Files
CSC111/assignments/A2/chessboard/pieces.py
T
2022-02-10 18:43:51 -05:00

96 lines
2.7 KiB
Python

"""
Ahira Justice, ADEFOKUN
justiceahira@gmail.com
"""
import os
import pygame
BASE_DIR = os.path.dirname(os.path.abspath(__file__))
IMAGE_DIR = os.path.join(BASE_DIR, 'images')
BLACK = 'BLACK'
WHITE = 'WHITE'
BISHOP = 'BISHOP'
KING = 'KING'
KNGHT = 'KNIGHT'
PAWN = 'PAWN'
QUEEN = 'QUEEN'
ROOK = 'ROOK'
class Piece:
bBishop = pygame.image.load(os.path.join(IMAGE_DIR, 'bB.png'))
bKing = pygame.image.load(os.path.join(IMAGE_DIR, 'bK.png'))
bKnight = pygame.image.load(os.path.join(IMAGE_DIR, 'bN.png'))
bPawn = pygame.image.load(os.path.join(IMAGE_DIR, 'bP.png'))
bQueen = pygame.image.load(os.path.join(IMAGE_DIR, 'bQ.png'))
bRook = pygame.image.load(os.path.join(IMAGE_DIR, 'bR.png'))
wBishop = pygame.image.load(os.path.join(IMAGE_DIR, 'wB.png'))
wKing = pygame.image.load(os.path.join(IMAGE_DIR, 'wK.png'))
wKnight = pygame.image.load(os.path.join(IMAGE_DIR, 'wN.png'))
wPawn = pygame.image.load(os.path.join(IMAGE_DIR, 'wP.png'))
wQueen = pygame.image.load(os.path.join(IMAGE_DIR, 'wQ.png'))
wRook = pygame.image.load(os.path.join(IMAGE_DIR, 'wR.png'))
def __init__(self, color, piece, DISPLAYSURF, size):
self.position = None
self.sprite = None
self.DISPLAYSURF = DISPLAYSURF
self.size = size
self.color = color
self.piece = piece
self.setSprite()
def setPosition(self, position):
self.position = position
def setSprite(self):
if self.piece == BISHOP:
if self.color == BLACK:
self.sprite = Piece.bBishop
elif self.color == WHITE:
self.sprite = Piece.wBishop
elif self.piece == KING:
if self.color == BLACK:
self.sprite = Piece.bKing
elif self.color == WHITE:
self.sprite = Piece.wKing
elif self.piece == KNGHT:
if self.color == BLACK:
self.sprite = Piece.bKnight
if self.color == WHITE:
self.sprite = Piece.wKnight
elif self.piece == PAWN:
if self.color == BLACK:
self.sprite = Piece.bPawn
elif self.color == WHITE:
self.sprite = Piece.wPawn
elif self.piece == QUEEN:
if self.color == BLACK:
self.sprite = Piece.bQueen
elif self.color == WHITE:
self.sprite = Piece.wQueen
elif self.piece == ROOK:
if self.color == BLACK:
self.sprite = Piece.bRook
elif self.color == WHITE:
self.sprite = Piece.wRook
def displayPiece(self):
sprite = pygame.transform.scale(self.sprite, (self.size, self.size))
self.DISPLAYSURF.blit(sprite, self.position)