Merge branch 'master' into mapping
This commit is contained in:
@@ -67,9 +67,11 @@ public enum Baritone {
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|||||||
this.inputOverrideHandler = new InputOverrideHandler();
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this.inputOverrideHandler = new InputOverrideHandler();
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||||||
this.settings = new Settings();
|
this.settings = new Settings();
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||||||
this.behaviors = new ArrayList<>();
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this.behaviors = new ArrayList<>();
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||||||
behaviors.add(PathingBehavior.INSTANCE);
|
{
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||||||
behaviors.add(LookBehavior.INSTANCE);
|
registerBehavior(PathingBehavior.INSTANCE);
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||||||
behaviors.add(MemoryBehavior.INSTANCE);
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registerBehavior(LookBehavior.INSTANCE);
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||||||
|
registerBehavior(MemoryBehavior.INSTANCE);
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||||||
|
}
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||||||
|
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||||||
this.dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
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this.dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
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||||||
if (!Files.exists(dir.toPath())) {
|
if (!Files.exists(dir.toPath())) {
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||||||
@@ -100,6 +102,7 @@ public enum Baritone {
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|
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||||||
public void registerBehavior(Behavior behavior) {
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public void registerBehavior(Behavior behavior) {
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this.behaviors.add(behavior);
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this.behaviors.add(behavior);
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|
this.gameEventHandler.registerEventListener(behavior);
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}
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}
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||||||
|
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||||||
public final boolean isActive() {
|
public final boolean isActive() {
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||||||
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|||||||
@@ -65,6 +65,12 @@ public class Settings {
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|||||||
Item.getItemFromBlock(Blocks.NETHERRACK)
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Item.getItemFromBlock(Blocks.NETHERRACK)
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));
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));
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||||||
|
/**
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||||||
|
* Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real
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* pathing scenarios. And they can cause Baritone to get trapped indefinitely in a strange scenario.
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*/
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public Setting<Boolean> allowVines = new Setting<>(false);
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|
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||||||
/**
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/**
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||||||
* This is the big A* setting.
|
* This is the big A* setting.
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||||||
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
|
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
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||||||
@@ -122,6 +128,18 @@ public class Settings {
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|||||||
*/
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*/
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||||||
public Setting<Integer> planningTickLookAhead = new Setting<>(100);
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public Setting<Integer> planningTickLookAhead = new Setting<>(100);
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|
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||||||
|
/**
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||||||
|
* How far are you allowed to fall onto solid ground (without a water bucket)?
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|
* 3 won't deal any damage. But if you just want to get down the mountain quickly and you have
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|
* Feather Falling IV, you might set it a bit higher, like 4 or 5.
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|
*/
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public Setting<Integer> maxFallHeight = new Setting<>(3);
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|
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||||||
|
/**
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||||||
|
* If a movement takes this many ticks more than its initial cost estimate, cancel it
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||||||
|
*/
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||||||
|
public Setting<Integer> movementTimeoutTicks = new Setting<>(100);
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||||||
|
|
||||||
/**
|
/**
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||||||
* Pathing can never take longer than this
|
* Pathing can never take longer than this
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||||||
*/
|
*/
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||||||
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@@ -19,6 +19,7 @@ package baritone.bot.behavior;
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|
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import baritone.bot.event.listener.AbstractGameEventListener;
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import baritone.bot.event.listener.AbstractGameEventListener;
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||||||
import baritone.bot.utils.Helper;
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import baritone.bot.utils.Helper;
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||||||
|
import baritone.bot.utils.interfaces.Toggleable;
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||||||
|
|
||||||
/**
|
/**
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||||||
* A generic bot behavior.
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* A generic bot behavior.
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||||||
@@ -26,7 +27,7 @@ import baritone.bot.utils.Helper;
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* @author Brady
|
* @author Brady
|
||||||
* @since 8/1/2018 6:29 PM
|
* @since 8/1/2018 6:29 PM
|
||||||
*/
|
*/
|
||||||
public class Behavior implements AbstractGameEventListener, Helper {
|
public class Behavior implements AbstractGameEventListener, Toggleable, Helper {
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||||||
|
|
||||||
/**
|
/**
|
||||||
* Whether or not this behavior is enabled
|
* Whether or not this behavior is enabled
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||||||
@@ -38,6 +39,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
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|||||||
*
|
*
|
||||||
* @return The new state.
|
* @return The new state.
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||||||
*/
|
*/
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||||||
|
@Override
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||||||
public final boolean toggle() {
|
public final boolean toggle() {
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||||||
return this.setEnabled(!this.enabled);
|
return this.setEnabled(!this.enabled);
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||||||
}
|
}
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||||||
@@ -47,6 +49,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
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|||||||
*
|
*
|
||||||
* @return The new state.
|
* @return The new state.
