From 9b13380b29027a1c9cd1e18871d9d338768166b0 Mon Sep 17 00:00:00 2001 From: Leijurv Date: Tue, 4 Dec 2018 14:18:32 -0800 Subject: [PATCH] fixed switched block states in traverse --- .../baritone/pathing/movement/movements/MovementTraverse.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java index 1f56ffe4..9012c14e 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java @@ -108,11 +108,11 @@ public class MovementTraverse extends Movement { if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) { return COST_INF; } - double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb0, false); + double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false); if (hardness1 >= COST_INF) { return COST_INF; } - double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb1, true); + double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true); double WC = throughWater ? context.waterWalkSpeed() : WALK_ONE_BLOCK_COST; for (int i = 0; i < 4; i++) {