Commit Graph

1551 Commits

Author SHA1 Message Date
Leijurv e8d3bf509c clarify 2019-02-13 16:33:27 -08:00
Leijurv b2583773d5 discard next segment properly 2019-02-13 16:30:53 -08:00
Leijurv 9ecd24c755 remove toxic cloud 2019-02-13 16:30:41 -08:00
Leijurv f1bacd6210 fix cancellation of unusable segments 2019-02-13 16:22:49 -08:00
Leijurv a21ec54d4f stop breaking block when you let go of left click lol 2019-02-13 14:05:14 -08:00
Leijurv c473914d05 fix flashing backwards, fixes #265 2019-02-13 13:54:50 -08:00
Leijurv 90a1fa8337 lol 2019-02-12 22:06:13 -08:00
Leijurv 99cb7f5142 crucial performance optimization 2019-02-12 21:36:53 -08:00
Leijurv 4026b850f8 dont spam debug chat 2019-02-12 18:34:58 -08:00
Leijurv cf38d593b8 thanks leafeon 2019-02-11 22:20:59 -08:00
Leijurv bb000c4e3f include diagonals, and better settings 2019-02-10 16:44:09 -08:00
Leijurv 7017e9e2ea crucial performance optimization 2019-02-10 15:10:44 -08:00
Leijurv a18eb90702 address glaring inconsistency 2019-02-10 13:49:28 -08:00
Leijurv 9d1d4fe0d9 typo 2019-02-10 10:44:04 -08:00
Leijurv 1a430dc2cf explain 2019-02-09 17:38:42 -08:00
Leijurv e37a09a1c8 makes mining faster, fixes #330 2019-02-08 12:08:34 -08:00
Leijurv 9a29f9ce57 better behavior on arrival and failure 2019-02-07 16:39:15 -08:00
Leijurv 42513e4b56 better check 2019-02-07 16:12:34 -08:00
Leijurv 67fa91abe8 fixes to descend, and goto coords 2019-02-07 15:55:39 -08:00
Leijurv d8348ad292 Merge branch 'master' into builder 2019-02-07 14:11:26 -08:00
Leijurv 6faa7344aa properly discard orphan path segments 2019-02-07 14:11:18 -08:00
Leijurv 299540725e a start on inventory movement 2019-02-07 13:59:37 -08:00
Leijurv 0ef08142fd trim spaces from schematic name 2019-02-07 13:12:44 -08:00
Leijurv c0761c0eef be more tolerant of alternate movement inputs 2019-02-07 10:46:32 -08:00
Leijurv 8694d926c4 remove unneeded printouts 2019-02-07 10:45:51 -08:00
Leijurv 4c4bce3561 define origin 2019-02-06 22:10:52 -08:00
Leijurv 68e8717b5c Merge branch 'master' into builder 2019-02-06 21:05:14 -08:00
Leijurv b484e6fa3f literally disable the entire thing 2019-02-06 21:00:53 -08:00
Leijurv aa8773a67e fixes to sprinting through descend and diagonal 2019-02-06 20:54:07 -08:00
Leijurv a822d3ef05 horrifying placement 2019-02-06 16:22:40 -08:00
Leijurv 311cf81e8a Merge branch 'master' into builder 2019-02-06 12:54:03 -08:00
Leijurv 52cafbc7aa add a little version thingy 2019-02-05 21:49:09 -08:00
Leijurv efb316de14 codacy 2019-02-05 18:11:33 -08:00
Leijurv 4aededff46 allow prefix and non prefix control at the same time 2019-02-04 19:57:01 -08:00
Leijurv 8c899698e0 explore for blocks, fixes #323 2019-02-04 16:27:32 -08:00
Leijurv 2cbe77aa04 many fixes 2019-02-04 15:24:27 -08:00
Leijurv a0c2935580 Merge branch 'master' into mega-cancer-rendering 2019-02-04 14:52:30 -08:00
Leijurv 798f25ff81 dont glitch weirdly when failing a parkour jump 2019-02-04 13:52:11 -08:00
Leijurv 57b2e360ca dont include current movement cost while deciding when to plan ahead 2019-02-04 13:27:35 -08:00
Leijurv ee23d59e11 now we can cache flowing water properly 2019-02-04 13:07:56 -08:00
Leijurv 04e7da9b73 lower walk into can be water, but not upper 2019-02-04 13:07:05 -08:00
Leijurv 5382d265f2 crucial performance optimization 2019-02-03 19:46:59 -08:00
Leijurv 0e1534613c appease codacy 2019-02-03 19:34:29 -08:00
Leijurv 246c00c773 dont repeat that 2019-01-31 19:19:44 -08:00
Leijurv 272dd79426 much needed pathing overhaul 2019-01-30 15:49:37 -08:00
Leijurv c2a6445c9e Merge branch 'master' into mega-cancer-rendering 2019-01-30 12:07:58 -08:00
Leijurv b177ae7ee6 proguard can just ignore GL14 reference actually 2019-01-30 11:57:54 -08:00
Leijurv 68a9a1439a maybe this will allow emoji 2019-01-30 11:45:03 -08:00
Brady 06b3c5ddb5 LeijurvUtils 2019-01-30 12:42:26 -06:00
Leijurv 5fb8a1d3d1 Merge branch 'master' into builder 2019-01-29 19:58:51 -08:00