
CLICK_LEFT,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The use item input
|
* The use item input
|
||||||
*/
|
*/
|
||||||
CLICK_RIGHT(s -> s.keyBindUseItem),
|
CLICK_RIGHT,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The jump input
|
* The jump input
|
||||||
*/
|
*/
|
||||||
JUMP(s -> s.keyBindJump),
|
JUMP,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The sneak input
|
* The sneak input
|
||||||
*/
|
*/
|
||||||
SNEAK(s -> s.keyBindSneak),
|
SNEAK,
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The sprint input
|
* The sprint input
|
||||||
*/
|
*/
|
||||||
SPRINT(s -> s.keyBindSprint);
|
SPRINT
|
||||||
|
|
||||||
/**
|
|
||||||
* Map of {@link KeyBinding} to {@link Input}. Values should be queried through {@link #getInputForBind(KeyBinding)}
|
|
||||||
*/
|
|
||||||
private static final Map<KeyBinding, Input> bindToInputMap = new HashMap<>();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The actual game {@link KeyBinding} being forced.
|
|
||||||
*/
|
|
||||||
private final KeyBinding keyBinding;
|
|
||||||
|
|
||||||
Input(Function<GameSettings, KeyBinding> keyBindingMapper) {
|
|
||||||
/*
|
|
||||||
|
|
||||||
Here, a Function is used because referring to a static field in this enum for the game instance,
|
|
||||||
as it was before, wouldn't be possible in an Enum constructor unless the static field was in an
|
|
||||||
interface that this class implemented. (Helper acted as this interface) I didn't feel like making
|
|
||||||
an interface with a game instance field just to not have to do this.
|
|
||||||
|
|
||||||
*/
|
|
||||||
this.keyBinding = keyBindingMapper.apply(Minecraft.getMinecraft().gameSettings);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @return The actual game {@link KeyBinding} being forced.
|
|
||||||
*/
|
|
||||||
public final KeyBinding getKeyBinding() {
|
|
||||||
return this.keyBinding;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Finds the {@link Input} constant that is associated with the specified {@link KeyBinding}.
|
|
||||||
*
|
|
||||||
* @param binding The {@link KeyBinding} to find the associated {@link Input} for
|
|
||||||
* @return The {@link Input} associated with the specified {@link KeyBinding}
|
|
||||||
*/
|
|
||||||
public static Input getInputForBind(KeyBinding binding) {
|
|
||||||
return bindToInputMap.computeIfAbsent(binding, b -> Arrays.stream(values()).filter(input -> input.keyBinding == b).findFirst().orElse(null));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,52 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.ChunkRenderContainer;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.chunk.RenderChunk;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import org.lwjgl.opengl.GL14;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
|
||||||
|
import static org.lwjgl.opengl.GL11.*;
|
||||||
|
|
||||||
|
@Mixin(ChunkRenderContainer.class)
|
||||||
|
public class MixinChunkRenderContainer {
|
||||||
|
|
||||||
|
@Redirect( // avoid creating CallbackInfo at all costs; this is called 40k times per second
|
||||||
|
method = "preRenderChunk",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/client/renderer/chunk/RenderChunk.getPosition()Lnet/minecraft/util/math/BlockPos;"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private BlockPos getPosition(RenderChunk renderChunkIn) {
|
||||||
|
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||||
|
GlStateManager.enableAlpha();
|
||||||
|
GlStateManager.enableBlend();
|
||||||
|
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
|
||||||
|
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
|
||||||
|
}
|
||||||
|
return renderChunkIn.getPosition();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import baritone.api.BaritoneAPI;
|
||||||
|
import baritone.api.utils.IPlayerContext;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.chunk.ChunkRenderWorker;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.Shadow;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
|
||||||
|
@Mixin(ChunkRenderWorker.class)
|
||||||
|
public abstract class MixinChunkRenderWorker {
|
||||||
|
|
||||||
|
@Shadow
|
||||||
|
protected abstract boolean isChunkExisting(BlockPos pos, World worldIn);
|
||||||
|
|
||||||
|
@Redirect(
|
||||||
|
method = "processTask",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/client/renderer/chunk/ChunkRenderWorker.isChunkExisting(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/World;)Z"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
|
||||||
|
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||||
|
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||||
|
IPlayerContext ctx = baritone.getPlayerContext();
|
||||||
|
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||||
|
return baritone.bsi.isLoaded(pos.getX(), pos.getZ()) || this.isChunkExisting(pos, world);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return this.isChunkExisting(pos, world);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of Baritone.
|
|
||||||
*
|
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package baritone.launch.mixins;
|
|
||||||
|
|
||||||
import baritone.api.BaritoneAPI;
|
|
||||||
import baritone.api.event.events.RotationMoveEvent;
|
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
|
||||||
import net.minecraft.entity.Entity;
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.Shadow;
|
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
|
||||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
|
||||||
|
|
||||||
import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @author Brady
|
|
||||||
* @since 8/21/2018
|
|
||||||
*/
|
|
||||||
@Mixin(Entity.class)
|
|
||||||
public class MixinEntity {
|
|
||||||
|
|
||||||
@Shadow
|
|
||||||
public float rotationYaw;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Event called to override the movement direction when walking
|
|
||||||
*/
|
|
||||||
private RotationMoveEvent motionUpdateRotationEvent;
|
|
||||||
|
|
||||||
@Inject(
|
|
||||||
method = "moveRelative",
|
|
||||||
at = @At("HEAD")
|
|
||||||
)
|
|
||||||
private void preMoveRelative(float strafe, float up, float forward, float friction, CallbackInfo ci) {
|
|
||||||
// noinspection ConstantConditions
|
|
||||||
if (EntityPlayerSP.class.isInstance(this)) {
|
|
||||||
this.motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
|
|
||||||
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.motionUpdateRotationEvent);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Redirect(
|
|
||||||
method = "moveRelative",
|
|
||||||
at = @At(
|
|
||||||
value = "FIELD",
|
|
||||||
opcode = GETFIELD,
|
|
||||||
target = "net/minecraft/entity/Entity.rotationYaw:F"
|
|
||||||
)
|
|
||||||
)
|
|
||||||
private float overrideYaw(Entity self) {
|
|
||||||
if (self instanceof EntityPlayerSP) {
|
|
||||||
return this.motionUpdateRotationEvent.getYaw();
|
|
||||||
}
|
|
||||||
return self.rotationYaw;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -18,6 +18,7 @@
|
|||||||
package baritone.launch.mixins;
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
import baritone.api.BaritoneAPI;
|
import baritone.api.BaritoneAPI;
|
||||||
|
import baritone.api.IBaritone;
|
||||||
import baritone.api.event.events.RotationMoveEvent;
|
import baritone.api.event.events.RotationMoveEvent;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
@@ -55,8 +56,11 @@ public abstract class MixinEntityLivingBase extends Entity {
|
|||||||
private void preMoveRelative(CallbackInfo ci) {
|
private void preMoveRelative(CallbackInfo ci) {
|
||||||
// noinspection ConstantConditions
|
// noinspection ConstantConditions
|
||||||
if (EntityPlayerSP.class.isInstance(this)) {
|
if (EntityPlayerSP.class.isInstance(this)) {
|
||||||
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
|
if (baritone != null) {
|
||||||
|
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
|
||||||
|
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -69,9 +73,30 @@ public abstract class MixinEntityLivingBase extends Entity {
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
private float overrideYaw(EntityLivingBase self) {
|
private float overrideYaw(EntityLivingBase self) {
|
||||||
if (self instanceof EntityPlayerSP) {
|
if (self instanceof EntityPlayerSP && BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) != null) {
|
||||||
return this.jumpRotationEvent.getYaw();
|
return this.jumpRotationEvent.getYaw();
|
||||||
}
|
}
|
||||||
return self.rotationYaw;
|
return self.rotationYaw;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Redirect(
|
||||||
|
method = "travel",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/entity/EntityLivingBase.moveRelative(FFFF)V"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private void travel(EntityLivingBase self, float strafe, float up, float forward, float friction) {
|
||||||
|
// noinspection ConstantConditions
|
||||||
|
if (!EntityPlayerSP.class.isInstance(this) || BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) == null) {
|
||||||
|
moveRelative(strafe, up, forward, friction);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
RotationMoveEvent motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
|
||||||
|
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(motionUpdateRotationEvent);
|
||||||
|
float originalYaw = this.rotationYaw;
|
||||||
|
this.rotationYaw = motionUpdateRotationEvent.getYaw();
|
||||||
|
this.moveRelative(strafe, up, forward, friction);
|
||||||
|
this.rotationYaw = originalYaw;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@
|
|||||||
package baritone.launch.mixins;
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
import baritone.api.BaritoneAPI;
|
import baritone.api.BaritoneAPI;
|
||||||
import baritone.api.behavior.IPathingBehavior;
|
import baritone.api.IBaritone;
|
||||||
import baritone.api.event.events.ChatEvent;
|
import baritone.api.event.events.ChatEvent;
|
||||||
import baritone.api.event.events.PlayerUpdateEvent;
|
import baritone.api.event.events.PlayerUpdateEvent;
|
||||||
import baritone.api.event.events.SprintStateEvent;
|
import baritone.api.event.events.SprintStateEvent;
|
||||||
@@ -47,7 +47,11 @@ public class MixinEntityPlayerSP {
|
|||||||
)
|
)
|
||||||
private void sendChatMessage(String msg, CallbackInfo ci) {
|
private void sendChatMessage(String msg, CallbackInfo ci) {
|
||||||
ChatEvent event = new ChatEvent(msg);
|
ChatEvent event = new ChatEvent(msg);
|
||||||
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onSendChatMessage(event);
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
|
if (baritone == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
baritone.getGameEventHandler().onSendChatMessage(event);
|
||||||
if (event.isCancelled()) {
|
if (event.isCancelled()) {
|
||||||
ci.cancel();
|
ci.cancel();
|
||||||
}
|
}
|
||||||
@@ -63,7 +67,10 @@ public class MixinEntityPlayerSP {
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
private void onPreUpdate(CallbackInfo ci) {
|
private void onPreUpdate(CallbackInfo ci) {
|
||||||
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
|
if (baritone != null) {
|
||||||
|
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Inject(
|
@Inject(
|
||||||
@@ -76,7 +83,10 @@ public class MixinEntityPlayerSP {
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
private void onPostUpdate(CallbackInfo ci) {
|
private void onPostUpdate(CallbackInfo ci) {
|
||||||
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
|
if (baritone != null) {
|
||||||
|
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Redirect(
|
@Redirect(
|
||||||
@@ -87,8 +97,11 @@ public class MixinEntityPlayerSP {
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
private boolean isAllowFlying(PlayerCapabilities capabilities) {
|
private boolean isAllowFlying(PlayerCapabilities capabilities) {
|
||||||
IPathingBehavior pathingBehavior = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getPathingBehavior();
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
return !pathingBehavior.isPathing() && capabilities.allowFlying;
|
if (baritone == null) {
|
||||||
|
return capabilities.allowFlying;
|
||||||
|
}
|
||||||
|
return !baritone.getPathingBehavior().isPathing() && capabilities.allowFlying;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Redirect(
|
@Redirect(
|
||||||
@@ -99,9 +112,20 @@ public class MixinEntityPlayerSP {
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
private boolean isKeyDown(KeyBinding keyBinding) {
|
private boolean isKeyDown(KeyBinding keyBinding) {
|
||||||
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
|
if (baritone == null) {
|
||||||
|
return keyBinding.isKeyDown();
|
||||||
|
}
|
||||||
SprintStateEvent event = new SprintStateEvent();
|
SprintStateEvent event = new SprintStateEvent();
|
||||||
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerSprintState(event);
|
baritone.getGameEventHandler().onPlayerSprintState(event);
|
||||||
return event.getState() == null ? keyBinding.isKeyDown() : event.getState();
|
if (event.getState() != null) {
|
||||||
|
return event.getState();
|
||||||
|
}
|
||||||
|
if (baritone != BaritoneAPI.getProvider().getPrimaryBaritone()) {
|
||||||
|
// hitting control shouldn't make all bots sprint
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return keyBinding.isKeyDown();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Inject(
|
@Inject(
|
||||||
@@ -111,6 +135,9 @@ public class MixinEntityPlayerSP {
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
private void updateRidden(CallbackInfo cb) {
|
private void updateRidden(CallbackInfo cb) {
|
||||||
((LookBehavior) BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getLookBehavior()).pig();
|
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
|
||||||
|
if (baritone != null) {
|
||||||
|
((LookBehavior) baritone.getLookBehavior()).pig();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,68 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of Baritone.
|
|
||||||
*
|
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package baritone.launch.mixins;
|
|
||||||
|
|
||||||
import baritone.api.BaritoneAPI;
|
|
||||||
import baritone.utils.Helper;
|
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.Shadow;
|
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @author Brady
|
|
||||||
* @since 7/31/2018
|
|
||||||
*/
|
|
||||||
@Mixin(KeyBinding.class)
|
|
||||||
public class MixinKeyBinding {
|
|
||||||
|
|
||||||
@Shadow
|
|
||||||
private int pressTime;
|
|
||||||
|
|
||||||
@Inject(
|
|
||||||
method = "isKeyDown",
|
|
||||||
at = @At("HEAD"),
|
|
||||||
cancellable = true
|
|
||||||
)
|
|
||||||
private void isKeyDown(CallbackInfoReturnable<Boolean> cir) {
|
|
||||||
// only the primary baritone forces keys
|
|
||||||
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
|
|
||||||
if (force != null) {
|
|
||||||
cir.setReturnValue(force); // :sunglasses:
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Inject(
|
|
||||||
method = "isPressed",
|
|
||||||
at = @At("HEAD"),
|
|
||||||
cancellable = true
|
|
||||||
)
|
|
||||||
private void isPressed(CallbackInfoReturnable<Boolean> cir) {
|
|
||||||
// only the primary baritone forces keys
|
|
||||||
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
|
|
||||||
if (force != null && !force) { // <-- cursed
|
|
||||||
if (pressTime > 0) {
|
|
||||||
Helper.HELPER.logDirect("You're trying to press this mouse button but I won't let you");
|
|
||||||
pressTime--;
|
|
||||||
}
|
|
||||||
cir.setReturnValue(force); // :sunglasses:
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,89 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import baritone.api.BaritoneAPI;
|
||||||
|
import baritone.api.utils.IPlayerContext;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.chunk.RenderChunk;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.world.ChunkCache;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Brady
|
||||||
|
* @since 1/29/2019
|
||||||
|
*/
|
||||||
|
@Mixin(RenderChunk.class)
|
||||||
|
public class MixinRenderChunk {
|
||||||
|
|
||||||
|
@Redirect(
|
||||||
|
method = "rebuildChunk",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private boolean isEmpty(ChunkCache chunkCache) {
|
||||||
|
if (!chunkCache.isEmpty()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||||
|
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||||
|
IPlayerContext ctx = baritone.getPlayerContext();
|
||||||
|
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||||
|
BlockPos position = ((RenderChunk) (Object) this).getPosition();
|
||||||
|
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
|
||||||
|
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
|
||||||
|
// so if ANY of the adjacent chunks are loaded, we are unempty
|
||||||
|
for (int dx = -1; dx <= 1; dx++) {
|
||||||
|
for (int dz = -1; dz <= 1; dz++) {
|
||||||
|
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Redirect(
|
||||||
|
method = "rebuildChunk",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
|
||||||
|
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||||
|
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||||
|
IPlayerContext ctx = baritone.getPlayerContext();
|
||||||
|
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||||
|
return baritone.bsi.get0(pos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return chunkCache.getBlockState(pos);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,47 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.RenderList;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
|
||||||
|
import static org.lwjgl.opengl.GL11.*;
|
||||||
|
|
||||||
|
@Mixin(RenderList.class)
|
||||||
|
public class MixinRenderList {
|
||||||
|
|
||||||
|
@Redirect( // avoid creating CallbackInfo at all costs; this is called 40k times per second
|
||||||
|
method = "renderChunkLayer",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/client/renderer/GlStateManager.popMatrix()V"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private void popMatrix() {
|
||||||
|
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||||
|
// reset the blend func to normal (not dependent on constant alpha)
|
||||||
|
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||||
|
}
|
||||||
|
GlStateManager.popMatrix();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,47 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.VboRenderList;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
|
||||||
|
import static org.lwjgl.opengl.GL11.*;
|
||||||
|
|
||||||
|
@Mixin(VboRenderList.class)
|
||||||
|
public class MixinVboRenderList {
|
||||||
|
|
||||||
|
@Redirect( // avoid creating CallbackInfo at all costs; this is called 40k times per second
|
||||||
|
method = "renderChunkLayer",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "net/minecraft/client/renderer/GlStateManager.popMatrix()V"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private void popMatrix() {
|
||||||
|
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||||
|
// reset the blend func to normal (not dependent on constant alpha)
|
||||||
|
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||||
|
}
|
||||||
|
GlStateManager.popMatrix();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -12,14 +12,17 @@
|
|||||||
"MixinBlockPos",
|
"MixinBlockPos",
|
||||||
"MixinChunkProviderClient",
|
"MixinChunkProviderClient",
|
||||||
"MixinChunkProviderServer",
|
"MixinChunkProviderServer",
|
||||||
"MixinEntity",
|
"MixinChunkRenderContainer",
|
||||||
|
"MixinChunkRenderWorker",
|
||||||
"MixinEntityLivingBase",
|
"MixinEntityLivingBase",
|
||||||
"MixinEntityPlayerSP",
|
"MixinEntityPlayerSP",
|
||||||
"MixinEntityRenderer",
|
"MixinEntityRenderer",
|
||||||
"MixinKeyBinding",
|
|
||||||
"MixinMinecraft",
|
"MixinMinecraft",
|
||||||
"MixinNetHandlerPlayClient",
|
"MixinNetHandlerPlayClient",
|
||||||
"MixinNetworkManager",
|
"MixinNetworkManager",
|
||||||
|
"MixinRenderChunk",
|
||||||
|
"MixinRenderList",
|
||||||
|
"MixinVboRenderList",
|
||||||
"MixinWorldClient"
|
"MixinWorldClient"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,211 +1,226 @@
|
|||||||
/*
|
/*
|
||||||
* This file is part of Baritone.
|
* This file is part of Baritone.
|
||||||
*
|
*
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU Lesser General Public License for more details.
|
* GNU Lesser General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package baritone;
|
package baritone;
|
||||||
|
|
||||||
import baritone.api.BaritoneAPI;
|
import baritone.api.BaritoneAPI;
|
||||||
import baritone.api.IBaritone;
|
import baritone.api.IBaritone;
|
||||||
import baritone.api.Settings;
|
import baritone.api.Settings;
|
||||||
import baritone.api.event.listener.IEventBus;
|
import baritone.api.event.listener.IEventBus;
|
||||||
import baritone.api.utils.IPlayerContext;
|
import baritone.api.utils.IPlayerContext;
|
||||||
import baritone.behavior.*;
|
import baritone.behavior.*;
|
||||||
import baritone.cache.WorldProvider;
|
import baritone.cache.WorldProvider;
|
||||||
import baritone.event.GameEventHandler;
|
import baritone.event.GameEventHandler;
|
||||||
import baritone.process.CustomGoalProcess;
|
import baritone.process.*;
|
||||||
import baritone.process.FollowProcess;
|
import baritone.utils.*;
|
||||||
import baritone.process.GetToBlockProcess;
|
import baritone.utils.player.PrimaryPlayerContext;
|
||||||
import baritone.process.MineProcess;
|
import net.minecraft.client.Minecraft;
|
||||||
import baritone.utils.BaritoneAutoTest;
|
|
||||||
import baritone.utils.ExampleBaritoneControl;
|
import java.io.File;
|
||||||
import baritone.utils.InputOverrideHandler;
|
import java.io.IOException;
|
||||||
import baritone.utils.PathingControlManager;
|
import java.nio.file.Files;
|
||||||
import baritone.utils.player.PrimaryPlayerContext;
|
import java.util.ArrayList;
|
||||||
import net.minecraft.client.Minecraft;
|
import java.util.List;
|
||||||
|
import java.util.concurrent.Executor;
|
||||||
import java.io.File;
|
import java.util.concurrent.SynchronousQueue;
|
||||||
import java.io.IOException;
|
import java.util.concurrent.ThreadPoolExecutor;
|
||||||
import java.nio.file.Files;
|
import java.util.concurrent.TimeUnit;
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
/**
|
||||||
import java.util.concurrent.Executor;
|
* @author Brady
|
||||||
import java.util.concurrent.SynchronousQueue;
|
* @since 7/31/2018
|
||||||
import java.util.concurrent.ThreadPoolExecutor;
|
*/
|
||||||
import java.util.concurrent.TimeUnit;
|
public class Baritone implements IBaritone {
|
||||||
|
|
||||||
/**
|
private static ThreadPoolExecutor threadPool;
|
||||||
* @author Brady
|
private static File dir;
|
||||||
* @since 7/31/2018
|
|
||||||
*/
|
static {
|
||||||
public class Baritone implements IBaritone {
|
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
|
||||||
|
|
||||||
private static ThreadPoolExecutor threadPool;
|
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
|
||||||
private static File dir;
|
if (!Files.exists(dir.toPath())) {
|
||||||
|
try {
|
||||||
static {
|
Files.createDirectories(dir.toPath());
|
||||||
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
|
} catch (IOException ignored) {}
|
||||||
|
}
|
||||||
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
|
}
|
||||||
if (!Files.exists(dir.toPath())) {
|
|
||||||
try {
|
/**
|
||||||
Files.createDirectories(dir.toPath());
|
* Whether or not {@link Baritone#init()} has been called yet
|
||||||
} catch (IOException ignored) {}
|
*/
|
||||||
}
|
private boolean initialized;
|
||||||
}
|
|
||||||
|
private GameEventHandler gameEventHandler;
|
||||||
/**
|
|
||||||
* Whether or not {@link Baritone#init()} has been called yet
|
private List<Behavior> behaviors;
|
||||||
*/
|
private PathingBehavior pathingBehavior;
|
||||||
private boolean initialized;
|
private LookBehavior lookBehavior;
|
||||||
|
private MemoryBehavior memoryBehavior;
|
||||||
private GameEventHandler gameEventHandler;
|
private InventoryBehavior inventoryBehavior;
|
||||||
|
private InputOverrideHandler inputOverrideHandler;
|
||||||
private List<Behavior> behaviors;
|
|
||||||
private PathingBehavior pathingBehavior;
|
private FollowProcess followProcess;
|
||||||
private LookBehavior lookBehavior;
|
private MineProcess mineProcess;
|
||||||
private MemoryBehavior memoryBehavior;
|
private GetToBlockProcess getToBlockProcess;
|
||||||
private InputOverrideHandler inputOverrideHandler;
|
private CustomGoalProcess customGoalProcess;
|
||||||
|
private BuilderProcess builderProcess;
|
||||||
private FollowProcess followProcess;
|
private ExploreProcess exploreProcess;
|
||||||
private MineProcess mineProcess;
|
|
||||||
private GetToBlockProcess getToBlockProcess;
|
private PathingControlManager pathingControlManager;
|
||||||
private CustomGoalProcess customGoalProcess;
|
|
||||||
|
private IPlayerContext playerContext;
|
||||||
private PathingControlManager pathingControlManager;
|
private WorldProvider worldProvider;
|
||||||
|
|
||||||
private IPlayerContext playerContext;
|
public BlockStateInterface bsi;
|
||||||
private WorldProvider worldProvider;
|
|
||||||
|
Baritone() {
|
||||||
Baritone() {
|
this.gameEventHandler = new GameEventHandler(this);
|
||||||
this.gameEventHandler = new GameEventHandler(this);
|
}
|
||||||
}
|
|
||||||
|
@Override
|
||||||
public synchronized void init() {
|
public synchronized void init() {
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
|
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
|
||||||
this.playerContext = PrimaryPlayerContext.INSTANCE;
|
this.playerContext = PrimaryPlayerContext.INSTANCE;
|
||||||
|
|
||||||
this.behaviors = new ArrayList<>();
|
this.behaviors = new ArrayList<>();
|
||||||
{
|
{
|
||||||
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
|
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
|
||||||
pathingBehavior = new PathingBehavior(this);
|
pathingBehavior = new PathingBehavior(this);
|
||||||
lookBehavior = new LookBehavior(this);
|
lookBehavior = new LookBehavior(this);
|
||||||
memoryBehavior = new MemoryBehavior(this);
|
memoryBehavior = new MemoryBehavior(this);
|
||||||
new InventoryBehavior(this);
|
inventoryBehavior = new InventoryBehavior(this);
|
||||||
inputOverrideHandler = new InputOverrideHandler(this);
|
inputOverrideHandler = new InputOverrideHandler(this);
|
||||||
new ExampleBaritoneControl(this);
|
new ExampleBaritoneControl(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.pathingControlManager = new PathingControlManager(this);
|
this.pathingControlManager = new PathingControlManager(this);
|
||||||
{
|
{
|
||||||
followProcess = new FollowProcess(this);
|
followProcess = new FollowProcess(this);
|
||||||
mineProcess = new MineProcess(this);
|
mineProcess = new MineProcess(this);
|
||||||
customGoalProcess = new CustomGoalProcess(this); // very high iq
|
customGoalProcess = new CustomGoalProcess(this); // very high iq
|
||||||
getToBlockProcess = new GetToBlockProcess(this);
|
getToBlockProcess = new GetToBlockProcess(this);
|
||||||
}
|
builderProcess = new BuilderProcess(this);
|
||||||
|
exploreProcess = new ExploreProcess(this);
|
||||||
this.worldProvider = new WorldProvider();
|
}
|
||||||
|
|
||||||
if (BaritoneAutoTest.ENABLE_AUTO_TEST) {
|
this.worldProvider = new WorldProvider();
|
||||||
this.gameEventHandler.registerEventListener(BaritoneAutoTest.INSTANCE);
|
|
||||||
}
|
if (BaritoneAutoTest.ENABLE_AUTO_TEST) {
|
||||||
|
this.gameEventHandler.registerEventListener(BaritoneAutoTest.INSTANCE);
|
||||||
this.initialized = true;
|
}
|
||||||
}
|
|
||||||
|
this.initialized = true;
|
||||||
@Override
|
}
|
||||||
public PathingControlManager getPathingControlManager() {
|
|
||||||
return this.pathingControlManager;
|
@Override
|
||||||
}
|
public PathingControlManager getPathingControlManager() {
|
||||||
|
return this.pathingControlManager;
|
||||||
public List<Behavior> getBehaviors() {
|
}
|
||||||
return this.behaviors;
|
|
||||||
}
|
public List<Behavior> getBehaviors() {
|
||||||
|
return this.behaviors;
|
||||||
public void registerBehavior(Behavior behavior) {
|
}
|
||||||
this.behaviors.add(behavior);
|
|
||||||
this.gameEventHandler.registerEventListener(behavior);
|
public void registerBehavior(Behavior behavior) {
|
||||||
}
|
this.behaviors.add(behavior);
|
||||||
|
this.gameEventHandler.registerEventListener(behavior);
|
||||||
@Override
|
}
|
||||||
public InputOverrideHandler getInputOverrideHandler() {
|
|
||||||
return this.inputOverrideHandler;
|
@Override
|
||||||
}
|
public InputOverrideHandler getInputOverrideHandler() {
|
||||||
|
return this.inputOverrideHandler;
|
||||||
@Override
|
}
|
||||||
public CustomGoalProcess getCustomGoalProcess() { // Iffy
|
|
||||||
return this.customGoalProcess;
|
@Override
|
||||||
}
|
public CustomGoalProcess getCustomGoalProcess() { // Iffy
|
||||||
|
return this.customGoalProcess;
|
||||||
@Override
|
}
|
||||||
public GetToBlockProcess getGetToBlockProcess() { // Iffy
|
|
||||||
return this.getToBlockProcess;
|
@Override
|
||||||
}
|
public GetToBlockProcess getGetToBlockProcess() { // Iffy
|
||||||
|
return this.getToBlockProcess;
|
||||||
@Override
|
}
|
||||||
public IPlayerContext getPlayerContext() {
|
|
||||||
return this.playerContext;
|
@Override
|
||||||
}
|
public IPlayerContext getPlayerContext() {
|
||||||
|
return this.playerContext;
|
||||||
public MemoryBehavior getMemoryBehavior() {
|
}
|
||||||
return this.memoryBehavior;
|
|
||||||
}
|
public MemoryBehavior getMemoryBehavior() {
|
||||||
|
return this.memoryBehavior;
|
||||||
@Override
|
}
|
||||||
public FollowProcess getFollowProcess() {
|
|
||||||
return this.followProcess;
|
@Override
|
||||||
}
|
public FollowProcess getFollowProcess() {
|
||||||
|
return this.followProcess;
|
||||||
@Override
|
}
|
||||||
public LookBehavior getLookBehavior() {
|
|
||||||
return this.lookBehavior;
|
@Override
|
||||||
}
|
public BuilderProcess getBuilderProcess() {
|
||||||
|
return this.builderProcess;
|
||||||
@Override
|
}
|
||||||
public MineProcess getMineProcess() {
|
|
||||||
return this.mineProcess;
|
public InventoryBehavior getInventoryBehavior() {
|
||||||
}
|
return this.inventoryBehavior;
|
||||||
|
}
|
||||||
@Override
|
|
||||||
public PathingBehavior getPathingBehavior() {
|
@Override
|
||||||
return this.pathingBehavior;
|
public LookBehavior getLookBehavior() {
|
||||||
}
|
return this.lookBehavior;
|
||||||
|
}
|
||||||
@Override
|
|
||||||
public WorldProvider getWorldProvider() {
|
public ExploreProcess getExploreProcess() {
|
||||||
return this.worldProvider;
|
return this.exploreProcess;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IEventBus getGameEventHandler() {
|
public MineProcess getMineProcess() {
|
||||||
return this.gameEventHandler;
|
return this.mineProcess;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Settings settings() {
|
@Override
|
||||||
return BaritoneAPI.getSettings();
|
public PathingBehavior getPathingBehavior() {
|
||||||
}
|
return this.pathingBehavior;
|
||||||
|
}
|
||||||
public static File getDir() {
|
|
||||||
return dir;
|
@Override
|
||||||
}
|
public WorldProvider getWorldProvider() {
|
||||||
|
return this.worldProvider;
|
||||||
public static Executor getExecutor() {
|
}
|
||||||
return threadPool;
|
|
||||||
}
|
@Override
|
||||||
}
|
public IEventBus getGameEventHandler() {
|
||||||
|
return this.gameEventHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Settings settings() {
|
||||||
|
return BaritoneAPI.getSettings();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static File getDir() {
|
||||||
|
return dir;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Executor getExecutor() {
|
||||||
|
return threadPool;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -21,13 +21,18 @@ import baritone.Baritone;
|
|||||||
import baritone.api.event.events.TickEvent;
|
import baritone.api.event.events.TickEvent;
|
||||||
import baritone.utils.ToolSet;
|
import baritone.utils.ToolSet;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.ClickType;
|
||||||
import net.minecraft.item.ItemPickaxe;
|
import net.minecraft.item.*;
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.item.ItemTool;
|
|
||||||
import net.minecraft.util.NonNullList;
|
import net.minecraft.util.NonNullList;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.OptionalInt;
|
||||||
|
import java.util.Random;
|
||||||
|
import java.util.function.Predicate;
|
||||||
|
|
||||||
public class InventoryBehavior extends Behavior {
|
public class InventoryBehavior extends Behavior {
|
||||||
public InventoryBehavior(Baritone baritone) {
|
public InventoryBehavior(Baritone baritone) {
|
||||||
super(baritone);
|
super(baritone);
|
||||||
@@ -35,7 +40,7 @@ public class InventoryBehavior extends Behavior {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onTick(TickEvent event) {
|
public void onTick(TickEvent event) {
|
||||||
if (!Baritone.settings().allowInventory.get()) {
|
if (!Baritone.settings().allowInventory.value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (event.getType() == TickEvent.Type.OUT) {
|
if (event.getType() == TickEvent.Type.OUT) {
|
||||||
@@ -54,6 +59,34 @@ public class InventoryBehavior extends Behavior {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
|
||||||
|
OptionalInt destination = getTempHotbarSlot(disallowedHotbar);
|
||||||
|
if (destination.isPresent()) {
|
||||||
|
swapWithHotBar(inMainInvy, destination.getAsInt());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public OptionalInt getTempHotbarSlot(Predicate<Integer> disallowedHotbar) {
|
||||||
|
// we're using 0 and 8 for pickaxe and throwaway
|
||||||
|
ArrayList<Integer> candidates = new ArrayList<>();
|
||||||
|
for (int i = 1; i < 8; i++) {
|
||||||
|
if (ctx.player().inventory.mainInventory.get(i).isEmpty() && !disallowedHotbar.test(i)) {
|
||||||
|
candidates.add(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (candidates.isEmpty()) {
|
||||||
|
for (int i = 1; i < 8; i++) {
|
||||||
|
if (!disallowedHotbar.test(i)) {
|
||||||
|
candidates.add(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (candidates.isEmpty()) {
|
||||||
|
return OptionalInt.empty();
|
||||||
|
}
|
||||||
|
return OptionalInt.of(candidates.get(new Random().nextInt(candidates.size())));
|
||||||
|
}
|
||||||
|
|
||||||
private void swapWithHotBar(int inInventory, int inHotbar) {
|
private void swapWithHotBar(int inInventory, int inHotbar) {
|
||||||
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
|
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
|
||||||
}
|
}
|
||||||
@@ -61,7 +94,7 @@ public class InventoryBehavior extends Behavior {
|
|||||||
private int firstValidThrowaway() { // TODO offhand idk
|