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public final boolean setEnabled(boolean enabled) {
|
public final boolean setEnabled(boolean enabled) {
|
||||||
boolean newState = getNewState(this.enabled, enabled);
|
boolean newState = getNewState(this.enabled, enabled);
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||||||
if (newState == this.enabled)
|
if (newState == this.enabled)
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||||||
@@ -79,6 +82,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
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|||||||
/**
|
/**
|
||||||
* @return Whether or not this {@link Behavior} is active.
|
* @return Whether or not this {@link Behavior} is active.
|
||||||
*/
|
*/
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||||||
|
@Override
|
||||||
public final boolean isEnabled() {
|
public final boolean isEnabled() {
|
||||||
return this.enabled;
|
return this.enabled;
|
||||||
}
|
}
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||||||
|
|||||||
@@ -35,7 +35,6 @@
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package baritone.bot.event;
|
package baritone.bot.event;
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|
|
||||||
import baritone.bot.Baritone;
|
import baritone.bot.Baritone;
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||||||
import baritone.bot.behavior.Behavior;
|
|
||||||
import baritone.bot.chunk.CachedWorld;
|
import baritone.bot.chunk.CachedWorld;
|
||||||
import baritone.bot.chunk.CachedWorldProvider;
|
import baritone.bot.chunk.CachedWorldProvider;
|
||||||
import baritone.bot.chunk.ChunkPacker;
|
import baritone.bot.chunk.ChunkPacker;
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||||||
@@ -44,6 +43,7 @@ import baritone.bot.event.events.type.EventState;
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import baritone.bot.event.listener.IGameEventListener;
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import baritone.bot.event.listener.IGameEventListener;
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||||||
import baritone.bot.utils.Helper;
|
import baritone.bot.utils.Helper;
|
||||||
import baritone.bot.utils.InputOverrideHandler;
|
import baritone.bot.utils.InputOverrideHandler;
|
||||||
|
import baritone.bot.utils.interfaces.Toggleable;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
@@ -51,6 +51,8 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
|||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import org.lwjgl.input.Keyboard;
|
import org.lwjgl.input.Keyboard;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -59,18 +61,20 @@ import java.util.function.Consumer;
|
|||||||
*/
|
*/
|
||||||
public final class GameEventHandler implements IGameEventListener, Helper {
|
public final class GameEventHandler implements IGameEventListener, Helper {
|
||||||
|
|
||||||
|
private final List<IGameEventListener> listeners = new ArrayList<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public final void onTick(TickEvent event) {
|
public final void onTick(TickEvent event) {
|
||||||
dispatch(behavior -> behavior.onTick(event));
|
dispatch(listener -> listener.onTick(event));
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||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
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||||||
public void onPlayerUpdate() {
|
public final void onPlayerUpdate() {
|
||||||
dispatch(Behavior::onPlayerUpdate);
|
dispatch(IGameEventListener::onPlayerUpdate);
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||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onProcessKeyBinds() {
|
public final void onProcessKeyBinds() {
|
||||||
InputOverrideHandler inputHandler = Baritone.INSTANCE.getInputOverrideHandler();
|
InputOverrideHandler inputHandler = Baritone.INSTANCE.getInputOverrideHandler();
|
||||||
|
|
||||||
// Simulate the key being held down this tick
|
// Simulate the key being held down this tick
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||||||
@@ -85,16 +89,16 @@ public final class GameEventHandler implements IGameEventListener, Helper {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dispatch(Behavior::onProcessKeyBinds);
|
dispatch(IGameEventListener::onProcessKeyBinds);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onSendChatMessage(ChatEvent event) {
|
public final void onSendChatMessage(ChatEvent event) {
|
||||||
dispatch(behavior -> behavior.onSendChatMessage(event));
|
dispatch(listener -> listener.onSendChatMessage(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onChunkEvent(ChunkEvent event) {
|
public final void onChunkEvent(ChunkEvent event) {
|
||||||
EventState state = event.getState();
|
EventState state = event.getState();
|
||||||
ChunkEvent.Type type = event.getType();
|
ChunkEvent.Type type = event.getType();
|
||||||
|
|
||||||
@@ -116,22 +120,22 @@ public final class GameEventHandler implements IGameEventListener, Helper {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dispatch(behavior -> behavior.onChunkEvent(event));
|
dispatch(listener -> listener.onChunkEvent(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onRenderPass(RenderEvent event) {
