move all checks from BlockStateInterface to MovementHelper
This commit is contained in:
@@ -116,7 +116,7 @@ public abstract class Movement implements IMovement, Helper, MovementHelper {
|
||||
public MovementStatus update() {
|
||||
player().capabilities.isFlying = false;
|
||||
MovementState latestState = updateState(currentState);
|
||||
if (BlockStateInterface.isLiquid(playerFeet())) {
|
||||
if (MovementHelper.isLiquid(playerFeet())) {
|
||||
latestState.setInput(Input.JUMP, true);
|
||||
}
|
||||
if (player().isEntityInsideOpaqueBlock()) {
|
||||
|
||||
Reference in New Issue
Block a user