update some documentation

This commit is contained in:
Leijurv
2019-02-27 15:46:28 -08:00
parent bf25d7328e
commit 0ed6ccab71
5 changed files with 17 additions and 105 deletions
+2 -1
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@@ -9,7 +9,7 @@ Therefore you can use a prefix before your messages.
On Baritone v1.1.0 and newer: The prefix is `#` by default. Anything beginning with `#` isn't sent, and is only interpreted by Baritone.
For older than v1.1.0, `#` must be enabled by toggling on the `prefix` setting.
**Only** in Impact 4.4 is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat.
**Only** in Impact is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat. `#` works by default in 4.5 (not 4.4).
Other clients like Kami and Asuna have their own custom things (like `-path`), and can disable direct chat control entirely.
@@ -39,6 +39,7 @@ Some common examples:
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
- `invert` to invert the current goal and path. This gets as far away from it as possible, instead of as close as possible. For example, do `goal` then `invert` to run as far as possible from where you're standing at the start.
- `render` to rerender the world in case `renderCachedChunks` is being glitchy
- `version` to get the version of Baritone you're running
- `damn` daniel
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).