Merge branch 'master' into movement-duplicate-switch
This commit is contained in:
@@ -21,18 +21,13 @@ import baritone.Baritone;
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import baritone.behavior.impl.LookBehavior;
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import baritone.behavior.impl.LookBehaviorUtils;
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import baritone.pathing.movement.MovementState.MovementStatus;
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import baritone.pathing.movement.movements.MovementDownward;
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import baritone.pathing.movement.movements.MovementPillar;
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import baritone.pathing.movement.movements.MovementTraverse;
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import baritone.utils.*;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLadder;
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import net.minecraft.block.BlockVine;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Optional;
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@@ -40,6 +35,8 @@ import static baritone.utils.InputOverrideHandler.Input;
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public abstract class Movement implements Helper, MovementHelper {
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protected static final EnumFacing[] HORIZONTALS = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST};
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private MovementState currentState = new MovementState().setStatus(MovementStatus.PREPPING);
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protected final BlockPos src;
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@@ -52,44 +49,34 @@ public abstract class Movement implements Helper, MovementHelper {
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protected final BlockPos[] positionsToBreak;
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/**
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* The positions where we need to place a block before this movement can ensue
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* The position where we need to place a block before this movement can ensue
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*/
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protected final BlockPos[] positionsToPlace;
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protected final BlockPos positionToPlace;
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private boolean didBreakLastTick;
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private Double cost;
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protected Movement(BlockPos src, BlockPos dest, BlockPos[] toBreak, BlockPos[] toPlace) {
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protected Movement(BlockPos src, BlockPos dest, BlockPos[] toBreak, BlockPos toPlace) {
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this.src = src;
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this.dest = dest;
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this.positionsToBreak = toBreak;
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this.positionsToPlace = toPlace;
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this.positionToPlace = toPlace;
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}
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protected Movement(BlockPos src, BlockPos dest, BlockPos[] toBreak, BlockPos[] toPlace, Vec3d rotationTarget) {
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this(src, dest, toBreak, toPlace);
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protected Movement(BlockPos src, BlockPos dest, BlockPos[] toBreak) {
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this(src, dest, toBreak, null);
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}
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public double getCost(CalculationContext context) {
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if (cost == null) {
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if (context == null)
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context = new CalculationContext();
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cost = calculateCost0(context);
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cost = calculateCost(context);
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}
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return cost;
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}
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private double calculateCost0(CalculationContext context) {
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if (!(this instanceof MovementPillar) && !(this instanceof MovementTraverse) && !(this instanceof MovementDownward)) {
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Block fromDown = BlockStateInterface.get(src.down()).getBlock();
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if (fromDown instanceof BlockLadder || fromDown instanceof BlockVine) {
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return COST_INF;
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}
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}
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return calculateCost(context);
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}
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protected abstract double calculateCost(CalculationContext context);
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public double recalculateCost() {
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@@ -97,6 +84,10 @@ public abstract class Movement implements Helper, MovementHelper {
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return getCost(null);
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}
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public double calculateCostWithoutCaching() {
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return calculateCost(new CalculationContext());
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}
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/**
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* Handles the execution of the latest Movement
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* State, and offers a Status to the calling class.
