whatever this works lol
This commit is contained in:
@@ -105,8 +105,10 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
|||||||
// to our defined starting position
|
// to our defined starting position
|
||||||
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
|
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
|
||||||
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
|
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
|
||||||
throw new UnsupportedOperationException("TODO figure out how to set SPAWN_RADIUS");
|
int result = server.getCommandManager().handleCommand(server.getCommandSource(), "/gamerule spawnRadius 0");
|
||||||
//server.getWorld(DimensionType.OVERWORLD).getGameRules().get(GameRules.SPAWN_RADIUS).func_223554_b(null, "0"); // TODO I HAVE NO IDEA
|
if (result != 0) {
|
||||||
|
throw new IllegalStateException(result + "");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
|
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
|
||||||
|
|||||||
Reference in New Issue
Block a user