re: fixed shipwreck render box

This commit is contained in:
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2020-01-29 16:55:11 -05:00
parent 8c2738fd6c
commit d2467f1a88
@@ -170,15 +170,12 @@ public class ShipwreckFinder extends BlockFinder {
BlockBox box = new BlockBox(
Math.min(pos2.getX(), pos3.getX()), pos2.getY(), Math.min(pos2.getZ(), pos3.getZ()),
Math.max(pos2.getX(), pos3.getX()), pos3.getY(), Math.max(pos2.getZ(), pos3.getZ()));
Math.max(pos2.getX(), pos3.getX()) + 1, pos3.getY() + 1, Math.max(pos2.getZ(), pos3.getZ()) + 1);
mutablePos.setOffset(-4, -chestY, -15);
if((mutablePos.getX() & 0xf) == 0 && (mutablePos.getZ() & 0xf) == 0) {
if(SeedCracker.get().onStructureData(new StructureData(new ChunkPos(mutablePos), StructureFeatures.SHIPWRECK))) {
box.maxX += 1;
box.maxY += 1;
box.maxZ += 1;
this.renderers.add(new Cuboid(box, new Vector4f(1.0f, 0.0f, 1.0f, 1.0f)));
this.renderers.add(new Cube(new ChunkPos(mutablePos).getCenterBlockPos().offset(Direction.UP, mutablePos.getY()), new Vector4f(1.0f, 0.0f, 1.0f, 1.0f)));
return true;