fixed shipwreck render box

This commit is contained in:
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2020-01-29 16:54:52 -05:00
parent 85564b9b88
commit 8c2738fd6c
@@ -176,6 +176,9 @@ public class ShipwreckFinder extends BlockFinder {
if((mutablePos.getX() & 0xf) == 0 && (mutablePos.getZ() & 0xf) == 0) { if((mutablePos.getX() & 0xf) == 0 && (mutablePos.getZ() & 0xf) == 0) {
if(SeedCracker.get().onStructureData(new StructureData(new ChunkPos(mutablePos), StructureFeatures.SHIPWRECK))) { if(SeedCracker.get().onStructureData(new StructureData(new ChunkPos(mutablePos), StructureFeatures.SHIPWRECK))) {
box.maxX += 1;
box.maxY += 1;
box.maxZ += 1;
this.renderers.add(new Cuboid(box, new Vector4f(1.0f, 0.0f, 1.0f, 1.0f))); this.renderers.add(new Cuboid(box, new Vector4f(1.0f, 0.0f, 1.0f, 1.0f)));
this.renderers.add(new Cube(new ChunkPos(mutablePos).getCenterBlockPos().offset(Direction.UP, mutablePos.getY()), new Vector4f(1.0f, 0.0f, 1.0f, 1.0f))); this.renderers.add(new Cube(new ChunkPos(mutablePos).getCenterBlockPos().offset(Direction.UP, mutablePos.getY()), new Vector4f(1.0f, 0.0f, 1.0f, 1.0f)));
return true; return true;