private int firstValidThrowaway() { // TODO offhand idk
|
||||||
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
|
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
|
||||||
for (int i = 0; i < invy.size(); i++) {
|
for (int i = 0; i < invy.size(); i++) {
|
||||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
|
if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -87,4 +120,62 @@ public class InventoryBehavior extends Behavior {
|
|||||||
}
|
}
|
||||||
return bestInd;
|
return bestInd;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean hasGenericThrowaway() {
|
||||||
|
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
|
||||||
|
if (throwaway(false, item::equals)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean selectThrowawayForLocation(int x, int y, int z) {
|
||||||
|
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
|
||||||
|
if (maybe != null && throwaway(true, item -> item instanceof ItemBlock && ((ItemBlock) item).getBlock().equals(maybe.getBlock()))) {
|
||||||
|
return true; // gotem
|
||||||
|
}
|
||||||
|
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
|
||||||
|
if (throwaway(true, item::equals)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean throwaway(boolean select, Predicate<? super Item> desired) {
|
||||||
|
EntityPlayerSP p = ctx.player();
|
||||||
|
NonNullList<ItemStack> inv = p.inventory.mainInventory;
|
||||||
|
for (byte i = 0; i < 9; i++) {
|
||||||
|
ItemStack item = inv.get(i);
|
||||||
|
// this usage of settings() is okay because it's only called once during pathing
|
||||||
|
// (while creating the CalculationContext at the very beginning)
|
||||||
|
// and then it's called during execution
|
||||||
|
// since this function is never called during cost calculation, we don't need to migrate
|
||||||
|
// acceptableThrowawayItems to the CalculationContext
|
||||||
|
if (desired.test(item.getItem())) {
|
||||||
|
if (select) {
|
||||||
|
p.inventory.currentItem = i;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (desired.test(p.inventory.offHandInventory.get(0).getItem())) {
|
||||||
|
// main hand takes precedence over off hand
|
||||||
|
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
||||||
|
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
||||||
|
// so we need to select in the main hand something that doesn't right click
|
||||||
|
// so not a shovel, not a hoe, not a block, etc
|
||||||
|
for (byte i = 0; i < 9; i++) {
|
||||||
|
ItemStack item = inv.get(i);
|
||||||
|
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
|
||||||
|
if (select) {
|
||||||
|
p.inventory.currentItem = i;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||||||
@Override
|
@Override
|
||||||
public void updateTarget(Rotation target, boolean force) {
|
public void updateTarget(Rotation target, boolean force) {
|
||||||
this.target = target;
|
this.target = target;
|
||||||
this.force = force || !Baritone.settings().freeLook.get();
|
this.force = force || !Baritone.settings().freeLook.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -63,7 +63,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Whether or not we're going to silently set our angles
|
// Whether or not we're going to silently set our angles
|
||||||
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
|
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
|
||||||
|
|
||||||
switch (event.getState()) {
|
switch (event.getState()) {
|
||||||
case PRE: {
|
case PRE: {
|
||||||
@@ -73,7 +73,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||||||
float desiredPitch = this.target.getPitch();
|
float desiredPitch = this.target.getPitch();
|
||||||
ctx.player().rotationPitch = desiredPitch;
|
ctx.player().rotationPitch = desiredPitch;
|
||||||
if (desiredPitch == oldPitch) {
|
if (desiredPitch == oldPitch) {
|
||||||
nudgeToLevel();
|
//nudgeToLevel();
|
||||||
}
|
}
|
||||||
this.target = null;
|
this.target = null;
|
||||||
}
|
}
|
||||||
@@ -103,13 +103,13 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onPlayerRotationMove(RotationMoveEvent event) {
|
public void onPlayerRotationMove(RotationMoveEvent event) {
|
||||||
if (this.target != null && !this.force) {
|
if (this.target != null) {
|
||||||
|
|
||||||
event.setYaw(this.target.getYaw());
|
event.setYaw(this.target.getYaw());
|
||||||
|
|
||||||
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
|
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
|
||||||
// Also the type has to be MOTION_UPDATE because that is called after JUMP
|
// Also the type has to be MOTION_UPDATE because that is called after JUMP
|
||||||
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE) {
|
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
|
||||||
this.target = null;
|
this.target = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,6 @@ import baritone.api.event.events.TickEvent;
|
|||||||
import baritone.api.event.events.type.EventState;
|
import baritone.api.event.events.type.EventState;
|
||||||
import baritone.cache.ContainerMemory;
|
import baritone.cache.ContainerMemory;
|
||||||
import baritone.cache.Waypoint;
|
import baritone.cache.Waypoint;
|
||||||
import baritone.pathing.movement.CalculationContext;
|
|
||||||
import baritone.utils.BlockStateInterface;
|
import baritone.utils.BlockStateInterface;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockBed;
|
import net.minecraft.block.BlockBed;
|
||||||
@@ -65,6 +64,9 @@ public final class MemoryBehavior extends Behavior {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public synchronized void onTick(TickEvent event) {
|
public synchronized void onTick(TickEvent event) {
|
||||||
|
if (!Baritone.settings().containerMemory.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (event.getType() == TickEvent.Type.OUT) {
|
if (event.getType() == TickEvent.Type.OUT) {
|
||||||
enderChestWindowId = null;
|
enderChestWindowId = null;
|
||||||
futureInventories.clear();
|
futureInventories.clear();
|
||||||
@@ -80,6 +82,9 @@ public final class MemoryBehavior extends Behavior {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public synchronized void onSendPacket(PacketEvent event) {
|
public synchronized void onSendPacket(PacketEvent event) {
|
||||||
|
if (!Baritone.settings().containerMemory.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
Packet p = event.getPacket();
|
Packet p = event.getPacket();
|
||||||
|
|
||||||
if (event.getState() == EventState.PRE) {
|
if (event.getState() == EventState.PRE) {
|
||||||
@@ -116,6 +121,9 @@ public final class MemoryBehavior extends Behavior {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public synchronized void onReceivePacket(PacketEvent event) {
|
public synchronized void onReceivePacket(PacketEvent event) {
|
||||||
|
if (!Baritone.settings().containerMemory.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
Packet p = event.getPacket();
|
Packet p = event.getPacket();
|
||||||
|
|
||||||
if (event.getState() == EventState.PRE) {
|
if (event.getState() == EventState.PRE) {
|
||||||
@@ -162,6 +170,9 @@ public final class MemoryBehavior extends Behavior {
|
|||||||
|
|
||||||
|
|
||||||
private void updateInventory() {
|
private void updateInventory() {
|
||||||
|
if (!Baritone.settings().containerMemory.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
int windowId = ctx.player().openContainer.windowId;
|
int windowId = ctx.player().openContainer.windowId;
|
||||||
if (enderChestWindowId != null) {
|
if (enderChestWindowId != null) {
|
||||||
if (windowId == enderChestWindowId) {
|
if (windowId == enderChestWindowId) {
|
||||||
@@ -184,7 +195,7 @@ public final class MemoryBehavior extends Behavior {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private BlockPos neighboringConnectedBlock(BlockPos in) {
|
private BlockPos neighboringConnectedBlock(BlockPos in) {
|
||||||
BlockStateInterface bsi = new CalculationContext(baritone).bsi;
|
BlockStateInterface bsi = baritone.bsi;
|
||||||
Block block = bsi.get0(in).getBlock();
|
Block block = bsi.get0(in).getBlock();
|
||||||
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
|
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
|
||||||
return null; // other things that have contents, but can be placed adjacent without combining
|
return null; // other things that have contents, but can be placed adjacent without combining
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ import baritone.api.event.events.*;
|
|||||||
import baritone.api.pathing.calc.IPath;
|
import baritone.api.pathing.calc.IPath;
|
||||||
import baritone.api.pathing.goals.Goal;
|
import baritone.api.pathing.goals.Goal;
|
||||||
import baritone.api.pathing.goals.GoalXZ;
|
import baritone.api.pathing.goals.GoalXZ;
|
||||||
|
import baritone.api.process.PathingCommand;
|
||||||
import baritone.api.utils.BetterBlockPos;
|
import baritone.api.utils.BetterBlockPos;
|
||||||
import baritone.api.utils.PathCalculationResult;
|
import baritone.api.utils.PathCalculationResult;
|
||||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||||
@@ -33,6 +34,7 @@ import baritone.pathing.movement.MovementHelper;
|
|||||||
import baritone.pathing.path.PathExecutor;
|
import baritone.pathing.path.PathExecutor;
|
||||||
import baritone.utils.Helper;
|
import baritone.utils.Helper;
|
||||||
import baritone.utils.PathRenderer;
|
import baritone.utils.PathRenderer;
|
||||||
|
import baritone.utils.PathingCommandContext;
|
||||||
import baritone.utils.pathing.Favoring;
|
import baritone.utils.pathing.Favoring;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
|
||||||
@@ -48,9 +50,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
private PathExecutor next;
|
private PathExecutor next;
|
||||||
|
|
||||||
private Goal goal;
|
private Goal goal;
|
||||||
|
private CalculationContext context;
|
||||||
|
|
||||||
private boolean safeToCancel;
|
private boolean safeToCancel;
|
||||||
private boolean pauseRequestedLastTick;
|
private boolean pauseRequestedLastTick;
|
||||||
|
private boolean unpausedLastTick;
|
||||||
private boolean cancelRequested;
|
private boolean cancelRequested;
|
||||||
private boolean calcFailedLastTick;
|
private boolean calcFailedLastTick;
|
||||||
|
|
||||||
@@ -61,6 +65,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
|
|
||||||
private boolean lastAutoJump;
|
private boolean lastAutoJump;
|
||||||
|
|
||||||
|
private BlockPos expectedSegmentStart;
|
||||||
|
|
||||||
private final LinkedBlockingQueue<PathEvent> toDispatch = new LinkedBlockingQueue<>();
|
private final LinkedBlockingQueue<PathEvent> toDispatch = new LinkedBlockingQueue<>();
|
||||||
|
|
||||||
public PathingBehavior(Baritone baritone) {
|
public PathingBehavior(Baritone baritone) {
|
||||||
@@ -88,6 +94,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
baritone.getPathingControlManager().cancelEverything();
|
baritone.getPathingControlManager().cancelEverything();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
expectedSegmentStart = pathStart();
|
||||||
baritone.getPathingControlManager().preTick();
|
baritone.getPathingControlManager().preTick();
|
||||||
tickPath();
|
tickPath();
|
||||||
dispatchEvents();
|
dispatchEvents();
|
||||||
@@ -103,28 +110,51 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
private void tickPath() {
|
private void tickPath() {
|
||||||
if (pauseRequestedLastTick && safeToCancel) {
|
if (pauseRequestedLastTick && safeToCancel) {
|
||||||
pauseRequestedLastTick = false;
|
pauseRequestedLastTick = false;
|
||||||
baritone.getInputOverrideHandler().clearAllKeys();
|
if (unpausedLastTick) {
|
||||||
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
baritone.getInputOverrideHandler().clearAllKeys();
|
||||||
|
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
||||||
|
}
|
||||||
|
unpausedLastTick = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
unpausedLastTick = true;
|
||||||
if (cancelRequested) {
|
if (cancelRequested) {
|
||||||
cancelRequested = false;
|
cancelRequested = false;
|
||||||
baritone.getInputOverrideHandler().clearAllKeys();
|
baritone.getInputOverrideHandler().clearAllKeys();
|
||||||
}
|
}
|
||||||
if (current == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
safeToCancel = current.onTick();
|
|
||||||
synchronized (pathPlanLock) {
|
synchronized (pathPlanLock) {
|
||||||
|
synchronized (pathCalcLock) {
|
||||||
|
if (inProgress != null) {
|
||||||
|
// we are calculating
|
||||||
|
// are we calculating the right thing though? 🤔
|
||||||
|
BetterBlockPos calcFrom = inProgress.getStart();
|
||||||
|
Optional<IPath> currentBest = inProgress.bestPathSoFar();
|
||||||
|
if ((current == null || !current.getPath().getDest().equals(calcFrom)) // if current ends in inProgress's start, then we're ok
|
||||||
|
&& !calcFrom.equals(ctx.playerFeet()) && !calcFrom.equals(expectedSegmentStart) // if current starts in our playerFeet or pathStart, then we're ok
|
||||||
|
&& (!currentBest.isPresent() || (!currentBest.get().positions().contains(ctx.playerFeet()) && !currentBest.get().positions().contains(expectedSegmentStart))) // if
|
||||||
|
) {
|
||||||
|
// when it was *just* started, currentBest will be empty so we need to also check calcFrom since that's always present
|
||||||
|
inProgress.cancel(); // cancellation doesn't dispatch any events
|
||||||
|
inProgress = null; // this is safe since we hold both locks
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (current == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
safeToCancel = current.onTick();
|
||||||
if (current.failed() || current.finished()) {
|
if (current.failed() || current.finished()) {
|
||||||
current = null;
|
current = null;
|
||||||
if (goal == null || goal.isInGoal(ctx.playerFeet())) {
|
if (goal == null || goal.isInGoal(ctx.playerFeet())) {
|
||||||
logDebug("All done. At " + goal);
|
logDebug("All done. At " + goal);
|
||||||
queuePathEvent(PathEvent.AT_GOAL);
|
queuePathEvent(PathEvent.AT_GOAL);
|
||||||
next = null;
|
next = null;
|
||||||
|
if (Baritone.settings().disconnectOnArrival.value) {
|
||||||
|
ctx.world().sendQuittingDisconnectingPacket();
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(pathStart())) { // can contain either one
|
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
|
||||||
// if the current path failed, we may not actually be on the next one, so make sure
|
// if the current path failed, we may not actually be on the next one, so make sure
|
||||||
logDebug("Discarding next path as it does not contain current position");
|
logDebug("Discarding next path as it does not contain current position");
|
||||||
// for example if we had a nicely planned ahead path that starts where current ends
|
// for example if we had a nicely planned ahead path that starts where current ends
|
||||||
@@ -146,23 +176,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
// at this point, current just ended, but we aren't in the goal and have no plan for the future
|
// at this point, current just ended, but we aren't in the goal and have no plan for the future
|
||||||
synchronized (pathCalcLock) {
|
synchronized (pathCalcLock) {
|
||||||
if (inProgress != null) {
|
if (inProgress != null) {
|
||||||
// we are calculating
|
queuePathEvent(PathEvent.PATH_FINISHED_NEXT_STILL_CALCULATING);
|
||||||
// are we calculating the right thing though? 🤔
|
return;
|
||||||
BetterBlockPos calcFrom = inProgress.getStart();
|
|
||||||
// if current just succeeded, we should be standing in calcFrom, so that's cool and good
|
|
||||||
// but if current just failed, we should discard this calculation since it doesn't start from where we're standing
|
|
||||||
if (calcFrom.equals(ctx.playerFeet()) || calcFrom.equals(pathStart())) {
|
|
||||||
// cool and good
|
|
||||||
queuePathEvent(PathEvent.PATH_FINISHED_NEXT_STILL_CALCULATING);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// oh noes
|
|
||||||
inProgress.cancel(); // cancellation doesn't dispatch any events
|
|
||||||
inProgress = null; // this is safe since we hold both locks
|
|
||||||
}
|
}
|
||||||
// we aren't calculating
|
// we aren't calculating
|
||||||
queuePathEvent(PathEvent.CALC_STARTED);
|
queuePathEvent(PathEvent.CALC_STARTED);
|
||||||
findPathInNewThread(pathStart(), true);
|
findPathInNewThread(expectedSegmentStart, true, context);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -193,11 +212,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
// and this path doesn't get us all the way there
|
// and this path doesn't get us all the way there
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (ticksRemainingInSegment().get() < Baritone.settings().planningTickLookAhead.get()) {
|
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
|
||||||
// and this path has 7.5 seconds or less left
|
// and this path has 7.5 seconds or less left
|
||||||
|
// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
|
||||||
|
// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
|
||||||
logDebug("Path almost over. Planning ahead...");
|
logDebug("Path almost over. Planning ahead...");
|
||||||
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
|
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
|
||||||
findPathInNewThread(current.getPath().getDest(), false);
|
findPathInNewThread(current.getPath().getDest(), false, context);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -224,9 +245,32 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
this.goal = goal;
|
this.goal = goal;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean secretInternalSetGoalAndPath(Goal goal) {
|
public boolean secretInternalSetGoalAndPath(PathingCommand command) {
|
||||||
secretInternalSetGoal(goal);
|
secretInternalSetGoal(command.goal);
|
||||||
return secretInternalPath();
|
if (command instanceof PathingCommandContext) {
|
||||||
|
context = ((PathingCommandContext) command).desiredCalcContext;
|
||||||
|
} else {
|
||||||
|
context = new CalculationContext(baritone, true);
|
||||||
|
}
|
||||||
|
if (goal == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (goal.isInGoal(ctx.playerFeet()) || goal.isInGoal(expectedSegmentStart)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
synchronized (pathPlanLock) {
|
||||||
|
if (current != null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
synchronized (pathCalcLock) {
|
||||||
|
if (inProgress != null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
queuePathEvent(PathEvent.CALC_STARTED);
|
||||||
|
findPathInNewThread(expectedSegmentStart, true, context);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -296,12 +340,14 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
public void secretInternalSegmentCancel() {
|
public void secretInternalSegmentCancel() {
|
||||||
queuePathEvent(PathEvent.CANCELED);
|
queuePathEvent(PathEvent.CANCELED);
|
||||||
synchronized (pathPlanLock) {
|
synchronized (pathPlanLock) {
|
||||||
current = null;
|
if (current != null) {
|
||||||
next = null;
|
current = null;
|
||||||
|
next = null;
|
||||||
|
baritone.getInputOverrideHandler().clearAllKeys();
|
||||||
|
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
|
||||||
|
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
baritone.getInputOverrideHandler().clearAllKeys();
|
|
||||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
|
|
||||||
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void forceCancel() { // NOT exposed on public api
|
public void forceCancel() { // NOT exposed on public api
|
||||||
@@ -312,39 +358,16 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Start calculating a path if we aren't already
|
|
||||||
*
|
|
||||||
* @return true if this call started path calculation, false if it was already calculating or executing a path
|
|
||||||
*/
|
|
||||||
public boolean secretInternalPath() {
|
|
||||||
if (goal == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (goal.isInGoal(ctx.playerFeet())) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
synchronized (pathPlanLock) {
|
|
||||||
if (current != null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
synchronized (pathCalcLock) {
|
|
||||||
if (inProgress != null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
queuePathEvent(PathEvent.CALC_STARTED);
|
|
||||||
findPathInNewThread(pathStart(), true);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void secretCursedFunctionDoNotCall(IPath path) {
|
public void secretCursedFunctionDoNotCall(IPath path) {
|
||||||
synchronized (pathPlanLock) {
|
synchronized (pathPlanLock) {
|
||||||
current = new PathExecutor(this, path);
|
current = new PathExecutor(this, path);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public CalculationContext secretInternalGetCalculationContext() {
|
||||||
|
return context;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* See issue #209
|
* See issue #209
|
||||||
*
|
*
|
||||||
@@ -373,7 +396,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
}
|
}
|
||||||
if (MovementHelper.canWalkOn(ctx, possibleSupport.down()) && MovementHelper.canWalkThrough(ctx, possibleSupport) && MovementHelper.canWalkThrough(ctx, possibleSupport.up())) {
|
if (MovementHelper.canWalkOn(ctx, possibleSupport.down()) && MovementHelper.canWalkThrough(ctx, possibleSupport) && MovementHelper.canWalkThrough(ctx, possibleSupport.up())) {
|
||||||
// this is plausible
|
// this is plausible
|
||||||
logDebug("Faking path start assuming player is standing off the edge of a block");
|
//logDebug("Faking path start assuming player is standing off the edge of a block");
|
||||||
return possibleSupport;
|
return possibleSupport;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -382,7 +405,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
// !onGround
|
// !onGround
|
||||||
// we're in the middle of a jump
|
// we're in the middle of a jump
|
||||||
if (MovementHelper.canWalkOn(ctx, feet.down().down())) {
|
if (MovementHelper.canWalkOn(ctx, feet.down().down())) {
|
||||||
logDebug("Faking path start assuming player is midair and falling");
|
//logDebug("Faking path start assuming player is midair and falling");
|
||||||
return feet.down();
|
return feet.down();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -396,7 +419,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
* @param start
|
* @param start
|
||||||
* @param talkAboutIt
|
* @param talkAboutIt
|
||||||
*/
|
*/
|
||||||
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt) {
|
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt, CalculationContext context) {
|
||||||
// this must be called with synchronization on pathCalcLock!
|
// this must be called with synchronization on pathCalcLock!
|
||||||
// actually, we can check this, muahaha
|
// actually, we can check this, muahaha
|
||||||
if (!Thread.holdsLock(pathCalcLock)) {
|
if (!Thread.holdsLock(pathCalcLock)) {
|
||||||
@@ -406,6 +429,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
if (inProgress != null) {
|
if (inProgress != null) {
|
||||||
throw new IllegalStateException("Already doing it"); // should have been checked by caller
|
throw new IllegalStateException("Already doing it"); // should have been checked by caller
|
||||||
}
|
}
|
||||||
|
if (!context.safeForThreadedUse) {
|
||||||
|
throw new IllegalStateException("Improper context thread safety level");
|
||||||
|
}
|
||||||
Goal goal = this.goal;
|
Goal goal = this.goal;
|
||||||
if (goal == null) {
|
if (goal == null) {
|
||||||
logDebug("no goal"); // TODO should this be an exception too? definitely should be checked by caller
|
logDebug("no goal"); // TODO should this be an exception too? definitely should be checked by caller
|
||||||
@@ -414,13 +440,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
long primaryTimeout;
|
long primaryTimeout;
|
||||||
long failureTimeout;
|
long failureTimeout;
|
||||||
if (current == null) {
|
if (current == null) {
|
||||||
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
|
primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
|
||||||
failureTimeout = Baritone.settings().failureTimeoutMS.get();
|
failureTimeout = Baritone.settings().failureTimeoutMS.value;
|
||||||
} else {
|
} else {
|
||||||
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
|
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
|
||||||
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
|
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
|
||||||
}
|
}
|
||||||
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
|
|
||||||
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
|
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
|
||||||
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
|
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
|
||||||
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
|
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
|
||||||
@@ -436,8 +461,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
Optional<PathExecutor> executor = calcResult.getPath().map(p -> new PathExecutor(PathingBehavior.this, p));
|
Optional<PathExecutor> executor = calcResult.getPath().map(p -> new PathExecutor(PathingBehavior.this, p));
|
||||||
if (current == null) {
|
if (current == null) {
|
||||||
if (executor.isPresent()) {
|
if (executor.isPresent()) {
|
||||||
queuePathEvent(PathEvent.CALC_FINISHED_NOW_EXECUTING);
|
if (executor.get().getPath().positions().contains(expectedSegmentStart)) {
|
||||||
current = executor.get();
|
queuePathEvent(PathEvent.CALC_FINISHED_NOW_EXECUTING);
|
||||||
|
current = executor.get();
|
||||||
|
} else {
|
||||||
|
logDebug("Warning: discarding orphan path segment with incorrect start");
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
if (calcResult.getType() != PathCalculationResult.Type.CANCELLATION && calcResult.getType() != PathCalculationResult.Type.EXCEPTION) {
|
if (calcResult.getType() != PathCalculationResult.Type.CANCELLATION && calcResult.getType() != PathCalculationResult.Type.EXCEPTION) {
|
||||||
// don't dispatch CALC_FAILED on cancellation
|
// don't dispatch CALC_FAILED on cancellation
|
||||||
@@ -447,8 +476,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
} else {
|
} else {
|
||||||
if (next == null) {
|
if (next == null) {
|
||||||
if (executor.isPresent()) {
|
if (executor.isPresent()) {
|
||||||
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_FINISHED);
|
if (executor.get().getPath().getSrc().equals(current.getPath().getDest())) {
|
||||||
next = executor.get();
|
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_FINISHED);
|
||||||
|
next = executor.get();
|
||||||
|
} else {
|
||||||
|
logDebug("Warning: discarding orphan next segment with incorrect start");
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
queuePathEvent(PathEvent.NEXT_CALC_FAILED);
|
queuePathEvent(PathEvent.NEXT_CALC_FAILED);
|
||||||
}
|
}
|
||||||
@@ -474,13 +507,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||||||
|
|
||||||
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
|
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
|
||||||
Goal transformed = goal;
|
Goal transformed = goal;
|
||||||
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
|
if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
|
||||||
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
|
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
|
||||||
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
|
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
|
||||||
transformed = new GoalXZ(pos.getX(), pos.getZ());
|
transformed = new GoalXZ(pos.getX(), pos.getZ());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous);
|
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous, context);
|
||||||
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
|
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+34
-6
@@ -18,6 +18,7 @@
|
|||||||
package baritone.cache;
|
package baritone.cache;
|
||||||
|
|
||||||
import baritone.utils.pathing.PathingBlockType;
|
import baritone.utils.pathing.PathingBlockType;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
@@ -85,6 +86,8 @@ public final class CachedChunk {
|
|||||||
temp.add(Blocks.END_GATEWAY);
|
temp.add(Blocks.END_GATEWAY);
|
||||||
temp.add(Blocks.WEB);
|
temp.add(Blocks.WEB);
|
||||||
temp.add(Blocks.NETHER_WART);
|
temp.add(Blocks.NETHER_WART);
|
||||||
|
temp.add(Blocks.LADDER);
|
||||||
|
temp.add(Blocks.VINE);
|
||||||
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
|
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -117,6 +120,8 @@ public final class CachedChunk {
|
|||||||
*/
|
*/
|
||||||
private final BitSet data;
|
private final BitSet data;
|
||||||
|
|
||||||
|
private final Int2ObjectOpenHashMap<String> special;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The block names of each surface level block for generating an overview
|
* The block names of each surface level block for generating an overview
|
||||||
*/
|
*/
|
||||||
@@ -138,12 +143,30 @@ public final class CachedChunk {
|
|||||||
this.heightMap = new int[256];
|
this.heightMap = new int[256];
|
||||||
this.specialBlockLocations = specialBlockLocations;
|
this.specialBlockLocations = specialBlockLocations;
|
||||||
this.cacheTimestamp = cacheTimestamp;
|
this.cacheTimestamp = cacheTimestamp;
|
||||||
|
if (specialBlockLocations.isEmpty()) {
|
||||||
|
this.special = null;
|
||||||
|
} else {
|
||||||
|
this.special = new Int2ObjectOpenHashMap<>();
|
||||||
|
setSpecial();
|
||||||
|
}
|
||||||
calculateHeightMap();
|
calculateHeightMap();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private final void setSpecial() {
|
||||||
|
for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
|
||||||
|
for (BlockPos pos : entry.getValue()) {
|
||||||
|
special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public final IBlockState getBlock(int x, int y, int z, int dimension) {
|
public final IBlockState getBlock(int x, int y, int z, int dimension) {
|
||||||
|
int index = getPositionIndex(x, y, z);
|
||||||
|
PathingBlockType type = getType(index);
|
||||||
int internalPos = z << 4 | x;
|
int internalPos = z << 4 | x;
|
||||||
if (heightMap[internalPos] == y) {
|
if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
|
||||||
|
// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
|
||||||
|
|
||||||
// we have this exact block, it's a surface block
|
// we have this exact block, it's a surface block
|
||||||
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
|
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
|
||||||
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
|
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
|
||||||
@@ -151,15 +174,20 @@ public final class CachedChunk {
|
|||||||
}*/
|
}*/
|
||||||
return overview[internalPos];
|
return overview[internalPos];
|
||||||
}
|
}
|
||||||
PathingBlockType type = getType(x, y, z);
|
if (special != null) {
|
||||||
|
String str = special.get(index);
|
||||||
|
if (str != null) {
|
||||||
|
return ChunkPacker.stringToBlock(str).getDefaultState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
|
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
|
||||||
return Blocks.BEDROCK.getDefaultState();
|
return Blocks.BEDROCK.getDefaultState();
|
||||||
}
|
}
|
||||||
return ChunkPacker.pathingTypeToBlock(type, dimension);
|
return ChunkPacker.pathingTypeToBlock(type, dimension);
|
||||||
}
|
}
|
||||||
|
|
||||||
private PathingBlockType getType(int x, int y, int z) {
|
private PathingBlockType getType(int index) {
|
||||||
int index = getPositionIndex(x, y, z);
|
|
||||||
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
|
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -187,11 +215,11 @@ public final class CachedChunk {
|
|||||||
return specialBlockLocations;
|
return specialBlockLocations;
|
||||||
}
|
}
|
||||||
|
|
||||||
public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
|
public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
|
||||||
if (specialBlockLocations.get(blockType) == null) {
|
if (specialBlockLocations.get(blockType) == null) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
LinkedList<BlockPos> res = new LinkedList<>();
|
ArrayList<BlockPos> res = new ArrayList<>();
|
||||||
for (BlockPos pos : specialBlockLocations.get(blockType)) {
|
for (BlockPos pos : specialBlockLocations.get(blockType)) {
|
||||||
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
|
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
|
||||||
}
|
}
|
||||||
|
|||||||
+6
-9
@@ -87,19 +87,16 @@ public final class CachedRegion implements ICachedRegion {
|
|||||||
return chunks[x >> 4][z >> 4] != null;
|
return chunks[x >> 4][z >> 4] != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public final LinkedList<BlockPos> getLocationsOf(String block) {
|
public final ArrayList<BlockPos> getLocationsOf(String block) {
|
||||||
LinkedList<BlockPos> res = new LinkedList<>();
|
ArrayList<BlockPos> res = new ArrayList<>();
|
||||||
for (int chunkX = 0; chunkX < 32; chunkX++) {
|
for (int chunkX = 0; chunkX < 32; chunkX++) {
|
||||||
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
|
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
|
||||||
if (chunks[chunkX][chunkZ] == null) {
|
if (chunks[chunkX][chunkZ] == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
|
ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
|
||||||
if (locs == null) {
|
if (locs != null) {
|
||||||
continue;
|
res.addAll(locs);
|
||||||
}
|
|
||||||
for (BlockPos pos : locs) {
|
|
||||||
res.add(pos);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -306,7 +303,7 @@ public final class CachedRegion implements ICachedRegion {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public synchronized final void removeExpired() {
|
public synchronized final void removeExpired() {
|
||||||
long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
|
long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
|
||||||
if (expiry < 0) {
|
if (expiry < 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+10
-7
@@ -32,7 +32,6 @@ import java.io.IOException;
|
|||||||
import java.nio.file.Files;
|
import java.nio.file.Files;
|
||||||
import java.nio.file.Path;
|
import java.nio.file.Path;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.LinkedList;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.LinkedBlockingQueue;
|
import java.util.concurrent.LinkedBlockingQueue;
|
||||||
|
|
||||||
@@ -45,7 +44,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||||||
/**
|
/**
|
||||||
* The maximum number of regions in any direction from (0,0)
|
* The maximum number of regions in any direction from (0,0)
|
||||||
*/
|
*/
|
||||||
private static final int REGION_MAX = 58594;
|
private static final int REGION_MAX = 30_000_000 / 512 + 1;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A map of all of the cached regions.
