[O] Fix syntax problems for 1.14.4
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@@ -76,24 +76,24 @@ public abstract class MixinMouse implements IMouse
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@Override
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@Override
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public void rightHold()
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public void rightHold()
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{
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{
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mouseButtonCallback(minecraft.getMainWindow().getHandle(), 1, 1, 0);
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mouseButtonCallback(minecraft.mainWindow.getHandle(), 1, 1, 0);
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}
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}
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@Override
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@Override
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public void rightRelease()
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public void rightRelease()
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{
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{
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mouseButtonCallback(minecraft.getMainWindow().getHandle(), 1, 0, 0);
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mouseButtonCallback(minecraft.mainWindow.getHandle(), 1, 0, 0);
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}
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}
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@Override
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@Override
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public void leftHold()
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public void leftHold()
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{
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{
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mouseButtonCallback(minecraft.getMainWindow().getHandle(), 0, 1, 0);
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mouseButtonCallback(minecraft.mainWindow.getHandle(), 0, 1, 0);
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}
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}
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@Override
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@Override
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public void leftRelease()
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public void leftRelease()
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{
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{
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mouseButtonCallback(minecraft.getMainWindow().getHandle(), 0, 0, 0);
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mouseButtonCallback(minecraft.mainWindow.getHandle(), 0, 0, 0);
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}
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}
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}
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}
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@@ -44,9 +44,9 @@ public class PlayerUtils
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{
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{
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assert player() != null;
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assert player() != null;
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return new Vec3d(player().getPosX(),
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return new Vec3d(player().getPositionVec().x,
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player().getPosY() + player().getEyeHeight(player().getPose()),
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player().getPositionVec().y + player().getEyeHeight(player().getPose()),
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player().getPosZ());
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player().getPositionVec().z);
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}
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}
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/**
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/**
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@@ -111,11 +111,11 @@ public class PlayerUtils
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BlockState state = world().getBlockState(pos);
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BlockState state = world().getBlockState(pos);
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for (int i = 0; i < sides.length; i++)
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for (int i = 0; i < sides.length; i++)
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{
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{
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// check line of sight
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// check line of sight TODO
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if (world().rayTraceBlocks(eyesPos, hitVecs[i], pos, state.getShape(world(), pos), state) != null)
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/*if (world().rayTraceBlocks(new RayTraceContext(eyesPos, hitVecs[i], pos, state.getShape(world(), pos), state)) != null)
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{
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{
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continue;
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continue;
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}
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}*/
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side = sides[i];
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side = sides[i];
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break;
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break;
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