|
public final void onRenderPass(RenderEvent event) {
|
||||||
/*
|
/*
|
||||||
CachedWorldProvider.INSTANCE.ifWorldLoaded(world -> world.forEachRegion(region -> region.forEachChunk(chunk -> {
|
CachedWorldProvider.INSTANCE.ifWorldLoaded(world -> world.forEachRegion(region -> region.forEachChunk(chunk -> {
|
||||||
drawChunkLine(region.getX() * 512 + chunk.getX() * 16, region.getZ() * 512 + chunk.getZ() * 16, event.getPartialTicks());
|
drawChunkLine(region.getX() * 512 + chunk.getX() * 16, region.getZ() * 512 + chunk.getZ() * 16, event.getPartialTicks());
|
||||||
})));
|
})));
|
||||||
*/
|
*/
|
||||||
|
|
||||||
dispatch(behavior -> behavior.onRenderPass(event));
|
dispatch(listener -> listener.onRenderPass(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onWorldEvent(WorldEvent event) {
|
public final void onWorldEvent(WorldEvent event) {
|
||||||
if (Baritone.settings().chuckCaching.get()) {
|
if (Baritone.settings().chuckCaching.get()) {
|
||||||
CachedWorldProvider cache = CachedWorldProvider.INSTANCE;
|
CachedWorldProvider cache = CachedWorldProvider.INSTANCE;
|
||||||
|
|
||||||
@@ -147,21 +151,34 @@ public final class GameEventHandler implements IGameEventListener, Helper {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dispatch(behavior -> behavior.onWorldEvent(event));
|
dispatch(listener -> listener.onWorldEvent(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onSendPacket(PacketEvent event) {
|
public final void onSendPacket(PacketEvent event) {
|
||||||
dispatch(behavior -> behavior.onSendPacket(event));
|
dispatch(behavior -> behavior.onSendPacket(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onReceivePacket(PacketEvent event) {
|
public final void onReceivePacket(PacketEvent event) {
|
||||||
dispatch(behavior -> behavior.onReceivePacket(event));
|
dispatch(behavior -> behavior.onReceivePacket(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void dispatch(Consumer<Behavior> dispatchFunction) {
|
@Override
|
||||||
Baritone.INSTANCE.getBehaviors().stream().filter(Behavior::isEnabled).forEach(dispatchFunction);
|
public final void onQueryItemSlotForBlocks(ItemSlotEvent event) {
|
||||||
|
dispatch(behavior -> behavior.onQueryItemSlotForBlocks(event));
|
||||||
|
}
|
||||||
|
|
||||||
|
public final void registerEventListener(IGameEventListener listener) {
|
||||||
|
this.listeners.add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void dispatch(Consumer<IGameEventListener> dispatchFunction) {
|
||||||
|
this.listeners.stream().filter(this::canDispatch).forEach(dispatchFunction);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean canDispatch(IGameEventListener listener) {
|
||||||
|
return !(listener instanceof Toggleable) || ((Toggleable) listener).isEnabled();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void drawChunkLine(int posX, int posZ, float partialTicks) {
|
private void drawChunkLine(int posX, int posZ, float partialTicks) {
|
||||||
|
|||||||
@@ -0,0 +1,56 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.bot.event.events;
|
||||||
|
|
||||||
|
import baritone.bot.event.listener.IGameEventListener;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called in some cases where a player's inventory has it's current slot queried.
|
||||||
|
* <p>
|
||||||
|
* @see IGameEventListener#onQueryItemSlotForBlocks()
|
||||||
|
*
|
||||||
|
* @author Brady
|
||||||
|
* @since 8/20/2018
|
||||||
|
*/
|
||||||
|
public final class ItemSlotEvent {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The current slot index
|
||||||
|
*/
|
||||||
|
private int slot;
|
||||||
|
|
||||||
|
public ItemSlotEvent(int slot) {
|
||||||
|
this.slot = slot;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the new slot index that will be used
|
||||||
|
*
|
||||||
|
* @param slot The slot index
|
||||||
|
*/
|
||||||
|
public final void setSlot(int slot) {
|
||||||
|
this.slot = slot;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The current slot index
|
||||||
|
*/
|
||||||
|
public final int getSlot() {
|
||||||
|
return this.slot;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -74,4 +74,7 @@ public interface AbstractGameEventListener extends IGameEventListener {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
default void onReceivePacket(PacketEvent event) {}
|
default void onReceivePacket(PacketEvent event) {}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
default void onQueryItemSlotForBlocks(ItemSlotEvent event) {}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,11 +36,13 @@ package baritone.bot.event.listener;
|
|||||||
|
|
||||||
import baritone.bot.event.events.*;
|
import baritone.bot.event.events.*;
|
||||||
import io.netty.util.concurrent.GenericFutureListener;
|
import io.netty.util.concurrent.GenericFutureListener;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
import net.minecraft.client.multiplayer.WorldClient;
|
import net.minecraft.client.multiplayer.WorldClient;
|
||||||
import net.minecraft.client.renderer.EntityRenderer;
|
import net.minecraft.client.renderer.EntityRenderer;
|
||||||
import net.minecraft.client.settings.GameSettings;
|
