[M] Use proper package names

This commit is contained in:
Hykilpikonna
2020-02-21 13:46:00 -05:00
parent 90a388f04c
commit 5d148e56e6
6 changed files with 12 additions and 11 deletions
@@ -18,6 +18,7 @@
package org.hydev.hyritone;
import baritone.Baritone;
import org.hydev.hyritone.seedxray.SeedServerCache;
/**
* TODO: Write a description for this class!
@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package org.hydev.hyritone;
package org.hydev.hyritone.seedxray;
import baritone.Baritone;
import baritone.api.event.events.RenderEvent;
@@ -46,8 +46,8 @@ import java.util.Map;
import static baritone.api.utils.Helper.mc;
import static java.nio.charset.StandardCharsets.UTF_8;
import static java.util.stream.Collectors.toList;
import static org.hydev.hyritone.MiscUtils.debug;
import static org.hydev.hyritone.MiscUtils.posId;
import static org.hydev.hyritone.util.MiscUtils.debug;
import static org.hydev.hyritone.util.MiscUtils.posId;
/**
* TODO: Write a description for this class!
@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package org.hydev.hyritone;
package org.hydev.hyritone.seedxray;
import baritone.Baritone;
import baritone.api.IBaritone;
@@ -30,7 +30,7 @@ import java.util.List;
import java.util.stream.Stream;
import static org.hydev.hyritone.Hyritone.seedServerCache;
import static org.hydev.hyritone.MiscUtils.print;
import static org.hydev.hyritone.util.MiscUtils.print;
/**
* TODO: Write a description for this class!
@@ -42,9 +42,9 @@ import static org.hydev.hyritone.MiscUtils.print;
* @author Vanilla (https://github.com/VergeDX)
* @since 2020-02-19 12:29
*/
public class TestCommand extends Command
public class SeedXrayCommand extends Command
{
public TestCommand(IBaritone baritone) {
public SeedXrayCommand(IBaritone baritone) {
super(baritone, "seedxray");
}
@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package org.hydev.hyritone;
package org.hydev.hyritone.util;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.StringTextComponent;