96 lines
2.7 KiB
Python
96 lines
2.7 KiB
Python
"""
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Ahira Justice, ADEFOKUN
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justiceahira@gmail.com
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"""
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import os
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import pygame
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BASE_DIR = os.path.dirname(os.path.abspath(__file__))
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IMAGE_DIR = os.path.join(BASE_DIR, 'images')
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BLACK = 'BLACK'
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WHITE = 'WHITE'
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BISHOP = 'BISHOP'
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KING = 'KING'
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KNGHT = 'KNIGHT'
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PAWN = 'PAWN'
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QUEEN = 'QUEEN'
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ROOK = 'ROOK'
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class Piece:
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bBishop = pygame.image.load(os.path.join(IMAGE_DIR, 'bB.png'))
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bKing = pygame.image.load(os.path.join(IMAGE_DIR, 'bK.png'))
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bKnight = pygame.image.load(os.path.join(IMAGE_DIR, 'bN.png'))
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bPawn = pygame.image.load(os.path.join(IMAGE_DIR, 'bP.png'))
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bQueen = pygame.image.load(os.path.join(IMAGE_DIR, 'bQ.png'))
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bRook = pygame.image.load(os.path.join(IMAGE_DIR, 'bR.png'))
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wBishop = pygame.image.load(os.path.join(IMAGE_DIR, 'wB.png'))
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wKing = pygame.image.load(os.path.join(IMAGE_DIR, 'wK.png'))
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wKnight = pygame.image.load(os.path.join(IMAGE_DIR, 'wN.png'))
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wPawn = pygame.image.load(os.path.join(IMAGE_DIR, 'wP.png'))
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wQueen = pygame.image.load(os.path.join(IMAGE_DIR, 'wQ.png'))
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wRook = pygame.image.load(os.path.join(IMAGE_DIR, 'wR.png'))
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def __init__(self, color, piece, DISPLAYSURF, size):
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self.position = None
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self.sprite = None
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self.DISPLAYSURF = DISPLAYSURF
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self.size = size
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self.color = color
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self.piece = piece
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self.setSprite()
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def setPosition(self, position):
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self.position = position
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def setSprite(self):
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if self.piece == BISHOP:
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if self.color == BLACK:
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self.sprite = Piece.bBishop
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elif self.color == WHITE:
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self.sprite = Piece.wBishop
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elif self.piece == KING:
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if self.color == BLACK:
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self.sprite = Piece.bKing
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elif self.color == WHITE:
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self.sprite = Piece.wKing
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elif self.piece == KNGHT:
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if self.color == BLACK:
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self.sprite = Piece.bKnight
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if self.color == WHITE:
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self.sprite = Piece.wKnight
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elif self.piece == PAWN:
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if self.color == BLACK:
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self.sprite = Piece.bPawn
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elif self.color == WHITE:
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self.sprite = Piece.wPawn
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elif self.piece == QUEEN:
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if self.color == BLACK:
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self.sprite = Piece.bQueen
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elif self.color == WHITE:
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self.sprite = Piece.wQueen
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elif self.piece == ROOK:
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if self.color == BLACK:
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self.sprite = Piece.bRook
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elif self.color == WHITE:
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self.sprite = Piece.wRook
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def displayPiece(self):
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sprite = pygame.transform.scale(self.sprite, (self.size, self.size))
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self.DISPLAYSURF.blit(sprite, self.position)
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