import net.minecraft.client.settings.GameSettings;
|
||||||
|
import net.minecraft.entity.player.InventoryPlayer;
|
||||||
import net.minecraft.network.NetworkManager;
|
import net.minecraft.network.NetworkManager;
|
||||||
import net.minecraft.network.Packet;
|
import net.minecraft.network.Packet;
|
||||||
|
|
||||||
@@ -114,5 +116,11 @@ public interface IGameEventListener {
|
|||||||
*/
|
*/
|
||||||
void onReceivePacket(PacketEvent event);
|
void onReceivePacket(PacketEvent event);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Run when a query is made for a player's inventory current slot in the context of blocks
|
||||||
|
*
|
||||||
|
* @see InventoryPlayer#getDestroySpeed(IBlockState)
|
||||||
|
* @see InventoryPlayer#canHarvestBlock(IBlockState)
|
||||||
|
*/
|
||||||
|
void onQueryItemSlotForBlocks(ItemSlotEvent event);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -115,10 +115,20 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Optional<IPath> bestPathSoFar() {
|
public Optional<IPath> bestPathSoFar() {
|
||||||
if (startNode == null || bestSoFar[0] == null)
|
if (startNode == null || bestSoFar[0] == null) {
|
||||||
return Optional.empty();
|
return Optional.empty();
|
||||||
|
}
|
||||||
return Optional.of(new Path(startNode, bestSoFar[0], 0));
|
for (int i = 0; i < bestSoFar.length; i++) {
|
||||||
|
if (bestSoFar[i] == null) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (getDistFromStartSq(bestSoFar[i]) > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
|
||||||
|
return Optional.of(new Path(startNode, bestSoFar[i], 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// instead of returning bestSoFar[0], be less misleading
|
||||||
|
// if it actually won't find any path, don't make them think it will by rendering a dark blue that will never actually happen
|
||||||
|
return Optional.empty();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -38,6 +38,7 @@ public class CalculationContext implements Helper {
|
|||||||
private final boolean canSprint;
|
private final boolean canSprint;
|
||||||
private final double placeBlockCost;
|
private final double placeBlockCost;
|
||||||
private final boolean allowBreak;
|
private final boolean allowBreak;
|
||||||
|
private final int maxFallHeight;
|
||||||
|
|
||||||
public CalculationContext() {
|
public CalculationContext() {
|
||||||
this(new ToolSet());
|
this(new ToolSet());
|
||||||
@@ -51,6 +52,7 @@ public class CalculationContext implements Helper {
|
|||||||
this.canSprint = Baritone.settings().allowSprint.get() && player().getFoodStats().getFoodLevel() > 6;
|
this.canSprint = Baritone.settings().allowSprint.get() && player().getFoodStats().getFoodLevel() > 6;
|
||||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
||||||
this.allowBreak = Baritone.settings().allowBreak.get();
|
this.allowBreak = Baritone.settings().allowBreak.get();
|
||||||
|
this.maxFallHeight = Baritone.settings().maxFallHeight.get();
|
||||||
// why cache these things here, why not let the movements just get directly from settings?
|
// why cache these things here, why not let the movements just get directly from settings?
|
||||||
// because if some movements are calculated one way and others are calculated another way,
|
// because if some movements are calculated one way and others are calculated another way,
|
||||||
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
||||||
@@ -79,4 +81,8 @@ public class CalculationContext implements Helper {
|
|||||||
public boolean allowBreak() {
|
public boolean allowBreak() {
|
||||||
return allowBreak;
|
return allowBreak;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int maxFallHeight(){
|
||||||
|
return maxFallHeight;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,10 +24,7 @@ import baritone.bot.pathing.movement.MovementState.MovementStatus;
|
|||||||
import baritone.bot.pathing.movement.movements.MovementDownward;
|
import baritone.bot.pathing.movement.movements.MovementDownward;
|
||||||
import baritone.bot.pathing.movement.movements.MovementPillar;
|
import baritone.bot.pathing.movement.movements.MovementPillar;
|
||||||
import baritone.bot.pathing.movement.movements.MovementTraverse;
|
import baritone.bot.pathing.movement.movements.MovementTraverse;
|
||||||
import baritone.bot.utils.BlockStateInterface;
|
import baritone.bot.utils.*;
|
||||||
import baritone.bot.utils.Helper;
|
|
||||||
import baritone.bot.utils.Rotation;
|
|
||||||
import baritone.bot.utils.ToolSet;
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockLadder;
|
import net.minecraft.block.BlockLadder;
|
||||||
import net.minecraft.block.BlockVine;
|
import net.minecraft.block.BlockVine;
|
||||||
@@ -137,6 +134,14 @@ public abstract class Movement implements Helper, MovementHelper {
|
|||||||
state.setTarget(new MovementState.MovementTarget(reachable.get())).setInput(Input.CLICK_LEFT, true);
|
state.setTarget(new MovementState.MovementTarget(reachable.get())).setInput(Input.CLICK_LEFT, true);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
//get rekt minecraft
|
||||||
|
//i'm doing it anyway
|
||||||
|
//i dont care if theres snow in the way!!!!!!!
|
||||||
|
//you dont own me!!!!