|
* A map of all of the cached regions.
|
||||||
@@ -108,9 +107,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||||||
return region.isCached(blockX & 511, blockZ & 511);
|
return region.isCached(blockX & 511, blockZ & 511);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public final boolean regionLoaded(int blockX, int blockZ) {
|
||||||
|
return getRegion(blockX >> 9, blockZ >> 9) != null;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
|
public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
|
||||||
LinkedList<BlockPos> res = new LinkedList<>();
|
ArrayList<BlockPos> res = new ArrayList<>();
|
||||||
int centerRegionX = centerX >> 9;
|
int centerRegionX = centerX >> 9;
|
||||||
int centerRegionZ = centerZ >> 9;
|
int centerRegionZ = centerZ >> 9;
|
||||||
|
|
||||||
@@ -127,7 +130,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||||||
CachedRegion region = getOrCreateRegion(regionX, regionZ);
|
CachedRegion region = getOrCreateRegion(regionX, regionZ);
|
||||||
if (region != null) {
|
if (region != null) {
|
||||||
// TODO: 100% verify if this or addAll is faster.
|
// TODO: 100% verify if this or addAll is faster.
|
||||||
region.getLocationsOf(block).forEach(res::add);
|
res.addAll(region.getLocationsOf(block));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -146,7 +149,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public final void save() {
|
public final void save() {
|
||||||
if (!Baritone.settings().chunkCaching.get()) {
|
if (!Baritone.settings().chunkCaching.value) {
|
||||||
System.out.println("Not saving to disk; chunk caching is disabled.");
|
System.out.println("Not saving to disk; chunk caching is disabled.");
|
||||||
allRegions().forEach(region -> {
|
allRegions().forEach(region -> {
|
||||||
if (region != null) {
|
if (region != null) {
|
||||||
@@ -171,7 +174,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||||||
* Delete regions that are too far from the player
|
* Delete regions that are too far from the player
|
||||||
*/
|
*/
|
||||||
private synchronized void prune() {
|
private synchronized void prune() {
|
||||||
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
|
if (!Baritone.settings().pruneRegionsFromRAM.value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
BlockPos pruneCenter = guessPosition();
|
BlockPos pruneCenter = guessPosition();
|
||||||
|
|||||||
+20
-9
@@ -19,10 +19,7 @@ package baritone.cache;
|
|||||||
|
|
||||||
import baritone.pathing.movement.MovementHelper;
|
import baritone.pathing.movement.MovementHelper;
|
||||||
import baritone.utils.pathing.PathingBlockType;
|
import baritone.utils.pathing.PathingBlockType;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.BlockDoublePlant;
|
|
||||||
import net.minecraft.block.BlockFlower;
|
|
||||||
import net.minecraft.block.BlockTallGrass;
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
@@ -73,7 +70,7 @@ public final class ChunkPacker {
|
|||||||
for (int x = 0; x < 16; x++) {
|
for (int x = 0; x < 16; x++) {
|
||||||
int index = CachedChunk.getPositionIndex(x, y, z);
|
int index = CachedChunk.getPositionIndex(x, y, z);
|
||||||
IBlockState state = bsc.get(x, y1, z);
|
IBlockState state = bsc.get(x, y1, z);
|
||||||
boolean[] bits = getPathingBlockType(state).getBits();
|
boolean[] bits = getPathingBlockType(state, chunk, x, y, z).getBits();
|
||||||
bitSet.set(index, bits[0]);
|
bitSet.set(index, bits[0]);
|
||||||
bitSet.set(index + 1, bits[1]);
|
bitSet.set(index + 1, bits[1]);
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
@@ -93,7 +90,8 @@ public final class ChunkPacker {
|
|||||||
IBlockState[] blocks = new IBlockState[256];
|
IBlockState[] blocks = new IBlockState[256];
|
||||||
|
|
||||||
for (int z = 0; z < 16; z++) {
|
for (int z = 0; z < 16; z++) {
|
||||||
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
|
https:
|
||||||
|
//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
|
||||||
for (int x = 0; x < 16; x++) {
|
for (int x = 0; x < 16; x++) {
|
||||||
for (int y = 255; y >= 0; y--) {
|
for (int y = 255; y >= 0; y--) {
|
||||||
int index = CachedChunk.getPositionIndex(x, y, z);
|
int index = CachedChunk.getPositionIndex(x, y, z);
|
||||||
@@ -122,14 +120,27 @@ public final class ChunkPacker {
|
|||||||
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
|
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static PathingBlockType getPathingBlockType(IBlockState state) {
|
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
if (block == Blocks.WATER && !MovementHelper.isFlowing(state)) {
|
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
|
||||||
// only water source blocks are plausibly usable, flowing water should be avoid
|
// only water source blocks are plausibly usable, flowing water should be avoid
|
||||||
|
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
|
||||||
|
if (MovementHelper.possiblyFlowing(state)) {
|
||||||
|
return PathingBlockType.AVOID;
|
||||||
|
}
|
||||||
|
if (x == 0 || x == 15 || z == 0 || z == 15) {
|
||||||
|
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
|
||||||
|
return PathingBlockType.WATER;
|
||||||
|
}
|
||||||
|
return PathingBlockType.AVOID;
|
||||||
|
}
|
||||||
|
if (MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1))) {
|
||||||
|
return PathingBlockType.AVOID;
|
||||||
|
}
|
||||||
return PathingBlockType.WATER;
|
return PathingBlockType.WATER;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MovementHelper.avoidWalkingInto(block) || block == Blocks.FLOWING_WATER || MovementHelper.isBottomSlab(state)) {
|
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
|
||||||
return PathingBlockType.AVOID;
|
return PathingBlockType.AVOID;
|
||||||
}
|
}
|
||||||
// We used to do an AABB check here
|
// We used to do an AABB check here
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
package baritone.cache;
|
package baritone.cache;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
import baritone.api.cache.IContainerMemory;
|
import baritone.api.cache.IContainerMemory;
|
||||||
import baritone.api.cache.IRememberedInventory;
|
import baritone.api.cache.IRememberedInventory;
|
||||||
import baritone.api.utils.IPlayerContext;
|
import baritone.api.utils.IPlayerContext;
|
||||||
@@ -69,6 +70,9 @@ public class ContainerMemory implements IContainerMemory {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public synchronized void save() throws IOException {
|
public synchronized void save() throws IOException {
|
||||||
|
if (!Baritone.settings().containerMemory.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
|
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
|
||||||
PacketBuffer out = new PacketBuffer(buf);
|
PacketBuffer out = new PacketBuffer(buf);
|
||||||
out.writeInt(inventories.size());
|
out.writeInt(inventories.size());
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ import baritone.api.event.events.type.EventState;
|
|||||||
import baritone.api.event.listener.IEventBus;
|
import baritone.api.event.listener.IEventBus;
|
||||||
import baritone.api.event.listener.IGameEventListener;
|
import baritone.api.event.listener.IGameEventListener;
|
||||||
import baritone.cache.WorldProvider;
|
import baritone.cache.WorldProvider;
|
||||||
|
import baritone.utils.BlockStateInterface;
|
||||||
import baritone.utils.Helper;
|
import baritone.utils.Helper;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraft.world.chunk.Chunk;
|
import net.minecraft.world.chunk.Chunk;
|
||||||
@@ -46,6 +47,15 @@ public final class GameEventHandler implements IEventBus, Helper {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public final void onTick(TickEvent event) {
|
public final void onTick(TickEvent event) {
|
||||||
|
if (event.getType() == TickEvent.Type.IN) {
|
||||||
|
try {
|
||||||
|
baritone.bsi = new BlockStateInterface(baritone.getPlayerContext(), true);
|
||||||
|
} catch (Exception ex) {
|
||||||
|
baritone.bsi = null;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
baritone.bsi = null;
|
||||||
|
}
|
||||||
listeners.forEach(l -> l.onTick(event));
|
listeners.forEach(l -> l.onTick(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -62,20 +62,20 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
|||||||
MutableMoveResult res = new MutableMoveResult();
|
MutableMoveResult res = new MutableMoveResult();
|
||||||
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
|
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
|
||||||
long startTime = System.currentTimeMillis();
|
long startTime = System.currentTimeMillis();
|
||||||
boolean slowPath = Baritone.settings().slowPath.get();
|
boolean slowPath = Baritone.settings().slowPath.value;
|
||||||
if (slowPath) {
|
if (slowPath) {
|
||||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
|
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
|
||||||
}
|
}
|
||||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
|
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
|
||||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
|
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
|
||||||
boolean failing = true;
|
boolean failing = true;
|
||||||
int numNodes = 0;
|
int numNodes = 0;
|
||||||
int numMovementsConsidered = 0;
|
int numMovementsConsidered = 0;
|
||||||
int numEmptyChunk = 0;
|
int numEmptyChunk = 0;
|
||||||
boolean isFavoring = !favoring.isEmpty();
|
boolean isFavoring = !favoring.isEmpty();
|
||||||
int timeCheckInterval = 1 << 6;
|
int timeCheckInterval = 1 << 6;
|
||||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.get() ? MIN_IMPROVEMENT : 0;
|
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
|
||||||
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
|
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
|
||||||
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
|
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
|
||||||
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
|
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
|
||||||
@@ -85,7 +85,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
|||||||
}
|
}
|
||||||
if (slowPath) {
|
if (slowPath) {
|
||||||
try {
|
try {
|
||||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
|
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
|
||||||
} catch (InterruptedException ex) {
|
} catch (InterruptedException ex) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -153,7 +153,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
|||||||
if (bestHeuristicSoFar[i] - heuristic > minimumImprovement) {
|
if (bestHeuristicSoFar[i] - heuristic > minimumImprovement) {
|
||||||
bestHeuristicSoFar[i] = heuristic;
|
bestHeuristicSoFar[i] = heuristic;
|
||||||
bestSoFar[i] = neighbor;
|
bestSoFar[i] = neighbor;
|
||||||
if (getDistFromStartSq(neighbor) > MIN_DIST_PATH * MIN_DIST_PATH) {
|
if (failing && getDistFromStartSq(neighbor) > MIN_DIST_PATH * MIN_DIST_PATH) {
|
||||||
failing = false;
|
failing = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
|||||||
this.startZ = startZ;
|
this.startZ = startZ;
|
||||||
this.goal = goal;
|
this.goal = goal;
|
||||||
this.context = context;
|
this.context = context;
|
||||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
|
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void cancel() {
|
public void cancel() {
|
||||||
|
|||||||
@@ -34,6 +34,8 @@ import net.minecraft.item.ItemStack;
|
|||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
|
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Brady
|
* @author Brady
|
||||||
* @since 8/7/2018
|
* @since 8/7/2018
|
||||||
@@ -42,6 +44,7 @@ public class CalculationContext {
|
|||||||
|
|
||||||
private static final ItemStack STACK_BUCKET_WATER = new ItemStack(Items.WATER_BUCKET);
|
private static final ItemStack STACK_BUCKET_WATER = new ItemStack(Items.WATER_BUCKET);
|
||||||
|
|
||||||
|
public final boolean safeForThreadedUse;
|
||||||
public final IBaritone baritone;
|
public final IBaritone baritone;
|
||||||
public final World world;
|
public final World world;
|
||||||
public final WorldData worldData;
|
public final WorldData worldData;
|
||||||
@@ -50,7 +53,7 @@ public class CalculationContext {
|
|||||||
public final boolean hasWaterBucket;
|
public final boolean hasWaterBucket;
|
||||||
public final boolean hasThrowaway;
|
public final boolean hasThrowaway;
|
||||||
public final boolean canSprint;
|
public final boolean canSprint;
|
||||||
public final double placeBlockCost;
|
protected final double placeBlockCost; // protected because you should call the function instead
|
||||||
public final boolean allowBreak;
|
public final boolean allowBreak;
|
||||||
public final boolean allowParkour;
|
public final boolean allowParkour;
|
||||||
public final boolean allowParkourPlace;
|
public final boolean allowParkourPlace;
|
||||||
@@ -61,7 +64,8 @@ public class CalculationContext {
|
|||||||
public final int maxFallHeightBucket;
|
public final int maxFallHeightBucket;
|
||||||
public final double waterWalkSpeed;
|
public final double waterWalkSpeed;
|
||||||
public final double breakBlockAdditionalCost;
|
public final double breakBlockAdditionalCost;
|
||||||
public final double jumpPenalty;
|
public double backtrackCostFavoringCoefficient;
|
||||||
|
public double jumpPenalty;
|
||||||
public final double walkOnWaterOnePenalty;
|
public final double walkOnWaterOnePenalty;
|
||||||
public final BetterWorldBorder worldBorder;
|
public final BetterWorldBorder worldBorder;
|
||||||
|
|
||||||
@@ -70,33 +74,35 @@ public class CalculationContext {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public CalculationContext(IBaritone baritone, boolean forUseOnAnotherThread) {
|
public CalculationContext(IBaritone baritone, boolean forUseOnAnotherThread) {
|
||||||
|
this.safeForThreadedUse = forUseOnAnotherThread;
|
||||||
this.baritone = baritone;
|
this.baritone = baritone;
|
||||||
EntityPlayerSP player = baritone.getPlayerContext().player();
|
EntityPlayerSP player = baritone.getPlayerContext().player();
|
||||||
this.world = baritone.getPlayerContext().world();
|
this.world = baritone.getPlayerContext().world();
|
||||||
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
|
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
|
||||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
|
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
|
||||||
this.toolSet = new ToolSet(player);
|
this.toolSet = new ToolSet(player);
|
||||||
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
|
||||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
|
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
|
||||||
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
|
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
|
||||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
|
||||||
this.allowBreak = Baritone.settings().allowBreak.get();
|
this.allowBreak = Baritone.settings().allowBreak.value;
|
||||||
this.allowParkour = Baritone.settings().allowParkour.get();
|
this.allowParkour = Baritone.settings().allowParkour.value;
|
||||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
|
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
|
||||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
|
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
|
||||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
|
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
|
||||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
|
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
|
||||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
|
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
|
||||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
|
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
|
||||||
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
||||||
if (depth > 3) {
|
if (depth > 3) {
|
||||||
depth = 3;
|
depth = 3;
|
||||||
}
|
}
|
||||||
float mult = depth / 3.0F;
|
float mult = depth / 3.0F;
|
||||||
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
|
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
|
||||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
|
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
|
||||||
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
|
this.backtrackCostFavoringCoefficient = Baritone.settings().backtrackCostFavoringCoefficient.value;
|
||||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
|
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
|
||||||
|
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
|
||||||
// why cache these things here, why not let the movements just get directly from settings?
|
// why cache these things here, why not let the movements just get directly from settings?
|
||||||
// because if some movements are calculated one way and others are calculated another way,
|
// because if some movements are calculated one way and others are calculated another way,
|
||||||
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
||||||
@@ -123,21 +129,32 @@ public class CalculationContext {
|
|||||||
return get(x, y, z).getBlock();
|
return get(x, y, z).getBlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canPlaceThrowawayAt(int x, int y, int z) {
|
public double costOfPlacingAt(int x, int y, int z) {
|
||||||
if (!hasThrowaway) { // only true if allowPlace is true, see constructor
|
if (!hasThrowaway) { // only true if allowPlace is true, see constructor
|
||||||
return false;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
if (isPossiblyProtected(x, y, z)) {
|
if (isPossiblyProtected(x, y, z)) {
|
||||||
return false;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
return worldBorder.canPlaceAt(x, z); // TODO perhaps MovementHelper.canPlaceAgainst could also use this?
|
if (!worldBorder.canPlaceAt(x, z)) {
|
||||||
|
// TODO perhaps MovementHelper.canPlaceAgainst could also use this?
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
return placeBlockCost;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canBreakAt(int x, int y, int z) {
|
public double breakCostMultiplierAt(int x, int y, int z) {
|
||||||
if (!allowBreak) {
|
if (!allowBreak) {
|
||||||
return false;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
return !isPossiblyProtected(x, y, z);
|
if (isPossiblyProtected(x, y, z)) {
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public double placeBucketCost() {
|
||||||
|
return placeBlockCost; // shrug
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isPossiblyProtected(int x, int y, int z) {
|
public boolean isPossiblyProtected(int x, int y, int z) {
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ import java.util.Optional;
|
|||||||
|
|
||||||
public abstract class Movement implements IMovement, MovementHelper {
|
public abstract class Movement implements IMovement, MovementHelper {
|
||||||
|
|
||||||
protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
|
public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
|
||||||
|
|
||||||
protected final IBaritone baritone;
|
protected final IBaritone baritone;
|
||||||
protected final IPlayerContext ctx;
|
protected final IPlayerContext ctx;
|
||||||
@@ -76,31 +76,28 @@ public abstract class Movement implements IMovement, MovementHelper {
|
|||||||
this(baritone, src, dest, toBreak, null);
|
this(baritone, src, dest, toBreak, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public double getCost() throws NullPointerException {
|
||||||
public double getCost() {
|
return cost;
|
||||||
|
}
|
||||||
|
|
||||||
|
public double getCost(CalculationContext context) {
|
||||||
if (cost == null) {
|
if (cost == null) {
|
||||||
cost = calculateCost(new CalculationContext(baritone));
|
cost = calculateCost(context);
|
||||||
}
|
}
|
||||||
return cost;
|
return cost;
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract double calculateCost(CalculationContext context);
|
public abstract double calculateCost(CalculationContext context);
|
||||||
|
|
||||||
@Override
|
public double recalculateCost(CalculationContext context) {
|
||||||
public double recalculateCost() {
|
|
||||||
cost = null;
|
cost = null;
|
||||||
return getCost();
|
return getCost(context);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void override(double cost) {
|
public void override(double cost) {
|
||||||
this.cost = cost;
|
this.cost = cost;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public double calculateCostWithoutCaching() {
|
|
||||||
return calculateCost(new CalculationContext(baritone));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the execution of the latest Movement
|
* Handles the execution of the latest Movement
|
||||||
* State, and offers a Status to the calling class.
|
* State, and offers a Status to the calling class.
|
||||||
@@ -160,7 +157,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
|||||||
//i dont care if theres snow in the way!!!!!!!
|
//i dont care if theres snow in the way!!!!!!!
|
||||||
//you dont own me!!!!
|
//you dont own me!!!!
|
||||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||||
VecUtils.getBlockPosCenter(blockPos)), true)
|
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
|
||||||
);
|
);
|
||||||
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
|
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
|
||||||
state.setInput(Input.CLICK_LEFT, true);
|
state.setInput(Input.CLICK_LEFT, true);
|
||||||
|
|||||||
@@ -30,16 +30,14 @@ import baritone.utils.ToolSet;
|
|||||||
import net.minecraft.block.*;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.properties.PropertyBool;
|
import net.minecraft.block.properties.PropertyBool;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.item.ItemPickaxe;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.NonNullList;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.Optional;
|
||||||
|
|
||||||
import static baritone.pathing.movement.Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP;
|
import static baritone.pathing.movement.Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -74,7 +72,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
if (block == Blocks.AIR) { // early return for most common case
|
if (block == Blocks.AIR) { // early return for most common case
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA) {
|
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
|
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
|
||||||
@@ -83,6 +81,9 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
// be opened by just interacting.
|
// be opened by just interacting.
|
||||||
return block != Blocks.IRON_DOOR;
|
return block != Blocks.IRON_DOOR;
|
||||||
}
|
}
|
||||||
|
if (block == Blocks.CARPET) {
|
||||||
|
return canWalkOn(bsi, x, y - 1, z);
|
||||||
|
}
|
||||||
boolean snow = block instanceof BlockSnow;
|
boolean snow = block instanceof BlockSnow;
|
||||||
boolean trapdoor = block instanceof BlockTrapDoor;
|
boolean trapdoor = block instanceof BlockTrapDoor;
|
||||||
if (snow || trapdoor) {
|
if (snow || trapdoor) {
|
||||||
@@ -107,11 +108,11 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
}
|
}
|
||||||
throw new IllegalStateException();
|
throw new IllegalStateException();
|
||||||
}
|
}
|
||||||
if (isFlowing(state)) {
|
if (isFlowing(x, y, z, state, bsi)) {
|
||||||
return false; // Don't walk through flowing liquids
|
return false; // Don't walk through flowing liquids
|
||||||
}
|
}
|
||||||
if (block instanceof BlockLiquid) {
|
if (block instanceof BlockLiquid) {
|
||||||
if (Baritone.settings().assumeWalkOnWater.get()) {
|
if (Baritone.settings().assumeWalkOnWater.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
IBlockState up = bsi.get0(x, y + 1, z);
|
IBlockState up = bsi.get0(x, y + 1, z);
|
||||||
@@ -157,7 +158,8 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
|| block instanceof BlockSnow
|
|| block instanceof BlockSnow
|
||||||
|| block instanceof BlockLiquid
|
|| block instanceof BlockLiquid
|
||||||
|| block instanceof BlockTrapDoor
|
|| block instanceof BlockTrapDoor
|
||||||
|| block instanceof BlockEndPortal) {
|
|| block instanceof BlockEndPortal
|
||||||
|
|| block instanceof BlockSkull) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
|
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
|
||||||
@@ -272,7 +274,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
if (state.isBlockNormalCube()) {
|
if (state.isBlockNormalCube()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.get())) { // TODO reconsider this
|
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.value)) { // TODO reconsider this
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
|
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
|
||||||
@@ -285,22 +287,22 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
|
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
|
||||||
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
|
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
|
||||||
Block up = bsi.get0(x, y + 1, z).getBlock();
|
Block up = bsi.get0(x, y + 1, z).getBlock();
|
||||||
if (up == Blocks.WATERLILY) {
|
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (isFlowing(state) || block == Blocks.FLOWING_WATER) {
|
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
|
||||||
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
|
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
|
||||||
return isWater(up) && !Baritone.settings().assumeWalkOnWater.get();
|
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
|
||||||
}
|
}
|
||||||
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
|
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
|
||||||
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
||||||
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.get();
|
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
|
||||||
}
|
}
|
||||||
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
|
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (block instanceof BlockSlab) {
|
if (block instanceof BlockSlab) {
|
||||||
if (!Baritone.settings().allowWalkOnBottomSlab.get()) {
|
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
|
||||||
if (((BlockSlab) block).isDouble()) {
|
if (((BlockSlab) block).isDouble()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -324,20 +326,22 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z) {
|
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z) {
|
||||||
return canPlaceAgainst(bsi.get0(x, y, z));
|
return canPlaceAgainst(bsi, x, y, z, bsi.get0(x, y, z));
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean canPlaceAgainst(BlockStateInterface bsi, BlockPos pos) {
|
static boolean canPlaceAgainst(BlockStateInterface bsi, BlockPos pos) {
|
||||||
return canPlaceAgainst(bsi.get0(pos.getX(), pos.getY(), pos.getZ()));
|
return canPlaceAgainst(bsi, pos.getX(), pos.getY(), pos.getZ());
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean canPlaceAgainst(IPlayerContext ctx, BlockPos pos) {
|
static boolean canPlaceAgainst(IPlayerContext ctx, BlockPos pos) {
|
||||||
return canPlaceAgainst(new BlockStateInterface(ctx), pos);
|
return canPlaceAgainst(new BlockStateInterface(ctx), pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean canPlaceAgainst(IBlockState state) {
|
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
|
||||||
// TODO isBlockNormalCube isn't the best check for whether or not we can place a block against it. e.g. glass isn't normalCube but we can place against it
|
// can we look at the center of a side face of this block and likely be able to place?
|
||||||
return state.isBlockNormalCube();
|
// (thats how this check is used)
|
||||||
|
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
|
||||||
|
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
|
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
|
||||||
@@ -347,7 +351,8 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
|
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
if (!canWalkThrough(context.bsi, x, y, z, state)) {
|
if (!canWalkThrough(context.bsi, x, y, z, state)) {
|
||||||
if (!context.canBreakAt(x, y, z)) {
|
double mult = context.breakCostMultiplierAt(x, y, z);
|
||||||
|
if (mult >= COST_INF) {
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
if (avoidBreaking(context.bsi, x, y, z, state)) {
|
if (avoidBreaking(context.bsi, x, y, z, state)) {
|
||||||
@@ -364,6 +369,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
|
|
||||||
double result = m / strVsBlock;
|
double result = m / strVsBlock;
|
||||||
result += context.breakBlockAdditionalCost;
|
result += context.breakBlockAdditionalCost;
|
||||||
|
result *= mult;
|
||||||
if (includeFalling) {
|
if (includeFalling) {
|
||||||
IBlockState above = context.get(x, y + 1, z);
|
IBlockState above = context.get(x, y + 1, z);
|
||||||
if (above.getBlock() instanceof BlockFalling) {
|
if (above.getBlock() instanceof BlockFalling) {
|
||||||
@@ -402,48 +408,11 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
ctx.player().inventory.currentItem = ts.getBestSlot(b.getBlock());
|
ctx.player().inventory.currentItem = ts.getBestSlot(b.getBlock());
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean throwaway(IPlayerContext ctx, boolean select) {
|
|
||||||
EntityPlayerSP p = ctx.player();
|
|
||||||
NonNullList<ItemStack> inv = p.inventory.mainInventory;
|
|
||||||
for (byte i = 0; i < 9; i++) {
|
|
||||||
ItemStack item = inv.get(i);
|
|
||||||
// this usage of settings() is okay because it's only called once during pathing
|
|
||||||
// (while creating the CalculationContext at the very beginning)
|
|
||||||
// and then it's called during execution
|
|
||||||
// since this function is never called during cost calculation, we don't need to migrate
|
|
||||||
// acceptableThrowawayItems to the CalculationContext
|
|
||||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(item.getItem())) {
|
|
||||||
if (select) {
|
|
||||||
p.inventory.currentItem = i;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(p.inventory.offHandInventory.get(0).getItem())) {
|
|
||||||
// main hand takes precedence over off hand
|
|
||||||
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
|
||||||
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
|
||||||
// so we need to select in the main hand something that doesn't right click
|
|
||||||
// so not a shovel, not a hoe, not a block, etc
|
|
||||||
for (byte i = 0; i < 9; i++) {
|
|
||||||
ItemStack item = inv.get(i);
|
|
||||||
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
|
|
||||||
if (select) {
|
|
||||||
p.inventory.currentItem = i;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void moveTowards(IPlayerContext ctx, MovementState state, BlockPos pos) {
|
static void moveTowards(IPlayerContext ctx, MovementState state, BlockPos pos) {
|
||||||
EntityPlayerSP player = ctx.player();
|
|
||||||
state.setTarget(new MovementTarget(
|
state.setTarget(new MovementTarget(
|
||||||
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
|
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||||
VecUtils.getBlockPosCenter(pos),
|
VecUtils.getBlockPosCenter(pos),
|
||||||
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
|
ctx.playerRotations()).getYaw(), ctx.player().rotationPitch),
|
||||||
false
|
false
|
||||||
)).setInput(Input.MOVE_FORWARD, true);
|
)).setInput(Input.MOVE_FORWARD, true);
|
||||||
}
|
}
|
||||||
@@ -486,20 +455,38 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
|
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean isFlowing(IBlockState state) {
|
static boolean possiblyFlowing(IBlockState state) {
|
||||||
// Will be IFluidState in 1.13
|
// Will be IFluidState in 1.13
|
||||||
return state.getBlock() instanceof BlockLiquid
|
return state.getBlock() instanceof BlockLiquid
|
||||||
&& state.getValue(BlockLiquid.LEVEL) != 0;
|
&& state.getValue(BlockLiquid.LEVEL) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
|
||||||
|
if (!(state.getBlock() instanceof BlockLiquid)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (state.getValue(BlockLiquid.LEVEL) != 0) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return possiblyFlowing(bsi.get0(x + 1, y, z))
|
||||||
|
|| possiblyFlowing(bsi.get0(x - 1, y, z))
|
||||||
|
|| possiblyFlowing(bsi.get0(x, y, z + 1))
|
||||||
|
|| possiblyFlowing(bsi.get0(x, y, z - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown) {
|
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown) {
|
||||||
IPlayerContext ctx = baritone.getPlayerContext();
|
IPlayerContext ctx = baritone.getPlayerContext();
|
||||||
|
Optional<Rotation> direct = RotationUtils.reachable(ctx, placeAt); // we assume that if there is a block there, it must be replacable
|
||||||
boolean found = false;
|
boolean found = false;
|
||||||
|
if (direct.isPresent()) {
|
||||||
|
state.setTarget(new MovementState.MovementTarget(direct.get(), true));
|
||||||
|
found = true;
|
||||||
|
}
|
||||||
for (int i = 0; i < 5; i++) {
|
for (int i = 0; i < 5; i++) {
|
||||||
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
||||||
if (MovementHelper.canPlaceAgainst(ctx, against1)) {
|
if (MovementHelper.canPlaceAgainst(ctx, against1)) {
|
||||||
//if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
|
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
|
||||||
if (!throwaway(ctx, true)) {
|
|
||||||
Helper.HELPER.logDebug("bb pls get me some blocks. dirt or cobble");
|
Helper.HELPER.logDebug("bb pls get me some blocks. dirt or cobble");
|
||||||
state.setStatus(MovementStatus.UNREACHABLE);
|
state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
return PlaceResult.NO_OPTION;
|
return PlaceResult.NO_OPTION;
|
||||||
|
|||||||
@@ -53,14 +53,16 @@ public class MovementAscend extends Movement {
|
|||||||
|
|
||||||
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
|
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
|
||||||
IBlockState toPlace = context.get(destX, y, destZ);
|
IBlockState toPlace = context.get(destX, y, destZ);
|
||||||
boolean hasToPlace = false;
|
double additionalPlacementCost = 0;
|
||||||
if (!MovementHelper.canWalkOn(context.bsi, destX, y, destZ, toPlace)) {
|
if (!MovementHelper.canWalkOn(context.bsi, destX, y, destZ, toPlace)) {
|
||||||
if (!context.canPlaceThrowawayAt(destX, y, destZ)) {
|
additionalPlacementCost = context.costOfPlacingAt(destX, y, destZ);
|
||||||
|
if (additionalPlacementCost >= COST_INF) {
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
if (!MovementHelper.isReplacable(destX, y, destZ, toPlace, context.bsi)) {
|
if (!MovementHelper.isReplacable(destX, y, destZ, toPlace, context.bsi)) {
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
|
boolean foundPlaceOption = false;
|
||||||
for (int i = 0; i < 5; i++) {
|
for (int i = 0; i < 5; i++) {
|
||||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||||
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||||
@@ -69,11 +71,11 @@ public class MovementAscend extends Movement {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) {
|
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) {
|
||||||
hasToPlace = true;
|
foundPlaceOption = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!hasToPlace) { // didn't find a valid place =(
|
if (!foundPlaceOption) { // didn't find a valid place =(
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -124,10 +126,7 @@ public class MovementAscend extends Movement {
|
|||||||
walk += context.jumpPenalty;
|
walk += context.jumpPenalty;
|
||||||
}
|
}
|
||||||
|
|
||||||
double totalCost = walk;
|
double totalCost = walk + additionalPlacementCost;
|
||||||
if (hasToPlace) {
|
|
||||||
totalCost += context.placeBlockCost;
|
|
||||||
}
|
|
||||||
// start with srcUp2 since we already have its state
|
// start with srcUp2 since we already have its state
|
||||||
// includeFalling isn't needed because of the falling check above -- if srcUp3 is falling we will have already exited with COST_INF if we'd actually have to break it
|
// includeFalling isn't needed because of the falling check above -- if srcUp3 is falling we will have already exited with COST_INF if we'd actually have to break it
|
||||||
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false);
|
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false);
|
||||||
@@ -155,6 +154,10 @@ public class MovementAscend extends Movement {
|
|||||||
return state.setStatus(MovementStatus.SUCCESS);
|
return state.setStatus(MovementStatus.SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ctx.playerFeet().y < src.y) {
|
||||||
|
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
|
}
|
||||||
|
|
||||||
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
|
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
|
||||||
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
|
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
|
||||||
ticksWithoutPlacement++;
|
ticksWithoutPlacement++;
|
||||||
@@ -176,19 +179,26 @@ public class MovementAscend extends Movement {
|
|||||||
return state; // don't jump while walking from a non double slab into a bottom slab
|
return state; // don't jump while walking from a non double slab into a bottom slab
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Baritone.settings().assumeStep.get() || ctx.playerFeet().equals(src.up())) {
|
if (Baritone.settings().assumeStep.value || ctx.playerFeet().equals(src.up())) {
|
||||||
// no need to hit space if we're already jumping
|
// no need to hit space if we're already jumping
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int xAxis = Math.abs(src.getX() - dest.getX()); // either 0 or 1
|
||||||
|
int zAxis = Math.abs(src.getZ() - dest.getZ()); // either 0 or 1
|
||||||
|
double flatDistToNext = xAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + zAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
|
||||||
|
double sideDist = zAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + xAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
|
||||||
|
|
||||||
|
double lateralMotion = xAxis * ctx.player().motionZ + zAxis * ctx.player().motionX;
|
||||||
|
if (Math.abs(lateralMotion) > 0.1) {
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
if (headBonkClear()) {
|
if (headBonkClear()) {
|
||||||
return state.setInput(Input.JUMP, true);
|
return state.setInput(Input.JUMP, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
int xAxis = Math.abs(src.getX() - dest.getX()); // either 0 or 1
|
|
||||||
int zAxis = Math.abs(src.getZ() - dest.getZ()); // either 0 or 1
|
|
||||||
double flatDistToNext = xAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + zAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
|
|
||||||
double sideDist = zAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + xAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
|
|
||||||
// System.out.println(flatDistToNext + " " + sideDist);
|
// System.out.println(flatDistToNext + " " + sideDist);
|
||||||
if (flatDistToNext > 1.2 || sideDist > 0.2) {
|
if (flatDistToNext > 1.2 || sideDist > 0.2) {
|
||||||
return state;
|
return state;
|
||||||
@@ -200,7 +210,7 @@ public class MovementAscend extends Movement {
|
|||||||
return state.setInput(Input.JUMP, true);
|
return state.setInput(Input.JUMP, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean headBonkClear() {
|
public boolean headBonkClear() {
|
||||||
BetterBlockPos startUp = src.up(2);
|
BetterBlockPos startUp = src.up(2);
|
||||||
for (int i = 0; i < 4; i++) {
|
for (int i = 0; i < 4; i++) {
|
||||||
BetterBlockPos check = startUp.offset(EnumFacing.byHorizontalIndex(i));
|
BetterBlockPos check = startUp.offset(EnumFacing.byHorizontalIndex(i));
|
||||||
@@ -211,4 +221,10 @@ public class MovementAscend extends Movement {
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean safeToCancel(MovementState state) {
|
||||||
|
// if we had to place, don't allow pause
|
||||||
|
return state.getStatus() != MovementStatus.RUNNING || ticksWithoutPlacement == 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -122,7 +122,7 @@ public class MovementDescend extends Movement {
|
|||||||
// and potentially replace the water we're going to fall into
|
// and potentially replace the water we're going to fall into
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (!MovementHelper.canWalkThrough(context.bsi, destX, y - 2, destZ, below) && below.getBlock() != Blocks.WATER) {
|
if (!MovementHelper.canWalkThrough(context.bsi, destX, y - 2, destZ, below)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
double costSoFar = 0;
|
double costSoFar = 0;
|
||||||
@@ -137,13 +137,14 @@ public class MovementDescend extends Movement {
|
|||||||
IBlockState ontoBlock = context.get(destX, newY, destZ);
|
IBlockState ontoBlock = context.get(destX, newY, destZ);
|
||||||
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
|
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
|
||||||
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
|
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
|
||||||
if ((ontoBlock.getBlock() == Blocks.WATER || ontoBlock.getBlock() == Blocks.FLOWING_WATER) && context.getBlock(destX, newY + 1, destZ) != Blocks.WATERLILY) {
|
if (MovementHelper.isWater(ontoBlock.getBlock())) {
|
||||||
// lilypads are canWalkThrough, but we can't end a fall that should be broken by water if it's covered by a lilypad
|
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
|
||||||
// however, don't return impossible in the lilypad scenario, because we could still jump right on it (water that's below a lilypad is canWalkOn so it works)
|
return false;
|
||||||
|
}
|
||||||
if (context.assumeWalkOnWater) {
|
if (context.assumeWalkOnWater) {
|
||||||
return false; // TODO fix
|
return false; // TODO fix
|
||||||
}
|
}
|
||||||
if (MovementHelper.isFlowing(ontoBlock)) {
|
if (MovementHelper.isFlowing(destX, newY, destZ, ontoBlock, context.bsi)) {
|
||||||
return false; // TODO flowing check required here?
