updated decorator data to use rand instead of seed
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@@ -2,19 +2,9 @@ package kaptainwutax.seedcracker.cracker.population;
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import kaptainwutax.seedcracker.cracker.DecoratorCache;
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import kaptainwutax.seedcracker.util.Rand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.gen.ChunkRandom;
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import net.minecraft.world.gen.GenerationStep;
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import net.minecraft.world.gen.decorator.ConfiguredDecorator;
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import net.minecraft.world.gen.decorator.Decorator;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.DecoratedFeatureConfig;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public abstract class DecoratorData {
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@@ -39,7 +29,7 @@ public abstract class DecoratorData {
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decoratorSeed += salt;
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decoratorSeed ^= Rand.JAVA_LCG.multiplier;
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decoratorSeed &= Rand.JAVA_LCG.modulo - 1;
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return this.testDecorator(decoratorSeed);
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return this.testDecorator(new Rand(decoratorSeed, false));
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}
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public long getPopulationSeed(long structureSeed, int x, int z) {
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@@ -49,7 +39,7 @@ public abstract class DecoratorData {
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return (long)x * a + (long)z * b ^ structureSeed;
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}
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public abstract boolean testDecorator(long decoratorSeed);
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public abstract boolean testDecorator(Rand rand);
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@Override
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public boolean equals(Object obj) {
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@@ -63,42 +53,4 @@ public abstract class DecoratorData {
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return false;
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}
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public abstract static class Feature {
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private Map<Biome, Long> CACHE = new HashMap<>();
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private GenerationStep.Feature genStep;
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private Decorator decorator;
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public Feature(GenerationStep.Feature genStep, Decorator decorator) {
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this.genStep = genStep;
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this.decorator = decorator;
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}
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public ChunkRandom buildRand(long worldSeed, Biome biome, ChunkPos chunkPos) {
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if(CACHE.containsKey(biome)) {
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return new ChunkRandom(CACHE.get(biome));
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}
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List<ConfiguredFeature<?, ?>> features = biome.getFeaturesForStep(this.genStep);
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for(int i = 0; i < features.size(); i++) {
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ConfiguredFeature<?, ?> feature = features.get(i);
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if(!(feature.config instanceof DecoratedFeatureConfig))continue;
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ConfiguredDecorator<?> currentDecorator = ((DecoratedFeatureConfig)feature.config).decorator;
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if(currentDecorator.decorator == this.decorator) {
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BlockPos pos = new BlockPos(chunkPos.getStartX(), 0, chunkPos.getStartZ());
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ChunkRandom chunkRandom = new ChunkRandom();
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long populationSeed = chunkRandom.setSeed(worldSeed, pos.getX(), pos.getZ());
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long seed = chunkRandom.setFeatureSeed(populationSeed, i, this.genStep.ordinal());
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CACHE.put(biome, seed ^ Rand.JAVA_LCG.multiplier);
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return chunkRandom;
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}
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}
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return null;
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}
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}
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}
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@@ -28,9 +28,8 @@ public class DungeonData extends DecoratorData {
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}
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@Override
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public boolean testDecorator(long decoratorSeed) {
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public boolean testDecorator(Rand rand) {
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if(this.starts.isEmpty())return true;
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Rand rand = new Rand(decoratorSeed, false);
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//TODO: This currently only supports 1 dungeon per chunk.
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BlockPos start = this.starts.get(0);
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@@ -30,13 +30,12 @@ public class EmeraldOreData extends DecoratorData {
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}
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@Override
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public boolean testDecorator(long decoratorSeed) {
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public boolean testDecorator(Rand rand) {
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if(this.starts.isEmpty())return true;
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//TODO: This currently only supports 1 emerald per chunk.
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BlockPos start = this.starts.get(0);
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Rand rand = new Rand(decoratorSeed, false);
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int b = rand.nextInt(6);
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for(int i = 0; i < b + 3; i++) {
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@@ -20,9 +20,7 @@ public class EndGatewayData extends DecoratorData {
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}
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@Override
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public boolean testDecorator(long decoratorSeed) {
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Rand rand = new Rand(decoratorSeed, false);
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public boolean testDecorator(Rand rand) {
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if(rand.nextInt(700) != 0)return false;
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if(rand.nextInt(16) != this.xOffset)return false;
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if(rand.nextInt(16) != this.zOffset)return false;
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