|
||||||
|
state.setTarget(new MovementState.MovementTarget(Utils.calcRotationFromVec3d(mc.player.getPositionEyes(1.0F),
|
||||||
|
Utils.getBlockPosCenter(blockPos)))
|
||||||
|
).setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (somethingInTheWay) {
|
if (somethingInTheWay) {
|
||||||
@@ -168,7 +173,6 @@ public abstract class Movement implements Helper, MovementHelper {
|
|||||||
public void onFinish(MovementState state) {
|
public void onFinish(MovementState state) {
|
||||||
state.getInputStates().replaceAll((input, forced) -> false);
|
state.getInputStates().replaceAll((input, forced) -> false);
|
||||||
state.getInputStates().forEach((input, forced) -> Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(input, forced));
|
state.getInputStates().forEach((input, forced) -> Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(input, forced));
|
||||||
state.setStatus(MovementStatus.SUCCESS);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void cancel() {
|
public void cancel() {
|
||||||
|
|||||||
@@ -69,14 +69,14 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
|
|
||||||
static boolean canWalkThrough(BlockPos pos, IBlockState state) {
|
static boolean canWalkThrough(BlockPos pos, IBlockState state) {
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
if (block instanceof BlockLilyPad
|
if (block instanceof BlockFire
|
||||||
|| block instanceof BlockFire
|
|
||||||
|| block instanceof BlockTripWire
|
|| block instanceof BlockTripWire
|
||||||
|| block instanceof BlockWeb
|
|| block instanceof BlockWeb
|
||||||
|| block instanceof BlockEndPortal) {//you can't actually walk through a lilypad from the side, and you shouldn't walk through fire
|
|| block instanceof BlockEndPortal) {//you can't actually walk through a lilypad from the side, and you shouldn't walk through fire
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (BlockStateInterface.isFlowing(state) || BlockStateInterface.isLiquid(pos.up())) {
|
IBlockState up = BlockStateInterface.get(pos.up());
|
||||||
|
if (BlockStateInterface.isFlowing(state) || up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
|
||||||
return false; // Don't walk through flowing liquids
|
return false; // Don't walk through flowing liquids
|
||||||
}
|
}
|
||||||
if (block instanceof BlockDoor && !Blocks.IRON_DOOR.equals(block)) {
|
if (block instanceof BlockDoor && !Blocks.IRON_DOOR.equals(block)) {
|
||||||
@@ -140,7 +140,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
*/
|
*/
|
||||||
static boolean canWalkOn(BlockPos pos, IBlockState state) {
|
static boolean canWalkOn(BlockPos pos, IBlockState state) {
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
if (block instanceof BlockLadder || block instanceof BlockVine) { // TODO reconsider this
|
if (block instanceof BlockLadder || (Baritone.settings().allowVines.get() && block instanceof BlockVine)) { // TODO reconsider this
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (block instanceof BlockGlass || block instanceof BlockStainedGlass) {
|
if (block instanceof BlockGlass || block instanceof BlockStainedGlass) {
|
||||||
@@ -153,7 +153,8 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (BlockStateInterface.isWater(block)) {
|
if (BlockStateInterface.isWater(block)) {
|
||||||
return BlockStateInterface.isWater(pos.up()); // You can only walk on water if there is water above it
|
Block up = BlockStateInterface.get(pos.up()).getBlock();
|
||||||
|
return BlockStateInterface.isWater(up) || up instanceof BlockLilyPad; // You can only walk on water if there is water above it
|
||||||
}
|
}
|
||||||
if (Blocks.MAGMA.equals(block)) {
|
if (Blocks.MAGMA.equals(block)) {
|
||||||
return false;
|
return false;
|
||||||
@@ -284,6 +285,8 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||||||
for (int fallHeight = 3; true; fallHeight++) {
|
for (int fallHeight = 3; true; fallHeight++) {
|
||||||
BlockPos onto = dest.down(fallHeight);
|
BlockPos onto = dest.down(fallHeight);
|
||||||
if (onto.getY() < 0) {
|
if (onto.getY() < 0) {
|
||||||
|
// when pathing in the end, where you could plausibly fall into the void
|
||||||
|
// this check prevents it from getting the block at y=-1 and crashing
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
IBlockState ontoBlock = BlockStateInterface.get(onto);
|
IBlockState ontoBlock = BlockStateInterface.get(onto);
|
||||||
|
|||||||
@@ -69,7 +69,7 @@ public class MovementDescend extends Movement {
|
|||||||
}
|
}
|
||||||
BlockPos playerFeet = playerFeet();
|
BlockPos playerFeet = playerFeet();
|
||||||
if (playerFeet.equals(dest)) {
|
if (playerFeet.equals(dest)) {
|
||||||
if (BlockStateInterface.isLiquid(dest) || player().posY - playerFeet.getY() < 0.01) {
|
if (BlockStateInterface.isLiquid(dest) || player().posY - playerFeet.getY() < 0.094) { // lilypads
|
||||||
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
||||||
state.setStatus(MovementStatus.SUCCESS);
|
state.setStatus(MovementStatus.SUCCESS);
|
||||||
return state;
|
return state;
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
package baritone.bot.pathing.movement.movements;
|
package baritone.bot.pathing.movement.movements;
|
||||||
|
|
||||||
|
import baritone.bot.Baritone;
|
||||||