|
return false; // TODO flowing check required here?
|
||||||
}
|
}
|
||||||
if (!MovementHelper.canWalkOn(context.bsi, destX, newY - 1, destZ)) {
|
if (!MovementHelper.canWalkOn(context.bsi, destX, newY - 1, destZ)) {
|
||||||
@@ -186,7 +187,7 @@ public class MovementDescend extends Movement {
|
|||||||
res.x = destX;
|
res.x = destX;
|
||||||
res.y = newY + 1;// this is the block we're falling onto, so dest is +1
|
res.y = newY + 1;// this is the block we're falling onto, so dest is +1
|
||||||
res.z = destZ;
|
res.z = destZ;
|
||||||
res.cost = tentativeCost + context.placeBlockCost;
|
res.cost = tentativeCost + context.placeBucketCost();
|
||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
return false;
|
return false;
|
||||||
@@ -202,7 +203,8 @@ public class MovementDescend extends Movement {
|
|||||||
}
|
}
|
||||||
|
|
||||||
BlockPos playerFeet = ctx.playerFeet();
|
BlockPos playerFeet = ctx.playerFeet();
|
||||||
if (playerFeet.equals(dest) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - playerFeet.getY() < 0.094)) { // lilypads
|
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||||
|
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - dest.getY() < 0.5)) { // lilypads
|
||||||
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
||||||
return state.setStatus(MovementStatus.SUCCESS);
|
return state.setStatus(MovementStatus.SUCCESS);
|
||||||
/* else {
|
/* else {
|
||||||
@@ -210,8 +212,8 @@ public class MovementDescend extends Movement {
|
|||||||
}*/
|
}*/
|
||||||
}
|
}
|
||||||
if (safeMode()) {
|
if (safeMode()) {
|
||||||
double destX = (src.getX() + 0.5) * 0.19 + (dest.getX() + 0.5) * 0.81;
|
double destX = (src.getX() + 0.5) * 0.17 + (dest.getX() + 0.5) * 0.83;
|
||||||
double destZ = (src.getZ() + 0.5) * 0.19 + (dest.getZ() + 0.5) * 0.81;
|
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
|
||||||
EntityPlayerSP player = ctx.player();
|
EntityPlayerSP player = ctx.player();
|
||||||
state.setTarget(new MovementState.MovementTarget(
|
state.setTarget(new MovementState.MovementTarget(
|
||||||
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
|
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
|
||||||
@@ -228,12 +230,8 @@ public class MovementDescend extends Movement {
|
|||||||
double z = ctx.player().posZ - (src.getZ() + 0.5);
|
double z = ctx.player().posZ - (src.getZ() + 0.5);
|
||||||
double fromStart = Math.sqrt(x * x + z * z);
|
double fromStart = Math.sqrt(x * x + z * z);
|
||||||
if (!playerFeet.equals(dest) || ab > 0.25) {
|
if (!playerFeet.equals(dest) || ab > 0.25) {
|
||||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
if (numTicks++ < 20 && fromStart < 1.25) {
|
||||||
if (numTicks++ < 20) {
|
|
||||||
MovementHelper.moveTowards(ctx, state, fakeDest);
|
MovementHelper.moveTowards(ctx, state, fakeDest);
|
||||||
if (fromStart > 1.25) {
|
|
||||||
state.getTarget().rotation = new Rotation(state.getTarget().rotation.getYaw() + 180F, state.getTarget().rotation.getPitch());
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
MovementHelper.moveTowards(ctx, state, dest);
|
MovementHelper.moveTowards(ctx, state, dest);
|
||||||
}
|
}
|
||||||
@@ -245,6 +243,10 @@ public class MovementDescend extends Movement {
|
|||||||
// (dest - src) + dest is offset 1 more in the same direction
|
// (dest - src) + dest is offset 1 more in the same direction
|
||||||
// so it's the block we'd need to worry about running into if we decide to sprint straight through this descend
|
// so it's the block we'd need to worry about running into if we decide to sprint straight through this descend
|
||||||
BlockPos into = dest.subtract(src.down()).add(dest);
|
BlockPos into = dest.subtract(src.down()).add(dest);
|
||||||
|
if (skipToAscend()) {
|
||||||
|
// if dest extends into can't walk through, but the two above are can walk through, then we can overshoot and glitch in that weird way
|
||||||
|
return true;
|
||||||
|
}
|
||||||
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
|
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
|
||||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
|
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
|
||||||
return true;
|
return true;
|
||||||
@@ -252,4 +254,9 @@ public class MovementDescend extends Movement {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean skipToAscend() {
|
||||||
|
BlockPos into = dest.subtract(src.down()).add(dest);
|
||||||
|
return !MovementHelper.canWalkThrough(ctx, new BetterBlockPos(into)) && MovementHelper.canWalkThrough(ctx, new BetterBlockPos(into).up()) && MovementHelper.canWalkThrough(ctx, new BetterBlockPos(into).up(2));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
package baritone.pathing.movement.movements;
|
package baritone.pathing.movement.movements;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
import baritone.api.IBaritone;
|
import baritone.api.IBaritone;
|
||||||
import baritone.api.pathing.movement.MovementStatus;
|
import baritone.api.pathing.movement.MovementStatus;
|
||||||
import baritone.api.utils.BetterBlockPos;
|
import baritone.api.utils.BetterBlockPos;
|
||||||
@@ -114,7 +115,7 @@ public class MovementDiagonal extends Movement {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
IBlockState pb3 = context.get(destX, y + 1, z);
|
IBlockState pb3 = context.get(destX, y + 1, z);
|
||||||
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || (MovementHelper.avoidWalkingInto(pb3.getBlock()) && pb3.getBlock() != Blocks.WATER))) {
|
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
|
||||||
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
|
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -123,7 +124,7 @@ public class MovementDiagonal extends Movement {
|
|||||||
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
|
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || (MovementHelper.avoidWalkingInto(pb1.getBlock()) && pb1.getBlock() != Blocks.WATER))) {
|
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
|
||||||
// and now that option B is fully calculated, see if we can edge around that way
|
// and now that option B is fully calculated, see if we can edge around that way
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -173,13 +174,25 @@ public class MovementDiagonal extends Movement {
|
|||||||
state.setStatus(MovementStatus.SUCCESS);
|
state.setStatus(MovementStatus.SUCCESS);
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
if (!MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
|
if (sprint()) {
|
||||||
state.setInput(Input.SPRINT, true);
|
state.setInput(Input.SPRINT, true);
|
||||||
}
|
}
|
||||||
MovementHelper.moveTowards(ctx, state, dest);
|
MovementHelper.moveTowards(ctx, state, dest);
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean sprint() {
|
||||||
|
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < 4; i++) {
|
||||||
|
if (!MovementHelper.canWalkThrough(ctx, positionsToBreak[i])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean prepared(MovementState state) {
|
protected boolean prepared(MovementState state) {
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -78,7 +78,7 @@ public class MovementFall extends Movement {
|
|||||||
}
|
}
|
||||||
|
|
||||||
BlockPos playerFeet = ctx.playerFeet();
|
BlockPos playerFeet = ctx.playerFeet();
|
||||||
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest));
|
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
|
||||||
Rotation targetRotation = null;
|
Rotation targetRotation = null;
|
||||||
Block destBlock = ctx.world().getBlockState(dest).getBlock();
|
Block destBlock = ctx.world().getBlockState(dest).getBlock();
|
||||||
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
|
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
|
||||||
@@ -141,7 +141,7 @@ public class MovementFall extends Movement {
|
|||||||
}
|
}
|
||||||
if (targetRotation == null) {
|
if (targetRotation == null) {
|
||||||
Vec3d destCenterOffset = new Vec3d(destCenter.x + 0.125 * avoid.getX(), destCenter.y, destCenter.z + 0.125 * avoid.getZ());
|
Vec3d destCenterOffset = new Vec3d(destCenter.x + 0.125 * avoid.getX(), destCenter.y, destCenter.z + 0.125 * avoid.getZ());
|
||||||
state.setTarget(new MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), destCenterOffset), false));
|
state.setTarget(new MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), destCenterOffset, ctx.playerRotations()), false));
|
||||||
}
|
}
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ import baritone.pathing.movement.MovementState;
|
|||||||
import baritone.utils.BlockStateInterface;
|
import baritone.utils.BlockStateInterface;
|
||||||
import baritone.utils.pathing.MutableMoveResult;
|
import baritone.utils.pathing.MutableMoveResult;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.BlockLiquid;
|
||||||
import net.minecraft.block.BlockStairs;
|
import net.minecraft.block.BlockStairs;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
@@ -85,7 +86,7 @@ public class MovementParkour extends Movement {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
IBlockState standingOn = context.get(x, y - 1, z);
|
IBlockState standingOn = context.get(x, y - 1, z);
|
||||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn)) {
|
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
int maxJump;
|
int maxJump;
|
||||||
@@ -119,9 +120,11 @@ public class MovementParkour extends Movement {
|
|||||||
if (!context.allowParkourPlace) {
|
if (!context.allowParkourPlace) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
// time 2 pop off with that dank skynet parkour place
|
||||||
int destX = x + 4 * xDiff;
|
int destX = x + 4 * xDiff;
|
||||||
int destZ = z + 4 * zDiff;
|
int destZ = z + 4 * zDiff;
|
||||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
double placeCost = context.costOfPlacingAt(destX, y - 1, destZ);
|
||||||
|
if (placeCost >= COST_INF) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
IBlockState toReplace = context.get(destX, y - 1, destZ);
|
IBlockState toReplace = context.get(destX, y - 1, destZ);
|
||||||
@@ -139,7 +142,7 @@ public class MovementParkour extends Movement {
|
|||||||
res.x = destX;
|
res.x = destX;
|
||||||
res.y = y;
|
res.y = y;
|
||||||
res.z = destZ;
|
res.z = destZ;
|
||||||
res.cost = costFromJumpDistance(4) + context.placeBlockCost + context.jumpPenalty;
|
res.cost = costFromJumpDistance(4) + placeCost + context.jumpPenalty;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -187,6 +190,11 @@ public class MovementParkour extends Movement {
|
|||||||
logDebug("Pausing parkour since hand is active");
|
logDebug("Pausing parkour since hand is active");
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
if (ctx.playerFeet().y < src.y) {
|
||||||
|
// we have fallen
|
||||||
|
logDebug("sorry");
|
||||||
|
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
|
}
|
||||||
if (dist >= 4) {
|
if (dist >= 4) {
|
||||||
state.setInput(Input.SPRINT, true);
|
state.setInput(Input.SPRINT, true);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
package baritone.pathing.movement.movements;
|
package baritone.pathing.movement.movements;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
import baritone.api.IBaritone;
|
import baritone.api.IBaritone;
|
||||||
import baritone.api.pathing.movement.MovementStatus;
|
import baritone.api.pathing.movement.MovementStatus;
|
||||||
import baritone.api.utils.BetterBlockPos;
|
import baritone.api.utils.BetterBlockPos;
|
||||||
@@ -36,6 +37,7 @@ import net.minecraft.util.math.BlockPos;
|
|||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
import java.util.Objects;
|
import java.util.Objects;
|
||||||
|
import java.util.Optional;
|
||||||
|
|
||||||
public class MovementPillar extends Movement {
|
public class MovementPillar extends Movement {
|
||||||
|
|
||||||
@@ -75,8 +77,16 @@ public class MovementPillar extends Movement {
|
|||||||
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
|
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!ladder && !context.canPlaceThrowawayAt(x, y, z)) { // we need to place a block where we started to jump on it
|
double placeCost = 0;
|
||||||
return COST_INF;
|
if (!ladder) {
|
||||||
|
// we need to place a block where we started to jump on it
|
||||||
|
placeCost = context.costOfPlacingAt(x, y, z);
|
||||||
|
if (placeCost >= COST_INF) {
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
if (fromDown.getBlock() == Blocks.AIR) {
|
||||||
|
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
|
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
|
||||||
// otherwise, if we're standing in water, we cannot pillar
|
// otherwise, if we're standing in water, we cannot pillar
|
||||||
@@ -114,7 +124,7 @@ public class MovementPillar extends Movement {
|
|||||||
if (ladder) {
|
if (ladder) {
|
||||||
return LADDER_UP_ONE_COST + hardness * 5;
|
return LADDER_UP_ONE_COST + hardness * 5;
|
||||||
} else {
|
} else {
|
||||||
return JUMP_ONE_BLOCK_COST + context.placeBlockCost + context.jumpPenalty + hardness;
|
return JUMP_ONE_BLOCK_COST + placeCost + context.jumpPenalty + hardness;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -148,10 +158,14 @@ public class MovementPillar extends Movement {
|
|||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ctx.playerFeet().y < src.y) {
|
||||||
|
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
|
}
|
||||||
|
|
||||||
IBlockState fromDown = BlockStateInterface.get(ctx, src);
|
IBlockState fromDown = BlockStateInterface.get(ctx, src);
|
||||||
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
|
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
|
||||||
// stay centered while swimming up a water column
|
// stay centered while swimming up a water column
|
||||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest)), false));
|
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
|
||||||
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
|
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
|
||||||
if (Math.abs(ctx.player().posX - destCenter.x) > 0.2 || Math.abs(ctx.player().posZ - destCenter.z) > 0.2) {
|
if (Math.abs(ctx.player().posX - destCenter.x) > 0.2 || Math.abs(ctx.player().posZ - destCenter.z) > 0.2) {
|
||||||
state.setInput(Input.MOVE_FORWARD, true);
|
state.setInput(Input.MOVE_FORWARD, true);
|
||||||
@@ -194,7 +208,7 @@ public class MovementPillar extends Movement {
|
|||||||
return state;
|
return state;
|
||||||
} else {
|
} else {
|
||||||
// Get ready to place a throwaway block
|
// Get ready to place a throwaway block
|
||||||
if (!MovementHelper.throwaway(ctx, true)) {
|
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(src.x, src.y, src.z)) {
|
||||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -222,11 +236,18 @@ public class MovementPillar extends Movement {
|
|||||||
|
|
||||||
|
|
||||||
if (!blockIsThere) {
|
if (!blockIsThere) {
|
||||||
Block fr = BlockStateInterface.get(ctx, src).getBlock();
|
IBlockState frState = BlockStateInterface.get(ctx, src);
|
||||||
if (!(fr instanceof BlockAir || fr.isReplaceable(ctx.world(), src))) {
|
Block fr = frState.getBlock();
|
||||||
|
// TODO: Evaluate usage of getMaterial().isReplaceable()
|
||||||
|
if (!(fr instanceof BlockAir || frState.getMaterial().isReplaceable())) {
|
||||||
|
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance());
|
||||||
|
if (reachable.isPresent()) {
|
||||||
|
state.setTarget(new MovementState.MovementTarget(reachable.get(), true));
|
||||||
|
}
|
||||||
|
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping
|
||||||
state.setInput(Input.CLICK_LEFT, true);
|
state.setInput(Input.CLICK_LEFT, true);
|
||||||
blockIsThere = false;
|
blockIsThere = false;
|
||||||
} else if (ctx.player().isSneaking() && (Objects.equals(src.down(), ctx.objectMouseOver().getBlockPos()) || Objects.equals(src, ctx.objectMouseOver().getBlockPos()))) {
|
} else if (ctx.player().isSneaking() && (Objects.equals(src.down(), ctx.objectMouseOver().getBlockPos()) || Objects.equals(src, ctx.objectMouseOver().getBlockPos())) && ctx.player().posY > dest.getY() + 0.1) {
|
||||||
state.setInput(Input.CLICK_RIGHT, true);
|
state.setInput(Input.CLICK_RIGHT, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -113,7 +113,8 @@ public class MovementTraverse extends Movement {
|
|||||||
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
|
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
double placeCost = context.costOfPlacingAt(destX, y - 1, destZ);
|
||||||
|
if (placeCost >= COST_INF) {
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
||||||
@@ -130,7 +131,7 @@ public class MovementTraverse extends Movement {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) { // found a side place option
|
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) { // found a side place option
|
||||||
return WC + context.placeBlockCost + hardness1 + hardness2;
|
return WC + placeCost + hardness1 + hardness2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// now that we've checked all possible directions to side place, we actually need to backplace
|
// now that we've checked all possible directions to side place, we actually need to backplace
|
||||||
@@ -141,7 +142,7 @@ public class MovementTraverse extends Movement {
|
|||||||
return COST_INF; // this is obviously impossible
|
return COST_INF; // this is obviously impossible
|
||||||
}
|
}
|
||||||
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
|
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
|
||||||
return WC + context.placeBlockCost + hardness1 + hardness2;
|
return WC + placeCost + hardness1 + hardness2;
|
||||||
}
|
}
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
@@ -152,7 +153,7 @@ public class MovementTraverse extends Movement {
|
|||||||
super.updateState(state);
|
super.updateState(state);
|
||||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||||
// if the setting is enabled
|
// if the setting is enabled
|
||||||
if (!Baritone.settings().walkWhileBreaking.get()) {
|
if (!Baritone.settings().walkWhileBreaking.value) {
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
// and if we're prepping (aka mining the block in front)
|
// and if we're prepping (aka mining the block in front)
|
||||||
@@ -174,11 +175,11 @@ public class MovementTraverse extends Movement {
|
|||||||
|
|
||||||
// combine the yaw to the center of the destination, and the pitch to the specific block we're trying to break
|
// combine the yaw to the center of the destination, and the pitch to the specific block we're trying to break
|
||||||
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
|
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
|
||||||
float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest)).getYaw();
|
float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest), ctx.playerRotations()).getYaw();
|
||||||
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
|
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
|
||||||
|
|
||||||
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
|
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
|
||||||
return state.setInput(Input.MOVE_FORWARD, true);
|
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//sneak may have been set to true in the PREPPING state while mining an adjacent block
|
//sneak may have been set to true in the PREPPING state while mining an adjacent block
|
||||||
@@ -198,7 +199,7 @@ public class MovementTraverse extends Movement {
|
|||||||
isDoorActuallyBlockingUs = true;
|
isDoorActuallyBlockingUs = true;
|
||||||
}
|
}
|
||||||
if (isDoorActuallyBlockingUs && !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
|
if (isDoorActuallyBlockingUs && !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
|
||||||
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0])), true))
|
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
|
||||||
.setInput(Input.CLICK_RIGHT, true);
|
.setInput(Input.CLICK_RIGHT, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -212,7 +213,7 @@ public class MovementTraverse extends Movement {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (blocked != null) {
|
if (blocked != null) {
|
||||||
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked)), true))
|
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked), ctx.playerRotations()), true))
|
||||||
.setInput(Input.CLICK_RIGHT, true);
|
.setInput(Input.CLICK_RIGHT, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -231,10 +232,17 @@ public class MovementTraverse extends Movement {
|
|||||||
if (ctx.playerFeet().equals(dest)) {
|
if (ctx.playerFeet().equals(dest)) {
|
||||||
return state.setStatus(MovementStatus.SUCCESS);
|
return state.setStatus(MovementStatus.SUCCESS);
|
||||||
}
|
}
|
||||||
|
Block low = BlockStateInterface.get(ctx, src).getBlock();
|
||||||
|
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
|
||||||
|
if (!ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
|
||||||
|
// hitting W could cause us to climb the ladder instead of going forward
|
||||||
|
// wait until we're on the ground
|
||||||
|
return state;
|
||||||
|
}
|
||||||
BlockPos into = dest.subtract(src).add(dest);
|
BlockPos into = dest.subtract(src).add(dest);
|
||||||
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
|
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
|
||||||
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
|
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
|
||||||
if (wasTheBridgeBlockAlwaysThere && !MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !MovementHelper.avoidWalkingInto(intoBelow) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||||
state.setInput(Input.SPRINT, true);
|
state.setInput(Input.SPRINT, true);
|
||||||
}
|
}
|
||||||
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
|
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
|
||||||
@@ -257,12 +265,12 @@ public class MovementTraverse extends Movement {
|
|||||||
}
|
}
|
||||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.get()) {
|
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||||
state.setInput(Input.SNEAK, true);
|
state.setInput(Input.SNEAK, true);
|
||||||
}
|
}
|
||||||
switch (p) {
|
switch (p) {
|
||||||
case READY_TO_PLACE: {
|
case READY_TO_PLACE: {
|
||||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) {
|
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
|
||||||
state.setInput(Input.CLICK_RIGHT, true);
|
state.setInput(Input.CLICK_RIGHT, true);
|
||||||
}
|
}
|
||||||
return state;
|
return state;
|
||||||
@@ -281,6 +289,8 @@ public class MovementTraverse extends Movement {
|
|||||||
}
|
}
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
if (whereAmI.equals(dest)) {
|
if (whereAmI.equals(dest)) {
|
||||||
// If we are in the block that we are trying to get to, we are sneaking over air and we need to place a block beneath us against the one we just walked off of
|
// If we are in the block that we are trying to get to, we are sneaking over air and we need to place a block beneath us against the one we just walked off of
|
||||||
@@ -334,4 +344,4 @@ public class MovementTraverse extends Movement {
|
|||||||
}
|
}
|
||||||
return super.prepared(state);
|
return super.prepared(state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ import baritone.api.pathing.movement.MovementStatus;
|
|||||||
import baritone.api.pathing.path.IPathExecutor;
|
import baritone.api.pathing.path.IPathExecutor;
|
||||||
import baritone.api.utils.BetterBlockPos;
|
import baritone.api.utils.BetterBlockPos;
|
||||||
import baritone.api.utils.IPlayerContext;
|
import baritone.api.utils.IPlayerContext;
|
||||||
|
import baritone.api.utils.RotationUtils;
|
||||||
import baritone.api.utils.VecUtils;
|
import baritone.api.utils.VecUtils;
|
||||||
import baritone.api.utils.input.Input;
|
import baritone.api.utils.input.Input;
|
||||||
import baritone.behavior.PathingBehavior;
|
import baritone.behavior.PathingBehavior;
|
||||||
@@ -39,6 +40,8 @@ import net.minecraft.block.BlockLiquid;
|
|||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.util.Tuple;
|
import net.minecraft.util.Tuple;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.util.math.Vec3i;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
@@ -103,39 +106,31 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
}
|
}
|
||||||
BetterBlockPos whereShouldIBe = path.positions().get(pathPosition);
|
BetterBlockPos whereShouldIBe = path.positions().get(pathPosition);
|
||||||
BetterBlockPos whereAmI = ctx.playerFeet();
|
BetterBlockPos whereAmI = ctx.playerFeet();
|
||||||
if (!whereShouldIBe.equals(whereAmI)) {
|
if (!whereShouldIBe.equals(whereAmI) && !Blocks.AIR.equals(BlockStateInterface.getBlock(ctx, whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
|
||||||
|
for (int i = 0; i < pathPosition - 1 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
|
||||||
if (pathPosition == 0 && whereAmI.equals(whereShouldIBe.up()) && Math.abs(ctx.player().motionY) < 0.1 && !(path.movements().get(0) instanceof MovementAscend) && !(path.movements().get(0) instanceof MovementPillar)) {
|
if (whereAmI.equals(path.positions().get(i))) {
|
||||||
// avoid the Wrong Y coordinate bug
|
logDebug("Skipping back " + (pathPosition - i) + " steps, to " + i);
|
||||||
// TODO add a timer here
|
int previousPos = pathPosition;
|
||||||
new MovementDownward(behavior.baritone, whereAmI, whereShouldIBe).update();
|
pathPosition = Math.max(i - 1, 0); // previous step might not actually be done
|
||||||
return false;
|
for (int j = pathPosition; j <= previousPos; j++) {
|
||||||
}
|
path.movements().get(j).reset();
|
||||||
|
|
||||||
if (!Blocks.AIR.equals(BlockStateInterface.getBlock(ctx, whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
|
|
||||||
for (int i = 0; i < pathPosition - 1 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
|
|
||||||
if (whereAmI.equals(path.positions().get(i))) {
|
|
||||||
logDebug("Skipping back " + (pathPosition - i) + " steps, to " + i);
|
|
||||||
int previousPos = pathPosition;
|
|
||||||
pathPosition = Math.max(i - 1, 0); // previous step might not actually be done
|
|
||||||
for (int j = pathPosition; j <= previousPos; j++) {
|
|
||||||
path.movements().get(j).reset();
|
|
||||||
}
|
|
||||||
onChangeInPathPosition();
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
onChangeInPathPosition();
|
||||||
|
onTick();
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
for (int i = pathPosition + 3; i < path.length(); i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
|
}
|
||||||
// also don't check pathPosition+2 because reasons
|
for (int i = pathPosition + 3; i < path.length(); i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
|
||||||
if (whereAmI.equals(path.positions().get(i))) {
|
// also don't check pathPosition+2 because reasons
|
||||||
if (i - pathPosition > 2) {
|
if (whereAmI.equals(path.positions().get(i))) {
|
||||||
logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
|
if (i - pathPosition > 2) {
|
||||||
}
|
logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
|
||||||
//System.out.println("Double skip sundae");
|
|
||||||
pathPosition = i - 1;
|
|
||||||
onChangeInPathPosition();
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
//System.out.println("Double skip sundae");
|
||||||
|
pathPosition = i - 1;
|
||||||
|
onChangeInPathPosition();
|
||||||
|
onTick();
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -195,17 +190,17 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
Movement m = (Movement) path.movements().get(i);
|
Movement m = (Movement) path.movements().get(i);
|
||||||
HashSet<BlockPos> prevBreak = new HashSet<>(m.toBreak(bsi));
|
List<BlockPos> prevBreak = m.toBreak(bsi);
|
||||||
HashSet<BlockPos> prevPlace = new HashSet<>(m.toPlace(bsi));
|
List<BlockPos> prevPlace = m.toPlace(bsi);
|
||||||
HashSet<BlockPos> prevWalkInto = new HashSet<>(m.toWalkInto(bsi));
|
List<BlockPos> prevWalkInto = m.toWalkInto(bsi);
|
||||||
m.resetBlockCache();
|
m.resetBlockCache();
|
||||||
if (!prevBreak.equals(new HashSet<>(m.toBreak(bsi)))) {
|
if (!prevBreak.equals(m.toBreak(bsi))) {
|
||||||
recalcBP = true;
|
recalcBP = true;
|
||||||
}
|
}
|
||||||
if (!prevPlace.equals(new HashSet<>(m.toPlace(bsi)))) {
|
if (!prevPlace.equals(m.toPlace(bsi))) {
|
||||||
recalcBP = true;
|
recalcBP = true;
|
||||||
}
|
}
|
||||||
if (!prevWalkInto.equals(new HashSet<>(m.toWalkInto(bsi)))) {
|
if (!prevWalkInto.equals(m.toWalkInto(bsi))) {
|
||||||
recalcBP = true;
|
recalcBP = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -234,21 +229,23 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
costEstimateIndex = pathPosition;
|
costEstimateIndex = pathPosition;
|
||||||
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
||||||
currentMovementOriginalCostEstimate = movement.getCost();
|
currentMovementOriginalCostEstimate = movement.getCost();
|
||||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
|
for (int i = 1; i < Baritone.settings().costVerificationLookahead.value && pathPosition + i < path.length() - 1; i++) {
|
||||||
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
|
if (((Movement) path.movements().get(pathPosition + i)).calculateCost(behavior.secretInternalGetCalculationContext()) >= ActionCosts.COST_INF && canCancel) {
|
||||||
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
||||||
cancel();
|
cancel();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
double currentCost = movement.recalculateCost();
|
double currentCost = ((Movement) movement).recalculateCost(behavior.secretInternalGetCalculationContext());
|
||||||
if (currentCost >= ActionCosts.COST_INF && canCancel) {
|
if (currentCost >= ActionCosts.COST_INF && canCancel) {
|
||||||
logDebug("Something has changed in the world and this movement has become impossible. Cancelling.");
|
logDebug("Something has changed in the world and this movement has become impossible. Cancelling.");
|
||||||
cancel();
|
cancel();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.get() && canCancel) {
|
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.value && canCancel) {
|
||||||
|
// don't do this if the movement was calculated while loaded
|
||||||
|
// that means that this isn't a cache error, it's just part of the path interfering with a later part
|
||||||
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
|
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
|
||||||
cancel();
|
cancel();
|
||||||
return true;
|
return true;
|
||||||
@@ -276,7 +273,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
|
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
|
||||||
}
|
}
|
||||||
ticksOnCurrent++;
|
ticksOnCurrent++;
|
||||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
|
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.value) {
|
||||||
// only cancel if the total time has exceeded the initial estimate
|
// only cancel if the total time has exceeded the initial estimate
|
||||||
// as you break the blocks required, the remaining cost goes down, to the point where
|
// as you break the blocks required, the remaining cost goes down, to the point where
|
||||||
// ticksOnCurrent is greater than recalculateCost + 100
|
// ticksOnCurrent is greater than recalculateCost + 100
|
||||||
@@ -377,26 +374,43 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private boolean shouldSprintNextTick() {
|
private boolean shouldSprintNextTick() {
|
||||||
// first and foremost, if allowSprint is off, or if we don't have enough hunger, don't try and sprint
|
