From b48444da8ca62328412388dc9d0a17abd1cc927b Mon Sep 17 00:00:00 2001 From: Leijurv Date: Sat, 1 Dec 2018 10:48:43 -0800 Subject: [PATCH] don't splice if not on ground --- src/main/java/baritone/behavior/PathingBehavior.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/baritone/behavior/PathingBehavior.java b/src/main/java/baritone/behavior/PathingBehavior.java index 2a2ba15a..2f4b8fbc 100644 --- a/src/main/java/baritone/behavior/PathingBehavior.java +++ b/src/main/java/baritone/behavior/PathingBehavior.java @@ -136,7 +136,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior, return; } // at this point, we know current is in progress - if (safe && next != null && next.snipsnapifpossible()) { + if (safe && next != null && player().onGround && next.snipsnapifpossible()) { // a movement just ended; jump directly onto the next path logDebug("Splicing into planned next path early..."); queuePathEvent(PathEvent.SPLICING_ONTO_NEXT_EARLY);