import baritone.bot.behavior.impl.LookBehaviorUtils;
|
import baritone.bot.behavior.impl.LookBehaviorUtils;
|
||||||
import baritone.bot.pathing.movement.CalculationContext;
|
import baritone.bot.pathing.movement.CalculationContext;
|
||||||
import baritone.bot.pathing.movement.Movement;
|
import baritone.bot.pathing.movement.Movement;
|
||||||
@@ -51,7 +52,7 @@ public class MovementFall extends Movement {
|
|||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
double placeBucketCost = 0.0;
|
double placeBucketCost = 0.0;
|
||||||
if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > 3) {
|
if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > context.maxFallHeight()) {
|
||||||
if (!context.hasWaterBucket()) {
|
if (!context.hasWaterBucket()) {
|
||||||
return COST_INF;
|
return COST_INF;
|
||||||
}
|
}
|
||||||
@@ -88,7 +89,7 @@ public class MovementFall extends Movement {
|
|||||||
}
|
}
|
||||||
BlockPos playerFeet = playerFeet();
|
BlockPos playerFeet = playerFeet();
|
||||||
Optional<Rotation> targetRotation = Optional.empty();
|
Optional<Rotation> targetRotation = Optional.empty();
|
||||||
if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > 3 && !playerFeet.equals(dest)) {
|
if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > Baritone.settings().maxFallHeight.get() && !playerFeet.equals(dest)) {
|
||||||
if (!player().inventory.hasItemStack(STACK_BUCKET_WATER) || world().provider.isNether()) { // TODO check if water bucket is on hotbar or main inventory
|
if (!player().inventory.hasItemStack(STACK_BUCKET_WATER) || world().provider.isNether()) { // TODO check if water bucket is on hotbar or main inventory
|
||||||
state.setStatus(MovementStatus.UNREACHABLE);
|
state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
return state;
|
return state;
|
||||||
@@ -104,7 +105,7 @@ public class MovementFall extends Movement {
|
|||||||
} else {
|
} else {
|
||||||
state.setTarget(new MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.getBlockPosCenter(dest))));
|
state.setTarget(new MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.getBlockPosCenter(dest))));
|
||||||
}
|
}
|
||||||
if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.01
|
if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.094 // lilypads
|
||||||
|| BlockStateInterface.isWater(dest))) {
|
|| BlockStateInterface.isWater(dest))) {
|
||||||
if (BlockStateInterface.isWater(dest) && player().inventory.hasItemStack(STACK_BUCKET_EMPTY)) {
|
if (BlockStateInterface.isWater(dest) && player().inventory.hasItemStack(STACK_BUCKET_EMPTY)) {
|
||||||
player().inventory.currentItem = player().inventory.getSlotFor(STACK_BUCKET_EMPTY);
|
player().inventory.currentItem = player().inventory.getSlotFor(STACK_BUCKET_EMPTY);
|
||||||
|
|||||||
@@ -83,7 +83,7 @@ public class MovementTraverse extends Movement {
|
|||||||
WC += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
|
WC += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (MovementHelper.canWalkThrough(positionsToBreak[0]) && MovementHelper.canWalkThrough(positionsToBreak[1])) {
|
if (MovementHelper.canWalkThrough(positionsToBreak[0], pb0) && MovementHelper.canWalkThrough(positionsToBreak[1], pb1)) {
|
||||||
if (WC == WALK_ONE_BLOCK_COST && context.canSprint()) {
|
if (WC == WALK_ONE_BLOCK_COST && context.canSprint()) {
|
||||||
// if there's nothing in the way, and this isn't water or soul sand, and we aren't sneak placing
|
// if there's nothing in the way, and this isn't water or soul sand, and we aren't sneak placing
|
||||||
// we can sprint =D
|
// we can sprint =D
|
||||||
|
|||||||
@@ -85,7 +85,7 @@ public class PathExecutor implements Helper {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (!whereShouldIBe.equals(whereAmI)) {
|
if (!whereShouldIBe.equals(whereAmI)) {
|
||||||
System.out.println("Should be at " + whereShouldIBe + " actually am at " + whereAmI);
|
//System.out.println("Should be at " + whereShouldIBe + " actually am at " + whereAmI);
|
||||||
if (!Blocks.AIR.equals(BlockStateInterface.getBlock(whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
|
if (!Blocks.AIR.equals(BlockStateInterface.getBlock(whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
|
||||||
for (int i = 0; i < pathPosition - 2 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
|
for (int i = 0; i < pathPosition - 2 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
|
||||||
if (whereAmI.equals(path.positions().get(i))) {
|
if (whereAmI.equals(path.positions().get(i))) {
|
||||||
@@ -100,6 +100,7 @@ public class PathExecutor implements Helper {
|
|||||||
if (i - pathPosition > 2) {
|
if (i - pathPosition > 2) {
|
||||||
displayChatMessageRaw("Skipping forward " + (i - pathPosition) + " steps, to " + i);
|
displayChatMessageRaw("Skipping forward " + (i - pathPosition) + " steps, to " + i);
|
||||||
}
|
}
|
||||||
|
System.out.println("Double skip sundae");
|
||||||
pathPosition = i - 1;
|
pathPosition = i - 1;
|
||||||
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
||||||
return false;
|
return false;
|
||||||
@@ -216,7 +217,7 @@ public class PathExecutor implements Helper {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (movementStatus == SUCCESS) {
|
if (movementStatus == SUCCESS) {
|