boolean requested = behavior.baritone.getInputOverrideHandler().isInputForcedDown(Input.SPRINT);
|
||||||
if (!new CalculationContext(behavior.baritone).canSprint) {
|
|
||||||
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.SPRINT, false);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// if the movement requested sprinting, then we're done
|
|
||||||
if (behavior.baritone.getInputOverrideHandler().isInputForcedDown(Input.SPRINT)) {
|
|
||||||
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.SPRINT, false);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// we'll take it from here, no need for minecraft to see we're holding down control and sprint for us
|
// we'll take it from here, no need for minecraft to see we're holding down control and sprint for us
|
||||||
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.SPRINT, false);
|
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.SPRINT, false);
|
||||||
|
|
||||||
// however, descend doesn't request sprinting, beceause it doesn't know the context of what movement comes after it
|
// first and foremost, if allowSprint is off, or if we don't have enough hunger, don't try and sprint
|
||||||
|
if (!new CalculationContext(behavior.baritone).canSprint) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
IMovement current = path.movements().get(pathPosition);
|
IMovement current = path.movements().get(pathPosition);
|
||||||
|
|
||||||
|
// traverse requests sprinting, so we need to do this check first
|
||||||
|
if (current instanceof MovementTraverse && pathPosition < path.length() - 3) {
|
||||||
|
IMovement next = path.movements().get(pathPosition + 1);
|
||||||
|
if (next instanceof MovementAscend && sprintableAscend(ctx, (MovementTraverse) current, (MovementAscend) next, path.movements().get(pathPosition + 2))) {
|
||||||
|
if (skipNow(ctx, current)) {
|
||||||
|
logDebug("Skipping traverse to straight ascend");
|
||||||
|
pathPosition++;
|
||||||
|
onChangeInPathPosition();
|
||||||
|
onTick();
|
||||||
|
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.JUMP, true);
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
logDebug("Too far to the side to safely sprint ascend");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if the movement requested sprinting, then we're done
|
||||||
|
if (requested) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// however, descend and ascend don't request sprinting, because they don't know the context of what movement comes after it
|
||||||
if (current instanceof MovementDescend) {
|
if (current instanceof MovementDescend) {
|
||||||
|
|
||||||
if (((MovementDescend) current).safeMode()) {
|
if (((MovementDescend) current).safeMode() && !((MovementDescend) current).skipToAscend()) {
|
||||||
logDebug("Sprinting would be unsafe");
|
logDebug("Sprinting would be unsafe");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -406,11 +420,13 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
if (next instanceof MovementAscend && current.getDirection().up().equals(next.getDirection().down())) {
|
if (next instanceof MovementAscend && current.getDirection().up().equals(next.getDirection().down())) {
|
||||||
// a descend then an ascend in the same direction
|
// a descend then an ascend in the same direction
|
||||||
pathPosition++;
|
pathPosition++;
|
||||||
|
onChangeInPathPosition();
|
||||||
|
onTick();
|
||||||
// okay to skip clearKeys and / or onChangeInPathPosition here since this isn't possible to repeat, since it's asymmetric
|
// okay to skip clearKeys and / or onChangeInPathPosition here since this isn't possible to repeat, since it's asymmetric
|
||||||
logDebug("Skipping descend to straight ascend");
|
logDebug("Skipping descend to straight ascend");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (canSprintInto(ctx, current, next)) {
|
if (canSprintFromDescendInto(ctx, current, next)) {
|
||||||
if (ctx.playerFeet().equals(current.getDest())) {
|
if (ctx.playerFeet().equals(current.getDest())) {
|
||||||
pathPosition++;
|
pathPosition++;
|
||||||
onChangeInPathPosition();
|
onChangeInPathPosition();
|
||||||
@@ -430,18 +446,130 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (pathPosition < path.length() - 2 && prev instanceof MovementTraverse && sprintableAscend(ctx, (MovementTraverse) prev, (MovementAscend) current, path.movements().get(pathPosition + 1))) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (current instanceof MovementFall) {
|
||||||
|
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
|
||||||
|
if (data != null) {
|
||||||
|
BlockPos fallDest = data.getSecond();
|
||||||
|
if (!path.positions().contains(fallDest)) {
|
||||||
|
throw new IllegalStateException();
|
||||||
|
}
|
||||||
|
if (ctx.playerFeet().equals(fallDest)) {
|
||||||
|
pathPosition = path.positions().indexOf(fallDest);
|
||||||
|
onChangeInPathPosition();
|
||||||
|
onTick();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
clearKeys();
|
||||||
|
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
|
||||||
|
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static boolean canSprintInto(IPlayerContext ctx, IMovement current, IMovement next) {
|
private Tuple<Vec3d, BlockPos> overrideFall(MovementFall movement) {
|
||||||
|
Vec3i dir = movement.getDirection();
|
||||||
|
if (dir.getY() < -3) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
if (!movement.toBreakCached.isEmpty()) {
|
||||||
|
return null; // it's breaking
|
||||||
|
}
|
||||||
|
Vec3i flatDir = new Vec3i(dir.getX(), 0, dir.getZ());
|
||||||
|
int i;
|
||||||
|
outer:
|
||||||
|
for (i = pathPosition + 1; i < path.length() - 1 && i < pathPosition + 3; i++) {
|
||||||
|
IMovement next = path.movements().get(i);
|
||||||
|
if (!(next instanceof MovementTraverse)) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (!flatDir.equals(next.getDirection())) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
for (int y = next.getDest().y; y <= movement.getSrc().y + 1; y++) {
|
||||||
|
BlockPos chk = new BlockPos(next.getDest().x, y, next.getDest().z);
|
||||||
|
if (!MovementHelper.fullyPassable(ctx.world().getBlockState(chk))) {
|
||||||
|
break outer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
i--;
|
||||||
|
if (i == pathPosition) {
|
||||||
|
return null; // no valid extension exists
|
||||||
|
}
|
||||||
|
double len = i - pathPosition - 0.4;
|
||||||
|
return new Tuple<>(
|
||||||
|
new Vec3d(flatDir.getX() * len + movement.getDest().x + 0.5, movement.getDest().y, flatDir.getZ() * len + movement.getDest().z + 0.5),
|
||||||
|
movement.getDest().add(flatDir.getX() * (i - pathPosition), 0, flatDir.getZ() * (i - pathPosition)));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean skipNow(IPlayerContext ctx, IMovement current) {
|
||||||
|
double offTarget = Math.abs(current.getDirection().getX() * (current.getSrc().z + 0.5D - ctx.player().posZ)) + Math.abs(current.getDirection().getZ() * (current.getSrc().x + 0.5D - ctx.player().posX));
|
||||||
|
if (offTarget > 0.1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// we are centered
|
||||||
|
BlockPos headBonk = current.getSrc().subtract(current.getDirection()).up(2);
|
||||||
|
if (MovementHelper.fullyPassable(ctx.world().getBlockState(headBonk))) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
// wait 0.3
|
||||||
|
double flatDist = Math.abs(current.getDirection().getX() * (headBonk.getX() + 0.5D - ctx.player().posX)) + Math.abs(current.getDirection().getZ() * (headBonk.getZ() + 0.5 - ctx.player().posZ));
|
||||||
|
return flatDist > 0.8;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean sprintableAscend(IPlayerContext ctx, MovementTraverse current, MovementAscend next, IMovement nextnext) {
|
||||||
|
if (!Baritone.settings().sprintAscends.value) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!current.getDirection().equals(next.getDirection().down())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (nextnext.getDirection().getX() != next.getDirection().getX() || nextnext.getDirection().getZ() != next.getDirection().getZ()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!MovementHelper.canWalkOn(ctx, current.getDest().down())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!next.toBreakCached.isEmpty()) {
|
||||||
|
return false; // it's breaking
|
||||||
|
}
|
||||||
|
for (int x = 0; x < 2; x++) {
|
||||||
|
for (int y = 0; y < 3; y++) {
|
||||||
|
BlockPos chk = current.getSrc().up(y);
|
||||||
|
if (x == 1) {
|
||||||
|
chk = chk.add(current.getDirection());
|
||||||
|
}
|
||||||
|
if (!MovementHelper.fullyPassable(ctx.world().getBlockState(chk))) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {
|
||||||
if (next instanceof MovementDescend && next.getDirection().equals(current.getDirection())) {
|
if (next instanceof MovementDescend && next.getDirection().equals(current.getDirection())) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.get();
|
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onChangeInPathPosition() {
|
private void onChangeInPathPosition() {
|
||||||
@@ -484,8 +612,8 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private PathExecutor cutIfTooLong() {
|
private PathExecutor cutIfTooLong() {
|
||||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.get()) {
|
if (pathPosition > Baritone.settings().maxPathHistoryLength.value) {
|
||||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.get();
|
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.value;
|
||||||
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
|
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
|
||||||
if (!newPath.getDest().equals(path.getDest())) {
|
if (!newPath.getDest().equals(path.getDest())) {
|
||||||
throw new IllegalStateException();
|
throw new IllegalStateException();
|
||||||
|
|||||||
@@ -0,0 +1,661 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.process;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import baritone.api.pathing.goals.Goal;
|
||||||
|
import baritone.api.pathing.goals.GoalBlock;
|
||||||
|
import baritone.api.pathing.goals.GoalComposite;
|
||||||
|
import baritone.api.pathing.goals.GoalGetToBlock;
|
||||||
|
import baritone.api.process.IBuilderProcess;
|
||||||
|
import baritone.api.process.PathingCommand;
|
||||||
|
import baritone.api.process.PathingCommandType;
|
||||||
|
import baritone.api.utils.*;
|
||||||
|
import baritone.api.utils.input.Input;
|
||||||
|
import baritone.pathing.movement.CalculationContext;
|
||||||
|
import baritone.pathing.movement.Movement;
|
||||||
|
import baritone.pathing.movement.MovementHelper;
|
||||||
|
import baritone.utils.BaritoneProcessHelper;
|
||||||
|
import baritone.utils.BlockStateInterface;
|
||||||
|
import baritone.utils.PathingCommandContext;
|
||||||
|
import baritone.utils.schematic.AirSchematic;
|
||||||
|
import baritone.utils.schematic.Schematic;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
|
import net.minecraft.item.ItemBlock;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.CompressedStreamTools;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.Tuple;
|
||||||
|
import net.minecraft.util.math.*;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.FileInputStream;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||||
|
|
||||||
|
public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
|
||||||
|
|
||||||
|
public BuilderProcess(Baritone baritone) {
|
||||||
|
super(baritone);
|
||||||
|
}
|
||||||
|
|
||||||
|
private HashSet<BetterBlockPos> incorrectPositions;
|
||||||
|
private String name;
|
||||||
|
private ISchematic schematic;
|
||||||
|
private Vec3i origin;
|
||||||
|
private int ticks;
|
||||||
|
|
||||||
|
public boolean build(String schematicFile, BlockPos origin) {
|
||||||
|
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
|
||||||
|
System.out.println(file + " " + file.exists());
|
||||||
|
return build(schematicFile, file, origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void build(String name, ISchematic schematic, Vec3i origin) {
|
||||||
|
this.name = name;
|
||||||
|
this.schematic = schematic;
|
||||||
|
this.origin = origin;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean build(String name, File schematic, Vec3i origin) {
|
||||||
|
NBTTagCompound tag;
|
||||||
|
try (FileInputStream fileIn = new FileInputStream(schematic)) {
|
||||||
|
tag = CompressedStreamTools.readCompressed(fileIn);
|
||||||
|
} catch (IOException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (tag == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
build(name, parse(tag), origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clearArea(BlockPos corner1, BlockPos corner2) {
|
||||||
|
BlockPos origin = new BlockPos(Math.min(corner1.getX(), corner2.getX()), Math.min(corner1.getY(), corner2.getY()), Math.min(corner1.getZ(), corner2.getZ()));
|
||||||
|
int widthX = Math.abs(corner1.getX() - corner2.getX()) + 1;
|
||||||
|
int heightY = Math.abs(corner1.getY() - corner2.getY()) + 1;
|
||||||
|
int lengthZ = Math.abs(corner1.getZ() - corner2.getZ()) + 1;
|
||||||
|
build("clear area", new AirSchematic(widthX, heightY, lengthZ), origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ISchematic parse(NBTTagCompound schematic) {
|
||||||
|
return new Schematic(schematic);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActive() {
|
||||||
|
return schematic != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockState placeAt(int x, int y, int z) {
|
||||||
|
if (!isActive()) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
if (!schematic.inSchematic(x - origin.getX(), y - origin.getY(), z - origin.getZ())) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
|
||||||
|
if (state.getBlock() == Blocks.AIR) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public Optional<Tuple<BetterBlockPos, Rotation>> toBreakNearPlayer(BuilderCalculationContext bcc) {
|
||||||
|
BetterBlockPos center = ctx.playerFeet();
|
||||||
|
for (int dx = -5; dx <= 5; dx++) {
|
||||||
|
for (int dy = 0; dy <= 5; dy++) {
|
||||||
|
for (int dz = -5; dz <= 5; dz++) {
|
||||||
|
int x = center.x + dx;
|
||||||
|
int y = center.y + dy;
|
||||||
|
int z = center.z + dz;
|
||||||
|
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||||
|
if (desired == null) {
|
||||||
|
continue; // irrelevant
|
||||||
|
}
|
||||||
|
IBlockState curr = bcc.bsi.get0(x, y, z);
|
||||||
|
if (curr.getBlock() != Blocks.AIR && !valid(curr, desired)) {
|
||||||
|
BetterBlockPos pos = new BetterBlockPos(x, y, z);
|
||||||
|
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
|
||||||
|
if (rot.isPresent()) {
|
||||||
|
return Optional.of(new Tuple<>(pos, rot.get()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Placement {
|
||||||
|
final int hotbarSelection;
|
||||||
|
final BlockPos placeAgainst;
|
||||||
|
final EnumFacing side;
|
||||||
|
final Rotation rot;
|
||||||
|
|
||||||
|
public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) {
|
||||||
|
this.hotbarSelection = hotbarSelection;
|
||||||
|
this.placeAgainst = placeAgainst;
|
||||||
|
this.side = side;
|
||||||
|
this.rot = rot;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Optional<Placement> searchForPlacables(BuilderCalculationContext bcc, List<IBlockState> desirableOnHotbar) {
|
||||||
|
BetterBlockPos center = ctx.playerFeet();
|
||||||
|
for (int dx = -5; dx <= 5; dx++) {
|
||||||
|
for (int dy = -5; dy <= 1; dy++) {
|
||||||
|
for (int dz = -5; dz <= 5; dz++) {
|
||||||
|
int x = center.x + dx;
|
||||||
|
int y = center.y + dy;
|
||||||
|
int z = center.z + dz;
|
||||||
|
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||||
|
if (desired == null) {
|
||||||
|
continue; // irrelevant
|
||||||
|
}
|
||||||
|
IBlockState curr = bcc.bsi.get0(x, y, z);
|
||||||
|
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
|
||||||
|
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
desirableOnHotbar.add(desired);
|
||||||
|
Optional<Placement> opt = possibleToPlace(desired, x, y, z, bcc.bsi);
|
||||||
|
if (opt.isPresent()) {
|
||||||
|
return opt;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
|
||||||
|
for (EnumFacing against : EnumFacing.values()) {
|
||||||
|
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
|
||||||
|
IBlockState placeAgainstState = bsi.get0(placeAgainstPos);
|
||||||
|
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
|
||||||
|
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
|
||||||
|
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
|
||||||
|
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
|
||||||
|
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
|
||||||
|
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||||
|
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
|
||||||
|
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
|
||||||
|
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
|
||||||
|
if (hotbar.isPresent()) {
|
||||||
|
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public OptionalInt hasAnyItemThatWouldPlace(IBlockState desired, RayTraceResult result, Rotation rot) {
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
|
||||||
|
if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
float originalYaw = ctx.player().rotationYaw;
|
||||||
|
float originalPitch = ctx.player().rotationPitch;
|
||||||
|
// the state depends on the facing of the player sometimes
|
||||||
|
ctx.player().rotationYaw = rot.getYaw();
|
||||||
|
ctx.player().rotationPitch = rot.getPitch();
|
||||||
|
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
|
||||||
|
ctx.world(),
|
||||||
|
result.getBlockPos().offset(result.sideHit),
|
||||||
|
result.sideHit,
|
||||||
|
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
|
||||||
|
(float) result.hitVec.y - result.getBlockPos().getY(),
|
||||||
|
(float) result.hitVec.z - result.getBlockPos().getZ(),
|
||||||
|
stack.getItem().getMetadata(stack.getMetadata()),
|
||||||
|
ctx.player()
|
||||||
|
);
|
||||||
|
ctx.player().rotationYaw = originalYaw;
|
||||||
|
ctx.player().rotationPitch = originalPitch;
|
||||||
|
if (valid(wouldBePlaced, desired)) {
|
||||||
|
return OptionalInt.of(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return OptionalInt.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Vec3d[] aabbSideMultipliers(EnumFacing side) {
|
||||||
|
switch (side) {
|
||||||
|
case UP:
|
||||||
|
return new Vec3d[]{new Vec3d(0.5, 1, 0.5), new Vec3d(0.1, 1, 0.5), new Vec3d(0.9, 1, 0.5), new Vec3d(0.5, 1, 0.1), new Vec3d(0.5, 1, 0.9)};
|
||||||
|
case DOWN:
|
||||||
|
return new Vec3d[]{new Vec3d(0.5, 0, 0.5), new Vec3d(0.1, 0, 0.5), new Vec3d(0.9, 0, 0.5), new Vec3d(0.5, 0, 0.1), new Vec3d(0.5, 0, 0.9)};
|
||||||
|
case NORTH:
|
||||||
|
case SOUTH:
|
||||||
|
case EAST:
|
||||||
|
case WEST:
|
||||||
|
double x = side.getXOffset() == 0 ? 0.5 : (1 + side.getXOffset()) / 2D;
|
||||||
|
double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D;
|
||||||
|
return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)};
|
||||||
|
default: // null
|
||||||
|
throw new NullPointerException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||||
|
// TODO somehow tell inventorybehavior what we'd like to have on the hotbar
|
||||||
|
// perhaps take the 16 closest positions in incorrectPositions to ctx.playerFeet that aren't desired to be air, and then snag the top 4 most common block states, then request those on the hotbar
|
||||||
|
|
||||||
|
|
||||||
|
// this will work as is, but it'll be trashy
|
||||||
|
// need to iterate over incorrectPositions and see which ones we can "correct" from our current standing position
|
||||||
|
|
||||||
|
baritone.getInputOverrideHandler().clearAllKeys();
|
||||||
|
BuilderCalculationContext bcc = new BuilderCalculationContext();
|
||||||
|
if (!recalc(bcc)) {
|
||||||
|
logDirect("Done building");
|
||||||
|
onLostControl();
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
trim(bcc);
|
||||||
|
if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) {
|
||||||
|
ticks = 5;
|
||||||
|
} else {
|
||||||
|
ticks--;
|
||||||
|
}
|
||||||
|
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
|
||||||
|
baritone.getInputOverrideHandler().clearAllKeys();
|
||||||
|
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
|
||||||
|
// we'd like to pause to break this block
|
||||||
|
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
|
||||||
|
Rotation rot = toBreak.get().getSecond();
|
||||||
|
BetterBlockPos pos = toBreak.get().getFirst();
|
||||||
|
baritone.getLookBehavior().updateTarget(rot, true);
|
||||||
|
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
|
||||||
|
if (ctx.player().isSneaking()) {
|
||||||
|
// really horrible bug where a block is visible for breaking while sneaking but not otherwise
|
||||||
|
// so you can't see it, it goes to place something else, sneaks, then the next tick it tries to break
|
||||||
|
// and is unable since it's unsneaked in the intermediary tick
|
||||||
|
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
|
||||||
|
}
|
||||||
|
if (Objects.equals(ctx.objectMouseOver().getBlockPos(), pos) || ctx.playerRotations().isReallyCloseTo(rot)) {
|
||||||
|
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
|
||||||
|
}
|
||||||
|
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||||
|
}
|
||||||
|
List<IBlockState> desirableOnHotbar = new ArrayList<>();
|
||||||
|
Optional<Placement> toPlace = searchForPlacables(bcc, desirableOnHotbar);
|
||||||
|
if (toPlace.isPresent() && isSafeToCancel && ctx.player().onGround && ticks <= 0) {
|
||||||
|
Rotation rot = toPlace.get().rot;
|
||||||
|
baritone.getLookBehavior().updateTarget(rot, true);
|
||||||
|
ctx.player().inventory.currentItem = toPlace.get().hotbarSelection;
|
||||||
|
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
|
||||||
|
if ((Objects.equals(ctx.objectMouseOver().getBlockPos(), toPlace.get().placeAgainst) && ctx.objectMouseOver().sideHit.equals(toPlace.get().side)) || ctx.playerRotations().isReallyCloseTo(rot)) {
|
||||||
|
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
|
||||||
|
}
|
||||||
|
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
List<IBlockState> approxPlacable = placable(36);
|
||||||
|
if (Baritone.settings().allowInventory.value) {
|
||||||
|
ArrayList<Integer> usefulSlots = new ArrayList<>();
|
||||||
|
List<IBlockState> noValidHotbarOption = new ArrayList<>();
|
||||||
|
outer:
|
||||||
|
for (IBlockState desired : desirableOnHotbar) {
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
if (valid(approxPlacable.get(i), desired)) {
|
||||||
|
usefulSlots.add(i);
|
||||||
|
continue outer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
noValidHotbarOption.add(desired);
|
||||||
|
}
|
||||||
|
|
||||||
|
outer:
|
||||||
|
for (int i = 9; i < 36; i++) {
|
||||||
|
for (IBlockState desired : noValidHotbarOption) {
|
||||||
|
if (valid(approxPlacable.get(i), desired)) {
|
||||||
|
baritone.getInventoryBehavior().attemptToPutOnHotbar(i, usefulSlots::contains);
|
||||||
|
break outer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Goal goal = assemble(bcc, approxPlacable.subList(0, 9));
|
||||||
|
if (goal == null) {
|
||||||
|
goal = assemble(bcc, approxPlacable); // we're far away, so assume that we have our whole inventory to recalculate placable properly
|
||||||
|
if (goal == null) {
|
||||||
|
logDirect("Unable to do it =(");
|
||||||
|
onLostControl();
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean recalc(BuilderCalculationContext bcc) {
|
||||||
|
if (incorrectPositions == null) {
|
||||||
|
incorrectPositions = new HashSet<>();
|
||||||
|
fullRecalc(bcc);
|
||||||
|
if (incorrectPositions.isEmpty()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
recalcNearby(bcc);
|
||||||
|
if (incorrectPositions.isEmpty()) {
|
||||||
|
fullRecalc(bcc);
|
||||||
|
}
|
||||||
|
return !incorrectPositions.isEmpty();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void trim(BuilderCalculationContext bcc) {
|
||||||
|
HashSet<BetterBlockPos> copy = new HashSet<>(incorrectPositions);
|
||||||
|
copy.removeIf(pos -> pos.distanceSq(ctx.player().posX, ctx.player().posY, ctx.player().posZ) > 200);
|
||||||
|
if (!copy.isEmpty()) {
|
||||||
|
incorrectPositions = copy;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void recalcNearby(BuilderCalculationContext bcc) {
|
||||||
|
BetterBlockPos center = ctx.playerFeet();
|
||||||
|
for (int dx = -5; dx <= 5; dx++) {
|
||||||
|
for (int dy = -5; dy <= 5; dy++) {
|
||||||
|
for (int dz = -5; dz <= 5; dz++) {
|
||||||
|
int x = center.x + dx;
|
||||||
|
int y = center.y + dy;
|
||||||
|
int z = center.z + dz;
|
||||||
|
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||||
|
if (desired != null) {
|
||||||
|
// we care about this position
|
||||||
|
if (valid(bcc.bsi.get0(x, y, z), desired)) {
|
||||||
|
incorrectPositions.remove(new BetterBlockPos(x, y, z));
|
||||||
|
} else {
|
||||||
|
incorrectPositions.add(new BetterBlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void fullRecalc(BuilderCalculationContext bcc) {
|
||||||
|
incorrectPositions = new HashSet<>();
|
||||||
|
for (int y = 0; y < schematic.heightY(); y++) {
|
||||||
|
for (int z = 0; z < schematic.lengthZ(); z++) {
|
||||||
|
for (int x = 0; x < schematic.widthX(); x++) {
|
||||||
|
if (schematic.inSchematic(x, y, z)) {
|
||||||
|
if (!valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) {
|
||||||
|
incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) {
|
||||||
|
List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() == Blocks.AIR && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
|
||||||
|
Goal[] toBreak = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() != Blocks.AIR).map(GoalBreak::new).toArray(Goal[]::new);
|
||||||
|
Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new);
|
||||||
|
|
||||||
|
if (toPlace.length != 0) {
|
||||||
|
return new JankyGoalComposite(new GoalComposite(toPlace), new GoalComposite(toBreak));
|
||||||
|
}
|
||||||
|
if (toBreak.length == 0) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new GoalComposite(toBreak);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class JankyGoalComposite implements Goal {
|
||||||
|
private final Goal primary;
|
||||||
|
private final Goal fallback;
|
||||||
|
|
||||||
|
public JankyGoalComposite(Goal primary, Goal fallback) {
|
||||||
|
this.primary = primary;
|
||||||
|
this.fallback = fallback;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isInGoal(int x, int y, int z) {
|
||||||
|
return primary.isInGoal(x, y, z) || fallback.isInGoal(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double heuristic(int x, int y, int z) {
|
||||||
|
return primary.heuristic(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "JankyComposite Primary: " + primary + " Fallback: " + fallback;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class GoalBreak extends GoalGetToBlock {
|
||||||
|
|
||||||
|
public GoalBreak(BlockPos pos) {
|
||||||
|
super(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isInGoal(int x, int y, int z) {
|
||||||
|
// can't stand right on top of a block, that might not work (what if it's unsupported, can't break then)
|
||||||
|
if (y > this.y) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// but any other adjacent works for breaking, including inside or below
|
||||||
|
return super.isInGoal(x, y, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||||
|
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) {
|
||||||
|
return new GoalPlace(pos);
|
||||||
|
}
|
||||||
|
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
|
||||||
|
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) {
|
||||||
|
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
|
||||||
|
return new GoalAdjacent(pos, allowSameLevel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return new GoalPlace(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class GoalAdjacent extends GoalGetToBlock {
|
||||||
|
boolean allowSameLevel;
|
||||||
|
|
||||||
|
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
|
||||||
|
super(pos);
|
||||||
|
this.allowSameLevel = allowSameLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isInGoal(int x, int y, int z) {
|
||||||
|
if (x == this.x && y == this.y && z == this.z) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!allowSameLevel && y == this.y - 1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (y < this.y - 1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return super.isInGoal(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public double heuristic(int x, int y, int z) {
|
||||||
|
// prioritize lower y coordinates
|
||||||
|
return this.y * 100 + super.heuristic(x, y, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class GoalPlace extends GoalBlock {
|
||||||
|
public GoalPlace(BlockPos placeAt) {
|
||||||
|
super(placeAt.up());
|
||||||
|
}
|
||||||
|
|
||||||
|
public double heuristic(int x, int y, int z) {
|
||||||
|
// prioritize lower y coordinates
|
||||||
|
return this.y * 100 + super.heuristic(x, y, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onLostControl() {
|
||||||
|
incorrectPositions = null;
|
||||||
|
name = null;
|
||||||
|
schematic = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String displayName0() {
|
||||||
|
return "Building " + name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<IBlockState> placable(int size) {
|
||||||
|
List<IBlockState> result = new ArrayList<>();
|
||||||
|
for (int i = 0; i < size; i++) {
|
||||||
|
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
|
||||||
|
if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
|
||||||
|
result.add(Blocks.AIR.getDefaultState());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// <toxic cloud>
|
||||||
|
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
|
||||||
|
// </toxic cloud>
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean valid(IBlockState current, IBlockState desired) {
|
||||||
|
// TODO more complicated comparison logic I guess
|
||||||
|
return desired == null || current.equals(desired);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class BuilderCalculationContext extends CalculationContext {
|
||||||
|
private final List<IBlockState> placable;
|
||||||
|
private final ISchematic schematic;
|
||||||
|
private final int originX;
|
||||||
|
private final int originY;
|
||||||
|
private final int originZ;
|
||||||
|
|
||||||
|
public BuilderCalculationContext() {
|
||||||
|
super(BuilderProcess.this.baritone, true); // wew lad
|
||||||
|
this.placable = placable(9);
|
||||||
|
this.schematic = BuilderProcess.this.schematic;
|
||||||
|
this.originX = origin.getX();
|
||||||
|
this.originY = origin.getY();
|
||||||
|
this.originZ = origin.getZ();
|
||||||
|
|
||||||
|
this.jumpPenalty += 10;
|
||||||
|
this.backtrackCostFavoringCoefficient = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private IBlockState getSchematic(int x, int y, int z) {
|
||||||
|
if (schematic.inSchematic(x - originX, y - originY, z - originZ)) {
|
||||||
|
return schematic.desiredState(x - originX, y - originY, z - originZ);
|
||||||
|
} else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double costOfPlacingAt(int x, int y, int z) {
|
||||||
|
if (isPossiblyProtected(x, y, z) || !worldBorder.canPlaceAt(x, z)) { // make calculation fail properly if we can't build
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
IBlockState sch = getSchematic(x, y, z);
|
||||||
|
if (sch != null) {
|
||||||
|
// TODO this can return true even when allowPlace is off.... is that an issue?
