[O] Organize view controller classes
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@@ -7,7 +7,7 @@
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import UIKit
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class ViewController: UIViewController {
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class AccountViewController: UIViewController {
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@IBOutlet var table: UITableView!
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@@ -20,7 +20,7 @@ class ViewController: UIViewController {
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}
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}
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extension ViewController: UITableViewDelegate {
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extension AccountViewController: UITableViewDelegate {
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func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
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tableView.deselectRow(at: indexPath, animated: true)
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@@ -28,7 +28,7 @@ extension ViewController: UITableViewDelegate {
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}
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extension ViewController: UITableViewDataSource {
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extension AccountViewController: UITableViewDataSource {
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func numberOfSections(in tableView: UITableView) -> Int {
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return 1
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@@ -0,0 +1,78 @@
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//
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// AlarmTableTableViewController.swift
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// ProjectClock
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//
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// Created by Hykilpikonna on 1/13/21.
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//
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import UIKit
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class AlarmTableTableViewController: UITableViewController {
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override func viewDidLoad() {
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super.viewDidLoad()
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// Uncomment the following line to preserve selection between presentations
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// self.clearsSelectionOnViewWillAppear = false
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// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
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// self.navigationItem.rightBarButtonItem = self.editButtonItem
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}
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// MARK: - Table view data source
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override func numberOfSections(in tableView: UITableView) -> Int {
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// #warning Incomplete implementation, return the number of sections
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return 0
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}
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override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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// #warning Incomplete implementation, return the number of rows
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return 0
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}
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/*
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override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
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let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)
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// Configure the cell...
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return cell
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}
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*/
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/*
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// Override to support conditional editing of the table view.
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override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
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// Return false if you do not want the specified item to be editable.
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return true
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}
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*/
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/*
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// Override to support editing the table view.
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override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
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if editingStyle == .delete {
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// Delete the row from the data source
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tableView.deleteRows(at: [indexPath], with: .fade)
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} else if editingStyle == .insert {
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// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
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}
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}
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*/
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/*
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// Override to support rearranging the table view.
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override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
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}
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*/
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/*
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// Override to support conditional rearranging of the table view.
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override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
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// Return false if you do not want the item to be re-orderable.
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return true
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}
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*/
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}
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@@ -13,7 +13,7 @@
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<!--Account-->
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<scene sceneID="tne-QT-ifu">
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<objects>
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<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="ProjectClock" customModuleProvider="target" sceneMemberID="viewController">
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<viewController id="BYZ-38-t0r" customClass="AccountViewController" customModule="ProjectClock" customModuleProvider="target" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
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<rect key="frame" x="0.0" y="0.0" width="414" height="896"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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