||||||
System.out.println("Movement done, next path");
|
//System.out.println("Movement done, next path");
|
||||||
pathPosition++;
|
pathPosition++;
|
||||||
ticksOnCurrent = 0;
|
ticksOnCurrent = 0;
|
||||||
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
||||||
@@ -224,12 +225,12 @@ public class PathExecutor implements Helper {
|
|||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
ticksOnCurrent++;
|
ticksOnCurrent++;
|
||||||
if (ticksOnCurrent > currentMovementInitialCostEstimate + 100) {
|
if (ticksOnCurrent > currentMovementInitialCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
|
||||||
// only fail if the total time has exceeded the initial estimate
|
// only fail if the total time has exceeded the initial estimate
|
||||||
// as you break the blocks required, the remaining cost goes down, to the point where
|
// as you break the blocks required, the remaining cost goes down, to the point where
|
||||||
// ticksOnCurrent is greater than recalculateCost + 1000
|
// ticksOnCurrent is greater than recalculateCost + 100
|
||||||
// this is why we cache cost at the beginning, and don't recalculate for this comparison every tick
|
// this is why we cache cost at the beginning, and don't recalculate for this comparison every tick
|
||||||
displayChatMessageRaw("This movement has taken too long (" + ticksOnCurrent + " ticks, expected " + movement.getCost(null) + "). Cancelling.");
|
displayChatMessageRaw("This movement has taken too long (" + ticksOnCurrent + " ticks, expected " + currentMovementInitialCostEstimate + "). Cancelling.");
|
||||||
movement.cancel();
|
movement.cancel();
|
||||||
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
||||||
pathPosition = path.length() + 3;
|
pathPosition = path.length() + 3;
|
||||||
|
|||||||
@@ -23,10 +23,7 @@ import baritone.bot.behavior.Behavior;
|
|||||||
import baritone.bot.behavior.impl.PathingBehavior;
|
import baritone.bot.behavior.impl.PathingBehavior;
|
||||||
import baritone.bot.event.events.ChatEvent;
|
import baritone.bot.event.events.ChatEvent;
|
||||||
import baritone.bot.pathing.calc.AStarPathFinder;
|
import baritone.bot.pathing.calc.AStarPathFinder;
|
||||||
import baritone.bot.pathing.goals.Goal;
|
import baritone.bot.pathing.goals.*;
|
||||||
import baritone.bot.pathing.goals.GoalBlock;
|
|
||||||
import baritone.bot.pathing.goals.GoalXZ;
|
|
||||||
import baritone.bot.pathing.goals.GoalYLevel;
|
|
||||||
import baritone.bot.pathing.movement.ActionCosts;
|
import baritone.bot.pathing.movement.ActionCosts;
|
||||||
import baritone.bot.pathing.movement.CalculationContext;
|
import baritone.bot.pathing.movement.CalculationContext;
|
||||||
import baritone.bot.pathing.movement.Movement;
|
import baritone.bot.pathing.movement.Movement;
|
||||||
@@ -114,6 +111,15 @@ public class ExampleBaritoneControl extends Behavior {
|
|||||||
event.cancel();
|
event.cancel();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (msg.toLowerCase().equals("spawn")) {
|
||||||
|
BlockPos spawnPoint = player().getBedLocation();
|
||||||
|
// for some reason the default spawnpoint is underground sometimes
|
||||||
|
Goal goal = new GoalXZ(spawnPoint.getX(), spawnPoint.getY());
|
||||||
|
PathingBehavior.INSTANCE.setGoal(goal);
|
||||||
|
displayChatMessageRaw("Goal: " + goal);
|
||||||
|
event.cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (msg.toLowerCase().equals("costs")) {
|
if (msg.toLowerCase().equals("costs")) {
|
||||||
Movement[] movements = AStarPathFinder.getConnectedPositions(new BetterBlockPos(playerFeet()), new CalculationContext());
|
Movement[] movements = AStarPathFinder.getConnectedPositions(new BetterBlockPos(playerFeet()), new CalculationContext());
|
||||||
ArrayList<Movement> moves = new ArrayList<>(Arrays.asList(movements));
|
ArrayList<Movement> moves = new ArrayList<>(Arrays.asList(movements));
|
||||||
|
|||||||
@@ -17,6 +17,9 @@
|
|||||||
|
|
||||||
package baritone.bot.utils;
|
package baritone.bot.utils;
|
||||||
|
|
||||||
|
import baritone.bot.Baritone;
|
||||||
|
import baritone.bot.event.events.ItemSlotEvent;
|
||||||
|
import baritone.bot.event.listener.AbstractGameEventListener;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
@@ -36,10 +39,19 @@ import java.util.Map;
|
|||||||
/**
|
/**
|
||||||
* A cached list of the best tools on the hotbar for any block
|
* A cached list of the best tools on the hotbar for any block
|
||||||
*
|
*
|
||||||
* @author avecowa
|
* @author avecowa, Brady
|
||||||
*/
|
*/
|
||||||
public class ToolSet implements Helper {
|
public class ToolSet implements Helper {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Instance of the internal event listener used to hook into Baritone's event bus
|
||||||
|
*/
|
||||||
|
private static final InternalEventListener INTERNAL_EVENT_LISTENER = new InternalEventListener();
|
||||||
|
|
||||||
|
static {
|
||||||
|
Baritone.INSTANCE.getGameEventHandler().registerEventListener(INTERNAL_EVENT_LISTENER);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A list of tools on the hotbar that should be considered.
|
* A list of tools on the hotbar that should be considered.
|
||||||
* Note that if there are no tools on the hotbar this list will still have one (null) entry.