|
||||||
|
if (sch.getBlock() == Blocks.AIR) {
|
||||||
|
// we want this to be air, but they're asking if they can place here
|
||||||
|
// this won't be a schematic block, this will be a throwaway
|
||||||
|
return placeBlockCost * 2; // we're going to have to break it eventually
|
||||||
|
}
|
||||||
|
if (placable.contains(sch)) {
|
||||||
|
return 0; // thats right we gonna make it FREE to place a block where it should go in a structure
|
||||||
|
// no place block penalty at all 😎
|
||||||
|
// i'm such an idiot that i just tried to copy and paste the epic gamer moment emoji too
|
||||||
|
// get added to unicode when?
|
||||||
|
}
|
||||||
|
if (!hasThrowaway) {
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
// we want it to be something that we don't have
|
||||||
|
// even more of a pain to place something wrong
|
||||||
|
return placeBlockCost * 3;
|
||||||
|
} else {
|
||||||
|
if (hasThrowaway) {
|
||||||
|
return placeBlockCost;
|
||||||
|
} else {
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double breakCostMultiplierAt(int x, int y, int z) {
|
||||||
|
if (!allowBreak || isPossiblyProtected(x, y, z)) {
|
||||||
|
return COST_INF;
|
||||||
|
}
|
||||||
|
IBlockState sch = getSchematic(x, y, z);
|
||||||
|
if (sch != null) {
|
||||||
|
if (sch.getBlock() == Blocks.AIR) {
|
||||||
|
// it should be air
|
||||||
|
// regardless of current contents, we can break it
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
// it should be a real block
|
||||||
|
// is it already that block?
|
||||||
|
if (valid(bsi.get0(x, y, z), sch)) {
|
||||||
|
return 3;
|
||||||
|
} else {
|
||||||
|
// can break if it's wrong
|
||||||
|
// would be great to return less than 1 here, but that would actually make the cost calculation messed up
|
||||||
|
// since we're breaking a block, if we underestimate the cost, then it'll fail when it really takes the correct amount of time
|
||||||
|
return 1;
|
||||||
|
|
||||||
|
}
|
||||||
|
// TODO do blocks in render distace only?
|
||||||
|
// TODO allow breaking blocks that we have a tool to harvest and immediately place back?
|
||||||
|
} else {
|
||||||
|
return 1; // why not lol
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -24,8 +24,6 @@ import baritone.api.process.PathingCommand;
|
|||||||
import baritone.api.process.PathingCommandType;
|
import baritone.api.process.PathingCommandType;
|
||||||
import baritone.utils.BaritoneProcessHelper;
|
import baritone.utils.BaritoneProcessHelper;
|
||||||
|
|
||||||
import java.util.Objects;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* As set by ExampleBaritoneControl or something idk
|
* As set by ExampleBaritoneControl or something idk
|
||||||
*
|
*
|
||||||
@@ -46,7 +44,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
|||||||
private State state;
|
private State state;
|
||||||
|
|
||||||
public CustomGoalProcess(Baritone baritone) {
|
public CustomGoalProcess(Baritone baritone) {
|
||||||
super(baritone, 3);
|
super(baritone);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -55,6 +53,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
|||||||
if (this.state == State.NONE) {
|
if (this.state == State.NONE) {
|
||||||
this.state = State.GOAL_SET;
|
this.state = State.GOAL_SET;
|
||||||
}
|
}
|
||||||
|
if (this.state == State.EXECUTING) {
|
||||||
|
this.state = State.PATH_REQUESTED;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -76,20 +77,20 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
|||||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||||
switch (this.state) {
|
switch (this.state) {
|
||||||
case GOAL_SET:
|
case GOAL_SET:
|
||||||
if (!baritone.getPathingBehavior().isPathing() && Objects.equals(baritone.getPathingBehavior().getGoal() + "", this.goal + "")) {
|
|
||||||
this.state = State.NONE;
|
|
||||||
}
|
|
||||||
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
case PATH_REQUESTED:
|
case PATH_REQUESTED:
|
||||||
PathingCommand ret = new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
|
// return FORCE_REVALIDATE_GOAL_AND_PATH just once
|
||||||
|
PathingCommand ret = new PathingCommand(this.goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||||
this.state = State.EXECUTING;
|
this.state = State.EXECUTING;
|
||||||
return ret;
|
return ret;
|
||||||
case EXECUTING:
|
case EXECUTING:
|
||||||
if (calcFailed) {
|
if (calcFailed) {
|
||||||
onLostControl();
|
onLostControl();
|
||||||
|
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
}
|
}
|
||||||
if (this.goal == null || this.goal.isInGoal(ctx.playerFeet())) {
|
if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && this.goal.isInGoal(baritone.getPathingBehavior().pathStart()))) {
|
||||||
onLostControl(); // we're there xd
|
onLostControl(); // we're there xd
|
||||||
|
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
}
|
}
|
||||||
return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
|
return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
|
||||||
default:
|
default:
|
||||||
@@ -104,7 +105,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String displayName() {
|
public String displayName0() {
|
||||||
return "Custom Goal " + this.goal;
|
return "Custom Goal " + this.goal;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,100 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.process;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import baritone.api.cache.ICachedWorld;
|
||||||
|
import baritone.api.pathing.goals.GoalXZ;
|
||||||
|
import baritone.api.process.PathingCommand;
|
||||||
|
import baritone.api.process.PathingCommandType;
|
||||||
|
import baritone.cache.CachedWorld;
|
||||||
|
import baritone.utils.BaritoneProcessHelper;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
|
||||||
|
public class ExploreProcess extends BaritoneProcessHelper {
|
||||||
|
|
||||||
|
private BlockPos explorationOrigin;
|
||||||
|
|
||||||
|
public ExploreProcess(Baritone baritone) {
|
||||||
|
super(baritone);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActive() {
|
||||||
|
return explorationOrigin != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void explore(int centerX, int centerZ) {
|
||||||
|
explorationOrigin = new BlockPos(centerX, 0, centerZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||||
|
if (calcFailed) {
|
||||||
|
logDirect("Failed");
|
||||||
|
onLostControl();
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
BlockPos closestUncached = closestUncachedChunk(explorationOrigin);
|
||||||
|
if (closestUncached == null) {
|
||||||
|
logDebug("awaiting region load from disk");
|
||||||
|
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||||
|
}
|
||||||
|
System.out.println("Closest uncached: " + closestUncached);
|
||||||
|
return new PathingCommand(new GoalXZ(closestUncached.getX(), closestUncached.getZ()), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||||
|
}
|
||||||
|
|
||||||
|
private BlockPos closestUncachedChunk(BlockPos pos) {
|
||||||
|
int chunkX = pos.getX() >> 4;
|
||||||
|
int chunkZ = pos.getZ() >> 4;
|
||||||
|
ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
|
||||||
|
for (int dist = 0; ; dist++) {
|
||||||
|
for (int dx = -dist; dx <= dist; dx++) {
|
||||||
|
for (int dz = -dist; dz <= dist; dz++) {
|
||||||
|
int trueDist = Baritone.settings().exploreUsePythagorean.value ? dx * dx + dz + dz : Math.abs(dx) + Math.abs(dz);
|
||||||
|
if (trueDist != dist) {
|
||||||
|
continue; // not considering this one just yet in our expanding search
|
||||||
|
}
|
||||||
|
int centerX = (chunkX + dx) * 16 + 8;
|
||||||
|
int centerZ = (chunkZ + dz) * 18 + 8;
|
||||||
|
|
||||||
|
if (cache.isCached(centerX, centerZ)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
|
||||||
|
Baritone.getExecutor().execute(() -> {
|
||||||
|
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
|
||||||
|
});
|
||||||
|
return null; // we still need to load regions from disk in order to decide properly
|
||||||
|
}
|
||||||
|
return new BlockPos(centerX, 0, centerZ);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onLostControl() {
|
||||||
|
explorationOrigin = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String displayName0() {
|
||||||
|
return "Exploring around " + explorationOrigin + ", currently going to " + closestUncachedChunk(explorationOrigin);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -46,7 +46,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
|||||||
private List<Entity> cache;
|
private List<Entity> cache;
|
||||||
|
|
||||||
public FollowProcess(Baritone baritone) {
|
public FollowProcess(Baritone baritone) {
|
||||||
super(baritone, 1);
|
super(baritone);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -58,13 +58,13 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
|||||||
|
|
||||||
private Goal towards(Entity following) {
|
private Goal towards(Entity following) {
|
||||||
BlockPos pos;
|
BlockPos pos;
|
||||||
if (Baritone.settings().followOffsetDistance.get() == 0) {
|
if (Baritone.settings().followOffsetDistance.value == 0) {
|
||||||
pos = new BlockPos(following);
|
pos = new BlockPos(following);
|
||||||
} else {
|
} else {
|
||||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
|
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
|
||||||
pos = new BlockPos(g.getX(), following.posY, g.getZ());
|
pos = new BlockPos(g.getX(), following.posY, g.getZ());
|
||||||
}
|
}
|
||||||
return new GoalNear(pos, Baritone.settings().followRadius.get());
|
return new GoalNear(pos, Baritone.settings().followRadius.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -101,7 +101,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String displayName() {
|
public String displayName0() {
|
||||||
return "Follow " + cache;
|
return "Follow " + cache;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,10 +18,7 @@
|
|||||||
package baritone.process;
|
package baritone.process;
|
||||||
|
|
||||||
import baritone.Baritone;
|
import baritone.Baritone;
|
||||||
import baritone.api.pathing.goals.Goal;
|
import baritone.api.pathing.goals.*;
|
||||||
import baritone.api.pathing.goals.GoalComposite;
|
|
||||||
import baritone.api.pathing.goals.GoalGetToBlock;
|
|
||||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
|
||||||
import baritone.api.process.IGetToBlockProcess;
|
import baritone.api.process.IGetToBlockProcess;
|
||||||
import baritone.api.process.PathingCommand;
|
import baritone.api.process.PathingCommand;
|
||||||
import baritone.api.process.PathingCommandType;
|
import baritone.api.process.PathingCommandType;
|
||||||
@@ -35,26 +32,27 @@ import net.minecraft.init.Blocks;
|
|||||||
import net.minecraft.inventory.ContainerPlayer;
|
import net.minecraft.inventory.ContainerPlayer;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.*;
|
||||||
import java.util.Collections;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Optional;
|
|
||||||
|
|
||||||
public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
||||||
|
|
||||||
private Block gettingTo;
|
private Block gettingTo;
|
||||||
private List<BlockPos> knownLocations;
|
private List<BlockPos> knownLocations;
|
||||||
|
private List<BlockPos> blacklist; // locations we failed to calc to
|
||||||
|
private BlockPos start;
|
||||||
|
|
||||||
private int tickCount = 0;
|
private int tickCount = 0;
|
||||||
|
|
||||||
public GetToBlockProcess(Baritone baritone) {
|
public GetToBlockProcess(Baritone baritone) {
|
||||||
super(baritone, 2);
|
super(baritone);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void getToBlock(Block block) {
|
public void getToBlock(Block block) {
|
||||||
onLostControl();
|
onLostControl();
|
||||||
gettingTo = block;
|
gettingTo = block;
|
||||||
|
start = ctx.playerFeet();
|
||||||
|
blacklist = new ArrayList<>();
|
||||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -64,62 +62,125 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
public synchronized PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||||
if (knownLocations == null) {
|
if (knownLocations == null) {
|
||||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||||
}
|
}
|
||||||
if (knownLocations.isEmpty()) {
|
if (knownLocations.isEmpty()) {
|
||||||
|
if (Baritone.settings().exploreForBlocks.value && !calcFailed) {
|
||||||
|
return new PathingCommand(new GoalRunAway(1, start) {
|
||||||
|
@Override
|
||||||
|
public boolean isInGoal(int x, int y, int z) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||||
|
}
|
||||||
logDirect("No known locations of " + gettingTo + ", canceling GetToBlock");
|
logDirect("No known locations of " + gettingTo + ", canceling GetToBlock");
|
||||||
if (isSafeToCancel) {
|
if (isSafeToCancel) {
|
||||||
onLostControl();
|
onLostControl();
|
||||||
}
|
}
|
||||||
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
}
|
}
|
||||||
|
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
|
||||||
if (calcFailed) {
|
if (calcFailed) {
|
||||||
logDirect("Unable to find any path to " + gettingTo + ", canceling GetToBlock");
|
if (Baritone.settings().blacklistClosestOnFailure.value) {
|
||||||
if (isSafeToCancel) {
|
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances...");
|
||||||
onLostControl();
|
blacklistClosest();
|
||||||
|
return onTick(false, isSafeToCancel); // gamer moment
|
||||||
|
} else {
|
||||||
|
logDirect("Unable to find any path to " + gettingTo + ", canceling GetToBlock");
|
||||||
|
if (isSafeToCancel) {
|
||||||
|
onLostControl();
|
||||||
|
}
|
||||||
|
return new PathingCommand(goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
}
|
}
|
||||||
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
|
||||||
}
|
}
|
||||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||||
List<BlockPos> current = new ArrayList<>(knownLocations);
|
List<BlockPos> current = new ArrayList<>(knownLocations);
|
||||||
CalculationContext context = new CalculationContext(baritone, true);
|
CalculationContext context = new CalculationContext(baritone, true);
|
||||||
Baritone.getExecutor().execute(() -> rescan(current, context));
|
Baritone.getExecutor().execute(() -> rescan(current, context));
|
||||||
}
|
}
|
||||||
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
|
if (goal.isInGoal(ctx.playerFeet()) && goal.isInGoal(baritone.getPathingBehavior().pathStart()) && isSafeToCancel) {
|
||||||
if (goal.isInGoal(ctx.playerFeet()) && isSafeToCancel) {
|
|
||||||
// we're there
|
// we're there
|
||||||
if (rightClickOnArrival(gettingTo)) {
|
if (rightClickOnArrival(gettingTo)) {
|
||||||
if (rightClick()) {
|
if (rightClick()) {
|
||||||
onLostControl();
|
onLostControl();
|
||||||
|
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
onLostControl();
|
onLostControl();
|
||||||
|
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return new PathingCommand(goal, PathingCommandType.REVALIDATE_GOAL_AND_PATH);
|
return new PathingCommand(goal, PathingCommandType.REVALIDATE_GOAL_AND_PATH);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// blacklist the closest block and its adjacent blocks
|
||||||
|
public synchronized void blacklistClosest() {
|
||||||
|
List<BlockPos> newBlacklist = new ArrayList<>();
|
||||||
|
knownLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(newBlacklist::add);
|
||||||
|
outer:
|
||||||
|
while (true) {
|
||||||
|
for (BlockPos known : knownLocations) {
|
||||||
|
for (BlockPos blacklist : newBlacklist) {
|
||||||
|
if (areAdjacent(known, blacklist)) { // directly adjacent
|
||||||
|
newBlacklist.add(known);
|
||||||
|
knownLocations.remove(known);
|
||||||
|
continue outer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// i can't do break; (codacy gets mad), and i can't do if(true){break}; (codacy gets mad)
|
||||||
|
// so i will do this
|
||||||
|
switch (newBlacklist.size()) {
|
||||||
|
default:
|
||||||
|
break outer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
logDebug("Blacklisting unreachable locations " + newBlacklist);
|
||||||
|
blacklist.addAll(newBlacklist);
|
||||||
|
}
|
||||||
|
|
||||||
|
// safer than direct double comparison from distanceSq
|
||||||
|
private boolean areAdjacent(BlockPos posA, BlockPos posB) {
|
||||||
|
int diffX = Math.abs(posA.getX() - posB.getX());
|
||||||
|
int diffY = Math.abs(posA.getY() - posB.getY());
|
||||||
|
int diffZ = Math.abs(posA.getZ() - posB.getZ());
|
||||||
|
return (diffX + diffY + diffZ) == 1;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLostControl() {
|
public synchronized void onLostControl() {
|
||||||
gettingTo = null;
|
gettingTo = null;
|
||||||
knownLocations = null;
|
knownLocations = null;
|
||||||
|
start = null;
|
||||||
|
blacklist = null;
|
||||||
baritone.getInputOverrideHandler().clearAllKeys();
|
baritone.getInputOverrideHandler().clearAllKeys();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String displayName() {
|
public String displayName0() {
|
||||||
return "Get To Block " + gettingTo;
|
if (knownLocations.isEmpty()) {
|
||||||
|
return "Exploring randomly to find " + gettingTo + ", no known locations";
|
||||||
|
}
|
||||||
|
return "Get To " + gettingTo + ", " + knownLocations.size() + " known locations";
|
||||||
}
|
}
|
||||||
|
|
||||||
private void rescan(List<BlockPos> known, CalculationContext context) {
|
private synchronized void rescan(List<BlockPos> known, CalculationContext context) {
|
||||||
knownLocations = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known);
|
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known, blacklist);
|
||||||
|
positions.removeIf(blacklist::contains);
|
||||||
|
knownLocations = positions;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Goal createGoal(BlockPos pos) {
|
private Goal createGoal(BlockPos pos) {
|
||||||
return walkIntoInsteadOfAdjacent(gettingTo) ? new GoalTwoBlocks(pos) : new GoalGetToBlock(pos);
|
if (walkIntoInsteadOfAdjacent(gettingTo)) {
|
||||||
|
return new GoalTwoBlocks(pos);
|
||||||
|
}
|
||||||
|
if (blockOnTopMustBeRemoved(gettingTo) && baritone.bsi.get0(pos.up()).isBlockNormalCube()) {
|
||||||
|
return new GoalBlock(pos.up());
|
||||||
|
}
|
||||||
|
return new GoalGetToBlock(pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean rightClick() {
|
private boolean rightClick() {
|
||||||
@@ -142,16 +203,24 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
|||||||
}
|
}
|
||||||
|
|
||||||
private boolean walkIntoInsteadOfAdjacent(Block block) {
|
private boolean walkIntoInsteadOfAdjacent(Block block) {
|
||||||
if (!Baritone.settings().enterPortal.get()) {
|
if (!Baritone.settings().enterPortal.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return block == Blocks.PORTAL;
|
return block == Blocks.PORTAL;
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean rightClickOnArrival(Block block) {
|
private boolean rightClickOnArrival(Block block) {
|
||||||
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
|
if (!Baritone.settings().rightClickContainerOnArrival.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private boolean blockOnTopMustBeRemoved(Block block) {
|
||||||
|
if (!rightClickOnArrival(block)) { // only if we plan to actually open it on arrival
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// only these chests; you can open a crafting table or furnace even with a block on top
|
||||||
|
return block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,13 +54,14 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
|
|
||||||
private List<Block> mining;
|
private List<Block> mining;
|
||||||
private List<BlockPos> knownOreLocations;
|
private List<BlockPos> knownOreLocations;
|
||||||
|
private List<BlockPos> blacklist; // inaccessible
|
||||||
private BlockPos branchPoint;
|
private BlockPos branchPoint;
|
||||||
private GoalRunAway branchPointRunaway;
|
private GoalRunAway branchPointRunaway;
|
||||||
private int desiredQuantity;
|
private int desiredQuantity;
|
||||||
private int tickCount;
|
private int tickCount;
|
||||||
|
|
||||||
public MineProcess(Baritone baritone) {
|
public MineProcess(Baritone baritone) {
|
||||||
super(baritone, 0);
|
super(baritone);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -80,18 +81,24 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
|
||||||
|
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
|
||||||
|
knownOreLocations.stream().sorted(Comparator.comparingDouble(ctx.player()::getDistanceSq)).findFirst().ifPresent(blacklist::add);
|
||||||
|
knownOreLocations.removeIf(blacklist::contains);
|
||||||
|
calcFailed = false; // 😎
|
||||||
|
}
|
||||||
if (calcFailed) {
|
if (calcFailed) {
|
||||||
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
||||||
cancel();
|
cancel();
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||||
CalculationContext context = new CalculationContext(baritone, true);
|
CalculationContext context = new CalculationContext(baritone, true);
|
||||||
Baritone.getExecutor().execute(() -> rescan(curr, context));
|
Baritone.getExecutor().execute(() -> rescan(curr, context));
|
||||||
}
|
}
|
||||||
if (Baritone.settings().legitMine.get()) {
|
if (Baritone.settings().legitMine.value) {
|
||||||
addNearby();
|
addNearby();
|
||||||
}
|
}
|
||||||
PathingCommand command = updateGoal();
|
PathingCommand command = updateGoal();
|
||||||
@@ -110,15 +117,15 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String displayName() {
|
public String displayName0() {
|
||||||
return "Mine " + mining;
|
return "Mine " + mining;
|
||||||
}
|
}
|
||||||
|
|
||||||
private PathingCommand updateGoal() {
|
private PathingCommand updateGoal() {
|
||||||
boolean legit = Baritone.settings().legitMine.get();
|
boolean legit = Baritone.settings().legitMine.value;
|
||||||
List<BlockPos> locs = knownOreLocations;
|
List<BlockPos> locs = knownOreLocations;
|
||||||
if (!locs.isEmpty()) {
|
if (!locs.isEmpty()) {
|
||||||
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
|
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, blacklist);
|
||||||
// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
|
// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
|
||||||
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
|
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
|
||||||
knownOreLocations = locs2;
|
knownOreLocations = locs2;
|
||||||
@@ -129,7 +136,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
// only in non-Xray mode (aka legit mode) do we do this
|
// only in non-Xray mode (aka legit mode) do we do this
|
||||||
int y = Baritone.settings().legitMineYLevel.get();
|
int y = Baritone.settings().legitMineYLevel.value;
|
||||||
if (branchPoint == null) {
|
if (branchPoint == null) {
|
||||||
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
|
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
|
||||||
// cool, path is over and we are at desired y
|
// cool, path is over and we are at desired y
|
||||||
@@ -157,13 +164,13 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
if (mining == null) {
|
if (mining == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (Baritone.settings().legitMine.get()) {
|
if (Baritone.settings().legitMine.value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
|
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already, blacklist);
|
||||||
locs.addAll(droppedItemsScan(mining, ctx.world()));
|
locs.addAll(droppedItemsScan(mining, ctx.world()));
|
||||||
if (locs.isEmpty()) {
|
if (locs.isEmpty()) {
|
||||||
logDebug("No locations for " + mining + " known, cancelling");
|
logDirect("No locations for " + mining + " known, cancelling");
|
||||||
cancel();
|
cancel();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -171,18 +178,18 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
|
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
|
||||||
if (!Baritone.settings().forceInternalMining.get()) {
|
if (!Baritone.settings().forceInternalMining.value) {
|
||||||
return new GoalTwoBlocks(loc);
|
return new GoalTwoBlocks(loc);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||||
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
|
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
|
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
|
||||||
if (!Baritone.settings().mineScanDroppedItems.get()) {
|
if (!Baritone.settings().mineScanDroppedItems.value) {
|
||||||
return new ArrayList<>();
|
return new ArrayList<>();
|
||||||
}
|
}
|
||||||
Set<Item> searchingFor = new HashSet<>();
|
Set<Item> searchingFor = new HashSet<>();
|
||||||
@@ -204,31 +211,33 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown) {
|
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) {
|
||||||
List<BlockPos> locs = new ArrayList<>();
|
List<BlockPos> locs = new ArrayList<>();
|
||||||
List<Block> uninteresting = new ArrayList<>();
|
List<Block> uninteresting = new ArrayList<>();
|
||||||
//long b = System.currentTimeMillis();
|
//long b = System.currentTimeMillis();
|
||||||
for (Block m : mining) {
|
for (Block m : mining) {
|
||||||
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
|
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
|
||||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
|
||||||
|
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||||
} else {
|
} else {
|
||||||
uninteresting.add(m);
|
uninteresting.add(m);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
locs = prune(ctx, locs, mining, max, blacklist);
|
||||||
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
|
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
|
||||||
if (locs.isEmpty()) {
|
if (locs.isEmpty()) {
|
||||||
uninteresting = mining;
|
uninteresting = mining;
|
||||||
}
|
}
|
||||||
if (!uninteresting.isEmpty()) {
|
if (!uninteresting.isEmpty()) {
|
||||||
//long before = System.currentTimeMillis();
|
//long before = System.currentTimeMillis();
|
||||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26));
|
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
|
||||||
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
|
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
|
||||||
}
|
}
|
||||||
locs.addAll(alreadyKnown);
|
locs.addAll(alreadyKnown);
|
||||||
return prune(ctx, locs, mining, max);
|
return prune(ctx, locs, mining, max, blacklist);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addNearby() {
|
private void addNearby() {
|
||||||
knownOreLocations.addAll(droppedItemsScan(mining, ctx.world()));
|
knownOreLocations.addAll(droppedItemsScan(mining, ctx.world()));
|
||||||
BlockPos playerFeet = ctx.playerFeet();
|
BlockPos playerFeet = ctx.playerFeet();
|
||||||
BlockStateInterface bsi = new BlockStateInterface(ctx);
|
BlockStateInterface bsi = new BlockStateInterface(ctx);
|
||||||
@@ -239,28 +248,40 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
for (int z = playerFeet.getZ() - searchDist; z <= playerFeet.getZ() + searchDist; z++) {
|
for (int z = playerFeet.getZ() - searchDist; z <= playerFeet.getZ() + searchDist; z++) {
|
||||||
// crucial to only add blocks we can see because otherwise this
|
// crucial to only add blocks we can see because otherwise this
|
||||||
// is an x-ray and it'll get caught
|
// is an x-ray and it'll get caught
|
||||||
if (mining.contains(bsi.get0(x, y, z).getBlock()) && RotationUtils.reachable(ctx.player(), new BlockPos(x, y, z), fakedBlockReachDistance).isPresent()) {
|
if (mining.contains(bsi.get0(x, y, z).getBlock())) {
|
||||||
knownOreLocations.add(new BlockPos(x, y, z));
|
BlockPos pos = new BlockPos(x, y, z);
|
||||||
|
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||||
|
knownOreLocations.add(pos);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT);
|
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT, blacklist);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max) {
|
private static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max, List<BlockPos> blacklist) {
|
||||||
List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
|
List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
|
||||||
|
dropped.removeIf(drop -> {
|
||||||
|
for (BlockPos pos : locs2) {
|
||||||
|
if (pos.distanceSq(drop) <= 9 && mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) && MineProcess.plausibleToBreak(ctx.bsi, pos)) { // TODO maybe drop also has to be supported? no lava below?
