// // AppDelegate.swift // ProjectClock // // Created by Hykilpikonna on 1/6/21. // import UIKit @main class AppDelegate: UIResponder, UIApplicationDelegate { var alarmActivator: AlarmActivator! func application(_ app: UIApplication, didFinishLaunchingWithOptions op: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { // Override point for customization after application launch. alarmActivator = AlarmActivator() alarmActivator.start() return true } func application(_ app: UIApplication, configurationForConnecting session: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { // Called when a new scene session is being created. // Use this method to select a configuration to create the new scene with. return UISceneConfiguration(name: "Default Configuration", sessionRole: session.role) } func application(_ app: UIApplication, didDiscardSceneSessions sessions: Set) { // Called when the user discards a scene session. // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. // Use this method to release any resources that were specific to the discarded scenes, as they will not return. } }