Files
GetGoing/ProjectClock/AlarmActivationViewController.swift
T
2021-01-24 18:09:40 -05:00

138 lines
3.7 KiB
Swift

//
// AlarmActivationViewController.swift
// ProjectClock
//
// Created by Hykilpikonna on 1/17/21.
//
import UIKit
import AVFoundation
class AlarmActivationViewController: UIViewController
{
var timer: Timer?
var currentAlarm: Alarm?
//Puzzle outlets
@IBOutlet weak var puzzleView: UIView!
@IBOutlet weak var puzzleQuestionLabel: UILabel!
@IBOutlet weak var puzzleAnswerInput: UITextField!
var puzzleAnswers: [Int] = []
//RPS Outlets
@IBOutlet weak var rpsView: UIView!
@IBOutlet weak var rpsResult: UILabel!
//Other Outlets
@IBOutlet weak var timeLabel: UILabel!
@IBOutlet weak var dateLabel: UILabel!
init?(coder: NSCoder, currentAlarm: Alarm)
{
self.currentAlarm = currentAlarm
//print(currentAlarm.wakeMethod)
super.init(coder: coder)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func viewDidLoad()
{
super.viewDidLoad()
//Set the time and date
let date = Date()
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = "MMM d, Y"
dateLabel.text = dateFormatter.string(from: date)
dateFormatter.dateFormat = "hh:mm"
timeLabel.text = dateFormatter.string(from: date)
//Hide all inactive wakemethods
puzzleView.isHidden = true
rpsView.isHidden = true
timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(AlarmActivationViewController.playSound), userInfo: nil, repeats: true)
setAlarmType()
//print(MathExpression.random())
}
@objc func playSound()
{
AudioServicesPlayAlertSound(currentAlarm!.alarmTone)
AudioServicesPlayAlertSound(kSystemSoundID_Vibrate)
}
func setAlarmType()
{
if let alarm = currentAlarm
{
switch alarm.wakeMethod.name {
case "Walk":
walkAction()
case "Jump":
jumpAction()
case "Factor":
self.puzzleAnswers = factorAction(puzzleQuestionLabel: puzzleQuestionLabel)
puzzleView.isHidden = false
case "Smash":
print("")
case "RPS":
rpsView.isHidden = false
//Get Choice here
//rpsAction(choice: choice)
default:
print("Invalid alarm type")
}
}
}
//Verfies and ends factoring WVM
@IBAction func checkBinomialSolution(_ sender: Any) {
if let input = puzzleAnswerInput.text {
if let numericalInput = Int(input) {
if puzzleAnswers.contains(numericalInput) {
endAlarm()
}
}
}
}
//Gets RPS choice
@IBAction func rockChoice(_ sender: Any) {
if rpsAction(choice: .rock)! {
endAlarm()
} else {
rpsResult.text = "Paper: You lost, try again"
}
}
@IBAction func paperChoice(_ sender: Any) {
if rpsAction(choice: .paper)! {
endAlarm()
} else {
rpsResult.text = "Scissors: You lost, try again"
}
}
@IBAction func scissorChoice(_ sender: Any) {
if rpsAction(choice: .scissors)! {
endAlarm()
} else {
rpsResult.text = "Rock: You lost, try again"
}
}
//Standard way to turn off and close the alarm
func endAlarm() {
timer?.invalidate()
print("Alarm solved")
dismiss(animated: true, completion: nil)
}
}