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
});
|
||||||
List<BlockPos> locs = locs2
|
List<BlockPos> locs = locs2
|
||||||
.stream()
|
.stream()
|
||||||
.distinct()
|
.distinct()
|
||||||
|
|
||||||
// remove any that are within loaded chunks that aren't actually what we want
|
// remove any that are within loaded chunks that aren't actually what we want
|
||||||
|
|
||||||
.filter(pos -> !ctx.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ()) || mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) || dropped.contains(pos))
|
.filter(pos -> !ctx.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ()) || mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) || dropped.contains(pos))
|
||||||
|
|
||||||
// remove any that are implausible to mine (encased in bedrock, or touching lava)
|
// remove any that are implausible to mine (encased in bedrock, or touching lava)
|
||||||
.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
|
.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
|
||||||
|
|
||||||
|
.filter(pos -> !blacklist.contains(pos))
|
||||||
|
|
||||||
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
|
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
|
||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
|
|
||||||
@@ -289,6 +310,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||||||
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
|
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
|
||||||
this.desiredQuantity = quantity;
|
this.desiredQuantity = quantity;
|
||||||
this.knownOreLocations = new ArrayList<>();
|
this.knownOreLocations = new ArrayList<>();
|
||||||
|
this.blacklist = new ArrayList<>();
|
||||||
this.branchPoint = null;
|
this.branchPoint = null;
|
||||||
this.branchPointRunaway = null;
|
this.branchPointRunaway = null;
|
||||||
if (mining != null) {
|
if (mining != null) {
|
||||||
|
|||||||
@@ -115,7 +115,9 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Setup Baritone's pathing goal and (if needed) begin pathing
|
// Setup Baritone's pathing goal and (if needed) begin pathing
|
||||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(GOAL);
|
if (!BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().isActive()) {
|
||||||
|
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(GOAL);
|
||||||
|
}
|
||||||
|
|
||||||
// If we have reached our goal, print a message and safely close the game
|
// If we have reached our goal, print a message and safely close the game
|
||||||
if (GOAL.isInGoal(ctx.playerFeet())) {
|
if (GOAL.isInGoal(ctx.playerFeet())) {
|
||||||
|
|||||||
@@ -25,12 +25,10 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
|
|||||||
|
|
||||||
protected final Baritone baritone;
|
protected final Baritone baritone;
|
||||||
protected final IPlayerContext ctx;
|
protected final IPlayerContext ctx;
|
||||||
private final double priority;
|
|
||||||
|
|
||||||
public BaritoneProcessHelper(Baritone baritone, double priority) {
|
public BaritoneProcessHelper(Baritone baritone) {
|
||||||
this.baritone = baritone;
|
this.baritone = baritone;
|
||||||
this.ctx = baritone.getPlayerContext();
|
this.ctx = baritone.getPlayerContext();
|
||||||
this.priority = priority;
|
|
||||||
baritone.getPathingControlManager().registerProcess(this);
|
baritone.getPathingControlManager().registerProcess(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -38,9 +36,4 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
|
|||||||
public boolean isTemporary() {
|
public boolean isTemporary() {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public double priority() {
|
|
||||||
return priority;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public final class BlockBreakHelper implements Helper {
|
|||||||
|
|
||||||
private boolean didBreakLastTick;
|
private boolean didBreakLastTick;
|
||||||
|
|
||||||
private IPlayerContext playerContext;
|
private final IPlayerContext playerContext;
|
||||||
|
|
||||||
public BlockBreakHelper(IPlayerContext playerContext) {
|
public BlockBreakHelper(IPlayerContext playerContext) {
|
||||||
this.playerContext = playerContext;
|
this.playerContext = playerContext;
|
||||||
|
|||||||
@@ -0,0 +1,51 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.utils;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import baritone.api.utils.IPlayerContext;
|
||||||
|
import net.minecraft.util.EnumActionResult;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
|
||||||
|
public class BlockPlaceHelper implements Helper {
|
||||||
|
private final IPlayerContext ctx;
|
||||||
|
private int rightClickTimer;
|
||||||
|
|
||||||
|
public BlockPlaceHelper(IPlayerContext playerContext) {
|
||||||
|
this.ctx = playerContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void tick(boolean rightClickRequested) {
|
||||||
|
if (rightClickTimer > 0) {
|
||||||
|
rightClickTimer--;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
RayTraceResult mouseOver = ctx.objectMouseOver();
|
||||||
|
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
rightClickTimer = Baritone.settings().rightClickSpeed.value;
|
||||||
|
for (EnumHand hand : EnumHand.values()) {
|
||||||
|
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), mouseOver.getBlockPos(), mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
|
||||||
|
ctx.player().swingArm(hand);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -66,7 +66,7 @@ public class BlockStateInterface {
|
|||||||
} else {
|
} else {
|
||||||
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
||||||
}
|
}
|
||||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.get();
|
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
|
||||||
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
|
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
|
||||||
throw new IllegalStateException();
|
throw new IllegalStateException();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,6 +24,8 @@ import baritone.api.cache.IWaypoint;
|
|||||||
import baritone.api.event.events.ChatEvent;
|
import baritone.api.event.events.ChatEvent;
|
||||||
import baritone.api.pathing.goals.*;
|
import baritone.api.pathing.goals.*;
|
||||||
import baritone.api.pathing.movement.ActionCosts;
|
import baritone.api.pathing.movement.ActionCosts;
|
||||||
|
import baritone.api.process.IBaritoneProcess;
|
||||||
|
import baritone.api.utils.BetterBlockPos;
|
||||||
import baritone.api.utils.SettingsUtil;
|
import baritone.api.utils.SettingsUtil;
|
||||||
import baritone.behavior.Behavior;
|
import baritone.behavior.Behavior;
|
||||||
import baritone.behavior.PathingBehavior;
|
import baritone.behavior.PathingBehavior;
|
||||||
@@ -35,6 +37,7 @@ import baritone.pathing.movement.Moves;
|
|||||||
import baritone.process.CustomGoalProcess;
|
import baritone.process.CustomGoalProcess;
|
||||||
import baritone.utils.pathing.SegmentedCalculator;
|
import baritone.utils.pathing.SegmentedCalculator;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.multiplayer.ChunkProviderClient;
|
import net.minecraft.client.multiplayer.ChunkProviderClient;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
@@ -75,7 +78,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
"sethome - Sets \"home\"\n" +
|
"sethome - Sets \"home\"\n" +
|
||||||
"home - Paths towards \"home\" \n" +
|
"home - Paths towards \"home\" \n" +
|
||||||
"costs - (debug) all movement costs from current location\n" +
|
"costs - (debug) all movement costs from current location\n" +
|
||||||
"damn - Daniel ";
|
"damn - Daniel\n" +
|
||||||
|
"Go to https://github.com/cabaletta/baritone/blob/master/USAGE.md for more information";
|
||||||
|
|
||||||
private static final String COMMAND_PREFIX = "#";
|
private static final String COMMAND_PREFIX = "#";
|
||||||
|
|
||||||
@@ -85,21 +89,19 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onSendChatMessage(ChatEvent event) {
|
public void onSendChatMessage(ChatEvent event) {
|
||||||
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
|
String msg = event.getMessage();
|
||||||
|
if (Baritone.settings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
|
||||||
|
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
|
||||||
|
logDirect("Invalid command");
|
||||||
|
}
|
||||||
|
event.cancel(); // always cancel if using prefixControl
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
String msg = event.getMessage();
|
if (!Baritone.settings().chatControl.value && !Baritone.settings().removePrefix.value) {
|
||||||
if (Baritone.settings().prefix.get()) {
|
return;
|
||||||
if (msg.startsWith(COMMAND_PREFIX)) {
|
}
|
||||||
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
|
if (runCommand(msg)) {
|
||||||
logDirect("Invalid command");
|
event.cancel();
|
||||||
}
|
|
||||||
event.cancel(); // always cancel if using prefix
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (runCommand(msg)) {
|
|
||||||
event.cancel();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -116,12 +118,33 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (msg.equals("baritone") || msg.equals("settings")) {
|
if (msg.equals("baritone") || msg.equals("modifiedsettings") || msg.startsWith("settings m") || msg.equals("modified")) {
|
||||||
for (Settings.Setting<?> setting : Baritone.settings().allSettings) {
|
logDirect("All settings that have been modified from their default values:");
|
||||||
|
for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(Baritone.settings())) {
|
||||||
logDirect(setting.toString());
|
logDirect(setting.toString());
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (msg.startsWith("settings")) {
|
||||||
|
String rest = msg.substring("settings".length());
|
||||||
|
try {
|
||||||
|
int page = Integer.parseInt(rest.trim());
|
||||||
|
int min = page * 10;
|
||||||
|
int max = Math.min(Baritone.settings().allSettings.size(), (page + 1) * 10);
|
||||||
|
logDirect("Settings " + min + " to " + (max - 1) + ":");
|
||||||
|
for (int i = min; i < max; i++) {
|
||||||
|
logDirect(Baritone.settings().allSettings.get(i).toString());
|
||||||
|
}
|
||||||
|
} catch (Exception ex) { // NumberFormatException | ArrayIndexOutOfBoundsException and probably some others I'm forgetting lol
|
||||||
|
ex.printStackTrace();
|
||||||
|
logDirect("All settings:");
|
||||||
|
for (Settings.Setting<?> setting : Baritone.settings().allSettings) {
|
||||||
|
logDirect(setting.toString());
|
||||||
|
}
|
||||||
|
logDirect("To get one page of ten settings at a time, do settings <num>");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
if (msg.equals("") || msg.equals("help") || msg.equals("?")) {
|
if (msg.equals("") || msg.equals("help") || msg.equals("?")) {
|
||||||
for (String line : HELP_MSG.split("\n")) {
|
for (String line : HELP_MSG.split("\n")) {
|
||||||
logDirect(line);
|
logDirect(line);
|
||||||
@@ -129,31 +152,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.contains(" ")) {
|
if (msg.contains(" ")) {
|
||||||
String[] data = msg.split(" ");
|
String settingName = msg.substring(0, msg.indexOf(' '));
|
||||||
if (data.length == 2) {
|
String settingValue = msg.substring(msg.indexOf(' ') + 1);
|
||||||
Settings.Setting setting = Baritone.settings().byLowerName.get(data[0]);
|
Settings.Setting setting = Baritone.settings().byLowerName.get(settingName);
|
||||||
if (setting != null) {
|
if (setting != null) {
|
||||||
|
if (settingValue.equals("reset")) {
|
||||||
|
logDirect("Resetting setting " + settingName + " to default value.");
|
||||||
|
setting.reset();
|
||||||
|
} else {
|
||||||
try {
|
try {
|
||||||
if (setting.value.getClass() == Long.class) {
|
SettingsUtil.parseAndApply(Baritone.settings(), settingName, settingValue);
|
||||||
setting.value = Long.parseLong(data[1]);
|
} catch (Exception ex) {
|
||||||
}
|
logDirect("Unable to parse setting");
|
||||||
if (setting.value.getClass() == Integer.class) {
|
|
||||||
setting.value = Integer.parseInt(data[1]);
|
|
||||||
}
|
|
||||||
if (setting.value.getClass() == Double.class) {
|
|
||||||
setting.value = Double.parseDouble(data[1]);
|
|
||||||
}
|
|
||||||
if (setting.value.getClass() == Float.class) {
|
|
||||||
setting.value = Float.parseFloat(data[1]);
|
|
||||||
}
|
|
||||||
} catch (NumberFormatException e) {
|
|
||||||
logDirect("Unable to parse " + data[1]);
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
SettingsUtil.save(Baritone.settings());
|
|
||||||
logDirect(setting.toString());
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
SettingsUtil.save(Baritone.settings());
|
||||||
|
logDirect(setting.toString());
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (Baritone.settings().byLowerName.containsKey(msg)) {
|
if (Baritone.settings().byLowerName.containsKey(msg)) {
|
||||||
@@ -163,36 +179,19 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (msg.startsWith("goal")) {
|
if (msg.startsWith("goal")) {
|
||||||
String[] params = msg.substring(4).trim().split(" ");
|
String rest = msg.substring(4).trim();
|
||||||
if (params[0].equals("")) {
|
|
||||||
params = new String[]{};
|
|
||||||
}
|
|
||||||
Goal goal;
|
Goal goal;
|
||||||
try {
|
if (rest.equals("clear") || rest.equals("none")) {
|
||||||
switch (params.length) {
|
goal = null;
|
||||||
case 0:
|
} else {
|
||||||
goal = new GoalBlock(ctx.playerFeet());
|
String[] params = rest.split(" ");
|
||||||
break;
|
if (params[0].equals("")) {
|
||||||
case 1:
|
params = new String[]{};
|
||||||
if (params[0].equals("clear") || params[0].equals("none")) {
|
}
|
||||||
goal = null;
|
goal = parseGoal(params);
|
||||||
} else {
|
if (goal == null) {
|
||||||
goal = new GoalYLevel(Integer.parseInt(params[0]));
|
return true;
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
goal = new GoalXZ(Integer.parseInt(params[0]), Integer.parseInt(params[1]));
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
goal = new GoalBlock(new BlockPos(Integer.parseInt(params[0]), Integer.parseInt(params[1]), Integer.parseInt(params[2])));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
logDirect("unable to understand lol");
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
} catch (NumberFormatException ex) {
|
|
||||||
logDirect("unable to parse integer " + ex);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
customGoalProcess.setGoal(goal);
|
customGoalProcess.setGoal(goal);
|
||||||
logDirect("Goal: " + goal);
|
logDirect("Goal: " + goal);
|
||||||
@@ -227,6 +226,29 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (msg.equals("proc")) {
|
||||||
|
Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl();
|
||||||
|
if (!proc.isPresent()) {
|
||||||
|
logDirect("No process is in control");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
IBaritoneProcess p = proc.get();
|
||||||
|
logDirect("Class: " + p.getClass());
|
||||||
|
logDirect("Priority: " + p.priority());
|
||||||
|
logDirect("Temporary: " + p.isTemporary());
|
||||||
|
logDirect("Display name: " + p.displayName());
|
||||||
|
logDirect("Command: " + baritone.getPathingControlManager().mostRecentCommand());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (msg.equals("version")) {
|
||||||
|
String version = ExampleBaritoneControl.class.getPackage().getImplementationVersion();
|
||||||
|
if (version == null) {
|
||||||
|
logDirect("No version detected. Either dev environment or broken install.");
|
||||||
|
} else {
|
||||||
|
logDirect("You are using Baritone v" + version);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
if (msg.equals("repack") || msg.equals("rescan")) {
|
if (msg.equals("repack") || msg.equals("rescan")) {
|
||||||
ChunkProviderClient cli = (ChunkProviderClient) ctx.world().getChunkProvider();
|
ChunkProviderClient cli = (ChunkProviderClient) ctx.world().getChunkProvider();
|
||||||
int playerChunkX = ctx.playerFeet().getX() >> 4;
|
int playerChunkX = ctx.playerFeet().getX() >> 4;
|
||||||
@@ -244,7 +266,28 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
logDirect("Queued " + count + " chunks for repacking");
|
logDirect("Queued " + count + " chunks for repacking");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.equals("axis")) {
|
if (msg.startsWith("build")) {
|
||||||
|
String file;
|
||||||
|
BlockPos origin;
|
||||||
|
try {
|
||||||
|
String[] coords = msg.substring("build".length()).trim().split(" ");
|
||||||
|
file = coords[0] + ".schematic";
|
||||||
|
origin = new BlockPos(parseOrDefault(coords[1], ctx.playerFeet().x), parseOrDefault(coords[2], ctx.playerFeet().y), parseOrDefault(coords[3], ctx.playerFeet().z));
|
||||||
|
} catch (Exception ex) {
|
||||||
|
file = msg.substring(5).trim() + ".schematic";
|
||||||
|
origin = ctx.playerFeet();
|
||||||
|
}
|
||||||
|
logDirect("Loading '" + file + "' to build from origin " + origin);
|
||||||
|
boolean success = baritone.getBuilderProcess().build(file, origin);
|
||||||
|
logDirect(success ? "Loaded" : "Unable to load");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (msg.equals("come")) {
|
||||||
|
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(mc.getRenderViewEntity())));
|
||||||
|
logDirect("Coming");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (msg.equals("axis") || msg.equals("highway")) {
|
||||||
customGoalProcess.setGoalAndPath(new GoalAxis());
|
customGoalProcess.setGoalAndPath(new GoalAxis());
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -284,11 +327,46 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
});
|
});
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (msg.startsWith("cleararea")) {
|
||||||
|
String suffix = msg.substring("cleararea".length());
|
||||||
|
BlockPos corner1;
|
||||||
|
BlockPos corner2;
|
||||||
|
if (suffix.isEmpty()) {
|
||||||
|
// clear the area from the current goal to here
|
||||||
|
Goal goal = baritone.getPathingBehavior().getGoal();
|
||||||
|
if (goal == null || !(goal instanceof GoalBlock)) {
|
||||||
|
logDirect("Need to specify goal of opposite corner");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
corner1 = ((GoalBlock) goal).getGoalPos();
|
||||||
|
corner2 = ctx.playerFeet();
|
||||||
|
} else {
|
||||||
|
try {
|
||||||
|
String[] spl = suffix.split(" ");
|
||||||
|
corner1 = ctx.playerFeet();
|
||||||
|
corner2 = new BlockPos(Integer.parseInt(spl[0]), Integer.parseInt(spl[1]), Integer.parseInt(spl[2]));
|
||||||
|
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {
|
||||||
|
logDirect("unable to parse");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
baritone.getBuilderProcess().clearArea(corner1, corner2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
if (msg.equals("reset")) {
|
if (msg.equals("reset")) {
|
||||||
Baritone.settings().reset();
|
for (Settings.Setting setting : Baritone.settings().allSettings) {
|
||||||
|
setting.reset();
|
||||||
|
}
|
||||||
|
SettingsUtil.save(Baritone.settings());
|
||||||
logDirect("Baritone settings reset");
|
logDirect("Baritone settings reset");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (msg.equals("render")) {
|
||||||
|
BetterBlockPos pf = ctx.playerFeet();
|
||||||
|
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
|
||||||
|
logDirect("okay");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
if (msg.equals("echest")) {
|
if (msg.equals("echest")) {
|
||||||
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
|
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
|
||||||
if (contents.isPresent()) {
|
if (contents.isPresent()) {
|
||||||
@@ -353,9 +431,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
logDirect("ok");
|
logDirect("ok");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (msg.startsWith("explore")) {
|
||||||
|
String rest = msg.substring("explore".length()).trim();
|
||||||
|
int centerX;
|
||||||
|
int centerZ;
|
||||||
|
try {
|
||||||
|
centerX = Integer.parseInt(rest.split(" ")[0]);
|
||||||
|
centerZ = Integer.parseInt(rest.split(" ")[1]);
|
||||||
|
} catch (Exception ex) {
|
||||||
|
centerX = ctx.playerFeet().x;
|
||||||
|
centerZ = ctx.playerFeet().z;
|
||||||
|
}
|
||||||
|
baritone.getExploreProcess().explore(centerX, centerZ);
|
||||||
|
logDirect("Exploring from " + centerX + "," + centerZ);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
if (msg.startsWith("find")) {
|
if (msg.startsWith("find")) {
|
||||||
String blockType = msg.substring(4).trim();
|
String blockType = msg.substring(4).trim();
|
||||||
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||||
logDirect("Have " + locs.size() + " locations");
|
logDirect("Have " + locs.size() + " locations");
|
||||||
for (BlockPos pos : locs) {
|
for (BlockPos pos : locs) {
|
||||||
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
|
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
|
||||||
@@ -386,7 +479,17 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
|
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.startsWith("thisway")) {
|
if (msg.equals("click")) {
|
||||||
|
new Thread(() -> {
|
||||||
|
try {
|
||||||
|
Thread.sleep(100);
|
||||||
|
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClick()));
|
||||||
|
} catch (Exception ignored) {}
|
||||||
|
}).start();
|
||||||
|
logDirect("aight dude");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (msg.startsWith("thisway") || msg.startsWith("forward")) {
|
||||||
try {
|
try {
|
||||||
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
|
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
|
||||||
customGoalProcess.setGoal(goal);
|
customGoalProcess.setGoal(goal);
|
||||||
@@ -454,7 +557,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
if (block == null) {
|
if (block == null) {
|
||||||
waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
|
waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
|
||||||
if (waypoint == null) {
|
if (waypoint == null) {
|
||||||
logDirect("No locations for " + mining + " known, cancelling");
|
Goal goal = parseGoal(waypointType.split(" "));
|
||||||
|
if (goal != null) {
|
||||||
|
logDirect("Going to " + goal);
|
||||||
|
customGoalProcess.setGoalAndPath(goal);
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -468,7 +575,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Goal goal = new GoalBlock(waypoint.getLocation());
|
Goal goal = waypoint.getTag() == Waypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation());
|
||||||
customGoalProcess.setGoalAndPath(goal);
|
customGoalProcess.setGoalAndPath(goal);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -508,7 +615,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
while (moves.contains(null)) {
|
while (moves.contains(null)) {
|
||||||
moves.remove(null);
|
moves.remove(null);
|
||||||
}
|
}
|
||||||
moves.sort(Comparator.comparingDouble(Movement::getCost));
|
moves.sort(Comparator.comparingDouble(move -> move.getCost(new CalculationContext(baritone))));
|
||||||
for (Movement move : moves) {
|
for (Movement move : moves) {
|
||||||
String[] parts = move.getClass().toString().split("\\.");
|
String[] parts = move.getClass().toString().split("\\.");
|
||||||
double cost = move.getCost();
|
double cost = move.getCost();
|
||||||
@@ -526,6 +633,10 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private int parseOrDefault(String str, int i) {
|
||||||
|
return str.equals("~") ? i : str.startsWith("~") ? Integer.parseInt(str.substring(1)) + i : Integer.parseInt(str);
|
||||||
|
}
|
||||||
|
|
||||||
private void log(List<ItemStack> stacks) {
|
private void log(List<ItemStack> stacks) {
|
||||||
for (ItemStack stack : stacks) {
|
for (ItemStack stack : stacks) {
|
||||||
if (!stack.isEmpty()) {
|
if (!stack.isEmpty()) {
|
||||||
@@ -533,4 +644,31 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Goal parseGoal(String[] params) {
|
||||||
|
Goal goal;
|
||||||
|
try {
|
||||||
|
switch (params.length) {
|
||||||
|
case 0:
|
||||||
|
goal = new GoalBlock(ctx.playerFeet());
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
goal = new GoalYLevel(Integer.parseInt(params[0]));
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
goal = new GoalXZ(Integer.parseInt(params[0]), Integer.parseInt(params[1]));
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
goal = new GoalBlock(new BlockPos(Integer.parseInt(params[0]), Integer.parseInt(params[1]), Integer.parseInt(params[2])));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
logDirect("unable to understand lol");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
} catch (NumberFormatException ex) {
|
||||||
|
logDirect("unable to parse integer " + ex);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return goal;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,134 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.utils;
|
||||||
|
|
||||||
|
import baritone.Baritone;
|
||||||
|
import baritone.api.BaritoneAPI;
|
||||||
|
import baritone.api.pathing.goals.GoalBlock;
|
||||||
|
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||||
|
import baritone.api.utils.BetterBlockPos;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import org.lwjgl.BufferUtils;
|
||||||
|
import org.lwjgl.input.Mouse;
|
||||||
|
import org.lwjgl.util.glu.GLU;
|
||||||
|
|
||||||
|
import java.awt.*;
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
import java.nio.IntBuffer;
|
||||||
|
import java.util.Collections;
|
||||||
|
|
||||||
|
import static org.lwjgl.opengl.GL11.*;
|
||||||
|
|
||||||
|
public class GuiClick extends GuiScreen {
|
||||||
|
|
||||||
|
// My name is Brady and I grant leijurv permission to use this pasted code
|
||||||
|
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
|
||||||
|
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
|
||||||
|
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
|
||||||
|
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
|
||||||
|
|
||||||
|
private BlockPos clickStart;
|
||||||
|
private BlockPos currentMouseOver;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean doesGuiPauseGame() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||||
|
int mx = Mouse.getX();
|
||||||
|
int my = Mouse.getY();
|
||||||
|
Vec3d near = toWorld(mx, my, 0);
|
||||||
|
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
|
||||||
|
if (near != null && far != null) {
|
||||||
|
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
|
||||||
|
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
|
||||||
|
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
currentMouseOver = result.getBlockPos();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
|
||||||
|
if (mouseButton == 0) {
|
||||||
|
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||||
|
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
|
||||||
|
clickStart = null;
|
||||||
|
} else {
|
||||||
|
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalTwoBlocks(currentMouseOver));
|
||||||
|
}
|
||||||
|
} else if (mouseButton == 1) {
|
||||||
|
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
|
||||||
|
}
|
||||||
|
clickStart = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
|
||||||
|
clickStart = currentMouseOver;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onRender() {
|
||||||
|
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||||
|
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||||
|
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||||
|
|
||||||
|
if (currentMouseOver != null) {
|
||||||
|
Entity e = mc.getRenderViewEntity();
|
||||||
|
// drawSingleSelectionBox WHEN?
|
||||||
|
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
|
||||||
|
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||||
|
GlStateManager.enableBlend();
|
||||||
|
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
||||||
|
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
|
||||||
|
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||||
|
GlStateManager.disableTexture2D();
|
||||||
|
GlStateManager.depthMask(false);
|
||||||
|
GlStateManager.disableDepth();
|
||||||
|
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
|
||||||
|
BetterBlockPos b = new BetterBlockPos(clickStart);
|
||||||
|
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
|
||||||
|
GlStateManager.enableDepth();
|
||||||
|
|
||||||
|
GlStateManager.depthMask(true);
|
||||||
|
GlStateManager.enableTexture2D();
|
||||||
|
GlStateManager.disableBlend();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vec3d toWorld(double x, double y, double z) {
|
||||||
|
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||||
|
if (result) {
|
||||||
|
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,72 +1,72 @@
|
|||||||
/*
|
/*
|
||||||
* This file is part of Baritone.
|
* This file is part of Baritone.
|
||||||
*
|
*
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU Lesser General Public License for more details.
|
* GNU Lesser General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package baritone.utils;
|
package baritone.utils;
|
||||||
|
|
||||||
import baritone.Baritone;
|
import baritone.Baritone;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.TextComponentString;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Brady
|
* @author Brady
|
||||||
* @since 8/1/2018
|
* @since 8/1/2018
|
||||||
*/
|
*/
|
||||||
public interface Helper {
|
public interface Helper {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Instance of {@link Helper}. Used for static-context reference.
|
* Instance of {@link Helper}. Used for static-context reference.
|
||||||
*/
|
*/
|
||||||
Helper HELPER = new Helper() {};
|
Helper HELPER = new Helper() {};
|
||||||
|
|
||||||
ITextComponent MESSAGE_PREFIX = new TextComponentString(String.format(
|
ITextComponent MESSAGE_PREFIX = new TextComponentString(String.format(
|
||||||
"%s[%sBaritone%s]%s",
|
"%s[%sBaritone%s]%s",
|
||||||
TextFormatting.DARK_PURPLE,
|
TextFormatting.DARK_PURPLE,
|
||||||
TextFormatting.LIGHT_PURPLE,
|
TextFormatting.LIGHT_PURPLE,
|
||||||
TextFormatting.DARK_PURPLE,
|
TextFormatting.DARK_PURPLE,
|
||||||
TextFormatting.GRAY
|
TextFormatting.GRAY
|
||||||
));
|
));
|
||||||
|
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
Minecraft mc = Minecraft.getMinecraft();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Send a message to chat only if chatDebug is on
|
* Send a message to chat only if chatDebug is on
|
||||||
*
|
*
|
||||||
* @param message The message to display in chat
|
* @param message The message to display in chat
|
||||||
*/
|
*/
|
||||||
default void logDebug(String message) {
|
default void logDebug(String message) {
|
||||||
if (!Baritone.settings().chatDebug.get()) {
|
if (!Baritone.settings().chatDebug.value) {
|
||||||
//System.out.println("Suppressed debug message:");
|
//System.out.println("Suppressed debug message:");
|
||||||
//System.out.println(message);
|
//System.out.println(message);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
logDirect(message);
|
logDirect(message);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Send a message to chat regardless of chatDebug (should only be used for critically important messages, or as a direct response to a chat command)
|
* Send a message to chat regardless of chatDebug (should only be used for critically important messages, or as a direct response to a chat command)
|
||||||
*
|
*
|
||||||
* @param message The message to display in chat
|
* @param message The message to display in chat
|
||||||
*/
|
*/
|
||||||
default void logDirect(String message) {
|
default void logDirect(String message) {
|
||||||
ITextComponent component = MESSAGE_PREFIX.createCopy();
|
ITextComponent component = MESSAGE_PREFIX.createCopy();
|
||||||
component.getStyle().setColor(TextFormatting.GRAY);
|
component.getStyle().setColor(TextFormatting.GRAY);
|
||||||
component.appendSibling(new TextComponentString(" " + message));
|
component.appendSibling(new TextComponentString(" " + message));
|
||||||
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
|
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,131 +1,118 @@
|
|||||||
/*
|
/*
|
||||||
* This file is part of Baritone.
|
* This file is part of Baritone.
|
||||||
*
|
*
|
||||||
* Baritone is free software: you can redistribute it and/or modify
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* Baritone is distributed in the hope that it will be useful,
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU Lesser General Public License for more details.
|
* GNU Lesser General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package baritone.utils;
|
package baritone.utils;
|
||||||
|
|
||||||
import baritone.Baritone;
|
import baritone.Baritone;
|
||||||
import baritone.api.BaritoneAPI;
|
import baritone.api.BaritoneAPI;
|
||||||
import baritone.api.event.events.TickEvent;
|
import baritone.api.event.events.TickEvent;
|
||||||
import baritone.api.utils.IInputOverrideHandler;
|
import baritone.api.utils.IInputOverrideHandler;
|
||||||
import baritone.api.utils.input.Input;
|
import baritone.api.utils.input.Input;
|
||||||
import baritone.behavior.Behavior;
|
import baritone.behavior.Behavior;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.util.MovementInputFromOptions;
|
||||||
import net.minecraft.util.MovementInput;
|
|
||||||
import net.minecraft.util.MovementInputFromOptions;
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.Map;
|
/**
|
||||||
|
* An interface with the game's control system allowing the ability to
|
||||||
/**
|
* force down certain controls, having the same effect as if we were actually
|
||||||
* An interface with the game's control system allowing the ability to
|
* physically forcing down the assigned key.
|
||||||
* force down certain controls, having the same effect as if we were actually
|
*
|
||||||
* physically forcing down the assigned key.
|
* @author Brady
|
||||||
*
|
* @since 7/31/2018
|
||||||
* @author Brady
|
*/
|
||||||
* @since 7/31/2018
|
public final class InputOverrideHandler extends Behavior implements IInputOverrideHandler {
|
||||||
*/
|
|
||||||
public final class InputOverrideHandler extends Behavior implements IInputOverrideHandler {
|
/**
|
||||||
|
* Maps inputs to whether or not we are forcing their state down.
|
||||||
/**
|
*/
|
||||||
* Maps inputs to whether or not we are forcing their state down.
|
private final Map<Input, Boolean> inputForceStateMap = new HashMap<>();
|
||||||
*/
|
|
||||||
private final Map<Input, Boolean> inputForceStateMap = new HashMap<>();
|
private final BlockBreakHelper blockBreakHelper;
|
||||||
|
private final BlockPlaceHelper blockPlaceHelper;
|
||||||
private final BlockBreakHelper blockBreakHelper;
|
|
||||||
|
public InputOverrideHandler(Baritone baritone) {
|
||||||
public InputOverrideHandler(Baritone baritone) {
|
super(baritone);
|
||||||
super(baritone);
|
this.blockBreakHelper = new BlockBreakHelper(baritone.getPlayerContext());
|
||||||
this.blockBreakHelper = new BlockBreakHelper(baritone.getPlayerContext());
|
this.blockPlaceHelper = new BlockPlaceHelper(baritone.getPlayerContext());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns whether or not we are forcing down the specified {@link KeyBinding}.
|
* Returns whether or not we are forcing down the specified {@link Input}.
|
||||||
*
|
*
|
||||||
* @param key The KeyBinding object
|
* @param input The input
|
||||||
* @return Whether or not it is being forced down
|
* @return Whether or not it is being forced down
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public final Boolean isInputForcedDown(KeyBinding key) {
|
public final boolean isInputForcedDown(Input input) {
|
||||||
Input input = Input.getInputForBind(key);
|
return input == null ? false : this.inputForceStateMap.getOrDefault(input, false);
|
||||||
if (input == null || !inControl()) {
|
}
|
||||||
return null;
|
|
||||||
}
|
/**
|
||||||
if (input == Input.CLICK_LEFT) {
|
* Sets whether or not the specified {@link Input} is being forced down.
|
||||||
return false;
|
*
|
||||||
}
|
* @param input The {@link Input}
|
||||||
if (input == Input.CLICK_RIGHT) {
|
* @param forced Whether or not the state is being forced
|
||||||
return isInputForcedDown(Input.CLICK_RIGHT);
|
*/
|
||||||
}
|
@Override
|
||||||
return null;
|
public final void setInputForceState(Input input, boolean forced) {
|
||||||
}
|
this.inputForceStateMap.put(input, forced);
|
||||||
|
}
|
||||||
/**
|
|
||||||
* Returns whether or not we are forcing down the specified {@link Input}.
|
/**
|
||||||
*
|
* Clears the override state for all keys
|
||||||
* @param input The input
|
*/
|
||||||
* @return Whether or not it is being forced down
|
@Override
|
||||||
*/
|
public final void clearAllKeys() {
|
||||||
@Override
|
this.inputForceStateMap.clear();
|
||||||
public final boolean isInputForcedDown(Input input) {
|
}
|
||||||
return input == null ? false : this.inputForceStateMap.getOrDefault(input, false);
|
|
||||||
}
|
@Override
|
||||||
|
public final void onTick(TickEvent event) {
|
||||||
/**
|
if (event.getType() == TickEvent.Type.OUT) {
|
||||||
* Sets whether or not the specified {@link Input} is being forced down.
