Commit Graph

442 Commits

Author SHA1 Message Date
Leijurv 9914620f10 another duplicate from an earlier refactor 2018-08-22 13:22:52 -07:00
Leijurv c5eda17154 intellij glitch 2018-08-22 13:17:20 -07:00
Leijurv 83a91be53c package refactor 2018-08-22 13:15:56 -07:00
Howard Stark 3b5e2f9d87 Refactor map package 2018-08-22 13:12:20 -07:00
Leijurv 7aa071e074 refactored 2018-08-22 12:35:57 -07:00
Leijurv 91ce628ec2 removed print 2018-08-22 12:06:26 -07:00
Leijurv e6eac166d9 use top block in pathing, and reliability improvements 2018-08-22 12:05:02 -07:00
Leijurv 389748356a rework chunk caching 2018-08-22 11:41:31 -07:00
Howard Stark dc6a9af9c5 Add beginning of surface block caching 2018-08-22 10:03:02 -07:00
Howard Stark 01bb5f1712 Merge branch 'master' into mapping 2018-08-21 21:21:40 -07:00
Howard Stark 0132dd4a20 Add water shading 2018-08-21 21:11:34 -07:00
Brady a407fa66a2 Fix placing blocks when in a gui screen and pathing 2018-08-21 21:07:57 -05:00
Howard Stark 9bbb89f616 Merge branch 'master' into mapping 2018-08-21 18:05:33 -07:00
Leijurv 9f12a0ab6f max fall height even with bucket, fixes #57 2018-08-21 17:16:00 -07:00
Leijurv 4c0d581d7f crucial performance optimization 2018-08-21 16:56:49 -07:00
Leijurv d4a6618b55 lol that was dumb 2018-08-21 16:50:24 -07:00
Brady 71abf0c27e Fix MovementFall from forcing rotations when unnecessary 2018-08-21 18:24:38 -05:00
Leijurv c0eb94b318 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-21 16:20:09 -07:00
Leijurv 86f45202d0 ignore y coordinate for distance, fixes #62 2018-08-21 16:20:08 -07:00
Brady c96b9cb6af Added free look option 2018-08-21 18:19:20 -05:00
Brady 843bc17777 Add forceRotations field to MovementState
Preparation for silent moving
2018-08-21 17:52:09 -05:00
Leijurv 5271b7d5c1 merge 2018-08-21 15:24:07 -07:00
Leijurv eb34c1fc24 unneeded slowdown 2018-08-21 15:20:33 -07:00
Leijurv 14dddfb1de chunk packing linkedblockingqueue 2018-08-21 15:18:35 -07:00
Brady 194dd7abe7 Automatically disable auto-jump while pathing is active, fixes #31 2018-08-21 17:06:34 -05:00
Brady a9cac7718e Fix inputs overrides not resetting when out of world, fixes #43 2018-08-21 16:36:51 -05:00
Leijurv 40dd2e33f6 fixed setting name 2018-08-21 13:39:28 -07:00
Leijurv 530f87ad14 full integrity check 2018-08-21 13:18:58 -07:00
Leijurv 7d6d34c5aa idiocy 2018-08-21 13:17:44 -07:00
Leijurv 05cc63f4ff comment 2018-08-21 13:10:00 -07:00
Leijurv 7623b8b386 reworked saving 2018-08-21 13:06:36 -07:00
Howard Stark c89324be5b Fix chunk stitch ordering, fix north border lines 2018-08-21 12:45:41 -07:00
Leijurv 5bc8adc777 debug 2018-08-21 12:22:45 -07:00
Leijurv 800078a75c only gzip changed regions 2018-08-21 12:18:54 -07:00
Leijurv a64e07685b lazy chunk loading 2018-08-21 11:55:33 -07:00
Howard Stark 3abacb3b65 Add simple large map stitching 2018-08-21 11:52:12 -07:00
Howard Stark 64cf201953 Remove bitwise ops in favor of java.awt.Color 2018-08-21 10:45:51 -07:00
Howard Stark aa6f025ff0 Change visibility of getImage, Switch BlockPos impl 2018-08-21 10:44:42 -07:00
Howard Stark c301ea5878 Merge branch 'master' into mapping 2018-08-21 10:22:02 -07:00
Howard Stark 135149603f Near-perfect match Minecraft map shading 2018-08-21 10:21:43 -07:00
leijurv 8ee65f1212 add setting to disable unruly vines 2018-08-20 20:41:45 -07:00
leijurv 25d3fa7676 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-20 20:18:00 -07:00
leijurv 177e15fc09 mine the block anyway, avoid unreachable loop 2018-08-20 20:17:55 -07:00
Brady 4cf5ba0fcc Added QueryItemSlotForBlock event, fixes #37 2018-08-20 20:41:38 -05:00
Howard Stark dcd379f44c Basic single-chunk map generation 2018-08-20 17:25:01 -07:00
Leijurv 7f578bc3bf properly render temporary path, fixes #59 2018-08-20 16:24:06 -07:00
Leijurv 6f10a007d5 movement timeout ticks setting 2018-08-20 16:23:32 -07:00
Leijurv d925dddb78 comment 2018-08-20 15:01:34 -07:00
leijurv 77e97b4285 fix descend and fall onto lilypad 2018-08-20 07:33:39 -07:00
leijurv 1024a1df2d walk on lilypads 2018-08-20 07:32:54 -07:00