[-] Remove loadChunks

This commit is contained in:
Hykilpikonna
2020-02-19 20:55:22 -05:00
parent a776cabb24
commit 09c8799eb4
@@ -82,54 +82,15 @@ public class SeedServerCache extends Behavior
public void onTick(TickEvent event)
{
if (mc.player == null) return;
if (updating) return;
if (updating || !enabled) return;
// If not enabled, preload the chunks
if (!enabled)
// Update cache every 5 seconds (5 * 20 = 100 ticks)
ticks ++;
if (ticks > 100)
{
// Tell the server to load chunks every 20 seconds (20 * 20 = 400 ticks)
ticks ++;
if (ticks > 400)
{
ticks = 0;
new Thread(this::loadChunks).start();
}
}
else
{
// Update cache every 5 seconds (5 * 20 = 100 ticks)
ticks ++;
if (ticks > 100)
{
ticks = 0;
new Thread(this::updateCache).start();
}
}
}
/**
* Tell the server to pre-load the chunks
*/
public void loadChunks()
{
BetterBlockPos feet = new BetterBlockPos(mc.player.getPositionVec().x, mc.player.getPositionVec().y + 0.1251, mc.player.getPositionVec().z);
// Get request
HttpGet get = new HttpGet("http://localhost:12255/api/load-chunks");
get.setHeader("world", "world");
get.setHeader("center-x", "" + feet.getX());
get.setHeader("center-z", "" + feet.getZ());
get.setHeader("max-search-rad", "64");
try (CloseableHttpResponse response = http.execute(get))
{
debug("Telling seed exploit server to load chunk...");
}
catch (IOException e)
{
e.printStackTrace();
ticks = 0;
new Thread(this::updateCache).start();
}
}