|
return;
|
||||||
*
|
}
|
||||||
* @param input The {@link Input}
|
if (isInputForcedDown(Input.CLICK_LEFT)) {
|
||||||
* @param forced Whether or not the state is being forced
|
setInputForceState(Input.CLICK_RIGHT, false);
|
||||||
*/
|
}
|
||||||
@Override
|
blockBreakHelper.tick(isInputForcedDown(Input.CLICK_LEFT));
|
||||||
public final void setInputForceState(Input input, boolean forced) {
|
blockPlaceHelper.tick(isInputForcedDown(Input.CLICK_RIGHT));
|
||||||
this.inputForceStateMap.put(input, forced);
|
|
||||||
}
|
if (inControl()) {
|
||||||
|
if (ctx.player().movementInput.getClass() != PlayerMovementInput.class) {
|
||||||
/**
|
ctx.player().movementInput = new PlayerMovementInput(this);
|
||||||
* Clears the override state for all keys
|
}
|
||||||
*/
|
} else {
|
||||||
@Override
|
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
|
||||||
public final void clearAllKeys() {
|
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
|
||||||
this.inputForceStateMap.clear();
|
}
|
||||||
}
|
}
|
||||||
|
// only set it if it was previously incorrect
|
||||||
@Override
|
// gotta do it this way, or else it constantly thinks you're beginning a double tap W sprint lol
|
||||||
public final void onTick(TickEvent event) {
|
}
|
||||||
if (event.getType() == TickEvent.Type.OUT) {
|
|
||||||
return;
|
private boolean inControl() {
|
||||||
}
|
// if we are not primary (a bot) we should set the movementinput even when idle (not pathing)
|
||||||
blockBreakHelper.tick(isInputForcedDown(Input.CLICK_LEFT));
|
return baritone.getPathingBehavior().isPathing() || baritone != BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||||
|
}
|
||||||
MovementInput desired = inControl()
|
|
||||||
? new PlayerMovementInput(this)
|
public BlockBreakHelper getBlockBreakHelper() {
|
||||||
: new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
|
return blockBreakHelper;
|
||||||
|
}
|
||||||
if (ctx.player().movementInput.getClass() != desired.getClass()) {
|
}
|
||||||
ctx.player().movementInput = desired; // only set it if it was previously incorrect
|
|
||||||
// gotta do it this way, or else it constantly thinks you're beginning a double tap W sprint lol
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean inControl() {
|
|
||||||
return baritone.getPathingBehavior().isPathing() || baritone != BaritoneAPI.getProvider().getPrimaryBaritone();
|
|
||||||
}
|
|
||||||
|
|
||||||
public BlockBreakHelper getBlockBreakHelper() {
|
|
||||||
return blockBreakHelper;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -57,10 +57,11 @@ public final class PathRenderer implements Helper {
|
|||||||
private PathRenderer() {}
|
private PathRenderer() {}
|
||||||
|
|
||||||
public static void render(RenderEvent event, PathingBehavior behavior) {
|
public static void render(RenderEvent event, PathingBehavior behavior) {
|
||||||
// System.out.println("Render passing");
|
|
||||||
// System.out.println(event.getPartialTicks());
|
|
||||||
float partialTicks = event.getPartialTicks();
|
float partialTicks = event.getPartialTicks();
|
||||||
Goal goal = behavior.getGoal();
|
Goal goal = behavior.getGoal();
|
||||||
|
if (mc.currentScreen instanceof GuiClick) {
|
||||||
|
((GuiClick) mc.currentScreen).onRender();
|
||||||
|
}
|
||||||
|
|
||||||
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
|
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
|
||||||
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
|
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
|
||||||
@@ -80,9 +81,9 @@ public final class PathRenderer implements Helper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (goal != null && Baritone.settings().renderGoal.value) {
|
if (goal != null && Baritone.settings().renderGoal.value) {
|
||||||
drawLitDankGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
|
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
|
||||||
}
|
}
|
||||||
if (!Baritone.settings().renderPath.get()) {
|
if (!Baritone.settings().renderPath.value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -96,28 +97,28 @@ public final class PathRenderer implements Helper {
|
|||||||
// Render the current path, if there is one
|
// Render the current path, if there is one
|
||||||
if (current != null && current.getPath() != null) {
|
if (current != null && current.getPath() != null) {
|
||||||
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
||||||
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.value, Baritone.settings().fadePath.value, 10, 20);
|
||||||
}
|
}
|
||||||
if (next != null && next.getPath() != null) {
|
if (next != null && next.getPath() != null) {
|
||||||
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
|
||||||
}
|
}
|
||||||
|
|
||||||
//long split = System.nanoTime();
|
//long split = System.nanoTime();
|
||||||
if (current != null) {
|
if (current != null) {
|
||||||
drawManySelectionBoxes(renderView, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
|
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
|
||||||
drawManySelectionBoxes(renderView, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
|
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
|
||||||
drawManySelectionBoxes(renderView, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
|
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If there is a path calculation currently running, render the path calculation process
|
// If there is a path calculation currently running, render the path calculation process
|
||||||
behavior.getInProgress().ifPresent(currentlyRunning -> {
|
behavior.getInProgress().ifPresent(currentlyRunning -> {
|
||||||
currentlyRunning.bestPathSoFar().ifPresent(p -> {
|
currentlyRunning.bestPathSoFar().ifPresent(p -> {
|
||||||
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
|
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.value, Baritone.settings().fadePath.value, 10, 20);
|
||||||
});
|
});
|
||||||
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
|
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
|
||||||
|
|
||||||
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
|
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.value, Baritone.settings().fadePath.value, 10, 20);
|
||||||
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
|
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
//long end = System.nanoTime();
|
//long end = System.nanoTime();
|
||||||
@@ -131,10 +132,10 @@ public final class PathRenderer implements Helper {
|
|||||||
GlStateManager.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||||
GlStateManager.disableTexture2D();
|
GlStateManager.disableTexture2D();
|
||||||
GlStateManager.depthMask(false);
|
GlStateManager.depthMask(false);
|
||||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||||
GlStateManager.disableDepth();
|
GlStateManager.disableDepth();
|
||||||
}
|
}
|
||||||
List<BetterBlockPos> positions = path.positions();
|
List<BetterBlockPos> positions = path.positions();
|
||||||
@@ -174,10 +175,10 @@ public final class PathRenderer implements Helper {
|
|||||||
}
|
}
|
||||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
|
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
|
||||||
}
|
}
|
||||||
drawLine(player, x1, y1, z1, x2, y2, z2, partialTicks);
|
drawLine(player, x1, y1, z1, x2, y2, z2);
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
}
|
}
|
||||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||||
GlStateManager.enableDepth();
|
GlStateManager.enableDepth();
|
||||||
}
|
}
|
||||||
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
|
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
|
||||||
@@ -186,10 +187,10 @@ public final class PathRenderer implements Helper {
|
|||||||
GlStateManager.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z, float partialTicks) {
|
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
|
||||||
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
double d0 = mc.getRenderManager().viewerPosX;
|
||||||
double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
double d1 = mc.getRenderManager().viewerPosY;
|
||||||
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
double d2 = mc.getRenderManager().viewerPosZ;
|
||||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||||
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
||||||
BUFFER.pos(bp2x + 0.5D - d0, bp2y + 0.5D - d1, bp2z + 0.5D - d2).endVertex();
|
BUFFER.pos(bp2x + 0.5D - d0, bp2y + 0.5D - d1, bp2z + 0.5D - d2).endVertex();
|
||||||
@@ -198,24 +199,20 @@ public final class PathRenderer implements Helper {
|
|||||||
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, float partialTicks, Color color) {
|
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
|
||||||
GlStateManager.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
||||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||||
GlStateManager.disableTexture2D();
|
GlStateManager.disableTexture2D();
|
||||||
GlStateManager.depthMask(false);
|
GlStateManager.depthMask(false);
|
||||||
|
|
||||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||||
GlStateManager.disableDepth();
|
GlStateManager.disableDepth();
|
||||||
}
|
}
|
||||||
|
|
||||||
float expand = 0.002F;
|
|
||||||
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
|
|
||||||
|
|
||||||
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
|
||||||
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
|
||||||
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
|
||||||
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
|
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
|
||||||
positions.forEach(pos -> {
|
positions.forEach(pos -> {
|
||||||
IBlockState state = bsi.get0(pos);
|
IBlockState state = bsi.get0(pos);
|
||||||
@@ -225,34 +222,10 @@ public final class PathRenderer implements Helper {
|
|||||||
} else {
|
} else {
|
||||||
toDraw = state.getSelectedBoundingBox(player.world, pos);
|
toDraw = state.getSelectedBoundingBox(player.world, pos);
|
||||||
}
|
}
|
||||||
toDraw = toDraw.expand(expand, expand, expand).offset(-renderPosX, -renderPosY, -renderPosZ);
|
drawAABB(toDraw);
|
||||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
|
||||||
TESSELLATOR.draw();
|
|
||||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
|
||||||
TESSELLATOR.draw();
|
|
||||||
BUFFER.begin(GL_LINES, DefaultVertexFormats.POSITION);
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
|
||||||
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
|
||||||
TESSELLATOR.draw();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||||
GlStateManager.enableDepth();
|
GlStateManager.enableDepth();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -261,11 +234,39 @@ public final class PathRenderer implements Helper {
|
|||||||
GlStateManager.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void drawLitDankGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
|
public static void drawAABB(AxisAlignedBB aabb) {
|
||||||
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
float expand = 0.002F;
|
||||||
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
AxisAlignedBB toDraw = aabb.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
|
||||||
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||||
|
TESSELLATOR.draw();
|
||||||
|
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||||
|
TESSELLATOR.draw();
|
||||||
|
BUFFER.begin(GL_LINES, DefaultVertexFormats.POSITION);
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||||
|
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||||
|
TESSELLATOR.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void drawDankLitGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
|
||||||
|
double renderPosX = mc.getRenderManager().viewerPosX;
|
||||||
|
double renderPosY = mc.getRenderManager().viewerPosY;
|
||||||
|
double renderPosZ = mc.getRenderManager().viewerPosZ;
|
||||||
double minX;
|
double minX;
|
||||||
double maxX;
|
double maxX;
|
||||||
double minZ;
|
double minZ;
|
||||||
@@ -296,10 +297,12 @@ public final class PathRenderer implements Helper {
|
|||||||
} else if (goal instanceof GoalXZ) {
|
} else if (goal instanceof GoalXZ) {
|
||||||
GoalXZ goalPos = (GoalXZ) goal;
|
GoalXZ goalPos = (GoalXZ) goal;
|
||||||
|
|
||||||
if (Baritone.settings().renderGoalXZBeacon.get()) {
|
if (Baritone.settings().renderGoalXZBeacon.value) {
|
||||||
|
glPushAttrib(GL_LIGHTING_BIT);
|
||||||
|
|
||||||
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
|
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
|
||||||
|
|
||||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||||
GlStateManager.disableDepth();
|
GlStateManager.disableDepth();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -315,9 +318,11 @@ public final class PathRenderer implements Helper {
|
|||||||
color.getColorComponents(null)
|
color.getColorComponents(null)
|
||||||
);
|
);
|
||||||
|
|
||||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||||
GlStateManager.enableDepth();
|
GlStateManager.enableDepth();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
glPopAttrib();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -332,7 +337,7 @@ public final class PathRenderer implements Helper {
|
|||||||
maxY = 256 - renderPosY;
|
maxY = 256 - renderPosY;
|
||||||
} else if (goal instanceof GoalComposite) {
|
} else if (goal instanceof GoalComposite) {
|
||||||
for (Goal g : ((GoalComposite) goal).goals()) {
|
for (Goal g : ((GoalComposite) goal).goals()) {
|
||||||
drawLitDankGoalBox(player, g, partialTicks, color);
|
drawDankLitGoalBox(player, g, partialTicks, color);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
@@ -342,10 +347,10 @@ public final class PathRenderer implements Helper {
|
|||||||
GlStateManager.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
||||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
|
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
|
||||||
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.get());
|
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
|
||||||
GlStateManager.disableTexture2D();
|
GlStateManager.disableTexture2D();
|
||||||
GlStateManager.depthMask(false);
|
GlStateManager.depthMask(false);
|
||||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||||
GlStateManager.disableDepth();
|
GlStateManager.disableDepth();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -363,7 +368,7 @@ public final class PathRenderer implements Helper {
|
|||||||
BUFFER.pos(minX, maxY, maxZ).endVertex();
|
BUFFER.pos(minX, maxY, maxZ).endVertex();
|
||||||
TESSELLATOR.draw();
|
TESSELLATOR.draw();
|
||||||
|
|
||||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||||
GlStateManager.enableDepth();
|
GlStateManager.enableDepth();
|
||||||
}
|
}
|
||||||
GlStateManager.depthMask(true);
|
GlStateManager.depthMask(true);
|
||||||
|
|||||||
@@ -0,0 +1,32 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.utils;
|
||||||
|
|
||||||
|
import baritone.api.pathing.goals.Goal;
|
||||||
|
import baritone.api.process.PathingCommand;
|
||||||
|
import baritone.api.process.PathingCommandType;
|
||||||
|
import baritone.pathing.movement.CalculationContext;
|
||||||
|
|
||||||
|
public class PathingCommandContext extends PathingCommand {
|
||||||
|
public final CalculationContext desiredCalcContext;
|
||||||
|
|
||||||
|
public PathingCommandContext(Goal goal, PathingCommandType commandType, CalculationContext context) {
|
||||||
|
super(goal, commandType);
|
||||||
|
this.desiredCalcContext = context;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -24,16 +24,17 @@ import baritone.api.pathing.calc.IPathingControlManager;
|
|||||||
import baritone.api.pathing.goals.Goal;
|
import baritone.api.pathing.goals.Goal;
|
||||||
import baritone.api.process.IBaritoneProcess;
|
import baritone.api.process.IBaritoneProcess;
|
||||||
import baritone.api.process.PathingCommand;
|
import baritone.api.process.PathingCommand;
|
||||||
|
import baritone.api.process.PathingCommandType;
|
||||||
import baritone.behavior.PathingBehavior;
|
import baritone.behavior.PathingBehavior;
|
||||||
import baritone.pathing.path.PathExecutor;
|
import baritone.pathing.path.PathExecutor;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.stream.Stream;
|
|
||||||
|
|
||||||
public class PathingControlManager implements IPathingControlManager {
|
public class PathingControlManager implements IPathingControlManager {
|
||||||
private final Baritone baritone;
|
private final Baritone baritone;
|
||||||
private final HashSet<IBaritoneProcess> processes; // unGh
|
private final HashSet<IBaritoneProcess> processes; // unGh
|
||||||
|
private final List<IBaritoneProcess> active;
|
||||||
private IBaritoneProcess inControlLastTick;
|
private IBaritoneProcess inControlLastTick;
|
||||||
private IBaritoneProcess inControlThisTick;
|
private IBaritoneProcess inControlThisTick;
|
||||||
private PathingCommand command;
|
private PathingCommand command;
|
||||||
@@ -41,13 +42,13 @@ public class PathingControlManager implements IPathingControlManager {
|
|||||||
public PathingControlManager(Baritone baritone) {
|
public PathingControlManager(Baritone baritone) {
|
||||||
this.baritone = baritone;
|
this.baritone = baritone;
|
||||||
this.processes = new HashSet<>();
|
this.processes = new HashSet<>();
|
||||||
|
this.active = new ArrayList<>();
|
||||||
baritone.getGameEventHandler().registerEventListener(new AbstractGameEventListener() { // needs to be after all behavior ticks
|
baritone.getGameEventHandler().registerEventListener(new AbstractGameEventListener() { // needs to be after all behavior ticks
|
||||||
@Override
|
@Override
|
||||||
public void onTick(TickEvent event) {
|
public void onTick(TickEvent event) {
|
||||||
if (event.getType() == TickEvent.Type.OUT) {
|
if (event.getType() == TickEvent.Type.IN) {
|
||||||
return;
|
postTick();
|
||||||
}
|
}
|
||||||
postTick();
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -62,6 +63,7 @@ public class PathingControlManager implements IPathingControlManager {
|
|||||||
inControlLastTick = null;
|
inControlLastTick = null;
|
||||||
inControlThisTick = null;
|
inControlThisTick = null;
|
||||||
command = null;
|
command = null;
|
||||||
|
active.clear();
|
||||||
for (IBaritoneProcess proc : processes) {
|
for (IBaritoneProcess proc : processes) {
|
||||||
proc.onLostControl();
|
proc.onLostControl();
|
||||||
if (proc.isActive() && !proc.isTemporary()) { // it's okay only for a temporary thing (like combat pause) to maintain control even if you say to cancel
|
if (proc.isActive() && !proc.isTemporary()) { // it's okay only for a temporary thing (like combat pause) to maintain control even if you say to cancel
|
||||||
@@ -82,12 +84,19 @@ public class PathingControlManager implements IPathingControlManager {
|
|||||||
|
|
||||||
public void preTick() {
|
public void preTick() {
|
||||||
inControlLastTick = inControlThisTick;
|
inControlLastTick = inControlThisTick;
|
||||||
|
inControlThisTick = null;
|
||||||
PathingBehavior p = baritone.getPathingBehavior();
|
PathingBehavior p = baritone.getPathingBehavior();
|
||||||
command = executeProcesses();
|
command = executeProcesses();
|
||||||
if (command == null) {
|
if (command == null) {
|
||||||
p.cancelSegmentIfSafe();
|
p.cancelSegmentIfSafe();
|
||||||
|
p.secretInternalSetGoal(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (inControlThisTick != inControlLastTick && command.commandType != PathingCommandType.REQUEST_PAUSE) {
|
||||||
|
// if control has changed, and the new process wants to do something
|
||||||
|
p.cancelSegmentIfSafe();
|
||||||
|
// get rid of the in progress stuff from the last process
|
||||||
|
}
|
||||||
switch (command.commandType) {
|
switch (command.commandType) {
|
||||||
case REQUEST_PAUSE:
|
case REQUEST_PAUSE:
|
||||||
p.requestPause();
|
p.requestPause();
|
||||||
@@ -98,18 +107,18 @@ public class PathingControlManager implements IPathingControlManager {
|
|||||||
break;
|
break;
|
||||||
case FORCE_REVALIDATE_GOAL_AND_PATH:
|
case FORCE_REVALIDATE_GOAL_AND_PATH:
|
||||||
if (!p.isPathing() && !p.getInProgress().isPresent()) {
|
if (!p.isPathing() && !p.getInProgress().isPresent()) {
|
||||||
p.secretInternalSetGoalAndPath(command.goal);
|
p.secretInternalSetGoalAndPath(command);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case REVALIDATE_GOAL_AND_PATH:
|
case REVALIDATE_GOAL_AND_PATH:
|
||||||
if (!p.isPathing() && !p.getInProgress().isPresent()) {
|
if (!p.isPathing() && !p.getInProgress().isPresent()) {
|
||||||
p.secretInternalSetGoalAndPath(command.goal);
|
p.secretInternalSetGoalAndPath(command);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SET_GOAL_AND_PATH:
|
case SET_GOAL_AND_PATH:
|
||||||
// now this i can do
|
// now this i can do
|
||||||
if (command.goal != null) {
|
if (command.goal != null) {
|
||||||
baritone.getPathingBehavior().secretInternalSetGoalAndPath(command.goal);
|
baritone.getPathingBehavior().secretInternalSetGoalAndPath(command);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
@@ -132,13 +141,13 @@ public class PathingControlManager implements IPathingControlManager {
|
|||||||
// pwnage
|
// pwnage
|
||||||
p.softCancelIfSafe();
|
p.softCancelIfSafe();
|
||||||
}
|
}
|
||||||
p.secretInternalSetGoalAndPath(command.goal);
|
p.secretInternalSetGoalAndPath(command);
|
||||||
break;
|
break;
|
||||||
case REVALIDATE_GOAL_AND_PATH:
|
case REVALIDATE_GOAL_AND_PATH:
|
||||||
if (Baritone.settings().cancelOnGoalInvalidation.get() && (command.goal == null || revalidateGoal(command.goal))) {
|
if (Baritone.settings().cancelOnGoalInvalidation.value && (command.goal == null || revalidateGoal(command.goal))) {
|
||||||
p.softCancelIfSafe();
|
p.softCancelIfSafe();
|
||||||
}
|
}
|
||||||
p.secretInternalSetGoalAndPath(command.goal);
|
p.secretInternalSetGoalAndPath(command);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
}
|
}
|
||||||
@@ -171,12 +180,20 @@ public class PathingControlManager implements IPathingControlManager {
|
|||||||
|
|
||||||
|
|
||||||
public PathingCommand executeProcesses() {
|
public PathingCommand executeProcesses() {
|
||||||
Stream<IBaritoneProcess> inContention = processes.stream()
|
for (IBaritoneProcess process : processes) {
|
||||||
.filter(IBaritoneProcess::isActive)
|
if (process.isActive()) {
|
||||||
.sorted(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
|
if (!active.contains(process)) {
|
||||||
|
// put a newly active process at the very front of the queue
|
||||||
|
active.add(0, process);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
active.remove(process);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// ties are broken by which was added to the beginning of the list first
|
||||||
|
active.sort(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
|
||||||
|
|
||||||
|
Iterator<IBaritoneProcess> iterator = active.iterator();
|
||||||
Iterator<IBaritoneProcess> iterator = inContention.iterator();
|
|
||||||
while (iterator.hasNext()) {
|
while (iterator.hasNext()) {
|
||||||
IBaritoneProcess proc = iterator.next();
|
IBaritoneProcess proc = iterator.next();
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class PlayerMovementInput extends MovementInput {
|
|||||||
this.moveStrafe = 0.0F;
|
this.moveStrafe = 0.0F;
|
||||||
this.moveForward = 0.0F;
|
this.moveForward = 0.0F;
|
||||||
|
|
||||||
jump = handler.isInputForcedDown(Input.JUMP); // oppa
|
jump = handler.isInputForcedDown(Input.JUMP); // oppa gangnam
|
||||||
|
|
||||||
if (this.forwardKeyDown = handler.isInputForcedDown(Input.MOVE_FORWARD)) {
|
if (this.forwardKeyDown = handler.isInputForcedDown(Input.MOVE_FORWARD)) {
|
||||||
this.moveForward++;
|
this.moveForward++;
|
||||||
|
|||||||
@@ -55,7 +55,7 @@ public class ToolSet {
|
|||||||
breakStrengthCache = new HashMap<>();
|
breakStrengthCache = new HashMap<>();
|
||||||
this.player = player;
|
this.player = player;
|
||||||
|
|
||||||
if (Baritone.settings().considerPotionEffects.get()) {
|
if (Baritone.settings().considerPotionEffects.value) {
|
||||||
double amplifier = potionAmplifier();
|
double amplifier = potionAmplifier();
|
||||||
Function<Double, Double> amplify = x -> amplifier * x;
|
Function<Double, Double> amplify = x -> amplifier * x;
|
||||||
backendCalculation = amplify.compose(this::getBestDestructionTime);
|
backendCalculation = amplify.compose(this::getBestDestructionTime);
|
||||||
|
|||||||
@@ -57,17 +57,17 @@ public class Avoidance {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static List<Avoidance> create(IPlayerContext ctx) {
|
public static List<Avoidance> create(IPlayerContext ctx) {
|
||||||
if (!Baritone.settings().avoidance.get()) {
|
if (!Baritone.settings().avoidance.value) {
|
||||||
return Collections.emptyList();
|
return Collections.emptyList();
|
||||||
}
|
}
|
||||||
List<Avoidance> res = new ArrayList<>();
|
List<Avoidance> res = new ArrayList<>();
|
||||||
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.get();
|
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.value;
|
||||||
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.get();
|
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.value;
|
||||||
if (mobSpawnerCoeff != 1.0D) {
|
if (mobSpawnerCoeff != 1.0D) {
|
||||||
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.get())));
|
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.value)));
|
||||||
}
|
}
|
||||||
if (mobCoeff != 1.0D) {
|
if (mobCoeff != 1.0D) {
|
||||||
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.get())));
|
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
|
||||||
}
|
}
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,27 +17,27 @@
|
|||||||
|
|
||||||
package baritone.utils.pathing;
|
package baritone.utils.pathing;
|
||||||
|
|
||||||
import baritone.Baritone;
|
|
||||||
import baritone.api.pathing.calc.IPath;
|
import baritone.api.pathing.calc.IPath;
|
||||||
import baritone.api.utils.BetterBlockPos;
|
import baritone.api.utils.BetterBlockPos;
|
||||||
import baritone.api.utils.IPlayerContext;
|
import baritone.api.utils.IPlayerContext;
|
||||||
|
import baritone.pathing.movement.CalculationContext;
|
||||||
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
|
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
|
||||||
|
|
||||||
public final class Favoring {
|
public final class Favoring {
|
||||||
private final Long2DoubleOpenHashMap favorings;
|
private final Long2DoubleOpenHashMap favorings;
|
||||||
|
|
||||||
public Favoring(IPlayerContext ctx, IPath previous) {
|
public Favoring(IPlayerContext ctx, IPath previous, CalculationContext context) {
|
||||||
this(previous);
|
this(previous, context);
|
||||||
for (Avoidance avoid : Avoidance.create(ctx)) {
|
for (Avoidance avoid : Avoidance.create(ctx)) {
|
||||||
avoid.applySpherical(favorings);
|
avoid.applySpherical(favorings);
|
||||||
}
|
}
|
||||||
System.out.println("Favoring size: " + favorings.size());
|
System.out.println("Favoring size: " + favorings.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
public Favoring(IPath previous) { // create one just from previous path, no mob avoidances
|
public Favoring(IPath previous, CalculationContext context) { // create one just from previous path, no mob avoidances
|
||||||
favorings = new Long2DoubleOpenHashMap();
|
favorings = new Long2DoubleOpenHashMap();
|
||||||
favorings.defaultReturnValue(1.0D);
|
favorings.defaultReturnValue(1.0D);
|
||||||
double coeff = Baritone.settings().backtrackCostFavoringCoefficient.get();
|
double coeff = context.backtrackCostFavoringCoefficient;
|
||||||
if (coeff != 1D && previous != null) {
|
if (coeff != 1D && previous != null) {
|
||||||
previous.positions().forEach(pos -> favorings.put(BetterBlockPos.longHash(pos), coeff));
|
previous.positions().forEach(pos -> favorings.put(BetterBlockPos.longHash(pos), coeff));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ import net.minecraft.util.math.BlockPos;
|
|||||||
public abstract class PathBase implements IPath {
|
public abstract class PathBase implements IPath {
|
||||||
@Override
|
@Override
|
||||||
public PathBase cutoffAtLoadedChunks(Object bsi0) { // <-- cursed cursed cursed
|
public PathBase cutoffAtLoadedChunks(Object bsi0) { // <-- cursed cursed cursed
|
||||||
if (!Baritone.settings().cutoffAtLoadBoundary.get()) {
|
if (!Baritone.settings().cutoffAtLoadBoundary.value) {
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
BlockStateInterface bsi = (BlockStateInterface) bsi0;
|
BlockStateInterface bsi = (BlockStateInterface) bsi0;
|
||||||
@@ -43,14 +43,14 @@ public abstract class PathBase implements IPath {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public PathBase staticCutoff(Goal destination) {
|
public PathBase staticCutoff(Goal destination) {
|
||||||
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
|
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.value;
|
||||||
if (length() < min) {
|
if (length() < min) {
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
if (destination == null || destination.isInGoal(getDest())) {
|
if (destination == null || destination.isInGoal(getDest())) {
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
|
double factor = BaritoneAPI.getSettings().pathCutoffFactor.value;
|
||||||
int newLength = (int) ((length() - min) * factor) + min - 1;
|
int newLength = (int) ((length() - min) * factor) + min - 1;
|
||||||
return new CutoffPath(this, newLength);
|
return new CutoffPath(this, newLength);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -87,8 +87,8 @@ public class SegmentedCalculator {
|
|||||||
|
|
||||||
private PathCalculationResult segment(Optional<IPath> previous) {
|
private PathCalculationResult segment(Optional<IPath> previous) {
|
||||||
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
|
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
|
||||||
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null)), context); // this is on another thread, so cannot include mob avoidances.
|
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null), context), context); // this is on another thread, so cannot include mob avoidances.
|
||||||
return search.calculate(Baritone.settings().primaryTimeoutMS.get(), Baritone.settings().failureTimeoutMS.get()); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
|
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ import baritone.api.BaritoneAPI;
|
|||||||
import baritone.api.cache.IWorldData;
|
import baritone.api.cache.IWorldData;
|
||||||
import baritone.api.utils.IPlayerContext;
|
import baritone.api.utils.IPlayerContext;
|
||||||
import baritone.api.utils.IPlayerController;
|
import baritone.api.utils.IPlayerController;
|
||||||
|
import baritone.api.utils.RayTraceUtils;
|
||||||
import baritone.utils.Helper;
|
import baritone.utils.Helper;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
@@ -58,6 +59,6 @@ public enum PrimaryPlayerContext implements IPlayerContext, Helper {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public RayTraceResult objectMouseOver() {
|
public RayTraceResult objectMouseOver() {
|
||||||
return mc.objectMouseOver;
|
return RayTraceUtils.rayTraceTowards(player(), playerRotations(), playerController().getBlockReachDistance());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,12 +19,18 @@ package baritone.utils.player;
|
|||||||
|
|
||||||
import baritone.api.utils.IPlayerController;
|
import baritone.api.utils.IPlayerController;
|
||||||
import baritone.utils.Helper;
|
import baritone.utils.Helper;
|
||||||
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
|
import net.minecraft.client.multiplayer.WorldClient;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.ClickType;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumActionResult;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.GameType;
|
import net.minecraft.world.GameType;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Implementation of {@link IPlayerController} that chains to the primary player controller's methods
|
* Implementation of {@link IPlayerController} that chains to the primary player controller's methods
|
||||||
@@ -60,4 +66,10 @@ public enum PrimaryPlayerController implements IPlayerController, Helper {
|
|||||||
public GameType getGameType() {
|
public GameType getGameType() {
|
||||||
return mc.playerController.getCurrentGameType();
|
return mc.playerController.getCurrentGameType();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand) {
|
||||||
|
// primaryplayercontroller is always in a WorldClient so this is ok
|
||||||
|
return mc.playerController.processRightClickBlock(player, (WorldClient) world, pos, direction, vec, hand);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,55 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.utils.schematic;
|
||||||
|
|
||||||
|
import baritone.api.utils.ISchematic;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
|
|
||||||
|
public class AirSchematic implements ISchematic {
|
||||||
|
|
||||||
|
private final int widthX;
|
||||||
|
private final int heightY;
|
||||||
|
private final int lengthZ;
|
||||||
|
|
||||||
|
public AirSchematic(int widthX, int heightY, int lengthZ) {
|
||||||
|
this.widthX = widthX;
|
||||||
|
this.heightY = heightY;
|
||||||
|
this.lengthZ = lengthZ;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IBlockState desiredState(int x, int y, int z) {
|
||||||
|
return Blocks.AIR.getDefaultState();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int widthX() {
|
||||||
|
return widthX;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int heightY() {
|
||||||
|
return heightY;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int lengthZ() {
|
||||||
|
return lengthZ;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,66 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.utils.schematic;
|
||||||
|
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
|
||||||
|
import java.util.OptionalInt;
|
||||||
|
import java.util.function.Predicate;
|
||||||
|
|
||||||
|
public class MapArtSchematic extends Schematic {
|
||||||
|
|
||||||
|
private final int[][] heightMap;
|
||||||
|
|
||||||
|
public MapArtSchematic(NBTTagCompound schematic) {
|
||||||
|
super(schematic);
|
||||||
|
heightMap = new int[widthX][lengthZ];
|
||||||
|
|
||||||
|
for (int x = 0; x < widthX; x++) {
|
||||||
|
for (int z = 0; z < lengthZ; z++) {
|
||||||
|
IBlockState[] column = states[x][z];
|
||||||
|
|
||||||
|
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
|
||||||
|
if (lowestBlockY.isPresent()) {
|
||||||
|
heightMap[x][z] = lowestBlockY.getAsInt();
|
||||||
|
} else {
|
||||||
|
System.out.println("Column " + x + "," + z + " has no blocks, but it's apparently map art? wtf");
|
||||||
|
System.out.println("Letting it be whatever");
|
||||||
|
heightMap[x][z] = 256;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static <T> OptionalInt lastIndexMatching(T[] arr, Predicate<? super T> predicate) {
|
||||||
|
for (int y = arr.length - 1; y >= 0; y--) {
|
||||||
|
if (predicate.test(arr[y])) {
|
||||||
|
return OptionalInt.of(y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return OptionalInt.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean inSchematic(int x, int y, int z) {
|
||||||
|
// in map art, we only care about coordinates in or above the art
|
||||||
|
return super.inSchematic(x, y, z) && y >= heightMap[x][z];
|
||||||
|
}
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user