Working 1.13.2 development environment
Including a couple bugfixes to bad 1.13.2 code!!!
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@@ -31,7 +31,6 @@ import java.util.List;
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* @author Brady
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* @since 7/31/2018
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*/
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@Deprecated
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public class BaritoneTweaker extends SimpleTweaker {
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@Override
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@@ -0,0 +1,77 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch;
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import com.google.common.base.Strings;
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import net.minecraft.launchwrapper.Launch;
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import java.io.File;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* Based on GradleStart from ForgeGradle 2.3
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*
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* @author Brady
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* @since 3/11/2019
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*/
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public class LaunchTesting {
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public static void main(String[] args) {
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Map<String, String> arguments = new HashMap<>();
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hackNatives();
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arguments.put("version", "BaritownedDeveloperEnvironment");
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arguments.put("assetIndex", System.getenv("assetIndex"));
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arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
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arguments.put("accessToken", "FML");
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arguments.put("userProperties", "{}");
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arguments.put("tweakClass", System.getenv("tweakClass"));
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List<String> argsArray = new ArrayList<>();
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arguments.forEach((k, v) -> {
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argsArray.add("--" + k);
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argsArray.add(v);
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});
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Launch.main(argsArray.toArray(new String[0]));
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}
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private static void hackNatives() {
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String paths = System.getProperty("java.library.path");
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String nativesDir = System.getenv().get("nativesDirectory");
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if (Strings.isNullOrEmpty(paths))
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paths = nativesDir;
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else
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paths += File.pathSeparator + nativesDir;
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System.setProperty("java.library.path", paths);
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// hack the classloader now.
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try
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{
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final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
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sysPathsField.setAccessible(true);
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sysPathsField.set(null, null);
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} catch(Throwable ignored) {}
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}
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}
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+1
-1
@@ -93,7 +93,7 @@ public class WorldProvider implements IWorldProvider, Helper {
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} catch (IOException ignored) {}
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// We will actually store the world data in a subfolder: "DIM<id>"
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Path dir = new File(directory, "DIM" + dimension).toPath();
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Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
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if (!Files.exists(dir)) {
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try {
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Files.createDirectories(dir);
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@@ -502,7 +502,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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static boolean possiblyFlowing(IBlockState state) {
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IFluidState fluidState = state.getFluidState();
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return fluidState.getFluid() instanceof FlowingFluid
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&& state.get(FlowingFluid.LEVEL_1_8) != 0;
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&& fluidState.getFluid().getLevel(fluidState) != 8;
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}
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static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
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@@ -510,7 +510,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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if (!(fluidState.getFluid() instanceof FlowingFluid)) {
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return false;
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}
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if (fluidState.get(FlowingFluid.LEVEL_1_8) != 0) {
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if (fluidState.getFluid().getLevel(fluidState) != 8) {
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return true;
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}
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return possiblyFlowing(bsi.get0(x + 1, y, z))
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@@ -23,6 +23,7 @@ import baritone.api.event.events.RenderEvent;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.goals.*;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.IPlayerContext;
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import baritone.api.utils.interfaces.IGoalRenderPos;
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import baritone.behavior.PathingBehavior;
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import baritone.pathing.path.PathExecutor;
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@@ -38,6 +39,8 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import java.awt.*;
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import java.util.Collection;
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@@ -218,12 +221,10 @@ public final class PathRenderer implements Helper {
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BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
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positions.forEach(pos -> {
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IBlockState state = bsi.get0(pos);
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AxisAlignedBB toDraw;
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if (state.getBlock().equals(Blocks.AIR)) {
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toDraw = Blocks.DIRT.getDefaultState().getShape(player.world, pos).getBoundingBox();
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} else {
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toDraw = state.getShape(player.world, pos).getBoundingBox();
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}
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VoxelShape shape = state.getShape(player.world, pos);
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AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
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toDraw = toDraw.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
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BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
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BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
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