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@@ -104,7 +95,6 @@ public abstract class Movement implements Helper, MovementHelper {
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* @return Status
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*/
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public MovementStatus update() {
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player().setSprinting(false);
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MovementState latestState = updateState(currentState);
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if (BlockStateInterface.isLiquid(playerFeet())) {
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latestState.setInput(Input.JUMP, true);
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@@ -159,7 +149,7 @@ public abstract class Movement implements Helper, MovementHelper {
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somethingInTheWay = true;
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Optional<Rotation> reachable = LookBehaviorUtils.reachable(blockPos);
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if (reachable.isPresent()) {
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player().inventory.currentItem = new ToolSet().getBestSlot(BlockStateInterface.get(blockPos));
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MovementHelper.switchToBestToolFor(BlockStateInterface.get(blockPos));
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state.setTarget(new MovementState.MovementTarget(reachable.get(), true)).setInput(Input.CLICK_LEFT, true);
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return false;
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}
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@@ -215,39 +205,53 @@ public abstract class Movement implements Helper, MovementHelper {
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}
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public double getTotalHardnessOfBlocksToBreak(CalculationContext ctx) {
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/*
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double sum = 0;
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HashSet<BlockPos> toBreak = new HashSet();
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for (BlockPos positionsToBreak1 : positionsToBreak) {
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toBreak.add(positionsToBreak1);
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if (this instanceof ActionFall) {//if we are digging straight down, assume we have already broken the sand above us
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continue;
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}
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BlockPos tmp = positionsToBreak1.up();
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while (canFall(tmp)) {
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toBreak.add(tmp);
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tmp = tmp.up();
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}
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if (positionsToBreak.length == 0) {
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return 0;
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}
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for (BlockPos pos : toBreak) {
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sum += getHardness(ts, Baritone.get(pos), pos);
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if (sum >= COST_INF) {
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return COST_INF;
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}
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if (positionsToBreak.length == 1) {
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return MovementHelper.getMiningDurationTicks(ctx, positionsToBreak[0], true);
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}
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if (!Baritone.allowBreakOrPlace || !Baritone.hasThrowaway) {
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for (int i = 0; i < blocksToPlace.length; i++) {
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if (!canWalkOn(positionsToPlace[i])) {
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return COST_INF;
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int firstColumnX = positionsToBreak[0].getX();
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int firstColumnZ = positionsToBreak[0].getZ();
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int firstColumnMaxY = positionsToBreak[0].getY();
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int firstColumnMaximalIndex = 0;
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boolean hasSecondColumn = false;
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int secondColumnX = -1;
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int secondColumnZ = -1;
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int secondColumnMaxY = -1;
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int secondColumnMaximalIndex = -1;
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for (int i = 0; i < positionsToBreak.length; i++) {
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BlockPos pos = positionsToBreak[i];
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if (pos.getX() == firstColumnX && pos.getZ() == firstColumnZ) {
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if (pos.getY() > firstColumnMaxY) {
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firstColumnMaxY = pos.getY();
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firstColumnMaximalIndex = i;
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}
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} else {
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if (!hasSecondColumn || (pos.getX() == secondColumnX && pos.getZ() == secondColumnZ)) {
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if (hasSecondColumn) {
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if (pos.getY() > secondColumnMaxY) {
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secondColumnMaxY = pos.getY();
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secondColumnMaximalIndex = i;
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}
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} else {
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hasSecondColumn = true;
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secondColumnX = pos.getX();
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secondColumnZ = pos.getZ();
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secondColumnMaxY = pos.getY();
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secondColumnMaximalIndex = i;
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}
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} else {
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throw new IllegalStateException("I literally have no idea " + Arrays.asList(positionsToBreak));
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}
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}
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}*/
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//^ the above implementation properly deals with falling blocks, TODO integrate
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}
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double sum = 0;
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for (BlockPos pos : positionsToBreak) {
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sum += MovementHelper.getMiningDurationTicks(ctx, pos);
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for (int i = 0; i < positionsToBreak.length; i++) {
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sum += MovementHelper.getMiningDurationTicks(ctx, positionsToBreak[i], firstColumnMaximalIndex == i || secondColumnMaximalIndex == i);
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if (sum >= COST_INF) {
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return COST_INF;
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break;
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}
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}
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return sum;
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@@ -274,6 +278,10 @@ public abstract class Movement implements Helper, MovementHelper {
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return state;
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}
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public BlockPos getDirection() {
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return getDest().subtract(getSrc());
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}
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public List<BlockPos> toBreakCached = null;
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public List<BlockPos> toPlaceCached = null;
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public List<BlockPos> toWalkIntoCached = null;
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@@ -297,10 +305,8 @@ public abstract class Movement implements Helper, MovementHelper {
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return toPlaceCached;
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}
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List<BlockPos> result = new ArrayList<>();
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for (BlockPos positionToBreak : positionsToPlace) {
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if (!MovementHelper.canWalkOn(positionToBreak)) {
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result.add(positionToBreak);
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}
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if (positionToPlace != null && !MovementHelper.canWalkOn(positionToPlace)) {
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result.add(positionToPlace);
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}
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toPlaceCached = result;
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return result;
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