|
* Note that if there are no tools on the hotbar this list will still have one (null) entry.
|
||||||
@@ -131,18 +143,29 @@ public class ToolSet implements Helper {
|
|||||||
// Calculate the slot with the best item
|
// Calculate the slot with the best item
|
||||||
byte slot = this.getBestSlot(state);
|
byte slot = this.getBestSlot(state);
|
||||||
|
|
||||||
// Save the old current slot
|
INTERNAL_EVENT_LISTENER.setOverrideSlot(slot);
|
||||||
int oldSlot = player().inventory.currentItem;
|
|
||||||
|
|
||||||
// Set the best slot
|
|
||||||
player().inventory.currentItem = slot;
|
|
||||||
|
|
||||||
// Calculate the relative hardness of the block to the player
|
// Calculate the relative hardness of the block to the player
|
||||||
float hardness = state.getPlayerRelativeBlockHardness(player(), world(), pos);
|
float hardness = state.getPlayerRelativeBlockHardness(player(), world(), pos);
|
||||||
|
|
||||||
// Restore the old slot
|
// Restore the old slot
|
||||||
player().inventory.currentItem = oldSlot;
|
INTERNAL_EVENT_LISTENER.setOverrideSlot(-1);
|
||||||
|
|
||||||
return hardness;
|
return hardness;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static final class InternalEventListener implements AbstractGameEventListener {
|
||||||
|
|
||||||
|
private int overrideSlot;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onQueryItemSlotForBlocks(ItemSlotEvent event) {
|
||||||
|
if (this.overrideSlot >= 0)
|
||||||
|
event.setSlot(this.overrideSlot);
|
||||||
|
}
|
||||||
|
|
||||||
|
public final void setOverrideSlot(int overrideSlot) {
|
||||||
|
this.overrideSlot = overrideSlot;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.bot.utils.interfaces;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Brady
|
||||||
|
* @since 8/20/2018
|
||||||
|
*/
|
||||||
|
public interface Toggleable {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Toggles the enabled state of this {@link Toggleable}.
|
||||||
|
*
|
||||||
|
* @return The new state.
|
||||||
|
*/
|
||||||
|
boolean toggle();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the enabled state of this {@link Toggleable}.
|
||||||
|
*
|
||||||
|
* @return The new state.
|
||||||
|
*/
|
||||||
|
boolean setEnabled(boolean enabled);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return Whether or not this {@link Toggleable} object is enabled
|
||||||
|
*/
|
||||||
|
boolean isEnabled();
|
||||||
|
}
|
||||||
@@ -0,0 +1,62 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of Baritone.
|
||||||
|
*
|
||||||
|
* Baritone is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Baritone is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package baritone.launch.mixins;
|
||||||
|
|
||||||
|
import baritone.bot.Baritone;
|
||||||
|
import baritone.bot.event.events.ItemSlotEvent;
|
||||||
|
import net.minecraft.entity.player.InventoryPlayer;
|
||||||
|
import org.spongepowered.asm.lib.Opcodes;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Brady
|
||||||
|
* @since 8/20/2018
|
||||||
|
*/
|
||||||
|
@Mixin(InventoryPlayer.class)
|
||||||
|
public class MixinInventoryPlayer {
|
||||||
|
|
||||||
|
@Redirect(
|
||||||
|
method = "getDestroySpeed",
|
||||||
|
at = @At(
|
||||||
|
value = "FIELD",
|
||||||
|
opcode = Opcodes.GETFIELD,
|
||||||
|
target = "net/minecraft/entity/player/InventoryPlayer.currentItem:I"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private int getDestroySpeed$getCurrentItem(InventoryPlayer inventory) {
|
||||||
|
ItemSlotEvent event = new ItemSlotEvent(inventory.currentItem);
|
||||||
|
Baritone.INSTANCE.getGameEventHandler().onQueryItemSlotForBlocks(event);
|
||||||
|
return event.getSlot();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Redirect(
|
||||||
|
method = "canHarvestBlock",
|
||||||
|
at = @At(
|
||||||
|
value = "FIELD",
|
||||||
|
opcode = Opcodes.GETFIELD,
|
||||||
|
target = "net/minecraft/entity/player/InventoryPlayer.currentItem:I"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private int canHarvestBlock$getCurrentItem(InventoryPlayer inventory) {
|
||||||
|
ItemSlotEvent event = new ItemSlotEvent(inventory.currentItem);
|
||||||
|
Baritone.INSTANCE.getGameEventHandler().onQueryItemSlotForBlocks(event);
|
||||||
|
return event.getSlot();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -10,6 +10,7 @@
|
|||||||
"MixinGameSettings",
|
"MixinGameSettings",
|
||||||
"MixinGuiContainer",
|
"MixinGuiContainer",
|
||||||
"MixinGuiScreen",
|
"MixinGuiScreen",
|
||||||
|
"MixinInventoryPlayer",
|
||||||
"MixinKeyBinding",
|
"MixinKeyBinding",
|
||||||
"MixinMain",
|
"MixinMain",
|
||||||
"MixinMinecraft",
|
"MixinMinecraft",
|
||||||
|
|||||||
Reference in New Issue
Block a user